Commit Graph

220 Commits

Author SHA1 Message Date
Reed Allman
700078ccb9 bubble up some docker errors to user
currently:

* container ran out of memory (code 137)
* container exited with other code != 0
* unable to pull image (auth/404)

there may be others but this is a good start (the most common). notably, for
both hot and cold these should bubble up (if deterministic, which hub isn't
always), and these are useful for users to use in debugging why things aren't
working.

added tests to make sure that these behaviors are working.

also changed the behavior such that when the container exits we return a 502
instead of a 503, just to be able to distinguish the fact that fn is working
as expected but the container is acting funky (400 is weird here, so idk).

removed references to old IsUserVisible crap and slightly changed the
interface for RunResult for plumbing reasons (to get the error type,
specifically).

fixed an issue where if ~/.docker/config.json exists sometimes pulling images
wouldn't work deterministically (should be more inline w/ expectations now)

closes #275
2017-09-07 11:55:50 -07:00
Reed Allman
3707935f56 Merge pull request #314 from fnproject/302
Implementing force delete for apps
2017-09-13 10:01:59 -07:00
Reed Allman
f032ce0556 info line this (#316) 2017-09-11 13:05:49 -07:00
Denis Makogon
774d53662f Making logs app-bound
Partially-Closes: #302
2017-09-11 11:04:54 +03:00
Reed Allman
59d95d660a push app/route cache down to datastore (#303)
cache now implements models.Datastore by just embedding one and then changing
GetApp and GetRoute to have the cache inside. this makes it really flexible
for things like testing, so now the agent doesn't automagically do caching,
now it must be passed a datastore that was wrapped with a cache datastore.
the datastore in the server can remain separate and not use the cache still,
and then now the agent when running fn 'for real' is configured with the cache
baked in. this seems a lot cleaner than what we had and gets the cache out of
the way and it's easier to swap in / out / extend.
2017-09-08 09:18:36 -07:00
Denis Makogon
8a337e744b Addresing new comments 2017-09-07 15:17:39 +03:00
Denis Makogon
57a577dfc9 Wiring new context with initial span 2017-09-06 21:55:52 +03:00
Denis Makogon
9a89366d1b Addressing review comments
reverting query string caching in favour of Go 1.9 sqlx features
 moving context definition out of call.End to upper level
2017-09-06 21:48:29 +03:00
Denis Makogon
6a541139a9 Make call.End more solid 2017-09-06 21:48:29 +03:00
Denis Makogon
6ac579f296 Formatting issues
Aren't we running go-fmt.sh in CI?
2017-09-06 21:48:28 +03:00
Reed Allman
875300dcd1 Merge pull request #292 from fnproject/get-body
stop forcing GET bodies through ?payload
2017-09-06 11:26:23 -07:00
Reed Allman
debbef96fa add headers right way, more docs 2017-09-06 07:34:55 -07:00
Reed Allman
639adf70eb ensure that certain request headers may not be overwritten / added to 2017-09-06 07:24:50 -07:00
Reed Allman
c10462cdc5 FN_MEMORY, FN_TYPE and precedence for app/route vars 2017-09-06 07:24:50 -07:00
Reed Allman
2341456334 FN_ prefix env vars
this adds `FN_` in front of env vars that we are injecting into calls, for
namespacing reasons. this will break code relying on the current variables but
if we want to do this, the chance is now really. alternatively, we could
maintain both the old and new for a short period of time to ease the
adjustment (speak now...). updated the docs, as well.

this also adds tests for the notoriously finicky configuration of the env vars
and headers when setting up a call. this won't test the container / request
for the call is actually receiving them, but it's a decent start and will yell
loudly enough upon formatting breakage.

added back FXLB_WAIT to a couple places so the lb can ride again

one thing for feedback:

headers are a bit confusing at the moment (not from this change, but that
behavior is kept here for now), we've a chance to fix them. currently, headers
in the request __are not__ prefixed with `FN_HEADER_`, i.e. 'hot'+sync containers
will receive `Content-Length` in the http request headers, yet a 'cold'
container from the same request would receive `FN_HEADER_Content-Length` in
its environment. This is additionally confusing because if this function were
hot+async, it would receive `FN_HEADER_Content-Length` in the headers, where
just changing it to sync goes back to `Content-Length`. If that was confusing,
then point made ;)

I propose to remove the `FN_HEADER_` prefix for request headers in the
environment, so that the request headers and env will match, as request
headers already are of this format (not prefixed). please lmk thoughts here

Would be fine with going back to the 'plain' vars too, then this patch will
mostly just be adding tests and changing `FN_FORMAT` to `FORMAT`. obviously,
from the examples, it's a bit ingrained now. anyway, entirely up to y'all.
2017-09-06 07:24:50 -07:00
Owen Cliffe
3a231d6296 review feedback 2017-09-06 15:05:47 +01:00
Owen Cliffe
33060bcb9e Add headers to env for default functions 2017-09-06 13:59:10 +01:00
Reed Allman
4569b7fd69 stop forcing GET bodies through ?payload
it's unclear why we had this behavior in the first place, but alas, no more.

closes #264
2017-09-05 14:26:03 -07:00
Reed Allman
27e43c5d94 remove ccirrelo/supervisor, update
everything seems to work even though sirupsen is upper case?

:cyfap:
2017-09-05 11:36:47 -07:00
Reed Allman
71a88a991c hang the runner, agent=new sheriff (#270)
* fix docker build

this is trivially incorrect since glide doesn't actually provide reproducible
builds. the idea is to build with the deps that we have checked into git, so
that we actually know what code is executing so that we might debug it...

all for multi stage build instead of what we had, but adding the glide step is
wrong. i added a loud warning so as to discourage this behavior in the future.

* hang the runner, agent=new sheriff

tl;dr agent is now runner, with a hopefully saner api

the general idea is get rid of all the various 'task' structs now, change our
terminology to only be 'calls' now, push a lot of the http construction of a
call into the agent, allow calls to mutate their state around their execution
easily and to simplify the number of code paths, channels and context timeouts
in something [hopefully] easy to understand.

this introduces the idea of 'slots' which are either hot or cold and are
separate from reserving memory (memory is denominated in 'tokens' now).
a 'slot' is essentially a container that is ready for execution of a call, be
it hot or cold (it just means different things based on hotness). taking a
look into Submit should make these relatively easy to grok.

sorry, things were pretty broken especially wrt timings. I tried to keep good
notes (maybe too good), to highlight stuff so that we don't make the same
mistakes again (history repeating itself blah blah quote). even now, there is
lots of work to do :)

I encourage just reading the agent.go code, Submit is really simple and
there's a description of how the whole thing works at the head of the file
(after TODOs). call.go contains code for constructing calls, as well as Start
/ End (small atm). I did some amount of code massaging to try to make things
simple / straightforward / fit reasonable mental model, but as always am open
to critique (the more negative the better) as I'm just one guy and wth do i
know...

-----------------------------------------------------------------------------

below enumerates a number of changes as briefly as possible (heh..):

models.Call all the things

removes models.Task as models.Call is now what it previously was.
models.FnCall is now rid of in favor of models.Call, despite the datastore
only storing a few fields of it [for now]. we should probably store entire
calls in the db, since app & route configurations can change at any given
moment, it would be nice to see the parameters of each call (costs db space,
obviously).

this removes the endpoints for getting & deleting messages, we were just
looping back to localhost to call the MQ (wtf? this was for iron integration i
think) and just calls the MQ.

changes the name of the FnLog to LogStore, confusing cause there's also a
`FuncLogger` which uses the Logstore (punting). removes other `Fn` prefixed
structs (redundant naming convention).

removes some unused and/or weird structs (IDStatus, CompleteTime)

updates the swagger

makes the db methods consistent to use 'Call' nomenclature.

remove runner nuisances:

* push down registry stuff to docker driver
* remove Environment / Stats stuff of yore
* remove unused writers (now in FuncLogger)
* remove 2 of the task types, old hot stuff, runner, etc

fixes ram available calculation on startup to not always be 300GB (helps a lot
on a laptop!)

format for DOCKER_AUTH env now is not a list but a map (there are no docs,
would prefer to get rid of this altogether anyway). the ~/.docker/cfg expected
format is unchanged.

removes arbitrary task queue, if a machine is out of ram we can probably just
time out without queueing... (can open separate discussion) in any case the
old one didn't really account well for hot tasks, it just lined everyone up in
the task queue if there wasn't a place to run hot and then timed them out
[even if a slot became free].

removes HEADER_ prefixing on any headers in the request to a invoke a call.
(this was inconsistent with cli for test anyway)

removes TASK_ID header sent in to hot only (this is a dupe of FN_CALL_ID,
which has not been removed)

now user functions can reply directly to the client. this means that for
cold containers if they write to stdout it will send a 200 + headers. for
hot containers, the user can reply directly to the client from the container,
i.e. with its preferred status code / headers (vs. always getting a 200).
the dispatch itself is a little http specific atm, i think we can add an
interchange format but the current version is easily extended to add json for
now, separate discussion. this eliminates a lot of the request/response
rewriting and buffering we were doing (yey). now Dispatch ONLY does input and
output, vs. managing the call timeout and having access to a call's fields.

cache is pushed down into agent now instead of in the front end, would like to
push it down to the datastore actually but it's here for now anyway. cache
delete functions removed (b/c fn is distributed anyway?). added app caching,
should help with latency.

in general, a lot of server/runner.go got pushed down into the agent. i think
it will be useful in testing to be able to construct calls without having to
invoke http handlers + async also needs to construct calls without a handler.

safe shutdown actually works now for everything (leaked / didn't wait on
certain things before)

now we're waiting for hot slots to open up while we're attempting to get ram
to launch a container if we didn't find any hot slots to run the call in
immediately. we can change this policy really easily now (no more channel
jungle; still some channels). also looking for somewhere else to go while the
container is launching now. slots now get sent _out_ of a container, vs.
a container receiving calls, which makes this kind of policy easier to
implement. this fixes a number of bugs around things like trying to execute
calls against containers that have not and may never start and trying to
launch a bazillion containers when there are no free containers. the driver api
underwent some changes to make this possible (relatively minimal, added Wait).
the easiest way to think about this is that allocating ram has moved 'up'
instead of just wrapping launching containers, so that we can select on a
channel trying to find ram.

not dispatching hot calls to containers that died anymore either...

the timeout is now started at the beginning of Submit, rather than Dispatch or
the container itself having to manage the call timeout, which was an
inaccurate way of doing things since finding a slot / allocating ram / pulling
image can all take a non-trivial (timeout amount, even!) amount of time. this
makes for much more reasonable response times from fn under load, there's
still a little TODO about handling cold+timeout container removal response
times but it's much improved.

if call.Start is called with < call.timeout/2 time left, then the call will
not be executed and return a timeout. we can discuss. this makes async play
_a lot_ nicer, specifically. for large timeouts / 2 makes less sense.

env is no longer getting upper cased (admittedly, this can look a little weird
now). our whole route.Config/app.Config/env/headers stuff probably deserves a
whole discussion...

sync output no longer has the call id in json if there's an error / timeout.
we could add this back to signify that it's _us_ writing these but this was
out of place. FN_CALL_ID is still shipped out to get the id for sync calls,
and async [server] output remains unchanged.

async logs are now an entire raw http request (so that a user can write a 400
or something from their hot async container)

async hot now 'just works'

cold sync calls can now reply to the client before container removal, which
shaves a lot of latency off of those (still eat start). still need to figure
out async removal if timeout or something.

-----------------------------------------------------------------------------

i've located a number of bugs that were generally inherited, and also added
a number of TODOs in the head of the agent.go file according to robustness we
probably need to add. this is at least at parity with the previous
implementation, to my knowledge (hopefully/likely a good bit ahead). I can
memorialize these to github quickly enough, not that anybody searches before
adding bugs anyway (sigh).

the big thing to work on next imo is async being a lot more robust,
specifically to survive fn server failures / network issues.

thanks for review (gulp)
2017-09-05 20:32:51 +03:00