Commit Graph

17 Commits

Author SHA1 Message Date
Denis Makogon
6b7accd3c6 Simplifying app delete per review comments 2017-09-11 23:15:01 +03:00
Denis Makogon
3e190342fb Implementing batch deletes for calls, logs and routes
Partially-Closes: #302
2017-09-11 11:41:27 +03:00
Denis Makogon
774d53662f Making logs app-bound
Partially-Closes: #302
2017-09-11 11:04:54 +03:00
Reed Allman
71a88a991c hang the runner, agent=new sheriff (#270)
* fix docker build

this is trivially incorrect since glide doesn't actually provide reproducible
builds. the idea is to build with the deps that we have checked into git, so
that we actually know what code is executing so that we might debug it...

all for multi stage build instead of what we had, but adding the glide step is
wrong. i added a loud warning so as to discourage this behavior in the future.

* hang the runner, agent=new sheriff

tl;dr agent is now runner, with a hopefully saner api

the general idea is get rid of all the various 'task' structs now, change our
terminology to only be 'calls' now, push a lot of the http construction of a
call into the agent, allow calls to mutate their state around their execution
easily and to simplify the number of code paths, channels and context timeouts
in something [hopefully] easy to understand.

this introduces the idea of 'slots' which are either hot or cold and are
separate from reserving memory (memory is denominated in 'tokens' now).
a 'slot' is essentially a container that is ready for execution of a call, be
it hot or cold (it just means different things based on hotness). taking a
look into Submit should make these relatively easy to grok.

sorry, things were pretty broken especially wrt timings. I tried to keep good
notes (maybe too good), to highlight stuff so that we don't make the same
mistakes again (history repeating itself blah blah quote). even now, there is
lots of work to do :)

I encourage just reading the agent.go code, Submit is really simple and
there's a description of how the whole thing works at the head of the file
(after TODOs). call.go contains code for constructing calls, as well as Start
/ End (small atm). I did some amount of code massaging to try to make things
simple / straightforward / fit reasonable mental model, but as always am open
to critique (the more negative the better) as I'm just one guy and wth do i
know...

-----------------------------------------------------------------------------

below enumerates a number of changes as briefly as possible (heh..):

models.Call all the things

removes models.Task as models.Call is now what it previously was.
models.FnCall is now rid of in favor of models.Call, despite the datastore
only storing a few fields of it [for now]. we should probably store entire
calls in the db, since app & route configurations can change at any given
moment, it would be nice to see the parameters of each call (costs db space,
obviously).

this removes the endpoints for getting & deleting messages, we were just
looping back to localhost to call the MQ (wtf? this was for iron integration i
think) and just calls the MQ.

changes the name of the FnLog to LogStore, confusing cause there's also a
`FuncLogger` which uses the Logstore (punting). removes other `Fn` prefixed
structs (redundant naming convention).

removes some unused and/or weird structs (IDStatus, CompleteTime)

updates the swagger

makes the db methods consistent to use 'Call' nomenclature.

remove runner nuisances:

* push down registry stuff to docker driver
* remove Environment / Stats stuff of yore
* remove unused writers (now in FuncLogger)
* remove 2 of the task types, old hot stuff, runner, etc

fixes ram available calculation on startup to not always be 300GB (helps a lot
on a laptop!)

format for DOCKER_AUTH env now is not a list but a map (there are no docs,
would prefer to get rid of this altogether anyway). the ~/.docker/cfg expected
format is unchanged.

removes arbitrary task queue, if a machine is out of ram we can probably just
time out without queueing... (can open separate discussion) in any case the
old one didn't really account well for hot tasks, it just lined everyone up in
the task queue if there wasn't a place to run hot and then timed them out
[even if a slot became free].

removes HEADER_ prefixing on any headers in the request to a invoke a call.
(this was inconsistent with cli for test anyway)

removes TASK_ID header sent in to hot only (this is a dupe of FN_CALL_ID,
which has not been removed)

now user functions can reply directly to the client. this means that for
cold containers if they write to stdout it will send a 200 + headers. for
hot containers, the user can reply directly to the client from the container,
i.e. with its preferred status code / headers (vs. always getting a 200).
the dispatch itself is a little http specific atm, i think we can add an
interchange format but the current version is easily extended to add json for
now, separate discussion. this eliminates a lot of the request/response
rewriting and buffering we were doing (yey). now Dispatch ONLY does input and
output, vs. managing the call timeout and having access to a call's fields.

cache is pushed down into agent now instead of in the front end, would like to
push it down to the datastore actually but it's here for now anyway. cache
delete functions removed (b/c fn is distributed anyway?). added app caching,
should help with latency.

in general, a lot of server/runner.go got pushed down into the agent. i think
it will be useful in testing to be able to construct calls without having to
invoke http handlers + async also needs to construct calls without a handler.

safe shutdown actually works now for everything (leaked / didn't wait on
certain things before)

now we're waiting for hot slots to open up while we're attempting to get ram
to launch a container if we didn't find any hot slots to run the call in
immediately. we can change this policy really easily now (no more channel
jungle; still some channels). also looking for somewhere else to go while the
container is launching now. slots now get sent _out_ of a container, vs.
a container receiving calls, which makes this kind of policy easier to
implement. this fixes a number of bugs around things like trying to execute
calls against containers that have not and may never start and trying to
launch a bazillion containers when there are no free containers. the driver api
underwent some changes to make this possible (relatively minimal, added Wait).
the easiest way to think about this is that allocating ram has moved 'up'
instead of just wrapping launching containers, so that we can select on a
channel trying to find ram.

not dispatching hot calls to containers that died anymore either...

the timeout is now started at the beginning of Submit, rather than Dispatch or
the container itself having to manage the call timeout, which was an
inaccurate way of doing things since finding a slot / allocating ram / pulling
image can all take a non-trivial (timeout amount, even!) amount of time. this
makes for much more reasonable response times from fn under load, there's
still a little TODO about handling cold+timeout container removal response
times but it's much improved.

if call.Start is called with < call.timeout/2 time left, then the call will
not be executed and return a timeout. we can discuss. this makes async play
_a lot_ nicer, specifically. for large timeouts / 2 makes less sense.

env is no longer getting upper cased (admittedly, this can look a little weird
now). our whole route.Config/app.Config/env/headers stuff probably deserves a
whole discussion...

sync output no longer has the call id in json if there's an error / timeout.
we could add this back to signify that it's _us_ writing these but this was
out of place. FN_CALL_ID is still shipped out to get the id for sync calls,
and async [server] output remains unchanged.

async logs are now an entire raw http request (so that a user can write a 400
or something from their hot async container)

async hot now 'just works'

cold sync calls can now reply to the client before container removal, which
shaves a lot of latency off of those (still eat start). still need to figure
out async removal if timeout or something.

-----------------------------------------------------------------------------

i've located a number of bugs that were generally inherited, and also added
a number of TODOs in the head of the agent.go file according to robustness we
probably need to add. this is at least at parity with the previous
implementation, to my knowledge (hopefully/likely a good bit ahead). I can
memorialize these to github quickly enough, not that anybody searches before
adding bugs anyway (sigh).

the big thing to work on next imo is async being a lot more robust,
specifically to survive fn server failures / network issues.

thanks for review (gulp)
2017-09-05 20:32:51 +03:00
Denis Makogon
49fe3eb11a Fixing FMT errors
Do we run go-fmt in CI?
2017-07-31 21:14:11 +03:00
Travis Reeder
48e3781d5e Rename to GitHub (#3)
* circle

* Rename to github and fn->cli

*  Rename to github and fn->cli
2017-07-26 10:50:19 -07:00
Reed Allman
dc5e67b6d2 add opentracing spans for metrics 2017-07-25 08:55:22 -07:00
Travis Reeder
98539fba8a Updated deps 2017-07-12 14:08:59 -07:00
Reed Allman
4e52c595d2 merge datastores into sqlx package
replace default bolt option with sqlite3 option. the story here is that we
just need a working out of the box solution, and sqlite3 is just fine for that
(actually, likely better than bolt).

with sqlite3 supplanting bolt, we mostly have sql databases. so remove redis
and then we just have one package that has a `sql` implementation of the
`models.Datastore` and lean on sqlx to do query rewriting. this does mean
queries have to be formed a certain way and likely have to be ANSI-SQL (no
special features) but we weren't using them anyway and our base api is
basically done and we can easily extend this api as needed to only implement
certain methods in certain backends if we need to get cute.

* remove bolt & redis datastores (can still use as mqs)
* make sql queries work on all 3 (maybe?)
* remove bolt log store and use sqlite3
* shove the FnLog shit into the datastore shit for now (free pg/mysql logs...
just for demos, etc, not prod)
* fix up the docs to remove bolt references
* add sqlite3, sqlx dep
* fix up tests & mock stuff, make validator less insane
* remove put & get in datastore layer as nobody is using.

this passes tests which at least seem like they test all the different
backends. if we trust our tests then this seems to work great. (tests `make
docker-test-run-with-*` work now too)
2017-07-07 01:30:02 -07:00
James
8a3edb8309 All of the changes for func logs 2017-06-19 11:38:11 -07:00
Reed Allman
9edacae928 clean up hotf(x) concurrency, rm max c
this patch gets rid of max concurrency for functions altogether, as discussed,
since it will be challenging to support across functions nodes. as a result of
doing so, the previous version of functions would fall over when offered 1000
functions, so there was some work needed in order to push this through.
further work is necessary as docker basically falls over when trying to start
enough containers at the same time, and with this patch essentially every
function can scale infinitely. it seems like we could add some kind of
adaptive restrictions based on task run length and configured wait time so
that fast running functions will line up to run in a hot container instead of
them all creating new hot containers.

this patch takes a first cut at whacking out some of the insanity that was the
previous concurrency model, which was problematic in that it limited
concurrency significantly across all functions since every task went through
the same unbuffered channel, which could create blocking issues for all
functions if the channel is not picked off fast enough (it's not apparent that
this was impossible in the previous implementation). in any event, each
request has a goroutine already, there's no reason not to use it. not too hard
to wrap a map in a lock, not sure what the benefits were (added insanity?) in effect
this is marginally easier to understand and less insane (marginally). after
getting rid of max c this adds a blocking mechanism for the first invocation
of any function so that all other hot functions will wait on the first one to
finish to avoid a herd issue (was making docker die...) -- this could be
slightly improved, but works in a pinch. reduced some memory usage by having
redundant maps of htfnsvr's and task.Requests (by a factor of 2!). cleaned up
some of the protocol stuff, need to clean this up further. anyway, it's a
first cut. have another patch that rewrites all of it but was getting into
rabbit hole territory, would be happy to oblige if anybody else has problems
understanding this rat's nest of channels. there is a good bit of work left to
make this prod ready (regardless of removing max c).

a warning that this will break the db schemas, didn't put the effort in to add
migration stuff since this isn't deployed anywhere in prod...

TODO need to clean out the htfnmgr bucket with LRU
TODO need to clean up runner interface
TODO need to unify the task running paths across protocols
TODO need to move the ram checking stuff into worker for noted reasons
TODO need better elasticity of hot f(x) containers
2017-06-05 20:04:13 -07:00
Denis Makogon
3f065ce6bf [Feature] Function status 2017-06-06 14:12:50 -07:00
Chad Arimura
49d397293b global url replace 2017-05-29 17:10:47 -07:00
James
e4bb04887e Rewrite imports to use forks files on gitlab not use githubs. 2017-05-16 11:06:32 -07:00
Travis Reeder
4b9bba352d Rename location. 2017-05-15 11:00:15 -07:00
Travis Reeder
615ae5c36f Mass s&r: iron-io -> kumokit 2017-04-19 09:49:12 -06:00
Jordan Krage
06171800e2 Datastore validator (#565)
* add datastore validator; adapt mock and tests

* adapt bolt datastore to common validator

* adapt postgres datastore to validator

* adapt redis datastore to common validator
2017-03-02 14:43:53 -08:00