since we were sending a signal before checking if a slot was available, even
in the case of serial calls locally I was seeing 2 containers launch. if we
only send a signal after first checking if a slot is available, this goes
away. 1 usec should not be too offensive of an additional wait, all things
considered here.
* fn: cancellations in WaitAsyncResource
Added go context with cancel to wait async resource. Although
today, the only case for cancellation is shutdown, this cleans
up agent shutdown a little bit.
* fn: locked broadcast to avoid missed wake-ups
* fn: removed ctx arg to WaitAsyncResource and startDequeuer
This is confusing and unnecessary.
this was getting bloated with various contexts and spans and stats
administrivia that obfuscated what was going on a lot. this makes some helper
methods to shove most of that stuff into, and simplifies the context handling
around getting a slot by moving it inside of slot acquisition code. also
removed most uses of `call.Model()` -- I'll kill this thing some day, but if a
reason is needed, then the overhead of dynamic dispatch is unnecessary, we're
inside of the implementee for the agent, we don't want to use the interface
methods inside of that.
*) revert executor wait queue size comparison. This is too
aggresive and with stall check below, now unnecessary.
*) new container logic now checks if stats are constant, if
this is the case, then we assume the system is stalled (eg
running functions that take long time), this means we need
to make progress and spin up a new container.
* Change basic stats to use opentracing rather than Prometheus API directly
* Just ran gofmt
* Extract opentracing access for metrics to common/metrics.go
* Replace quotes strings with constants where possible
possible breakages:
* `FN_HEADER` on cold are no longer `s/-/_/` -- this is so that cold functions
can rebuild the headers as they were when they came in on the request (fdks,
specifically), there's no guarantee that a reversal `s/_/-/` is the original
header on the request.
* app and route config no longer `s/-/_/` -- it seemed really weird to rewrite
the users config vars on these. should just pass them exactly as is to env.
* headers no longer contain the environment vars (previously, base config; app
config, route config, `FN_PATH`, etc.), these are still available in the
environment.
this gets rid of a lot of the code around headers, specifically the stuff that
shoved everything into headers when constructing a call to begin with. now we
just store the headers separately and add a few things, like FN_CALL_ID to
them, and build a separate 'config' now to store on the call. I thought
'config' was more aptly named, 'env' was confusing, though now 'config' is
exactly what 'base_vars' was, which is only the things being put into the env.
we weren't storing this field in the db, this doesn't break unless there are
messages in a queue from another version, anyway, don't think we're there and
don't expect any breakage for anybody with field name changes.
this makes the configuration stuff pretty straight forward, there's just two
separate buckets of things, and cold just needs to mash them together into the
env, and otherwise hot containers just need to put 'config' in the env, and then
hot format can shove 'headers' in however they'd like. this seems better than
my last idea about making this easier but worse (RIP).
this means:
* headers no longer contain all vars, the set of base vars can only be found
in the environment.
* headers is only the headers from request + call_id, deadline, method, url
* for cold, we simply add the headers to the environment, prepending
`FN_HEADER_` to them, BUT NOT upper casing or `s/-/_/`
* fixes issue where async hot functions would end up with `Fn_header_`
prefixed headers
* removes idea of 'base' vars and 'env'. this was a strange concept. now we just have
'config' which was base vars, and headers, which was base_env+headers; i.e.
they are disjoint now.
* casing for all headers will lean to be `My-Header` style, which should help
with consistency. notable exceptions for cold only are FN_CALL_ID, FN_METHOD,
and FN_REQUEST_URL -- this is simply to avoid breakage, in either hot format
they appear as `Fn_call_id` still.
* removes FN_PARAM stuff
* updated doc with behavior
weird things left:
`Fn_call_id` e.g. isn't a correctly formatted http header, it should likely be
`Fn-Call-Id` but I wanted to live to fight another day on this one, it would
add some breakage.
examples to be posted of each format below
closes#329
Since by policy we require timeout/2 remaining time
before we can execute the request, we should also
bound the slot wait time by timeout/2 to avoid
waiting for full timeout in slot wait phase.
*) during shutdown, errors should be 503
*) new inactivity time out for hot queue, we previously kept hot queues in memory forever.
*) each hot queue now has a hot launcher to monitor and launch hot containers
*) consumers now create a consumer channel with startDequeuer() that can be cancelled via context
*) consumers now ping (signal) hot launcher every 200 msecs until they get a slot
*) tests for slot queue & mgr
* fn: remove 100 msec sleep for hot containers
*) moved slot management to its own file
*) slots are now implemented with LIFO semantics, this is important since we do
not want to round robin hot containers. Idle hot containers should timeout properly.
*) each slot queue now stores a few basic stats such as avg time a call spent in a given
state and number of running/launching containers, number of waiting calls in those states.
*) first metrics in these basic stats are discarded to avoid initial docker pull/start spikes.
*) agent now records/updates slot queue state and how much time a call stayed in that state.
*) waitHotSlot() replaces the previous wait 100 msec logic where it sends a msg to
hot slot go routine launchHot() and waits for a slot
*) launchHot() is now a go routine for tracking containers in hot slots, it determines
if a new containers is needed based on slot queue stats.
* fix configuration of agent and server to be future proof and plumb in the hybrid client agent
* fixes up the tests, turns off /r/ on api nodes
* fix up defaults for runner nodes
* shove the runner async push code down into agent land to use client
* plumb up async-age
* return full call from async dequeue endpoint, since we're storing a whole
call in the MQ we don't need to worry about caching of app/route [for now]
* fast safe shutdown of dequeue looper in runner / tidying of agent
* nice errors for path not found against /r/, /v1/ or other path not found
* removed some stale TODO in agent
* mq backends are only loud mouths in debug mode now
* update tests
* Add caching to hybrid client
* Fix HTTP error handling in hybrid client.
The type switch was on the value rather than a pointer.
* Gofmt.
* Better caching with a nice caching wrapper
* Remove datastore cache which is now unused
* Don't need to manually wrap interface methods
* Go fmt
* so it begins
* add clarification to /dequeue, change response to list to future proof
* Specify that runner endpoints are also under /v1
* Add a flag to choose operation mode (node type).
This is specified using the `FN_NODE_TYPE` environment variable. The
default is the existing behaviour, where the server supports all
operations (full API plus asynchronous and synchronous runners).
The additional modes are:
* API - the full API is available, but no functions are executed by the
node. Async calls are placed into a message queue, and synchronous
calls are not supported (invoking them results in an API error).
* Runner - only the invocation/route API is present. Asynchronous and
synchronous invocation requests are supported, but asynchronous
requests are placed onto the message queue, so might be handled by
another runner.
* Add agent type and checks on Submit
* Sketch of a factored out data access abstraction for api/runner agents
* Fix tests, adding node/agent types to constructors
* Add tests for full, API, and runner server modes.
* Added atomic UpdateCall to datastore
* adds in server side endpoints
* Made ServerNodeType public because tests use it
* Made ServerNodeType public because tests use it
* fix test build
* add hybrid runner client
pretty simple go api client that covers surface area needed for hybrid,
returning structs from models that the agent can use directly. not exactly
sure where to put this, so put it in `/clients/hybrid` but maybe we should
make `/api/runner/client` or something and shove it in there. want to get
integration tests set up and use the real endpoints next and then wrap this up
in the DataAccessLayer stuff.
* gracefully handles errors from fn
* handles backoff & retry on 500s
* will add to existing spans for debuggo action
* minor fixes
* meh
* squash# This is a combination of 10 commits2
fn: get available memory related changes
*) getAvailableMemory() improvements
*) early fail if requested memory too large to meet
*) tracking async and sync pools individually. Sync pool
is reserved for sync jobs only, while async pool can be
used by all jobs.
*) head room estimation for available memory in Linux.
* add error to call model
closes#331
previously, for async this error was being masked completely even if it was
something useful like the image not existing. for sync, the error was returned
in the http request but now it's also being stored. this error itself can
cover a lot of landscape, it could be an error in getting a slot, pulling an
image, running a container, among other things. anyway, no longer being
masked. we can likely improve it in certain cases we run into in the future,
but it's open ended at the moment and not being masked like some errors in
sync http request returns (503 non-models.APIError) for now.
* tucks in callTrigger stuff to keep api clean
* adds swagger
* adds migration
* adds tests for datastore and agent to ensure behavior
* pull images before tests are ran
* gofmt migrations file
* add per call stats field as histogram
this will add a histogram of up to 240 data points of call data, produced
every second, stored at the end of a call invocation in the db. the same
metrics are also still shipped to prometheus (prometheus has the
not-potentially-reduced version). for the API reference, see the updates to
the swagger spec, this is just added onto the get call endpoint.
this does not add any extra db calls and the field for stats in call is a json
blob, which is easily modified to add / omit future fields. this is just
tacked on to the call we're making to InsertCall, and expect this to add very
little overhead; we are bounding the set to be relatively small, planning to
clean out the db of calls periodically, functions will generally be short, and
the same code used at a previous firm did not cause a notable db size increase
with production workload that is worse, wrt histogram size (I checked). the
code changes are really small aside from changing to strfmt.DateTime,
adding a migration and implementing sql.Valuer; needed to slightly modify the
swap function so that we can safely read `call.Stats` field to upload at end.
with the full histogram in hand, we can compute max/min/average/median/growth
rate/bernoulli distributions/whatever very easily in a UI or tooling. in
particular, this data is easily chartable [for a UI], which is beneficial.
* adds swagger spec of api update to calls endpoint
* adds migration for call.stats field
* adds call.stats field to sql queries
* change swapping of hot logger to exec, so we know that call.Stats is no
longer being modified after `exec` [in call.End]
* throws out docker stats between function invocations in hot functions (no
call to store them on, we could change this later for debug; they're in prom)
* tested in tests and API
closes#19
* add format of ints to swag
* fn: introducing 503 responses for out of capacity case
*) Adding 503 with Retry-After header case if request failed
during waiting for slots.
*) TODO: return 503 without Retry-After if the request can
never be met by this fn server.
*) fn: runner test docker pull fixup
*) fn: MaxMemory for routes is now a variable to allow
testing and adjusting it according to fleet memory sizes.
* add minio-go dep, update deps
* add minio s3 client
minio has an s3 compatible api and is an open source project and, notably, is
not amazon, so it seems best to use their client (fwiw the aws-sdk-go is a
giant hair ball of things we don't need, too). it was pretty easy and seems
to work, so rolling with it. also, minio is a totally feasible option for fn
installs in prod / for demos / for local.
* adds 's3' package for s3 compatible log storage api, for use with storing
logs from calls and retrieving them.
* removes DELETE /v1/apps/:app/calls/:call/log endpoint
* removes internal log deletion api
* changes the GetLog API to use an io.Reader, which is a backwards step atm
due to the json api for logs, I have another branch lined up to make a plain
text log API and this will be much more efficient (also want to gzip)
* hooked up minio to the test suite and fixed up the test suite
* add how to run minio docs and point fn at it docs
some notes: notably we aren't cleaning up these logs. there is a ticket
already to make a Mr. Clean who wakes up periodically and nukes old stuff, so
am punting any api design around some kind of TTL deletion of logs. there are
a lot of options really for Mr. Clean, we can notably defer to him when apps
are deleted, too, so that app deletion is fast and then Mr. Clean will just
clean them up later (seems like a good option).
have not tested against BMC object store, which has an s3 compatible API. but
in theory it 'just works' (the reason for doing this). in any event, that's
part of the service land to figure out.
closes#481closes#473
* add log not found error to minio land
* Docker stats to Prometheus
* Fix compilation error in docker_test
* Refactor docker driver Run function to wait for the container to have stopped before stopping the colleciton of statistics
* Fix go fmt errors
* Updates to sending docker stats to Prometheus
* remove new test TestWritResultImpl because we changes to support multiple waiters have been removed
* Update docker.Run to use channels not contextrs to shut down stats collector
* wip
* wip
* Added more fields to JSON and added blank line between objects.
* Update tests.
* wip
* Updated to represent recent discussions.
* Fixed up the json test
* More docs
* Changed from blank line to bracket, newline, open bracket.
* Blank line added back, easier for delimiting.
I'd be pretty surprised if these were happening but meh, a computer running at
capacity can make the runtime scheduler do all kinds of weird shit, so this
locks down the behavior around slot launching.
I didn't load test much as there are cries of 'wolf' running amok, and it's
late, so this could be off a little -- but I think it's about this easy. cold
is the only one launching slots for itself, so it should always receive its
own slot (provided within time bounds). for hot we just need a way to tell the
ram token allocator that we aren't there anymore, so that somebody can close
the token (important).
If the bug still persists then it seems likely that there is another bug
around timing I'm not aware of (possible, but unlikely) or the more likely
case that it's actually taking up to the timeout to launch a container / find
a ram slot / find a free container. Otherwise, it's not related to the agent
and the http server timeouts may need fiddling with (read / write timeout),
if ruby client is failing to connect though I'm guessing that it's just that
nobody is reading the body (i.e. no function runs) and the error handling
isn't very well done, as we are replying with 504 if we hit a timeout (but if
nobody is listening, they won't get it).
something still feels off with this, but i tinkered with it for a day-ish and
didn't come up with anything a whole lot better. doing a lot of the
maneuvering in the caller seemed better but it was just bloating up GetCall so
went back to having it basically like it was, but returning the limited
underlying buffer to read from so we can ship to the db.
some small changes to the LogStore interface, swapped it to take an
io.Reader instead of a string for more flexibility in the future while
essentially maintaining the same level of performance that we have now.
i'm guessing in the not so distant future we'll ship these to some s3 like
service and it would be better to stream them in than carry around a giant
string anyway. also, carrying around up to 1MB buffers in memory isn't great,
we may want to switch to file backed logs for calls, too. using io.Reader for
logs should make #279 more reasonable if/once we move to some s3-like thing,
we can stream from the log storage service direct to clients.
this fixes the span being out of whack and allows the 'right' context to be
used to upload logs (next to inserting the call). deletes the dbWriter we had,
and we just do this in call.End now (which makes sense to me at least).
removes the dupe code for making an stderr for hot / cold and simplifies the
way to get a func logger (no more 7 param methods yay).
closes#298
currently:
* container ran out of memory (code 137)
* container exited with other code != 0
* unable to pull image (auth/404)
there may be others but this is a good start (the most common). notably, for
both hot and cold these should bubble up (if deterministic, which hub isn't
always), and these are useful for users to use in debugging why things aren't
working.
added tests to make sure that these behaviors are working.
also changed the behavior such that when the container exits we return a 502
instead of a 503, just to be able to distinguish the fact that fn is working
as expected but the container is acting funky (400 is weird here, so idk).
removed references to old IsUserVisible crap and slightly changed the
interface for RunResult for plumbing reasons (to get the error type,
specifically).
fixed an issue where if ~/.docker/config.json exists sometimes pulling images
wouldn't work deterministically (should be more inline w/ expectations now)
closes#275
this adds `FN_` in front of env vars that we are injecting into calls, for
namespacing reasons. this will break code relying on the current variables but
if we want to do this, the chance is now really. alternatively, we could
maintain both the old and new for a short period of time to ease the
adjustment (speak now...). updated the docs, as well.
this also adds tests for the notoriously finicky configuration of the env vars
and headers when setting up a call. this won't test the container / request
for the call is actually receiving them, but it's a decent start and will yell
loudly enough upon formatting breakage.
added back FXLB_WAIT to a couple places so the lb can ride again
one thing for feedback:
headers are a bit confusing at the moment (not from this change, but that
behavior is kept here for now), we've a chance to fix them. currently, headers
in the request __are not__ prefixed with `FN_HEADER_`, i.e. 'hot'+sync containers
will receive `Content-Length` in the http request headers, yet a 'cold'
container from the same request would receive `FN_HEADER_Content-Length` in
its environment. This is additionally confusing because if this function were
hot+async, it would receive `FN_HEADER_Content-Length` in the headers, where
just changing it to sync goes back to `Content-Length`. If that was confusing,
then point made ;)
I propose to remove the `FN_HEADER_` prefix for request headers in the
environment, so that the request headers and env will match, as request
headers already are of this format (not prefixed). please lmk thoughts here
Would be fine with going back to the 'plain' vars too, then this patch will
mostly just be adding tests and changing `FN_FORMAT` to `FORMAT`. obviously,
from the examples, it's a bit ingrained now. anyway, entirely up to y'all.
cache now implements models.Datastore by just embedding one and then changing
GetApp and GetRoute to have the cache inside. this makes it really flexible
for things like testing, so now the agent doesn't automagically do caching,
now it must be passed a datastore that was wrapped with a cache datastore.
the datastore in the server can remain separate and not use the cache still,
and then now the agent when running fn 'for real' is configured with the cache
baked in. this seems a lot cleaner than what we had and gets the cache out of
the way and it's easier to swap in / out / extend.