* fn: enable failing test back
* fn: fortifying the stderr output
Modified limitWriter to discard excess data instead
of returning error, this is to allow stderr/stdout
pipes flowing to avoid head-of-line blocking or
data corruption in container stdout/stderr output stream.
* pipe swapparoo each slot
previously, we made a pair of pipes for stdin and stdout for each container,
and then handed them out to each call (slot) to use. this meant that multiple
calls could have a handle on the same stdin pipe and stdout pipe to read/write
to/from from fn's perspective and could mix input/output and get garbage. this
also meant that each was blocked on the previous' reads.
now we make a new pipe every time we get a slot, and swap it out with the
previous ones. calls are no longer blocked from fn's perspective, and we don't
have to worry about timing out dispatch for any hot format. there is still the
issue that if a function does not finish reading the input from the previous
task, from its perspective, and reads the next call's it can error out the
second call. with fn deadline we provide the necessary tools to skirt this,
but without some additional coordination am not sure this is a closable hole
with our current protocols since terminating a previous calls input requires
some protocol specific bytes to go in (json in particular is tricky). anyway,
from fn's side fixing pipes was definitely a hole, but this client hole is
still hanging out. there was an attempt to send an io.EOF but the issue is
that will shut down docker's read on the stdin pipe (and the container). poop.
this adds a test for this behavior, and makes sure 2 containers don't get
launched.
this also closes the response writer header race a little, but not entirely, I
think there's still a chance that we read a full response from a function and
get a timeout while we're changing the headers. I guess we need a thread safe
header bucket, otherwise we have to rely on timings (racy). thinking on it.
* fix stats mu race
* Improve deadline handling in streaming protocols
* Move special headers handling down to the protocols
* Adding function format documentation for JSON changes
* Add tests for request url and method in JSON protocol
* Fix protocol missing fn-specific info
* Fix import
* Add panic for something that should never happen
* add spans to async
* clean up / add spans to agent
* there were a few methods which had multiple contexts which existed in the same
scope (this doesn't end well, usually), flattened those out.
* loop bound context cancels now rely on defer (also was brittle)
* runHot had a lot of ctx shuffling, flattened that.
* added some additional spans in certain paths for added granularity
* linked up the hot launcher / run hot / wait hot to _a_ root span, the first
2 are follows from spans, but at least we can see the source of these and also
can see containers launched over a hot launcher's lifetime
I left TODO around the FollowsFrom because OpenCensus doesn't, at least at the
moment, appear to have any idea of FollowsFrom and it was an extra OpenTracing
method (we have to get the span out, start a new span with the option, then
add it to the context... some shuffling required). anyway, was on the fence
about adding at least.
* resource waiters need to manage their own goroutine lifecycle
* if we get an impossible memory request, bail instead of infinite loop
* handle timeout slippery case
* still sucks, but hotLauncher doesn't leak anything. even the time.After timer goroutines
* simplify GetResourceToken
GetCall can guard against the impossible to allocate resource tasks entering
the system by erroring instead of doling them out. this makes GetResourceToken
logic more straightforward for callers, who now simply have the contract that
they won't ever get a token if they let tasks into the agent that can't run
(but GetCall guards this, and there's a test for it).
sorry, I was going to make this only do that, but when I went to fix up the
tests, my last patch went haywire so I fixed that too. this also at least
tries to simplify the hotLaunch loop, which will now no longer leak time.After
timers (which were long, and with signaller, they were many -- I got a stack
trace :) -- this breaks out the bottom half of the logic to check to see if we
need to launch into its own function, and handles the cleaning duties only in
the caller instead of in 2 different select statements. played with this a
bit, no doubt further cleaning could be done, but this _seems_ better.
* fix vet
* add units to exported method contract docs
* oops
we were using the httputil.DumpRequest when there is a perfectly good
req.Write method hanging out in the stdlib, that even does the chunked thing
that a few people ran into if they don't provide a content length:
https://golang.org/pkg/net/http/#Request.Write -- so we shouldn't run into
that issue again. I hit this in testing and it was not very fun to debug, so
added a test that repro'd it on master and fixes it here. of course, adding a
content length works too. tested this and it appears to work pretty well, also
cleaned up the control flow a little bit in http protocol.
possible breakages:
* `FN_HEADER` on cold are no longer `s/-/_/` -- this is so that cold functions
can rebuild the headers as they were when they came in on the request (fdks,
specifically), there's no guarantee that a reversal `s/_/-/` is the original
header on the request.
* app and route config no longer `s/-/_/` -- it seemed really weird to rewrite
the users config vars on these. should just pass them exactly as is to env.
* headers no longer contain the environment vars (previously, base config; app
config, route config, `FN_PATH`, etc.), these are still available in the
environment.
this gets rid of a lot of the code around headers, specifically the stuff that
shoved everything into headers when constructing a call to begin with. now we
just store the headers separately and add a few things, like FN_CALL_ID to
them, and build a separate 'config' now to store on the call. I thought
'config' was more aptly named, 'env' was confusing, though now 'config' is
exactly what 'base_vars' was, which is only the things being put into the env.
we weren't storing this field in the db, this doesn't break unless there are
messages in a queue from another version, anyway, don't think we're there and
don't expect any breakage for anybody with field name changes.
this makes the configuration stuff pretty straight forward, there's just two
separate buckets of things, and cold just needs to mash them together into the
env, and otherwise hot containers just need to put 'config' in the env, and then
hot format can shove 'headers' in however they'd like. this seems better than
my last idea about making this easier but worse (RIP).
this means:
* headers no longer contain all vars, the set of base vars can only be found
in the environment.
* headers is only the headers from request + call_id, deadline, method, url
* for cold, we simply add the headers to the environment, prepending
`FN_HEADER_` to them, BUT NOT upper casing or `s/-/_/`
* fixes issue where async hot functions would end up with `Fn_header_`
prefixed headers
* removes idea of 'base' vars and 'env'. this was a strange concept. now we just have
'config' which was base vars, and headers, which was base_env+headers; i.e.
they are disjoint now.
* casing for all headers will lean to be `My-Header` style, which should help
with consistency. notable exceptions for cold only are FN_CALL_ID, FN_METHOD,
and FN_REQUEST_URL -- this is simply to avoid breakage, in either hot format
they appear as `Fn_call_id` still.
* removes FN_PARAM stuff
* updated doc with behavior
weird things left:
`Fn_call_id` e.g. isn't a correctly formatted http header, it should likely be
`Fn-Call-Id` but I wanted to live to fight another day on this one, it would
add some breakage.
examples to be posted of each format below
closes#329
* fn: for async hot requests ensure/fix content-length/type
* fn: added tests for FromModel for content type/length
* fn: restrict the content-length fix to async in FromModel()
* fix configuration of agent and server to be future proof and plumb in the hybrid client agent
* fixes up the tests, turns off /r/ on api nodes
* fix up defaults for runner nodes
* shove the runner async push code down into agent land to use client
* plumb up async-age
* return full call from async dequeue endpoint, since we're storing a whole
call in the MQ we don't need to worry about caching of app/route [for now]
* fast safe shutdown of dequeue looper in runner / tidying of agent
* nice errors for path not found against /r/, /v1/ or other path not found
* removed some stale TODO in agent
* mq backends are only loud mouths in debug mode now
* update tests
* Add caching to hybrid client
* Fix HTTP error handling in hybrid client.
The type switch was on the value rather than a pointer.
* Gofmt.
* Better caching with a nice caching wrapper
* Remove datastore cache which is now unused
* Don't need to manually wrap interface methods
* Go fmt
* so it begins
* add clarification to /dequeue, change response to list to future proof
* Specify that runner endpoints are also under /v1
* Add a flag to choose operation mode (node type).
This is specified using the `FN_NODE_TYPE` environment variable. The
default is the existing behaviour, where the server supports all
operations (full API plus asynchronous and synchronous runners).
The additional modes are:
* API - the full API is available, but no functions are executed by the
node. Async calls are placed into a message queue, and synchronous
calls are not supported (invoking them results in an API error).
* Runner - only the invocation/route API is present. Asynchronous and
synchronous invocation requests are supported, but asynchronous
requests are placed onto the message queue, so might be handled by
another runner.
* Add agent type and checks on Submit
* Sketch of a factored out data access abstraction for api/runner agents
* Fix tests, adding node/agent types to constructors
* Add tests for full, API, and runner server modes.
* Added atomic UpdateCall to datastore
* adds in server side endpoints
* Made ServerNodeType public because tests use it
* Made ServerNodeType public because tests use it
* fix test build
* add hybrid runner client
pretty simple go api client that covers surface area needed for hybrid,
returning structs from models that the agent can use directly. not exactly
sure where to put this, so put it in `/clients/hybrid` but maybe we should
make `/api/runner/client` or something and shove it in there. want to get
integration tests set up and use the real endpoints next and then wrap this up
in the DataAccessLayer stuff.
* gracefully handles errors from fn
* handles backoff & retry on 500s
* will add to existing spans for debuggo action
* minor fixes
* meh
* add error to call model
closes#331
previously, for async this error was being masked completely even if it was
something useful like the image not existing. for sync, the error was returned
in the http request but now it's also being stored. this error itself can
cover a lot of landscape, it could be an error in getting a slot, pulling an
image, running a container, among other things. anyway, no longer being
masked. we can likely improve it in certain cases we run into in the future,
but it's open ended at the moment and not being masked like some errors in
sync http request returns (503 non-models.APIError) for now.
* tucks in callTrigger stuff to keep api clean
* adds swagger
* adds migration
* adds tests for datastore and agent to ensure behavior
* pull images before tests are ran
* gofmt migrations file
* add minio-go dep, update deps
* add minio s3 client
minio has an s3 compatible api and is an open source project and, notably, is
not amazon, so it seems best to use their client (fwiw the aws-sdk-go is a
giant hair ball of things we don't need, too). it was pretty easy and seems
to work, so rolling with it. also, minio is a totally feasible option for fn
installs in prod / for demos / for local.
* adds 's3' package for s3 compatible log storage api, for use with storing
logs from calls and retrieving them.
* removes DELETE /v1/apps/:app/calls/:call/log endpoint
* removes internal log deletion api
* changes the GetLog API to use an io.Reader, which is a backwards step atm
due to the json api for logs, I have another branch lined up to make a plain
text log API and this will be much more efficient (also want to gzip)
* hooked up minio to the test suite and fixed up the test suite
* add how to run minio docs and point fn at it docs
some notes: notably we aren't cleaning up these logs. there is a ticket
already to make a Mr. Clean who wakes up periodically and nukes old stuff, so
am punting any api design around some kind of TTL deletion of logs. there are
a lot of options really for Mr. Clean, we can notably defer to him when apps
are deleted, too, so that app deletion is fast and then Mr. Clean will just
clean them up later (seems like a good option).
have not tested against BMC object store, which has an s3 compatible API. but
in theory it 'just works' (the reason for doing this). in any event, that's
part of the service land to figure out.
closes#481closes#473
* add log not found error to minio land
something still feels off with this, but i tinkered with it for a day-ish and
didn't come up with anything a whole lot better. doing a lot of the
maneuvering in the caller seemed better but it was just bloating up GetCall so
went back to having it basically like it was, but returning the limited
underlying buffer to read from so we can ship to the db.
some small changes to the LogStore interface, swapped it to take an
io.Reader instead of a string for more flexibility in the future while
essentially maintaining the same level of performance that we have now.
i'm guessing in the not so distant future we'll ship these to some s3 like
service and it would be better to stream them in than carry around a giant
string anyway. also, carrying around up to 1MB buffers in memory isn't great,
we may want to switch to file backed logs for calls, too. using io.Reader for
logs should make #279 more reasonable if/once we move to some s3-like thing,
we can stream from the log storage service direct to clients.
this fixes the span being out of whack and allows the 'right' context to be
used to upload logs (next to inserting the call). deletes the dbWriter we had,
and we just do this in call.End now (which makes sense to me at least).
removes the dupe code for making an stderr for hot / cold and simplifies the
way to get a func logger (no more 7 param methods yay).
closes#298
this adds `FN_` in front of env vars that we are injecting into calls, for
namespacing reasons. this will break code relying on the current variables but
if we want to do this, the chance is now really. alternatively, we could
maintain both the old and new for a short period of time to ease the
adjustment (speak now...). updated the docs, as well.
this also adds tests for the notoriously finicky configuration of the env vars
and headers when setting up a call. this won't test the container / request
for the call is actually receiving them, but it's a decent start and will yell
loudly enough upon formatting breakage.
added back FXLB_WAIT to a couple places so the lb can ride again
one thing for feedback:
headers are a bit confusing at the moment (not from this change, but that
behavior is kept here for now), we've a chance to fix them. currently, headers
in the request __are not__ prefixed with `FN_HEADER_`, i.e. 'hot'+sync containers
will receive `Content-Length` in the http request headers, yet a 'cold'
container from the same request would receive `FN_HEADER_Content-Length` in
its environment. This is additionally confusing because if this function were
hot+async, it would receive `FN_HEADER_Content-Length` in the headers, where
just changing it to sync goes back to `Content-Length`. If that was confusing,
then point made ;)
I propose to remove the `FN_HEADER_` prefix for request headers in the
environment, so that the request headers and env will match, as request
headers already are of this format (not prefixed). please lmk thoughts here
Would be fine with going back to the 'plain' vars too, then this patch will
mostly just be adding tests and changing `FN_FORMAT` to `FORMAT`. obviously,
from the examples, it's a bit ingrained now. anyway, entirely up to y'all.