* fn: introducing 503 responses for out of capacity case
*) Adding 503 with Retry-After header case if request failed
during waiting for slots.
*) TODO: return 503 without Retry-After if the request can
never be met by this fn server.
*) fn: runner test docker pull fixup
*) fn: MaxMemory for routes is now a variable to allow
testing and adjusting it according to fleet memory sizes.
* add minio-go dep, update deps
* add minio s3 client
minio has an s3 compatible api and is an open source project and, notably, is
not amazon, so it seems best to use their client (fwiw the aws-sdk-go is a
giant hair ball of things we don't need, too). it was pretty easy and seems
to work, so rolling with it. also, minio is a totally feasible option for fn
installs in prod / for demos / for local.
* adds 's3' package for s3 compatible log storage api, for use with storing
logs from calls and retrieving them.
* removes DELETE /v1/apps/:app/calls/:call/log endpoint
* removes internal log deletion api
* changes the GetLog API to use an io.Reader, which is a backwards step atm
due to the json api for logs, I have another branch lined up to make a plain
text log API and this will be much more efficient (also want to gzip)
* hooked up minio to the test suite and fixed up the test suite
* add how to run minio docs and point fn at it docs
some notes: notably we aren't cleaning up these logs. there is a ticket
already to make a Mr. Clean who wakes up periodically and nukes old stuff, so
am punting any api design around some kind of TTL deletion of logs. there are
a lot of options really for Mr. Clean, we can notably defer to him when apps
are deleted, too, so that app deletion is fast and then Mr. Clean will just
clean them up later (seems like a good option).
have not tested against BMC object store, which has an s3 compatible API. but
in theory it 'just works' (the reason for doing this). in any event, that's
part of the service land to figure out.
closes#481closes#473
* add log not found error to minio land
* idle_timeout max of 1h
* timeout max of 120s for sync, 1h for async
* max memory of 8GB
* do full route validation before call invocation
* ensure that idle_timeout >= timeout
we are now doing validation of updating route inside of the database
transaction, which is what we should have been doing all along really.
we need this behavior to ensure that the idle timeout is longer than the
timeout, among other benefits (like not updating the most recent version of
the existing struct and overwriting previous updates, yay). since we have
this, we can get rid of the weird skipZero behavior on validate too and
validate the real deal holyfield.
validating the route before making the call is handy so that we don't do weird
things like run a func that wants to use 300GB of RAM and run for 3 weeks.
closes#192closes#344closes#162
currently:
* container ran out of memory (code 137)
* container exited with other code != 0
* unable to pull image (auth/404)
there may be others but this is a good start (the most common). notably, for
both hot and cold these should bubble up (if deterministic, which hub isn't
always), and these are useful for users to use in debugging why things aren't
working.
added tests to make sure that these behaviors are working.
also changed the behavior such that when the container exits we return a 502
instead of a 503, just to be able to distinguish the fact that fn is working
as expected but the container is acting funky (400 is weird here, so idk).
removed references to old IsUserVisible crap and slightly changed the
interface for RunResult for plumbing reasons (to get the error type,
specifically).
fixed an issue where if ~/.docker/config.json exists sometimes pulling images
wouldn't work deterministically (should be more inline w/ expectations now)
closes#275
* fix docker build
this is trivially incorrect since glide doesn't actually provide reproducible
builds. the idea is to build with the deps that we have checked into git, so
that we actually know what code is executing so that we might debug it...
all for multi stage build instead of what we had, but adding the glide step is
wrong. i added a loud warning so as to discourage this behavior in the future.
* hang the runner, agent=new sheriff
tl;dr agent is now runner, with a hopefully saner api
the general idea is get rid of all the various 'task' structs now, change our
terminology to only be 'calls' now, push a lot of the http construction of a
call into the agent, allow calls to mutate their state around their execution
easily and to simplify the number of code paths, channels and context timeouts
in something [hopefully] easy to understand.
this introduces the idea of 'slots' which are either hot or cold and are
separate from reserving memory (memory is denominated in 'tokens' now).
a 'slot' is essentially a container that is ready for execution of a call, be
it hot or cold (it just means different things based on hotness). taking a
look into Submit should make these relatively easy to grok.
sorry, things were pretty broken especially wrt timings. I tried to keep good
notes (maybe too good), to highlight stuff so that we don't make the same
mistakes again (history repeating itself blah blah quote). even now, there is
lots of work to do :)
I encourage just reading the agent.go code, Submit is really simple and
there's a description of how the whole thing works at the head of the file
(after TODOs). call.go contains code for constructing calls, as well as Start
/ End (small atm). I did some amount of code massaging to try to make things
simple / straightforward / fit reasonable mental model, but as always am open
to critique (the more negative the better) as I'm just one guy and wth do i
know...
-----------------------------------------------------------------------------
below enumerates a number of changes as briefly as possible (heh..):
models.Call all the things
removes models.Task as models.Call is now what it previously was.
models.FnCall is now rid of in favor of models.Call, despite the datastore
only storing a few fields of it [for now]. we should probably store entire
calls in the db, since app & route configurations can change at any given
moment, it would be nice to see the parameters of each call (costs db space,
obviously).
this removes the endpoints for getting & deleting messages, we were just
looping back to localhost to call the MQ (wtf? this was for iron integration i
think) and just calls the MQ.
changes the name of the FnLog to LogStore, confusing cause there's also a
`FuncLogger` which uses the Logstore (punting). removes other `Fn` prefixed
structs (redundant naming convention).
removes some unused and/or weird structs (IDStatus, CompleteTime)
updates the swagger
makes the db methods consistent to use 'Call' nomenclature.
remove runner nuisances:
* push down registry stuff to docker driver
* remove Environment / Stats stuff of yore
* remove unused writers (now in FuncLogger)
* remove 2 of the task types, old hot stuff, runner, etc
fixes ram available calculation on startup to not always be 300GB (helps a lot
on a laptop!)
format for DOCKER_AUTH env now is not a list but a map (there are no docs,
would prefer to get rid of this altogether anyway). the ~/.docker/cfg expected
format is unchanged.
removes arbitrary task queue, if a machine is out of ram we can probably just
time out without queueing... (can open separate discussion) in any case the
old one didn't really account well for hot tasks, it just lined everyone up in
the task queue if there wasn't a place to run hot and then timed them out
[even if a slot became free].
removes HEADER_ prefixing on any headers in the request to a invoke a call.
(this was inconsistent with cli for test anyway)
removes TASK_ID header sent in to hot only (this is a dupe of FN_CALL_ID,
which has not been removed)
now user functions can reply directly to the client. this means that for
cold containers if they write to stdout it will send a 200 + headers. for
hot containers, the user can reply directly to the client from the container,
i.e. with its preferred status code / headers (vs. always getting a 200).
the dispatch itself is a little http specific atm, i think we can add an
interchange format but the current version is easily extended to add json for
now, separate discussion. this eliminates a lot of the request/response
rewriting and buffering we were doing (yey). now Dispatch ONLY does input and
output, vs. managing the call timeout and having access to a call's fields.
cache is pushed down into agent now instead of in the front end, would like to
push it down to the datastore actually but it's here for now anyway. cache
delete functions removed (b/c fn is distributed anyway?). added app caching,
should help with latency.
in general, a lot of server/runner.go got pushed down into the agent. i think
it will be useful in testing to be able to construct calls without having to
invoke http handlers + async also needs to construct calls without a handler.
safe shutdown actually works now for everything (leaked / didn't wait on
certain things before)
now we're waiting for hot slots to open up while we're attempting to get ram
to launch a container if we didn't find any hot slots to run the call in
immediately. we can change this policy really easily now (no more channel
jungle; still some channels). also looking for somewhere else to go while the
container is launching now. slots now get sent _out_ of a container, vs.
a container receiving calls, which makes this kind of policy easier to
implement. this fixes a number of bugs around things like trying to execute
calls against containers that have not and may never start and trying to
launch a bazillion containers when there are no free containers. the driver api
underwent some changes to make this possible (relatively minimal, added Wait).
the easiest way to think about this is that allocating ram has moved 'up'
instead of just wrapping launching containers, so that we can select on a
channel trying to find ram.
not dispatching hot calls to containers that died anymore either...
the timeout is now started at the beginning of Submit, rather than Dispatch or
the container itself having to manage the call timeout, which was an
inaccurate way of doing things since finding a slot / allocating ram / pulling
image can all take a non-trivial (timeout amount, even!) amount of time. this
makes for much more reasonable response times from fn under load, there's
still a little TODO about handling cold+timeout container removal response
times but it's much improved.
if call.Start is called with < call.timeout/2 time left, then the call will
not be executed and return a timeout. we can discuss. this makes async play
_a lot_ nicer, specifically. for large timeouts / 2 makes less sense.
env is no longer getting upper cased (admittedly, this can look a little weird
now). our whole route.Config/app.Config/env/headers stuff probably deserves a
whole discussion...
sync output no longer has the call id in json if there's an error / timeout.
we could add this back to signify that it's _us_ writing these but this was
out of place. FN_CALL_ID is still shipped out to get the id for sync calls,
and async [server] output remains unchanged.
async logs are now an entire raw http request (so that a user can write a 400
or something from their hot async container)
async hot now 'just works'
cold sync calls can now reply to the client before container removal, which
shaves a lot of latency off of those (still eat start). still need to figure
out async removal if timeout or something.
-----------------------------------------------------------------------------
i've located a number of bugs that were generally inherited, and also added
a number of TODOs in the head of the agent.go file according to robustness we
probably need to add. this is at least at parity with the previous
implementation, to my knowledge (hopefully/likely a good bit ahead). I can
memorialize these to github quickly enough, not that anybody searches before
adding bugs anyway (sigh).
the big thing to work on next imo is async being a lot more robust,
specifically to survive fn server failures / network issues.
thanks for review (gulp)
* Renamed a bunch of images to use fnproject org.
* Multi-stage build for Docker.
* Added tmp vendor dirs to gitignore.
* Run docker-build at beginning of test.
Fixes#64
Previously calling a root registered route would result in an error
message "Not Found" suggesting the route hadn't been registed, yet when
listing the routes, `fn routes list myapp` you could see the `/` route.
You can now successfully call a root registered route with `fn call
myapp /`
this patch gets rid of max concurrency for functions altogether, as discussed,
since it will be challenging to support across functions nodes. as a result of
doing so, the previous version of functions would fall over when offered 1000
functions, so there was some work needed in order to push this through.
further work is necessary as docker basically falls over when trying to start
enough containers at the same time, and with this patch essentially every
function can scale infinitely. it seems like we could add some kind of
adaptive restrictions based on task run length and configured wait time so
that fast running functions will line up to run in a hot container instead of
them all creating new hot containers.
this patch takes a first cut at whacking out some of the insanity that was the
previous concurrency model, which was problematic in that it limited
concurrency significantly across all functions since every task went through
the same unbuffered channel, which could create blocking issues for all
functions if the channel is not picked off fast enough (it's not apparent that
this was impossible in the previous implementation). in any event, each
request has a goroutine already, there's no reason not to use it. not too hard
to wrap a map in a lock, not sure what the benefits were (added insanity?) in effect
this is marginally easier to understand and less insane (marginally). after
getting rid of max c this adds a blocking mechanism for the first invocation
of any function so that all other hot functions will wait on the first one to
finish to avoid a herd issue (was making docker die...) -- this could be
slightly improved, but works in a pinch. reduced some memory usage by having
redundant maps of htfnsvr's and task.Requests (by a factor of 2!). cleaned up
some of the protocol stuff, need to clean this up further. anyway, it's a
first cut. have another patch that rewrites all of it but was getting into
rabbit hole territory, would be happy to oblige if anybody else has problems
understanding this rat's nest of channels. there is a good bit of work left to
make this prod ready (regardless of removing max c).
a warning that this will break the db schemas, didn't put the effort in to add
migration stuff since this isn't deployed anywhere in prod...
TODO need to clean out the htfnmgr bucket with LRU
TODO need to clean up runner interface
TODO need to unify the task running paths across protocols
TODO need to move the ram checking stuff into worker for noted reasons
TODO need better elasticity of hot f(x) containers
* add datastore validator; adapt mock and tests
* adapt bolt datastore to common validator
* adapt postgres datastore to validator
* adapt redis datastore to common validator
* Add global lru for routes with keys being the appname + path
* minor comment fixes
* remove duplicate entires from THIRD_PARTY
* Make sure that we lock and unlock on get, refresh and delete on the cache
* functions: modify datastore to accomodate hot containers support
* functions: protocol between functions and hot containers
* functions: add hot containers clockwork
* fn: add hot containers support
* ctx middleware should always be the first added to router
* plugable enqueue func, changed server.New signature
* fix tests
* remove ctx/ctx.Done from server
* functions: add bounded concurrency
* functions: plug runners to sync and async interfaces
* functions: update documentation about the new env var
* functions: fix test flakiness
* functions: the runner is self-regulated, no need to set a number of runners
* functions: push the execution to the background on incoming requests
* functions: ensure async tasks are always on
* functions: add prioritization to tasks consumption
Ensure that Sync tasks are consumed before Async tasks. Also, fixes
termination races problems for free.
* functions: remove stale comments
* functions: improve mem availability calculation
* functions: parallel run for async tasks
* functions: check for memory availability before pulling async task
* functions: comment about rnr.hasAvailableMemory and sync.Cond
* functions: implement memory check for async runners using Cond vars
* functions: code grooming
- remove unnecessary goroutines
- fix stale docs
- reorganize import group
* Revert "functions: implement memory check for async runners using Cond vars"
This reverts commit 922e64032201a177c03ce6a46240925e3d35430d.
* Revert "functions: comment about rnr.hasAvailableMemory and sync.Cond"
This reverts commit 49ad7d52d341f12da9603b1a1df9d145871f0e0a.
* functions: set a minimum memory availability for sync
* functions: simplify the implementation by removing the priority queue
* functions: code grooming
- code deduplication
- review waitgroups Waits
* Reduce test verbosity
* Divert gin's log to the test buffer
* Divert stdlib's log to the test buffer
* Add bolt tests into log buffer
* Add a linebreak to improve log output layout