possible breakages:
* `FN_HEADER` on cold are no longer `s/-/_/` -- this is so that cold functions
can rebuild the headers as they were when they came in on the request (fdks,
specifically), there's no guarantee that a reversal `s/_/-/` is the original
header on the request.
* app and route config no longer `s/-/_/` -- it seemed really weird to rewrite
the users config vars on these. should just pass them exactly as is to env.
* headers no longer contain the environment vars (previously, base config; app
config, route config, `FN_PATH`, etc.), these are still available in the
environment.
this gets rid of a lot of the code around headers, specifically the stuff that
shoved everything into headers when constructing a call to begin with. now we
just store the headers separately and add a few things, like FN_CALL_ID to
them, and build a separate 'config' now to store on the call. I thought
'config' was more aptly named, 'env' was confusing, though now 'config' is
exactly what 'base_vars' was, which is only the things being put into the env.
we weren't storing this field in the db, this doesn't break unless there are
messages in a queue from another version, anyway, don't think we're there and
don't expect any breakage for anybody with field name changes.
this makes the configuration stuff pretty straight forward, there's just two
separate buckets of things, and cold just needs to mash them together into the
env, and otherwise hot containers just need to put 'config' in the env, and then
hot format can shove 'headers' in however they'd like. this seems better than
my last idea about making this easier but worse (RIP).
this means:
* headers no longer contain all vars, the set of base vars can only be found
in the environment.
* headers is only the headers from request + call_id, deadline, method, url
* for cold, we simply add the headers to the environment, prepending
`FN_HEADER_` to them, BUT NOT upper casing or `s/-/_/`
* fixes issue where async hot functions would end up with `Fn_header_`
prefixed headers
* removes idea of 'base' vars and 'env'. this was a strange concept. now we just have
'config' which was base vars, and headers, which was base_env+headers; i.e.
they are disjoint now.
* casing for all headers will lean to be `My-Header` style, which should help
with consistency. notable exceptions for cold only are FN_CALL_ID, FN_METHOD,
and FN_REQUEST_URL -- this is simply to avoid breakage, in either hot format
they appear as `Fn_call_id` still.
* removes FN_PARAM stuff
* updated doc with behavior
weird things left:
`Fn_call_id` e.g. isn't a correctly formatted http header, it should likely be
`Fn-Call-Id` but I wanted to live to fight another day on this one, it would
add some breakage.
examples to be posted of each format below
closes#329
this patch has no behavior changes, changes are:
* server.Datastore() -> server.datastore
* server.MQ -> server.mq
* server.LogDB -> server.logstore
* server.Agent -> server.agent
these were at a minimum not uniform. further, it's probably better to force
configuration through initialization in `server.New` to ensure thread safety
of referencing if someone does want to modify these as well as forcing things
into our initialization path and reducing the surface area of the Server
abstraction.
* fix configuration of agent and server to be future proof and plumb in the hybrid client agent
* fixes up the tests, turns off /r/ on api nodes
* fix up defaults for runner nodes
* shove the runner async push code down into agent land to use client
* plumb up async-age
* return full call from async dequeue endpoint, since we're storing a whole
call in the MQ we don't need to worry about caching of app/route [for now]
* fast safe shutdown of dequeue looper in runner / tidying of agent
* nice errors for path not found against /r/, /v1/ or other path not found
* removed some stale TODO in agent
* mq backends are only loud mouths in debug mode now
* update tests
* Add caching to hybrid client
* Fix HTTP error handling in hybrid client.
The type switch was on the value rather than a pointer.
* Gofmt.
* Better caching with a nice caching wrapper
* Remove datastore cache which is now unused
* Don't need to manually wrap interface methods
* Go fmt
* so it begins
* add clarification to /dequeue, change response to list to future proof
* Specify that runner endpoints are also under /v1
* Add a flag to choose operation mode (node type).
This is specified using the `FN_NODE_TYPE` environment variable. The
default is the existing behaviour, where the server supports all
operations (full API plus asynchronous and synchronous runners).
The additional modes are:
* API - the full API is available, but no functions are executed by the
node. Async calls are placed into a message queue, and synchronous
calls are not supported (invoking them results in an API error).
* Runner - only the invocation/route API is present. Asynchronous and
synchronous invocation requests are supported, but asynchronous
requests are placed onto the message queue, so might be handled by
another runner.
* Add agent type and checks on Submit
* Sketch of a factored out data access abstraction for api/runner agents
* Fix tests, adding node/agent types to constructors
* Add tests for full, API, and runner server modes.
* Added atomic UpdateCall to datastore
* adds in server side endpoints
* Made ServerNodeType public because tests use it
* Made ServerNodeType public because tests use it
* fix test build
* add hybrid runner client
pretty simple go api client that covers surface area needed for hybrid,
returning structs from models that the agent can use directly. not exactly
sure where to put this, so put it in `/clients/hybrid` but maybe we should
make `/api/runner/client` or something and shove it in there. want to get
integration tests set up and use the real endpoints next and then wrap this up
in the DataAccessLayer stuff.
* gracefully handles errors from fn
* handles backoff & retry on 500s
* will add to existing spans for debuggo action
* minor fixes
* meh
* fn: introducing 503 responses for out of capacity case
*) Adding 503 with Retry-After header case if request failed
during waiting for slots.
*) TODO: return 503 without Retry-After if the request can
never be met by this fn server.
*) fn: runner test docker pull fixup
*) fn: MaxMemory for routes is now a variable to allow
testing and adjusting it according to fleet memory sizes.
this adds `FN_` in front of env vars that we are injecting into calls, for
namespacing reasons. this will break code relying on the current variables but
if we want to do this, the chance is now really. alternatively, we could
maintain both the old and new for a short period of time to ease the
adjustment (speak now...). updated the docs, as well.
this also adds tests for the notoriously finicky configuration of the env vars
and headers when setting up a call. this won't test the container / request
for the call is actually receiving them, but it's a decent start and will yell
loudly enough upon formatting breakage.
added back FXLB_WAIT to a couple places so the lb can ride again
one thing for feedback:
headers are a bit confusing at the moment (not from this change, but that
behavior is kept here for now), we've a chance to fix them. currently, headers
in the request __are not__ prefixed with `FN_HEADER_`, i.e. 'hot'+sync containers
will receive `Content-Length` in the http request headers, yet a 'cold'
container from the same request would receive `FN_HEADER_Content-Length` in
its environment. This is additionally confusing because if this function were
hot+async, it would receive `FN_HEADER_Content-Length` in the headers, where
just changing it to sync goes back to `Content-Length`. If that was confusing,
then point made ;)
I propose to remove the `FN_HEADER_` prefix for request headers in the
environment, so that the request headers and env will match, as request
headers already are of this format (not prefixed). please lmk thoughts here
Would be fine with going back to the 'plain' vars too, then this patch will
mostly just be adding tests and changing `FN_FORMAT` to `FORMAT`. obviously,
from the examples, it's a bit ingrained now. anyway, entirely up to y'all.
* fix docker build
this is trivially incorrect since glide doesn't actually provide reproducible
builds. the idea is to build with the deps that we have checked into git, so
that we actually know what code is executing so that we might debug it...
all for multi stage build instead of what we had, but adding the glide step is
wrong. i added a loud warning so as to discourage this behavior in the future.
* hang the runner, agent=new sheriff
tl;dr agent is now runner, with a hopefully saner api
the general idea is get rid of all the various 'task' structs now, change our
terminology to only be 'calls' now, push a lot of the http construction of a
call into the agent, allow calls to mutate their state around their execution
easily and to simplify the number of code paths, channels and context timeouts
in something [hopefully] easy to understand.
this introduces the idea of 'slots' which are either hot or cold and are
separate from reserving memory (memory is denominated in 'tokens' now).
a 'slot' is essentially a container that is ready for execution of a call, be
it hot or cold (it just means different things based on hotness). taking a
look into Submit should make these relatively easy to grok.
sorry, things were pretty broken especially wrt timings. I tried to keep good
notes (maybe too good), to highlight stuff so that we don't make the same
mistakes again (history repeating itself blah blah quote). even now, there is
lots of work to do :)
I encourage just reading the agent.go code, Submit is really simple and
there's a description of how the whole thing works at the head of the file
(after TODOs). call.go contains code for constructing calls, as well as Start
/ End (small atm). I did some amount of code massaging to try to make things
simple / straightforward / fit reasonable mental model, but as always am open
to critique (the more negative the better) as I'm just one guy and wth do i
know...
-----------------------------------------------------------------------------
below enumerates a number of changes as briefly as possible (heh..):
models.Call all the things
removes models.Task as models.Call is now what it previously was.
models.FnCall is now rid of in favor of models.Call, despite the datastore
only storing a few fields of it [for now]. we should probably store entire
calls in the db, since app & route configurations can change at any given
moment, it would be nice to see the parameters of each call (costs db space,
obviously).
this removes the endpoints for getting & deleting messages, we were just
looping back to localhost to call the MQ (wtf? this was for iron integration i
think) and just calls the MQ.
changes the name of the FnLog to LogStore, confusing cause there's also a
`FuncLogger` which uses the Logstore (punting). removes other `Fn` prefixed
structs (redundant naming convention).
removes some unused and/or weird structs (IDStatus, CompleteTime)
updates the swagger
makes the db methods consistent to use 'Call' nomenclature.
remove runner nuisances:
* push down registry stuff to docker driver
* remove Environment / Stats stuff of yore
* remove unused writers (now in FuncLogger)
* remove 2 of the task types, old hot stuff, runner, etc
fixes ram available calculation on startup to not always be 300GB (helps a lot
on a laptop!)
format for DOCKER_AUTH env now is not a list but a map (there are no docs,
would prefer to get rid of this altogether anyway). the ~/.docker/cfg expected
format is unchanged.
removes arbitrary task queue, if a machine is out of ram we can probably just
time out without queueing... (can open separate discussion) in any case the
old one didn't really account well for hot tasks, it just lined everyone up in
the task queue if there wasn't a place to run hot and then timed them out
[even if a slot became free].
removes HEADER_ prefixing on any headers in the request to a invoke a call.
(this was inconsistent with cli for test anyway)
removes TASK_ID header sent in to hot only (this is a dupe of FN_CALL_ID,
which has not been removed)
now user functions can reply directly to the client. this means that for
cold containers if they write to stdout it will send a 200 + headers. for
hot containers, the user can reply directly to the client from the container,
i.e. with its preferred status code / headers (vs. always getting a 200).
the dispatch itself is a little http specific atm, i think we can add an
interchange format but the current version is easily extended to add json for
now, separate discussion. this eliminates a lot of the request/response
rewriting and buffering we were doing (yey). now Dispatch ONLY does input and
output, vs. managing the call timeout and having access to a call's fields.
cache is pushed down into agent now instead of in the front end, would like to
push it down to the datastore actually but it's here for now anyway. cache
delete functions removed (b/c fn is distributed anyway?). added app caching,
should help with latency.
in general, a lot of server/runner.go got pushed down into the agent. i think
it will be useful in testing to be able to construct calls without having to
invoke http handlers + async also needs to construct calls without a handler.
safe shutdown actually works now for everything (leaked / didn't wait on
certain things before)
now we're waiting for hot slots to open up while we're attempting to get ram
to launch a container if we didn't find any hot slots to run the call in
immediately. we can change this policy really easily now (no more channel
jungle; still some channels). also looking for somewhere else to go while the
container is launching now. slots now get sent _out_ of a container, vs.
a container receiving calls, which makes this kind of policy easier to
implement. this fixes a number of bugs around things like trying to execute
calls against containers that have not and may never start and trying to
launch a bazillion containers when there are no free containers. the driver api
underwent some changes to make this possible (relatively minimal, added Wait).
the easiest way to think about this is that allocating ram has moved 'up'
instead of just wrapping launching containers, so that we can select on a
channel trying to find ram.
not dispatching hot calls to containers that died anymore either...
the timeout is now started at the beginning of Submit, rather than Dispatch or
the container itself having to manage the call timeout, which was an
inaccurate way of doing things since finding a slot / allocating ram / pulling
image can all take a non-trivial (timeout amount, even!) amount of time. this
makes for much more reasonable response times from fn under load, there's
still a little TODO about handling cold+timeout container removal response
times but it's much improved.
if call.Start is called with < call.timeout/2 time left, then the call will
not be executed and return a timeout. we can discuss. this makes async play
_a lot_ nicer, specifically. for large timeouts / 2 makes less sense.
env is no longer getting upper cased (admittedly, this can look a little weird
now). our whole route.Config/app.Config/env/headers stuff probably deserves a
whole discussion...
sync output no longer has the call id in json if there's an error / timeout.
we could add this back to signify that it's _us_ writing these but this was
out of place. FN_CALL_ID is still shipped out to get the id for sync calls,
and async [server] output remains unchanged.
async logs are now an entire raw http request (so that a user can write a 400
or something from their hot async container)
async hot now 'just works'
cold sync calls can now reply to the client before container removal, which
shaves a lot of latency off of those (still eat start). still need to figure
out async removal if timeout or something.
-----------------------------------------------------------------------------
i've located a number of bugs that were generally inherited, and also added
a number of TODOs in the head of the agent.go file according to robustness we
probably need to add. this is at least at parity with the previous
implementation, to my knowledge (hopefully/likely a good bit ahead). I can
memorialize these to github quickly enough, not that anybody searches before
adding bugs anyway (sigh).
the big thing to work on next imo is async being a lot more robust,
specifically to survive fn server failures / network issues.
thanks for review (gulp)
the mqs are storing a models.Task, which was not incorporating all the fields
that are in a task.Config. I would very much like to merge these two things,
but expect to do this in a future restructuring as both are used widely and
not cordoned off properly (Config has a channel, stdin, stdout, stderr -- and
isn't just a 'config', so to speak, as Task is).
Since a task.Config is what is used to actually run a container, the result of
the aforementioned deficiency was #193 where tasks are improperly configured
and ran (namely, memory wrong).
async tasks can still not be hot, they will be reverted to default format.
would also like to fix this (also part of restructuring). I actually started
doing this, hence the changes to those files (the surface area of the change
is small and discourages improper future use, so I've left what I've done).
this will:
closes#193closes#195closes#154
removes many unused fields in models.Task, since we have not implemented
retries. priority & delay are left, even though they are not used either,
the main goal of this is to resolve#193 and both these fields are strongly
plumbed into all the mqs, so punting on those two.
prior to this patch we were allowing 256MB for every function run, just
because that was the default for the docker driver and we were not using the
memory field on any given route configuration. this fixes that, now docker
containers will get the correct memory limit passed into the container from
the route. the default is still 128.
there is also an env var now, `MEMORY_MB` that is set on each function call,
see the linked issue below for rationale.
closes#186
ran the given function code from #186, and now i only see allocations up to
32MB before the function is killed. yay.
notes:
there is no max for memory. for open source fn i'm not sure we want to
cap it, really. in the services repo we probably should add a cap before prod.
since we don't know any given fn server's ram, we can't try to make sure the
setting on any given route is something that can even be run.
remove envconfig & bytefmt
this updates the glide.yaml file to remove the unused deps, but trying to
install fresh is broken atm so i couldn't remove from vendor/, going to fix
separately (next update we just won't get these). also changed the skip dir to
be the cli dir now that its name has changed (related to brokenness).
fix how ram slots were being allocated. integer division is significantly
slower than subtraction.
this changes the behavior of hot containers:
1) we are no longer populating a hot container with all of the env vars from the
first request to start up that hot container. this will only populate the
container with any vars that are defined on the app or route.
2) when env vars are changed on the route or app, we will now start up a new
hot container that contains those changes.
3) fixes a bug where we could have a collision if the image and path name
created one, e.g. `/yo/foo` & `oze/yo:latest` collides with `/yo/fo` and
`ooze/yo:latest` (if all other fields are held constant), since we're
name spacing with app name in theory it would happen to the same user (though
we were relying on a comma delimiter there, not great). now we use NULL bytes
which should be hard to get in through a json api ;) i added a sha1 to keep
the size of the (soon to be very large) map down, i don't expect collisions
but, well, it's a hash function.
a small note that we could add a few things to the hot container that will not
change on a request basis, such as `app_name`, `format` and `route` but it's a
bit pedantic. ultimately, it's confusing imo that we have a different set of
vars in the env and in the request itself for hot, which is unavoidable unless
we choose to omit setting env vars entirely, but it seems to be what the
people want (lmk, people, if otherwise).
we had this _almost_ right, in that we were trying, but we weren't masking the
error from the user response for any error we don't intend to show. this also
adds a stack trace from any internal server errors, so that we might be able
to track them down in the future (looking at you, 'context deadline
exceeded'). in addition, this adds a new `models.APIError` interface which all
of the errors in `models` now implement, and can be caught easily / added to
easily.
the front end now does no status rewriting based on api errors, now when we
get a non-nil error we can call `handleResponse(c, err)` with it and if it's a
proper error, return it to the user with the right status code, otherwise log
a stack trace and return `internal server error`. this cleans up a lot of the
front end code.
also rewrites start task ctx deadline exceeded as timeout. with iw we had
async tasks so we could start the clock later and it didn't matter, but now
with sync tasks time out sometimes just making docker calls, and we want the
task status to show up as timed out. we may want to just catch all this above
in addition to this, but this seems like the right thing to do.
remove squishing together errors. this was weird, now we return the first
error for the purposes of using the new err interface.
removed a lot of 5xx errors that really should have been 4xx errors. changed
some of the 400 errors to 409 errors, since they are from sending in
conflicting info and not a malformed request.
removed unused errors / useless errors (many were used for logging, and didn't
provide any context. now with stack traces we don't need context as much in
the logs).
Fixes#64
Previously calling a root registered route would result in an error
message "Not Found" suggesting the route hadn't been registed, yet when
listing the routes, `fn routes list myapp` you could see the `/` route.
You can now successfully call a root registered route with `fn call
myapp /`
this works by having every request from the functions server kick back a
FXLB-WAIT header on every request with the wait time for that function to
start. the lb then keeps track on a per node+function basis an ewma of the
last 10 request's wait times (to reduce jitter). now that we don't have max
concurrency it's actually pretty challenging to get the wait time stuff to
tick. i expect in the near future we will be throttling functions on a given
node in order to induce this, but that is for another day as that code needs a
lot of reworking. i tested this by introducing some arbitrary throttling (not
checked in) and load spreads over nodes correctly (see images). we will also
need to play with the intervals we want to use, as if you have a func with
50ms run time then basically 10 of those will rev up another node (this was
before removing max_c, with max_c=1) but in any event this wires in the basic
plumbing.
* make docs great again. renamed lb dir to fnlb
* added wait time to dashboard
* wires in a ready channel to await the first pull for hot images to count in
the wait time (should be otherwise useful)
future:
TODO rework lb code api to be pluggable + wire in data store
TODO toss out first data point containing pull to not jump onto another node
immediately (maybe this is actually a good thing?)
this patch gets rid of max concurrency for functions altogether, as discussed,
since it will be challenging to support across functions nodes. as a result of
doing so, the previous version of functions would fall over when offered 1000
functions, so there was some work needed in order to push this through.
further work is necessary as docker basically falls over when trying to start
enough containers at the same time, and with this patch essentially every
function can scale infinitely. it seems like we could add some kind of
adaptive restrictions based on task run length and configured wait time so
that fast running functions will line up to run in a hot container instead of
them all creating new hot containers.
this patch takes a first cut at whacking out some of the insanity that was the
previous concurrency model, which was problematic in that it limited
concurrency significantly across all functions since every task went through
the same unbuffered channel, which could create blocking issues for all
functions if the channel is not picked off fast enough (it's not apparent that
this was impossible in the previous implementation). in any event, each
request has a goroutine already, there's no reason not to use it. not too hard
to wrap a map in a lock, not sure what the benefits were (added insanity?) in effect
this is marginally easier to understand and less insane (marginally). after
getting rid of max c this adds a blocking mechanism for the first invocation
of any function so that all other hot functions will wait on the first one to
finish to avoid a herd issue (was making docker die...) -- this could be
slightly improved, but works in a pinch. reduced some memory usage by having
redundant maps of htfnsvr's and task.Requests (by a factor of 2!). cleaned up
some of the protocol stuff, need to clean this up further. anyway, it's a
first cut. have another patch that rewrites all of it but was getting into
rabbit hole territory, would be happy to oblige if anybody else has problems
understanding this rat's nest of channels. there is a good bit of work left to
make this prod ready (regardless of removing max c).
a warning that this will break the db schemas, didn't put the effort in to add
migration stuff since this isn't deployed anywhere in prod...
TODO need to clean out the htfnmgr bucket with LRU
TODO need to clean up runner interface
TODO need to unify the task running paths across protocols
TODO need to move the ram checking stuff into worker for noted reasons
TODO need better elasticity of hot f(x) containers