* so it begins
* add clarification to /dequeue, change response to list to future proof
* Specify that runner endpoints are also under /v1
* Add a flag to choose operation mode (node type).
This is specified using the `FN_NODE_TYPE` environment variable. The
default is the existing behaviour, where the server supports all
operations (full API plus asynchronous and synchronous runners).
The additional modes are:
* API - the full API is available, but no functions are executed by the
node. Async calls are placed into a message queue, and synchronous
calls are not supported (invoking them results in an API error).
* Runner - only the invocation/route API is present. Asynchronous and
synchronous invocation requests are supported, but asynchronous
requests are placed onto the message queue, so might be handled by
another runner.
* Add agent type and checks on Submit
* Sketch of a factored out data access abstraction for api/runner agents
* Fix tests, adding node/agent types to constructors
* Add tests for full, API, and runner server modes.
* Added atomic UpdateCall to datastore
* adds in server side endpoints
* Made ServerNodeType public because tests use it
* Made ServerNodeType public because tests use it
* fix test build
* add hybrid runner client
pretty simple go api client that covers surface area needed for hybrid,
returning structs from models that the agent can use directly. not exactly
sure where to put this, so put it in `/clients/hybrid` but maybe we should
make `/api/runner/client` or something and shove it in there. want to get
integration tests set up and use the real endpoints next and then wrap this up
in the DataAccessLayer stuff.
* gracefully handles errors from fn
* handles backoff & retry on 500s
* will add to existing spans for debuggo action
* minor fixes
* meh
* idle_timeout max of 1h
* timeout max of 120s for sync, 1h for async
* max memory of 8GB
* do full route validation before call invocation
* ensure that idle_timeout >= timeout
we are now doing validation of updating route inside of the database
transaction, which is what we should have been doing all along really.
we need this behavior to ensure that the idle timeout is longer than the
timeout, among other benefits (like not updating the most recent version of
the existing struct and overwriting previous updates, yay). since we have
this, we can get rid of the weird skipZero behavior on validate too and
validate the real deal holyfield.
validating the route before making the call is handy so that we don't do weird
things like run a func that wants to use 300GB of RAM and run for 3 weeks.
closes#192closes#344closes#162
sqlx has nice facilities for using structs to do queries and using their
fields, so decided to move us all over to this. now when you take a look at
models.Call it's really obvious what's in db and what's not. added omitempty
to some json fields that were bleeding through api too.
deletes a lot of code in the sql package for scanning and made some queries
use struct based sqlx methods now which seem easier to read than what we
previously had. moves all json stuff into sql.Valuer and sql.Scanner methods
in models/config.go, these are the only 2 types that ever need this. sadly,
sqlx would have done this marshaling for us, but to keep compat, I added json.
we can do some migrations later maybe for a more efficient encoding, but did
not want to fuss with it today.
it seems like we should probably aim to keep models.Call as small as possible
in the db as there will be a lot of them. interestingly, most functions
platforms I looked at do not seem to expose this kind of information that I
could find. so, i think only having timestamps, status, id, app, path and
maybe docker stats is really all that should be in here (agree w/ Denys on
284 as these and logs will end up taking up most db space in prod. notably,
payload, headers, and env vars could be extremely large and in the general
case they are always a copy of the routes (this breaks apart when routes are
updated, which would be useful considering we don't have versioning --
versioning may be cheaper).
removed unused field in apps too
this is lined up behind #349 so that I could use the tests...
closes#345closes#142closes#284
calls, apps, and routes listing were previously returning the entire data set,
which just won't scale. this adds pagination with cursoring forward to each of
these endpoints (see the [docs](docs/definitions.md)).
the patch is really mostly tests, shouldn't be that bad to pick through.
some blarble about implementation is in order:
calls are sorted by ids but allow searching within certain `created_at` ranges
(finally). this is because sorting by `created_at` isn't feasible when
combined with paging, as `created_at` is not guaranteed to be unique -- id's
are (eliding theoreticals). i.e. on a page boundary, if there are 200 calls
with the same `created_at`, providing a `cursor` of that `created_at` will
skip over the remaining N calls with that `created_at`. also using id will be
better on the index anyway (well, less of them). yay having sortable ids! I
can't discern any issues doing this, as even if 200 calls have the same
created_at, they will have different ids, and the sort should allow paginating
them just fine. ids are also url safe, so the id works as the cursor value
just fine.
apps and routes are sorted by alphabetical order. as they aren't guaranteed to
be url safe, we are base64'ing them in the front end to a url safe format and
then returning them, and then base64 decoding them when we get them. this does
mean that they can be relatively large if the path/app is long, but if we
don't want to add ids then they were going to be pretty big anyway. a bonus
that this kind of obscures them. if somebody has better idea on formatting, by
all means.
notably, we are not using the sql paging facilities, and we are baking our own
based on cursors, which ends up being much more efficient for querying longer
lists of resources. this also should be easy to implement in other non-sql dbs
and the cursoring formats we can change on the fly since we are just exposing
them as opaque strings. the front end deals with the base64 / formatting, etc
and the back end is taking raw values (strfmt.DateTime or the id for calls).
the cursor that is being passed to/by the user is simply the last resource on the
previous page, so in theory we don't even need to return it, but it does make
it a little easier to use, also, cursor being blank on the last page depends
on page full-ness, so sometimes users will get a cursor when there are no
results on next page (1/N chance, and it's not really end of world -- actually
searching for the next thing would make things more complex). there are ample
tests for this behavior.
I've turned off all query parameters allowing `LIKE` queries on certain listing
endpoints, as we should not expose sql behavior through our API in the event
that we end up not using a sql db down the road. I think we should only allow
prefix matching, which sql can support as well as other types of databases
relatively cheaply, but this is not hooked up here as it didn't 'just work'
when I was fiddling with it (can add later, they're unnecessary and weren't
wired in before in front end).
* remove route listing across apps (unused)
* fix panic when doing `/app//`. this is prob possible for other types of
endpoints, out of scope here. added a guard in front of all endpoints for this
* adds `from_time` and `to_time` query parameters to calls, so you can e.g.
list the last hour of tasks. these are not required and default to
oldest/newest.
* hooked back up the datastore tests to the sql db, only run with sqlite atm,
but these are useful, added a lot to them too.
* added a bunch of tests to the front end, so pretty sure this all works now.
* added to swagger, we'll need to re-gen. also wrote some words about
pagination workings, I'm not sure how best to link to these, feedback welcome.
* not sure how we want to manage indexes, but we may need to add some (looking
at created_at, mostly)
* `?route` changed to `?path` in routes listing, to keep consistency with
everything else
* don't 404 when searching for calls where the route doesn't exist, just
return an empty list (it's a query param ffs)
closes#141
* fix docker build
this is trivially incorrect since glide doesn't actually provide reproducible
builds. the idea is to build with the deps that we have checked into git, so
that we actually know what code is executing so that we might debug it...
all for multi stage build instead of what we had, but adding the glide step is
wrong. i added a loud warning so as to discourage this behavior in the future.
* hang the runner, agent=new sheriff
tl;dr agent is now runner, with a hopefully saner api
the general idea is get rid of all the various 'task' structs now, change our
terminology to only be 'calls' now, push a lot of the http construction of a
call into the agent, allow calls to mutate their state around their execution
easily and to simplify the number of code paths, channels and context timeouts
in something [hopefully] easy to understand.
this introduces the idea of 'slots' which are either hot or cold and are
separate from reserving memory (memory is denominated in 'tokens' now).
a 'slot' is essentially a container that is ready for execution of a call, be
it hot or cold (it just means different things based on hotness). taking a
look into Submit should make these relatively easy to grok.
sorry, things were pretty broken especially wrt timings. I tried to keep good
notes (maybe too good), to highlight stuff so that we don't make the same
mistakes again (history repeating itself blah blah quote). even now, there is
lots of work to do :)
I encourage just reading the agent.go code, Submit is really simple and
there's a description of how the whole thing works at the head of the file
(after TODOs). call.go contains code for constructing calls, as well as Start
/ End (small atm). I did some amount of code massaging to try to make things
simple / straightforward / fit reasonable mental model, but as always am open
to critique (the more negative the better) as I'm just one guy and wth do i
know...
-----------------------------------------------------------------------------
below enumerates a number of changes as briefly as possible (heh..):
models.Call all the things
removes models.Task as models.Call is now what it previously was.
models.FnCall is now rid of in favor of models.Call, despite the datastore
only storing a few fields of it [for now]. we should probably store entire
calls in the db, since app & route configurations can change at any given
moment, it would be nice to see the parameters of each call (costs db space,
obviously).
this removes the endpoints for getting & deleting messages, we were just
looping back to localhost to call the MQ (wtf? this was for iron integration i
think) and just calls the MQ.
changes the name of the FnLog to LogStore, confusing cause there's also a
`FuncLogger` which uses the Logstore (punting). removes other `Fn` prefixed
structs (redundant naming convention).
removes some unused and/or weird structs (IDStatus, CompleteTime)
updates the swagger
makes the db methods consistent to use 'Call' nomenclature.
remove runner nuisances:
* push down registry stuff to docker driver
* remove Environment / Stats stuff of yore
* remove unused writers (now in FuncLogger)
* remove 2 of the task types, old hot stuff, runner, etc
fixes ram available calculation on startup to not always be 300GB (helps a lot
on a laptop!)
format for DOCKER_AUTH env now is not a list but a map (there are no docs,
would prefer to get rid of this altogether anyway). the ~/.docker/cfg expected
format is unchanged.
removes arbitrary task queue, if a machine is out of ram we can probably just
time out without queueing... (can open separate discussion) in any case the
old one didn't really account well for hot tasks, it just lined everyone up in
the task queue if there wasn't a place to run hot and then timed them out
[even if a slot became free].
removes HEADER_ prefixing on any headers in the request to a invoke a call.
(this was inconsistent with cli for test anyway)
removes TASK_ID header sent in to hot only (this is a dupe of FN_CALL_ID,
which has not been removed)
now user functions can reply directly to the client. this means that for
cold containers if they write to stdout it will send a 200 + headers. for
hot containers, the user can reply directly to the client from the container,
i.e. with its preferred status code / headers (vs. always getting a 200).
the dispatch itself is a little http specific atm, i think we can add an
interchange format but the current version is easily extended to add json for
now, separate discussion. this eliminates a lot of the request/response
rewriting and buffering we were doing (yey). now Dispatch ONLY does input and
output, vs. managing the call timeout and having access to a call's fields.
cache is pushed down into agent now instead of in the front end, would like to
push it down to the datastore actually but it's here for now anyway. cache
delete functions removed (b/c fn is distributed anyway?). added app caching,
should help with latency.
in general, a lot of server/runner.go got pushed down into the agent. i think
it will be useful in testing to be able to construct calls without having to
invoke http handlers + async also needs to construct calls without a handler.
safe shutdown actually works now for everything (leaked / didn't wait on
certain things before)
now we're waiting for hot slots to open up while we're attempting to get ram
to launch a container if we didn't find any hot slots to run the call in
immediately. we can change this policy really easily now (no more channel
jungle; still some channels). also looking for somewhere else to go while the
container is launching now. slots now get sent _out_ of a container, vs.
a container receiving calls, which makes this kind of policy easier to
implement. this fixes a number of bugs around things like trying to execute
calls against containers that have not and may never start and trying to
launch a bazillion containers when there are no free containers. the driver api
underwent some changes to make this possible (relatively minimal, added Wait).
the easiest way to think about this is that allocating ram has moved 'up'
instead of just wrapping launching containers, so that we can select on a
channel trying to find ram.
not dispatching hot calls to containers that died anymore either...
the timeout is now started at the beginning of Submit, rather than Dispatch or
the container itself having to manage the call timeout, which was an
inaccurate way of doing things since finding a slot / allocating ram / pulling
image can all take a non-trivial (timeout amount, even!) amount of time. this
makes for much more reasonable response times from fn under load, there's
still a little TODO about handling cold+timeout container removal response
times but it's much improved.
if call.Start is called with < call.timeout/2 time left, then the call will
not be executed and return a timeout. we can discuss. this makes async play
_a lot_ nicer, specifically. for large timeouts / 2 makes less sense.
env is no longer getting upper cased (admittedly, this can look a little weird
now). our whole route.Config/app.Config/env/headers stuff probably deserves a
whole discussion...
sync output no longer has the call id in json if there's an error / timeout.
we could add this back to signify that it's _us_ writing these but this was
out of place. FN_CALL_ID is still shipped out to get the id for sync calls,
and async [server] output remains unchanged.
async logs are now an entire raw http request (so that a user can write a 400
or something from their hot async container)
async hot now 'just works'
cold sync calls can now reply to the client before container removal, which
shaves a lot of latency off of those (still eat start). still need to figure
out async removal if timeout or something.
-----------------------------------------------------------------------------
i've located a number of bugs that were generally inherited, and also added
a number of TODOs in the head of the agent.go file according to robustness we
probably need to add. this is at least at parity with the previous
implementation, to my knowledge (hopefully/likely a good bit ahead). I can
memorialize these to github quickly enough, not that anybody searches before
adding bugs anyway (sigh).
the big thing to work on next imo is async being a lot more robust,
specifically to survive fn server failures / network issues.
thanks for review (gulp)
* Renamed a bunch of images to use fnproject org.
* Multi-stage build for Docker.
* Added tmp vendor dirs to gitignore.
* Run docker-build at beginning of test.
API impact:
We need to drop default value for type because it brought this type of bugs.
Starting this patch users should specify route type through CLI or func.yml
Closes: #222
we had this _almost_ right, in that we were trying, but we weren't masking the
error from the user response for any error we don't intend to show. this also
adds a stack trace from any internal server errors, so that we might be able
to track them down in the future (looking at you, 'context deadline
exceeded'). in addition, this adds a new `models.APIError` interface which all
of the errors in `models` now implement, and can be caught easily / added to
easily.
the front end now does no status rewriting based on api errors, now when we
get a non-nil error we can call `handleResponse(c, err)` with it and if it's a
proper error, return it to the user with the right status code, otherwise log
a stack trace and return `internal server error`. this cleans up a lot of the
front end code.
also rewrites start task ctx deadline exceeded as timeout. with iw we had
async tasks so we could start the clock later and it didn't matter, but now
with sync tasks time out sometimes just making docker calls, and we want the
task status to show up as timed out. we may want to just catch all this above
in addition to this, but this seems like the right thing to do.
remove squishing together errors. this was weird, now we return the first
error for the purposes of using the new err interface.
removed a lot of 5xx errors that really should have been 4xx errors. changed
some of the 400 errors to 409 errors, since they are from sending in
conflicting info and not a malformed request.
removed unused errors / useless errors (many were used for logging, and didn't
provide any context. now with stack traces we don't need context as much in
the logs).
* add datastore validator; adapt mock and tests
* adapt bolt datastore to common validator
* adapt postgres datastore to validator
* adapt redis datastore to common validator
* Add global lru for routes with keys being the appname + path
* minor comment fixes
* remove duplicate entires from THIRD_PARTY
* Make sure that we lock and unlock on get, refresh and delete on the cache
Ensure that attempts to update route's path are properly handled
with a HTTP error. Moreover, updates swagger file to make it
explicit that routes are immutable.
Fixes#381
* fn: make UX more consistent with regards to app name position
* fn: improve detection of missing routes
* fn: fix update operations
- No longer delete-than-add for configuration updates
- Path cleaning before most of routes operations
* ctx middleware should always be the first added to router
* plugable enqueue func, changed server.New signature
* fix tests
* remove ctx/ctx.Done from server
* functions: add bounded concurrency
* functions: plug runners to sync and async interfaces
* functions: update documentation about the new env var
* functions: fix test flakiness
* functions: the runner is self-regulated, no need to set a number of runners
* functions: push the execution to the background on incoming requests
* functions: ensure async tasks are always on
* functions: add prioritization to tasks consumption
Ensure that Sync tasks are consumed before Async tasks. Also, fixes
termination races problems for free.
* functions: remove stale comments
* functions: improve mem availability calculation
* functions: parallel run for async tasks
* functions: check for memory availability before pulling async task
* functions: comment about rnr.hasAvailableMemory and sync.Cond
* functions: implement memory check for async runners using Cond vars
* functions: code grooming
- remove unnecessary goroutines
- fix stale docs
- reorganize import group
* Revert "functions: implement memory check for async runners using Cond vars"
This reverts commit 922e64032201a177c03ce6a46240925e3d35430d.
* Revert "functions: comment about rnr.hasAvailableMemory and sync.Cond"
This reverts commit 49ad7d52d341f12da9603b1a1df9d145871f0e0a.
* functions: set a minimum memory availability for sync
* functions: simplify the implementation by removing the priority queue
* functions: code grooming
- code deduplication
- review waitgroups Waits
* Reduce test verbosity
* Divert gin's log to the test buffer
* Divert stdlib's log to the test buffer
* Add bolt tests into log buffer
* Add a linebreak to improve log output layout