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add functions/vendor files
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329
vendor/github.com/boltdb/bolt/simulation_test.go
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vendored
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329
vendor/github.com/boltdb/bolt/simulation_test.go
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vendored
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package bolt_test
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import (
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"bytes"
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"fmt"
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"math/rand"
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"sync"
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"testing"
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"github.com/boltdb/bolt"
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)
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func TestSimulate_1op_1p(t *testing.T) { testSimulate(t, 1, 1) }
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func TestSimulate_10op_1p(t *testing.T) { testSimulate(t, 10, 1) }
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func TestSimulate_100op_1p(t *testing.T) { testSimulate(t, 100, 1) }
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func TestSimulate_1000op_1p(t *testing.T) { testSimulate(t, 1000, 1) }
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func TestSimulate_10000op_1p(t *testing.T) { testSimulate(t, 10000, 1) }
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func TestSimulate_10op_10p(t *testing.T) { testSimulate(t, 10, 10) }
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func TestSimulate_100op_10p(t *testing.T) { testSimulate(t, 100, 10) }
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func TestSimulate_1000op_10p(t *testing.T) { testSimulate(t, 1000, 10) }
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func TestSimulate_10000op_10p(t *testing.T) { testSimulate(t, 10000, 10) }
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func TestSimulate_100op_100p(t *testing.T) { testSimulate(t, 100, 100) }
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func TestSimulate_1000op_100p(t *testing.T) { testSimulate(t, 1000, 100) }
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func TestSimulate_10000op_100p(t *testing.T) { testSimulate(t, 10000, 100) }
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func TestSimulate_10000op_1000p(t *testing.T) { testSimulate(t, 10000, 1000) }
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// Randomly generate operations on a given database with multiple clients to ensure consistency and thread safety.
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func testSimulate(t *testing.T, threadCount, parallelism int) {
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if testing.Short() {
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t.Skip("skipping test in short mode.")
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}
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rand.Seed(int64(qseed))
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// A list of operations that readers and writers can perform.
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var readerHandlers = []simulateHandler{simulateGetHandler}
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var writerHandlers = []simulateHandler{simulateGetHandler, simulatePutHandler}
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var versions = make(map[int]*QuickDB)
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versions[1] = NewQuickDB()
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db := MustOpenDB()
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defer db.MustClose()
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var mutex sync.Mutex
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// Run n threads in parallel, each with their own operation.
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var wg sync.WaitGroup
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var threads = make(chan bool, parallelism)
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var i int
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for {
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threads <- true
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wg.Add(1)
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writable := ((rand.Int() % 100) < 20) // 20% writers
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// Choose an operation to execute.
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var handler simulateHandler
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if writable {
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handler = writerHandlers[rand.Intn(len(writerHandlers))]
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} else {
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handler = readerHandlers[rand.Intn(len(readerHandlers))]
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}
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// Execute a thread for the given operation.
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go func(writable bool, handler simulateHandler) {
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defer wg.Done()
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// Start transaction.
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tx, err := db.Begin(writable)
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if err != nil {
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t.Fatal("tx begin: ", err)
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}
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// Obtain current state of the dataset.
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mutex.Lock()
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var qdb = versions[tx.ID()]
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if writable {
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qdb = versions[tx.ID()-1].Copy()
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}
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mutex.Unlock()
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// Make sure we commit/rollback the tx at the end and update the state.
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if writable {
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defer func() {
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mutex.Lock()
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versions[tx.ID()] = qdb
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mutex.Unlock()
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if err := tx.Commit(); err != nil {
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t.Fatal(err)
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}
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}()
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} else {
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defer func() { _ = tx.Rollback() }()
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}
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// Ignore operation if we don't have data yet.
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if qdb == nil {
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return
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}
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// Execute handler.
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handler(tx, qdb)
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// Release a thread back to the scheduling loop.
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<-threads
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}(writable, handler)
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i++
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if i > threadCount {
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break
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}
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}
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// Wait until all threads are done.
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wg.Wait()
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}
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type simulateHandler func(tx *bolt.Tx, qdb *QuickDB)
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// Retrieves a key from the database and verifies that it is what is expected.
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func simulateGetHandler(tx *bolt.Tx, qdb *QuickDB) {
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// Randomly retrieve an existing exist.
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keys := qdb.Rand()
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if len(keys) == 0 {
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return
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}
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// Retrieve root bucket.
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b := tx.Bucket(keys[0])
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if b == nil {
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panic(fmt.Sprintf("bucket[0] expected: %08x\n", trunc(keys[0], 4)))
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}
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// Drill into nested buckets.
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for _, key := range keys[1 : len(keys)-1] {
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b = b.Bucket(key)
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if b == nil {
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panic(fmt.Sprintf("bucket[n] expected: %v -> %v\n", keys, key))
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}
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}
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// Verify key/value on the final bucket.
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expected := qdb.Get(keys)
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actual := b.Get(keys[len(keys)-1])
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if !bytes.Equal(actual, expected) {
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fmt.Println("=== EXPECTED ===")
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fmt.Println(expected)
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fmt.Println("=== ACTUAL ===")
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fmt.Println(actual)
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fmt.Println("=== END ===")
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panic("value mismatch")
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}
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}
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// Inserts a key into the database.
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func simulatePutHandler(tx *bolt.Tx, qdb *QuickDB) {
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var err error
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keys, value := randKeys(), randValue()
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// Retrieve root bucket.
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b := tx.Bucket(keys[0])
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if b == nil {
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b, err = tx.CreateBucket(keys[0])
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if err != nil {
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panic("create bucket: " + err.Error())
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}
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}
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// Create nested buckets, if necessary.
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for _, key := range keys[1 : len(keys)-1] {
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child := b.Bucket(key)
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if child != nil {
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b = child
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} else {
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b, err = b.CreateBucket(key)
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if err != nil {
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panic("create bucket: " + err.Error())
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}
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}
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}
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// Insert into database.
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if err := b.Put(keys[len(keys)-1], value); err != nil {
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panic("put: " + err.Error())
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}
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// Insert into in-memory database.
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qdb.Put(keys, value)
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}
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// QuickDB is an in-memory database that replicates the functionality of the
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// Bolt DB type except that it is entirely in-memory. It is meant for testing
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// that the Bolt database is consistent.
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type QuickDB struct {
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sync.RWMutex
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m map[string]interface{}
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}
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// NewQuickDB returns an instance of QuickDB.
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func NewQuickDB() *QuickDB {
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return &QuickDB{m: make(map[string]interface{})}
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}
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// Get retrieves the value at a key path.
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func (db *QuickDB) Get(keys [][]byte) []byte {
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db.RLock()
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defer db.RUnlock()
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m := db.m
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for _, key := range keys[:len(keys)-1] {
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value := m[string(key)]
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if value == nil {
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return nil
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}
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switch value := value.(type) {
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case map[string]interface{}:
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m = value
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case []byte:
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return nil
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}
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}
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// Only return if it's a simple value.
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if value, ok := m[string(keys[len(keys)-1])].([]byte); ok {
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return value
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}
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return nil
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}
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// Put inserts a value into a key path.
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func (db *QuickDB) Put(keys [][]byte, value []byte) {
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db.Lock()
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defer db.Unlock()
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// Build buckets all the way down the key path.
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m := db.m
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for _, key := range keys[:len(keys)-1] {
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if _, ok := m[string(key)].([]byte); ok {
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return // Keypath intersects with a simple value. Do nothing.
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}
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if m[string(key)] == nil {
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m[string(key)] = make(map[string]interface{})
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}
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m = m[string(key)].(map[string]interface{})
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}
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// Insert value into the last key.
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m[string(keys[len(keys)-1])] = value
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}
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// Rand returns a random key path that points to a simple value.
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func (db *QuickDB) Rand() [][]byte {
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db.RLock()
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defer db.RUnlock()
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if len(db.m) == 0 {
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return nil
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}
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var keys [][]byte
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db.rand(db.m, &keys)
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return keys
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}
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func (db *QuickDB) rand(m map[string]interface{}, keys *[][]byte) {
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i, index := 0, rand.Intn(len(m))
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for k, v := range m {
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if i == index {
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*keys = append(*keys, []byte(k))
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if v, ok := v.(map[string]interface{}); ok {
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db.rand(v, keys)
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}
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return
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}
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i++
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}
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panic("quickdb rand: out-of-range")
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}
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// Copy copies the entire database.
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func (db *QuickDB) Copy() *QuickDB {
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db.RLock()
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defer db.RUnlock()
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return &QuickDB{m: db.copy(db.m)}
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}
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func (db *QuickDB) copy(m map[string]interface{}) map[string]interface{} {
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clone := make(map[string]interface{}, len(m))
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for k, v := range m {
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switch v := v.(type) {
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case map[string]interface{}:
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clone[k] = db.copy(v)
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default:
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clone[k] = v
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}
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}
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return clone
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}
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func randKey() []byte {
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var min, max = 1, 1024
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n := rand.Intn(max-min) + min
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b := make([]byte, n)
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for i := 0; i < n; i++ {
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b[i] = byte(rand.Intn(255))
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}
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return b
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}
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func randKeys() [][]byte {
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var keys [][]byte
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var count = rand.Intn(2) + 2
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for i := 0; i < count; i++ {
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keys = append(keys, randKey())
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}
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return keys
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}
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func randValue() []byte {
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n := rand.Intn(8192)
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b := make([]byte, n)
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for i := 0; i < n; i++ {
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b[i] = byte(rand.Intn(255))
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}
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return b
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}
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