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synced 2022-10-28 21:29:17 +03:00
Cleaning up code
Getting rid of request url, call id, method: all of them are redundant and available through env
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@@ -12,51 +12,35 @@ type Person struct {
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}
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type JSONInput struct {
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RequestURL string `json:"request_url"`
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CallID string `json:"call_id"`
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Method string `json:"method"`
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Body string `json:"body"`
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}
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func (a *JSONInput) String() string {
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return fmt.Sprintf("request_url=%s\ncall_id=%s\nmethod=%s\n\nbody=%s",
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a.RequestURL, a.CallID, a.Method, a.Body)
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}
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type JSONOutput struct {
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StatusCode int `json:"status"`
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Body string `json:"body"`
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}
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type JSONOutput struct {
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StatusCode int `json:"status"`
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Body string `json:"body"`
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}
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func main() {
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// p := &Person{Name: "World"}
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// json.Unmarshal(os.Stdin).Decode(p)
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// mapD := map[string]string{"message": fmt.Sprintf("Hello %s", p.Name)}
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// mapB, _ := json.Marshal(mapD)
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// fmt.Println(string(mapB))
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dec := json.NewDecoder(os.Stdin)
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enc := json.NewEncoder(os.Stdout)
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var loopCounter = 0
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for {
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loopCounter++
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log.Println("loopCounter:", loopCounter)
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in := &JSONInput{}
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if err := dec.Decode(in); err != nil {
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log.Fatalln(err)
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return
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}
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log.Println("JSONInput: ", in)
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person := Person{}
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if in.Body != "" {
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if in.Body != "" {
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if err := json.Unmarshal([]byte(in.Body), &person); err != nil {
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log.Fatalln(err)
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}
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}
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log.Println("Person: ", person)
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}
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if person.Name == "" {
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person.Name = "World"
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}
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mapResult := map[string]string{"message": fmt.Sprintf("Hello %s", person.Name)}
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out := &JSONOutput{StatusCode: 200}
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