Update global stats charts to show bteakdown by function

This commit is contained in:
Nigel Deakin
2017-09-19 15:05:37 +01:00
parent 6698efeaa9
commit ae69bb37e3
2 changed files with 62 additions and 8 deletions

View File

@@ -173,7 +173,7 @@ func (a *agent) Submit(callI Call) error {
default:
}
a.stats.Enqueue()
a.stats.Enqueue(callI.Model().Path)
call := callI.(*call)
ctx := call.req.Context()
@@ -188,6 +188,7 @@ func (a *agent) Submit(callI Call) error {
slot, err := a.getSlot(ctx, call) // find ram available / running
if err != nil {
a.stats.Dequeue(callI.Model().Path)
return err
}
// TODO if the call times out & container is created, we need
@@ -197,16 +198,17 @@ func (a *agent) Submit(callI Call) error {
// TODO Start is checking the timer now, we could do it here, too.
err = call.Start(ctx)
if err != nil {
a.stats.Dequeue(callI.Model().Path)
return err
}
a.stats.Start()
a.stats.Start(callI.Model().Path)
err = slot.exec(ctx, call)
// pass this error (nil or otherwise) to end directly, to store status, etc
// End may rewrite the error or elect to return it
a.stats.Complete()
a.stats.Complete(callI.Model().Path)
// TODO: we need to allocate more time to store the call + logs in case the call timed out,
// but this could put us over the timeout if the call did not reply yet (need better policy).

View File

@@ -6,36 +6,83 @@ import "sync"
// * hot containers active
// * memory used / available
// global statistics
type stats struct {
mu sync.Mutex
mu sync.Mutex
// statistics for all functions combined
queue uint64
running uint64
complete uint64
// statistics for individual functions, keyed by function path
functionStatsMap map[string]*functionStats
}
// statistics for an individual function
type functionStats struct {
queue uint64
running uint64
complete uint64
}
type Stats struct {
// statistics for all functions combined
Queue uint64
Running uint64
Complete uint64
// statistics for individual functions, keyed by function path
FunctionStatsMap map[string]*FunctionStats
}
// statistics for an individual function
type FunctionStats struct {
Queue uint64
Running uint64
Complete uint64
}
func (s *stats) Enqueue() {
func (s *stats) getStatsForFunction(path string) *functionStats {
if s.functionStatsMap == nil {
s.functionStatsMap = make(map[string]*functionStats)
}
thisFunctionStats, found := s.functionStatsMap[path]
if !found {
thisFunctionStats = &functionStats{}
s.functionStatsMap[path] = thisFunctionStats
}
return thisFunctionStats
}
func (s *stats) Enqueue(path string) {
s.mu.Lock()
s.queue++
s.getStatsForFunction(path).queue++
s.mu.Unlock()
}
func (s *stats) Start() {
// Call when a function has been queued but cannot be started because of an error
func (s *stats) Dequeue(path string) {
s.mu.Lock()
s.queue--
s.running++
s.getStatsForFunction(path).queue--
s.mu.Unlock()
}
func (s *stats) Complete() {
func (s *stats) Start(path string) {
s.mu.Lock()
s.queue--
s.getStatsForFunction(path).queue--
s.running++
s.getStatsForFunction(path).running++
s.mu.Unlock()
}
func (s *stats) Complete(path string) {
s.mu.Lock()
s.running--
s.getStatsForFunction(path).running--
s.complete++
s.getStatsForFunction(path).complete++
s.mu.Unlock()
}
@@ -45,6 +92,11 @@ func (s *stats) Stats() Stats {
stats.Running = s.running
stats.Complete = s.complete
stats.Queue = s.queue
stats.FunctionStatsMap = make(map[string]*FunctionStats)
for key, value := range s.functionStatsMap {
thisFunctionStats := &FunctionStats{Queue: value.queue, Running: value.running, Complete: value.complete}
stats.FunctionStatsMap[key] = thisFunctionStats
}
s.mu.Unlock()
return stats
}