Vast commit, includes:
* Introduces the Trigger domain entity.
* Introduces the Fns domain entity.
* V2 of the API for interacting with the new entities in swaggerv2.yml
* Adds v2 end points for Apps to support PUT updates.
* Rewrites the datastore level tests into a new pattern.
* V2 routes use entity ID over name as the path parameter.
* App ID
* Clean-up
* Use ID or name to reference apps
* Can use app by name or ID
* Get rid of AppName for routes API and model
routes API is completely backwards-compatible
routes API accepts both app ID and name
* Get rid of AppName from calls API and model
* Fixing tests
* Get rid of AppName from logs API and model
* Restrict API to work with app names only
* Addressing review comments
* Fix for hybrid mode
* Fix rebase problems
* Addressing review comments
* Addressing review comments pt.2
* Fixing test issue
* Addressing review comments pt.3
* Updated docstring
* Adjust UpdateApp SQL implementation to work with app IDs instead of names
* Fixing tests
* fmt after rebase
* Make tests green again!
* Use GetAppByID wherever it is necessary
- adding new v2 endpoints to keep hybrid api/runner mode working
- extract CallBase from Call object to expose that to a user
(it doesn't include any app reference, as we do for all other API objects)
* Get rid of GetAppByName
* Adjusting server router setup
* Make hybrid work again
* Fix datastore tests
* Fixing tests
* Do not ignore app_id
* Resolve issues after rebase
* Updating test to make it work as it was
* Tabula rasa for migrations
* Adding calls API test
- we need to ensure we give "App not found" for the missing app and missing call in first place
- making previous test work (request missing call for the existing app)
* Make datastore tests work fine with correctly applied migrations
* Make CallFunction middleware work again
had to adjust its implementation to set app ID before proceeding
* The biggest rebase ever made
* Fix 8's migration
* Fix tests
* Fix hybrid client
* Fix tests problem
* Increment app ID migration version
* Fixing TestAppUpdate
* Fix rebase issues
* Addressing review comments
* Renew vendor
* Updated swagger doc per recommendations
* push down app listeners to a datastore
fnext.NewDatastore returns a datastore that wraps the appropriate methods for
AppListener in a Datastore implementation. this is more future proof than
needing to wrap every call of GetApp/UpdateApp/etc with the listeners, there
are a few places where this can happen and it seems like the AppListener
behavior is supposed to wrap the datastore, not just the front end methods
surrounding CRUD ops on an app. the hairy case that came up was when fiddling
with the create/update route business.
this changes the FireBeforeApp* ops to be an AppListener implementation itself
rather than having the Server itself expose certain methods to fire off the
app listeners, now they're on the datastore itself, which the server can
return the instance of.
small change to BeforeAppDelete/AfterAppDelete -- we were passing in a half
baked struct with only the name filled in and not filling in the fields
anywhere. this is mostly just misleading, we could fill in the app, but we
weren't and don't really want to, it's more to notify of an app deletion event
so that an extension can behave accordingly instead of letting a user inspect
the app. i know of 3 extensions and the changes required to update are very
small.
cleans up all the front end implementations FireBefore/FireAfter.
this seems potentially less flexible than previous version if we do want to
allow users some way to call the database methods without using the
extensions, but that's exactly the trade off, as far as the AppListener's are
described it seems heavily implied that this should be the case.
mostly a feeler, for the above reasons, but this was kind of odorous so just
went for it. we do need to lock in the extension api stuff.
* hand em an app that's been smokin the reefer
this patch has no behavior changes, changes are:
* server.Datastore() -> server.datastore
* server.MQ -> server.mq
* server.LogDB -> server.logstore
* server.Agent -> server.agent
these were at a minimum not uniform. further, it's probably better to force
configuration through initialization in `server.New` to ensure thread safety
of referencing if someone does want to modify these as well as forcing things
into our initialization path and reducing the surface area of the Server
abstraction.
* fix docker build
this is trivially incorrect since glide doesn't actually provide reproducible
builds. the idea is to build with the deps that we have checked into git, so
that we actually know what code is executing so that we might debug it...
all for multi stage build instead of what we had, but adding the glide step is
wrong. i added a loud warning so as to discourage this behavior in the future.
* hang the runner, agent=new sheriff
tl;dr agent is now runner, with a hopefully saner api
the general idea is get rid of all the various 'task' structs now, change our
terminology to only be 'calls' now, push a lot of the http construction of a
call into the agent, allow calls to mutate their state around their execution
easily and to simplify the number of code paths, channels and context timeouts
in something [hopefully] easy to understand.
this introduces the idea of 'slots' which are either hot or cold and are
separate from reserving memory (memory is denominated in 'tokens' now).
a 'slot' is essentially a container that is ready for execution of a call, be
it hot or cold (it just means different things based on hotness). taking a
look into Submit should make these relatively easy to grok.
sorry, things were pretty broken especially wrt timings. I tried to keep good
notes (maybe too good), to highlight stuff so that we don't make the same
mistakes again (history repeating itself blah blah quote). even now, there is
lots of work to do :)
I encourage just reading the agent.go code, Submit is really simple and
there's a description of how the whole thing works at the head of the file
(after TODOs). call.go contains code for constructing calls, as well as Start
/ End (small atm). I did some amount of code massaging to try to make things
simple / straightforward / fit reasonable mental model, but as always am open
to critique (the more negative the better) as I'm just one guy and wth do i
know...
-----------------------------------------------------------------------------
below enumerates a number of changes as briefly as possible (heh..):
models.Call all the things
removes models.Task as models.Call is now what it previously was.
models.FnCall is now rid of in favor of models.Call, despite the datastore
only storing a few fields of it [for now]. we should probably store entire
calls in the db, since app & route configurations can change at any given
moment, it would be nice to see the parameters of each call (costs db space,
obviously).
this removes the endpoints for getting & deleting messages, we were just
looping back to localhost to call the MQ (wtf? this was for iron integration i
think) and just calls the MQ.
changes the name of the FnLog to LogStore, confusing cause there's also a
`FuncLogger` which uses the Logstore (punting). removes other `Fn` prefixed
structs (redundant naming convention).
removes some unused and/or weird structs (IDStatus, CompleteTime)
updates the swagger
makes the db methods consistent to use 'Call' nomenclature.
remove runner nuisances:
* push down registry stuff to docker driver
* remove Environment / Stats stuff of yore
* remove unused writers (now in FuncLogger)
* remove 2 of the task types, old hot stuff, runner, etc
fixes ram available calculation on startup to not always be 300GB (helps a lot
on a laptop!)
format for DOCKER_AUTH env now is not a list but a map (there are no docs,
would prefer to get rid of this altogether anyway). the ~/.docker/cfg expected
format is unchanged.
removes arbitrary task queue, if a machine is out of ram we can probably just
time out without queueing... (can open separate discussion) in any case the
old one didn't really account well for hot tasks, it just lined everyone up in
the task queue if there wasn't a place to run hot and then timed them out
[even if a slot became free].
removes HEADER_ prefixing on any headers in the request to a invoke a call.
(this was inconsistent with cli for test anyway)
removes TASK_ID header sent in to hot only (this is a dupe of FN_CALL_ID,
which has not been removed)
now user functions can reply directly to the client. this means that for
cold containers if they write to stdout it will send a 200 + headers. for
hot containers, the user can reply directly to the client from the container,
i.e. with its preferred status code / headers (vs. always getting a 200).
the dispatch itself is a little http specific atm, i think we can add an
interchange format but the current version is easily extended to add json for
now, separate discussion. this eliminates a lot of the request/response
rewriting and buffering we were doing (yey). now Dispatch ONLY does input and
output, vs. managing the call timeout and having access to a call's fields.
cache is pushed down into agent now instead of in the front end, would like to
push it down to the datastore actually but it's here for now anyway. cache
delete functions removed (b/c fn is distributed anyway?). added app caching,
should help with latency.
in general, a lot of server/runner.go got pushed down into the agent. i think
it will be useful in testing to be able to construct calls without having to
invoke http handlers + async also needs to construct calls without a handler.
safe shutdown actually works now for everything (leaked / didn't wait on
certain things before)
now we're waiting for hot slots to open up while we're attempting to get ram
to launch a container if we didn't find any hot slots to run the call in
immediately. we can change this policy really easily now (no more channel
jungle; still some channels). also looking for somewhere else to go while the
container is launching now. slots now get sent _out_ of a container, vs.
a container receiving calls, which makes this kind of policy easier to
implement. this fixes a number of bugs around things like trying to execute
calls against containers that have not and may never start and trying to
launch a bazillion containers when there are no free containers. the driver api
underwent some changes to make this possible (relatively minimal, added Wait).
the easiest way to think about this is that allocating ram has moved 'up'
instead of just wrapping launching containers, so that we can select on a
channel trying to find ram.
not dispatching hot calls to containers that died anymore either...
the timeout is now started at the beginning of Submit, rather than Dispatch or
the container itself having to manage the call timeout, which was an
inaccurate way of doing things since finding a slot / allocating ram / pulling
image can all take a non-trivial (timeout amount, even!) amount of time. this
makes for much more reasonable response times from fn under load, there's
still a little TODO about handling cold+timeout container removal response
times but it's much improved.
if call.Start is called with < call.timeout/2 time left, then the call will
not be executed and return a timeout. we can discuss. this makes async play
_a lot_ nicer, specifically. for large timeouts / 2 makes less sense.
env is no longer getting upper cased (admittedly, this can look a little weird
now). our whole route.Config/app.Config/env/headers stuff probably deserves a
whole discussion...
sync output no longer has the call id in json if there's an error / timeout.
we could add this back to signify that it's _us_ writing these but this was
out of place. FN_CALL_ID is still shipped out to get the id for sync calls,
and async [server] output remains unchanged.
async logs are now an entire raw http request (so that a user can write a 400
or something from their hot async container)
async hot now 'just works'
cold sync calls can now reply to the client before container removal, which
shaves a lot of latency off of those (still eat start). still need to figure
out async removal if timeout or something.
-----------------------------------------------------------------------------
i've located a number of bugs that were generally inherited, and also added
a number of TODOs in the head of the agent.go file according to robustness we
probably need to add. this is at least at parity with the previous
implementation, to my knowledge (hopefully/likely a good bit ahead). I can
memorialize these to github quickly enough, not that anybody searches before
adding bugs anyway (sigh).
the big thing to work on next imo is async being a lot more robust,
specifically to survive fn server failures / network issues.
thanks for review (gulp)
we had this _almost_ right, in that we were trying, but we weren't masking the
error from the user response for any error we don't intend to show. this also
adds a stack trace from any internal server errors, so that we might be able
to track them down in the future (looking at you, 'context deadline
exceeded'). in addition, this adds a new `models.APIError` interface which all
of the errors in `models` now implement, and can be caught easily / added to
easily.
the front end now does no status rewriting based on api errors, now when we
get a non-nil error we can call `handleResponse(c, err)` with it and if it's a
proper error, return it to the user with the right status code, otherwise log
a stack trace and return `internal server error`. this cleans up a lot of the
front end code.
also rewrites start task ctx deadline exceeded as timeout. with iw we had
async tasks so we could start the clock later and it didn't matter, but now
with sync tasks time out sometimes just making docker calls, and we want the
task status to show up as timed out. we may want to just catch all this above
in addition to this, but this seems like the right thing to do.
remove squishing together errors. this was weird, now we return the first
error for the purposes of using the new err interface.
removed a lot of 5xx errors that really should have been 4xx errors. changed
some of the 400 errors to 409 errors, since they are from sending in
conflicting info and not a malformed request.
removed unused errors / useless errors (many were used for logging, and didn't
provide any context. now with stack traces we don't need context as much in
the logs).