Better scenario variable editing
Some users have gotten confused by the scenario variable editing interface. This change makes the interface easier to understand.
This commit is contained in:
@@ -12,6 +12,7 @@ import {
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Select,
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FormHelperText,
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Code,
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IconButton,
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} from "@chakra-ui/react";
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import { type Evaluation, EvalType } from "@prisma/client";
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import { useCallback, useState } from "react";
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@@ -183,46 +184,37 @@ export default function EditEvaluations() {
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<Text flex={1}>
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{evaluation.evalType}: "{evaluation.value}"
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</Text>
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<Button
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<IconButton
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aria-label="Edit"
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variant="unstyled"
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color="gray.400"
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height="unset"
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width="unset"
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minW="unset"
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color="gray.400"
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onClick={() => setEditingId(evaluation.id)}
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_hover={{
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color: "gray.800",
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cursor: "pointer",
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}}
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>
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<Icon as={BsPencil} boxSize={4} />
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</Button>
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<Button
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_hover={{ color: "gray.800", cursor: "pointer" }}
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icon={<Icon as={BsPencil} />}
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/>
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<IconButton
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aria-label="Delete"
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variant="unstyled"
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color="gray.400"
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height="unset"
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width="unset"
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minW="unset"
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color="gray.400"
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onClick={() => onDelete(evaluation.id)}
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_hover={{
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color: "gray.800",
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cursor: "pointer",
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}}
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>
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<Icon as={BsX} boxSize={6} />
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</Button>
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_hover={{ color: "gray.800", cursor: "pointer" }}
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icon={<Icon as={BsX} boxSize={6} />}
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/>
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</HStack>
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),
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)}
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{editingId == null && (
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<Button
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onClick={() => setEditingId("new")}
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alignSelf="flex-start"
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alignSelf="end"
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size="sm"
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mt={4}
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colorScheme="blue"
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>
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Add Evaluation
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New Evaluation
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</Button>
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)}
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{editingId == "new" && (
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@@ -1,103 +1,185 @@
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import { Text, Button, HStack, Heading, Icon, Input, Stack } from "@chakra-ui/react";
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import { useState } from "react";
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import { BsCheck, BsX } from "react-icons/bs";
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import { Text, Button, HStack, Heading, Icon, IconButton, Stack, VStack } from "@chakra-ui/react";
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import { type TemplateVariable } from "@prisma/client";
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import { useEffect, useState } from "react";
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import { BsPencil, BsX } from "react-icons/bs";
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import { api } from "~/utils/api";
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import { useExperiment, useHandledAsyncCallback } from "~/utils/hooks";
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import { useExperiment, useHandledAsyncCallback, useScenarioVars } from "~/utils/hooks";
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import { maybeReportError } from "~/utils/standardResponses";
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import { FloatingLabelInput } from "./FloatingLabelInput";
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export const ScenarioVar = ({
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variable,
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isEditing,
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setIsEditing,
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}: {
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variable: Pick<TemplateVariable, "id" | "label">;
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isEditing: boolean;
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setIsEditing: (isEditing: boolean) => void;
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}) => {
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const utils = api.useContext();
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const [label, setLabel] = useState(variable.label);
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useEffect(() => {
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setLabel(variable.label);
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}, [variable.label]);
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const renameVarMutation = api.scenarioVars.rename.useMutation();
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const [onRename] = useHandledAsyncCallback(async () => {
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const resp = await renameVarMutation.mutateAsync({ id: variable.id, label });
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if (maybeReportError(resp)) return;
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setIsEditing(false);
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await utils.scenarioVars.list.invalidate();
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await utils.scenarios.list.invalidate();
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}, [label, variable.id]);
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const deleteMutation = api.scenarioVars.delete.useMutation();
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const [onDeleteVar] = useHandledAsyncCallback(async () => {
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await deleteMutation.mutateAsync({ id: variable.id });
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await utils.scenarioVars.list.invalidate();
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}, [variable.id]);
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if (isEditing) {
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return (
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<HStack w="full">
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<FloatingLabelInput
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flex={1}
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label="Renamed Variable"
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value={label}
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onChange={(e) => setLabel(e.target.value)}
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onKeyDown={(e) => {
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if (e.key === "Enter") {
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e.preventDefault();
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onRename();
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}
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// If the user types a space, replace it with an underscore
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if (e.key === " ") {
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e.preventDefault();
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setLabel((label) => label && `${label}_`);
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}
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}}
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/>
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<Button size="sm" onClick={() => setIsEditing(false)}>
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Cancel
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</Button>
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<Button size="sm" colorScheme="blue" onClick={onRename}>
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Save
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</Button>
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</HStack>
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);
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} else {
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return (
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<HStack w="full" borderTopWidth={1} borderColor="gray.200">
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<Text flex={1}>{variable.label}</Text>
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<IconButton
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aria-label="Edit"
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variant="unstyled"
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minW="unset"
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color="gray.400"
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onClick={() => setIsEditing(true)}
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_hover={{ color: "gray.800", cursor: "pointer" }}
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icon={<Icon as={BsPencil} />}
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/>
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<IconButton
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aria-label="Delete"
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variant="unstyled"
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minW="unset"
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color="gray.400"
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onClick={onDeleteVar}
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_hover={{ color: "gray.800", cursor: "pointer" }}
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icon={<Icon as={BsX} boxSize={6} />}
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/>
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</HStack>
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);
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}
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};
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export default function EditScenarioVars() {
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const experiment = useExperiment();
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const vars =
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api.templateVars.list.useQuery({ experimentId: experiment.data?.id ?? "" }).data ?? [];
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const vars = useScenarioVars();
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const [currentlyEditingId, setCurrentlyEditingId] = useState<string | null>(null);
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const [newVariable, setNewVariable] = useState<string>("");
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const newVarIsValid = newVariable.length > 0 && !vars.map((v) => v.label).includes(newVariable);
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const newVarIsValid = newVariable?.length ?? 0 > 0;
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const utils = api.useContext();
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const addVarMutation = api.templateVars.create.useMutation();
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const addVarMutation = api.scenarioVars.create.useMutation();
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const [onAddVar] = useHandledAsyncCallback(async () => {
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if (!experiment.data?.id) return;
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if (!newVarIsValid) return;
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await addVarMutation.mutateAsync({
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if (!newVariable) return;
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const resp = await addVarMutation.mutateAsync({
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experimentId: experiment.data.id,
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label: newVariable,
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});
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await utils.templateVars.list.invalidate();
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if (maybeReportError(resp)) return;
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await utils.scenarioVars.list.invalidate();
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setNewVariable("");
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}, [addVarMutation, experiment.data?.id, newVarIsValid, newVariable]);
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const deleteMutation = api.templateVars.delete.useMutation();
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const [onDeleteVar] = useHandledAsyncCallback(async (id: string) => {
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await deleteMutation.mutateAsync({ id });
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await utils.templateVars.list.invalidate();
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}, []);
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return (
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<Stack>
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<Heading size="sm">Scenario Variables</Heading>
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<Stack spacing={2}>
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<VStack spacing={4}>
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<Text fontSize="sm">
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Scenario variables can be used in your prompt variants as well as evaluations.
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</Text>
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<HStack spacing={0}>
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<Input
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placeholder="Add Scenario Variable"
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size="sm"
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borderTopRadius={0}
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borderRightRadius={0}
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value={newVariable}
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onChange={(e) => setNewVariable(e.target.value)}
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onKeyDown={(e) => {
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if (e.key === "Enter") {
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e.preventDefault();
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onAddVar();
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}
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// If the user types a space, replace it with an underscore
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if (e.key === " ") {
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e.preventDefault();
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setNewVariable((v) => v + "_");
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}
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}}
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/>
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<Button
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size="xs"
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height="100%"
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borderLeftRadius={0}
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isDisabled={!newVarIsValid}
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onClick={onAddVar}
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>
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<Icon as={BsCheck} boxSize={8} />
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</Button>
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</HStack>
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<HStack spacing={2} py={4} wrap="wrap">
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{vars.map((variable) => (
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<HStack
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<VStack spacing={0} w="full">
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{vars.data?.map((variable) => (
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<ScenarioVar
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variable={variable}
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key={variable.id}
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spacing={0}
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bgColor="blue.100"
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color="blue.600"
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pl={2}
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pr={0}
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fontWeight="bold"
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>
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<Text fontSize="sm" flex={1}>
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{variable.label}
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</Text>
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<Button
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size="xs"
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variant="ghost"
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colorScheme="blue"
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p="unset"
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minW="unset"
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px="unset"
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onClick={() => onDeleteVar(variable.id)}
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>
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<Icon as={BsX} boxSize={6} color="blue.800" />
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</Button>
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</HStack>
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isEditing={currentlyEditingId === variable.id}
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setIsEditing={(isEditing) => {
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if (isEditing) {
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setCurrentlyEditingId(variable.id);
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} else {
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setCurrentlyEditingId(null);
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}
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}}
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/>
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))}
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</HStack>
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</Stack>
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</VStack>
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{currentlyEditingId !== "new" && (
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<Button
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colorScheme="blue"
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size="sm"
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onClick={() => setCurrentlyEditingId("new")}
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alignSelf="end"
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>
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New Variable
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</Button>
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)}
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{currentlyEditingId === "new" && (
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<HStack w="full">
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<FloatingLabelInput
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flex={1}
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label="New Variable"
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value={newVariable}
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onChange={(e) => setNewVariable(e.target.value)}
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onKeyDown={(e) => {
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if (e.key === "Enter") {
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e.preventDefault();
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onAddVar();
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}
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// If the user types a space, replace it with an underscore
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if (e.key === " ") {
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e.preventDefault();
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setNewVariable((v) => v && `${v}_`);
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}
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}}
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/>
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<Button size="sm" onClick={() => setCurrentlyEditingId(null)}>
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Cancel
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</Button>
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<Button size="sm" colorScheme="blue" onClick={onAddVar}>
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Save
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</Button>
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</HStack>
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)}
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</VStack>
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</Stack>
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);
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}
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@@ -1,7 +1,7 @@
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import { api } from "~/utils/api";
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import { type PromptVariant, type Scenario } from "../types";
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import { type StackProps, Text, VStack } from "@chakra-ui/react";
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import { useExperiment, useHandledAsyncCallback } from "~/utils/hooks";
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import { useScenarioVars, useHandledAsyncCallback } from "~/utils/hooks";
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import SyntaxHighlighter from "react-syntax-highlighter";
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import { docco } from "react-syntax-highlighter/dist/cjs/styles/hljs";
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import stringify from "json-stringify-pretty-compact";
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@@ -23,10 +23,7 @@ export default function OutputCell({
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variant: PromptVariant;
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}): ReactElement | null {
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const utils = api.useContext();
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const experiment = useExperiment();
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const vars = api.templateVars.list.useQuery({
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experimentId: experiment.data?.id ?? "",
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}).data;
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const vars = useScenarioVars().data;
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const scenarioVariables = scenario.variableValues as Record<string, string>;
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const templateHasVariables =
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@@ -1,7 +1,7 @@
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import { isEqual } from "lodash-es";
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import { useEffect, useState, type DragEvent } from "react";
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import { api } from "~/utils/api";
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import { useExperiment, useExperimentAccess, useHandledAsyncCallback } from "~/utils/hooks";
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import { useExperimentAccess, useHandledAsyncCallback, useScenarioVars } from "~/utils/hooks";
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import { type Scenario } from "./types";
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import {
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@@ -41,8 +41,7 @@ export default function ScenarioEditor({
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if (savedValues) setValues(savedValues);
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}, [savedValues]);
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const experiment = useExperiment();
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const vars = api.templateVars.list.useQuery({ experimentId: experiment.data?.id ?? "" });
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const vars = useScenarioVars();
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const variableLabels = vars.data?.map((v) => v.label) ?? [];
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@@ -58,7 +58,7 @@ export const ScenarioEditorModal = ({
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await utils.scenarios.list.invalidate();
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}, [mutation, values]);
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const vars = api.templateVars.list.useQuery({ experimentId: experiment.data?.id ?? "" });
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const vars = api.scenarioVars.list.useQuery({ experimentId: experiment.data?.id ?? "" });
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const variableLabels = vars.data?.map((v) => v.label) ?? [];
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return (
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@@ -72,7 +72,7 @@ export const ScenariosHeader = () => {
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Autogenerate Scenario
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</MenuItem>
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<MenuItem icon={<BsPencil />} onClick={openDrawer}>
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Edit Vars
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Add or Remove Variables
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</MenuItem>
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</MenuList>
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</Menu>
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Block a user