package agent import ( "context" "io" "net/http" "strings" "sync" "time" "github.com/fnproject/fn/api/agent/drivers" "github.com/fnproject/fn/api/agent/drivers/docker" "github.com/fnproject/fn/api/agent/protocol" "github.com/fnproject/fn/api/common" "github.com/fnproject/fn/api/id" "github.com/fnproject/fn/api/models" "github.com/fnproject/fn/fnext" "github.com/go-openapi/strfmt" "github.com/opentracing/opentracing-go" "github.com/prometheus/client_golang/prometheus/promhttp" "github.com/sirupsen/logrus" ) // TODO we should prob store async calls in db immediately since we're returning id (will 404 until post-execution) // TODO async calls need to add route.Headers as well // TODO handle timeouts / no response in sync & async (sync is json+503 atm, not 504, async is empty log+status) // see also: server/runner.go wrapping the response writer there, but need to handle async too (push down?) // TODO storing logs / call can push call over the timeout // TODO async is still broken, but way less so. we need to modify mq semantics // to be much more robust. now we're at least running it if we delete the msg, // but we may never store info about that execution so still broked (if fn // dies). need coordination w/ db. // TODO if a cold call times out but container is created but hasn't replied, could // end up that the client doesn't get a reply until long after the timeout (b/c of container removal, async it?) // TODO if async would store requests (or interchange format) it would be slick, but // if we're going to store full calls in db maybe we should only queue pointers to ids? // TODO examine cases where hot can't start a container and the user would never see an error // about why that may be so (say, whatever it is takes longer than the timeout, e.g.) // TODO if an image is not found or similar issues in getting a slot, then async should probably // mark the call as errored rather than forever trying & failing to run it // TODO it would be really nice if we made the ramToken wrap the driver cookie (less brittle, // if those leak the container leaks too...) -- not the allocation, but the token.Close and cookie.Close // TODO if machine is out of ram, just timeout immediately / wait for hot slot? (discuss policy) // // Agent exposes an api to create calls from various parameters and then submit // those calls, it also exposes a 'safe' shutdown mechanism via its Close method. // Agent has a few roles: // * manage the memory pool for a given server // * manage the container lifecycle for calls (hot+cold) // * execute calls against containers // * invoke Start and End for each call appropriately // * check the mq for any async calls, and submit them // // overview: // Upon submission of a call, Agent will start the call's timeout timer // immediately. If the call is hot, Agent will attempt to find an active hot // container for that route, and if necessary launch another container. Cold // calls will launch one container each. Cold calls will get container input // and output directly, whereas hot calls will be able to read/write directly // from/to a pipe in a container via Dispatch. If it's necessary to launch a // container, first an attempt will be made to try to reserve the ram required // while waiting for any hot 'slot' to become available [if applicable]. If // there is an error launching the container, an error will be returned // provided the call has not yet timed out or found another hot 'slot' to // execute in [if applicable]. call.Start will be called immediately before // starting a container, if cold (i.e. after pulling), or immediately before // sending any input, if hot. call.End will be called regardless of the // timeout timer's status if the call was executed, and that error returned may // be returned from Submit. type Agent interface { // GetCall will return a Call that is executable by the Agent, which // can be built via various CallOpt's provided to the method. GetCall(...CallOpt) (Call, error) // Submit will attempt to execute a call locally, a Call may store information // about itself in its Start and End methods, which will be called in Submit // immediately before and after the Call is executed, respectively. An error // will be returned if there is an issue executing the call or the error // may be from the call's execution itself (if, say, the container dies, // or the call times out). Submit(Call) error // Close will wait for any outstanding calls to complete and then exit. // Close is not safe to be called from multiple threads. io.Closer // Return the http.Handler used to handle Prometheus metric requests PromHandler() http.Handler AddCallListener(fnext.CallListener) // Enqueue is to use the agent's sweet sweet client bindings to remotely // queue async tasks and should be removed from Agent interface ASAP. Enqueue(context.Context, *models.Call) error } type agent struct { cfg AgentConfig da DataAccess callListeners []fnext.CallListener driver drivers.Driver slotMgr *slotQueueMgr // track usage resources ResourceTracker // used to track running calls / safe shutdown wg sync.WaitGroup // TODO rename shutonce sync.Once shutdown chan struct{} // Prometheus HTTP handler promHandler http.Handler } func New(da DataAccess) Agent { cfg, err := NewAgentConfig() if err != nil { logrus.WithField("cfg", cfg).WithError(err).Fatal("error in agent config") } logrus.WithField("cfg", cfg).Info("agent starting") // TODO: Create drivers.New(runnerConfig) driver := docker.NewDocker(drivers.Config{ ServerVersion: "17.06.0-ce", }) a := &agent{ cfg: *cfg, da: da, driver: driver, slotMgr: NewSlotQueueMgr(), resources: NewResourceTracker(), shutdown: make(chan struct{}), promHandler: promhttp.Handler(), } // TODO assert that agent doesn't get started for API nodes up above ? a.wg.Add(1) go a.asyncDequeue() // safe shutdown can nanny this fine return a } // TODO shuffle this around somewhere else (maybe) func (a *agent) Enqueue(ctx context.Context, call *models.Call) error { return a.da.Enqueue(ctx, call) } func (a *agent) Close() error { a.shutonce.Do(func() { close(a.shutdown) }) a.wg.Wait() return nil } func (a *agent) Submit(callI Call) error { a.wg.Add(1) defer a.wg.Done() select { case <-a.shutdown: return models.ErrCallTimeoutServerBusy default: } call := callI.(*call) ctx, cancel := context.WithDeadline(call.req.Context(), call.execDeadline) call.req = call.req.WithContext(ctx) defer cancel() ctx, finish := statSpans(ctx, call) defer finish() err := a.submit(ctx, call) return err } func (a *agent) startStateTrackers(ctx context.Context, call *call) { if !protocol.IsStreamable(protocol.Protocol(call.Format)) { // For cold containers, we track the container state in call call.containerState = NewContainerState() } call.requestState = NewRequestState() } func (a *agent) endStateTrackers(ctx context.Context, call *call) { call.requestState.UpdateState(ctx, RequestStateDone, call.slots) // For cold containers, we are done with the container. if call.containerState != nil { call.containerState.UpdateState(ctx, ContainerStateDone, call.slots) } } func (a *agent) submit(ctx context.Context, call *call) error { StatsEnqueue(ctx) a.startStateTrackers(ctx, call) defer a.endStateTrackers(ctx, call) slot, err := a.getSlot(ctx, call) if err != nil { a.handleStatsDequeue(ctx, call, err) return transformTimeout(err, true) } defer slot.Close(ctx) // notify our slot is free once we're done err = call.Start(ctx) if err != nil { a.handleStatsDequeue(ctx, call, err) return transformTimeout(err, true) } // decrement queued count, increment running count StatsDequeueAndStart(ctx) // pass this error (nil or otherwise) to end directly, to store status, etc err = slot.exec(ctx, call) a.handleStatsEnd(ctx, call, err) // TODO: we need to allocate more time to store the call + logs in case the call timed out, // but this could put us over the timeout if the call did not reply yet (need better policy). ctx = opentracing.ContextWithSpan(context.Background(), opentracing.SpanFromContext(ctx)) err = call.End(ctx, err) return transformTimeout(err, false) } func transformTimeout(e error, isRetriable bool) error { if e == context.DeadlineExceeded { if isRetriable { return models.ErrCallTimeoutServerBusy } return models.ErrCallTimeout } return e } // handleStatsDequeue handles stats for dequeuing for early exit (getSlot or Start) // cases. Only timeouts can be a simple dequeue while other cases are actual errors. func (a *agent) handleStatsDequeue(ctx context.Context, call *call, err error) { if err == context.DeadlineExceeded { StatsDequeue(ctx) StatsIncrementTooBusy(ctx) } else { StatsDequeueAndFail(ctx) StatsIncrementErrors(ctx) } } // handleStatsEnd handles stats for after a call is ran, depending on error. func (a *agent) handleStatsEnd(ctx context.Context, call *call, err error) { if err == nil { // decrement running count, increment completed count StatsComplete(ctx) } else { // decrement running count, increment failed count StatsFailed(ctx) // increment the timeout or errors count, as appropriate if err == context.DeadlineExceeded { StatsIncrementTimedout(ctx) } else { StatsIncrementErrors(ctx) } } } func statSpans(ctx context.Context, call *call) (_ context.Context, finish func()) { // agent_submit_global has no parent span because we don't want it to inherit fn_appname or fn_path spanGlobal := opentracing.StartSpan("agent_submit_global") // agent_submit_global has no parent span because we don't want it to inherit fn_path spanApp := opentracing.StartSpan("agent_submit_app") spanApp.SetBaggageItem("fn_appname", call.AppName) // agent_submit has a parent span in the usual way // it doesn't matter if it inherits fn_appname or fn_path (and we set them here in any case) span, ctx := opentracing.StartSpanFromContext(ctx, "agent_submit") span.SetBaggageItem("fn_appname", call.AppName) span.SetBaggageItem("fn_path", call.Path) return ctx, func() { spanGlobal.Finish() spanApp.Finish() span.Finish() } } // getSlot returns a Slot (or error) for the request to run. Depending on hot/cold // request type, this may launch a new container or wait for other containers to become idle // or it may wait for resources to become available to launch a new container. func (a *agent) getSlot(ctx context.Context, call *call) (Slot, error) { // start the deadline context for waiting for slots ctx, cancel := context.WithDeadline(ctx, call.slotDeadline) defer cancel() span, ctx := opentracing.StartSpanFromContext(ctx, "agent_get_slot") defer span.Finish() if protocol.IsStreamable(protocol.Protocol(call.Format)) { // For hot requests, we use a long lived slot queue, which we use to manage hot containers var isNew bool call.slots, isNew = a.slotMgr.getSlotQueue(call) call.requestState.UpdateState(ctx, RequestStateWait, call.slots) if isNew { go a.hotLauncher(ctx, call) } s, err := a.waitHot(ctx, call) return s, err } call.requestState.UpdateState(ctx, RequestStateWait, call.slots) return a.launchCold(ctx, call) } // hotLauncher is spawned in a go routine for each slot queue to monitor stats and launch hot // containers if needed. Upon shutdown or activity timeout, hotLauncher exits and during exit, // it destroys the slot queue. func (a *agent) hotLauncher(ctx context.Context, call *call) { // Let use 60 minutes or 2 * IdleTimeout as hot queue idle timeout, pick // whichever is longer. If in this time, there's no activity, then // we destroy the hot queue. timeout := time.Duration(60) * time.Minute idleTimeout := time.Duration(call.IdleTimeout) * time.Second * 2 if timeout < idleTimeout { timeout = idleTimeout } logger := common.Logger(ctx) logger.WithField("launcher_timeout", timeout).Info("Hot function launcher starting") // IMPORTANT: get a context that has a child span / logger but NO timeout // TODO this is a 'FollowsFrom' ctx = opentracing.ContextWithSpan(common.WithLogger(context.Background(), logger), opentracing.SpanFromContext(ctx)) span, ctx := opentracing.StartSpanFromContext(ctx, "agent_hot_launcher") defer span.Finish() for { ctx, cancel := context.WithTimeout(ctx, timeout) a.checkLaunch(ctx, call) select { case <-a.shutdown: // server shutdown cancel() return case <-ctx.Done(): // timed out cancel() if a.slotMgr.deleteSlotQueue(call.slots) { logger.Info("Hot function launcher timed out") return } case <-call.slots.signaller: cancel() } } } func (a *agent) checkLaunch(ctx context.Context, call *call) { curStats := call.slots.getStats() isAsync := call.Type == models.TypeAsync isNeeded := isNewContainerNeeded(&curStats) common.Logger(ctx).WithFields(logrus.Fields{"currentStats": curStats, "isNeeded": isNeeded}).Debug("Hot function launcher stats") if !isNeeded { return } state := NewContainerState() state.UpdateState(ctx, ContainerStateWait, call.slots) common.Logger(ctx).WithFields(logrus.Fields{"currentStats": call.slots.getStats(), "isNeeded": isNeeded}).Info("Hot function launcher starting hot container") select { case tok := <-a.resources.GetResourceToken(ctx, call.Memory, uint64(call.CPUs), isAsync): a.wg.Add(1) // add waiter in this thread go func() { // NOTE: runHot will not inherit the timeout from ctx (ignore timings) a.runHot(ctx, call, tok, state) a.wg.Done() }() case <-ctx.Done(): // timeout state.UpdateState(ctx, ContainerStateDone, call.slots) case <-a.shutdown: // server shutdown state.UpdateState(ctx, ContainerStateDone, call.slots) } } // waitHot pings and waits for a hot container from the slot queue func (a *agent) waitHot(ctx context.Context, call *call) (Slot, error) { span, ctx := opentracing.StartSpanFromContext(ctx, "agent_wait_hot") defer span.Finish() ctx, cancel := context.WithCancel(ctx) defer cancel() // shut down dequeuer if we grab a slot ch := call.slots.startDequeuer(ctx) // 1) if we can get a slot immediately, grab it. // 2) if we don't, send a signaller every 200ms until we do. sleep := 1 * time.Microsecond // pad, so time.After doesn't send immediately for { select { case s := <-ch: if call.slots.acquireSlot(s) { if s.slot.Error() != nil { s.slot.Close(ctx) return nil, s.slot.Error() } return s.slot, nil } // we failed to take ownership of the token (eg. container idle timeout) => try again case <-ctx.Done(): return nil, ctx.Err() case <-a.shutdown: // server shutdown return nil, models.ErrCallTimeoutServerBusy case <-time.After(sleep): // ping dequeuer again } // set sleep to 200ms after first iteration sleep = 200 * time.Millisecond // send a notification to launchHot() select { case call.slots.signaller <- true: default: } } } // launchCold waits for necessary resources to launch a new container, then // returns the slot for that new container to run the request on. func (a *agent) launchCold(ctx context.Context, call *call) (Slot, error) { isAsync := call.Type == models.TypeAsync ch := make(chan Slot) span, ctx := opentracing.StartSpanFromContext(ctx, "agent_launch_cold") defer span.Finish() call.containerState.UpdateState(ctx, ContainerStateWait, call.slots) select { case tok := <-a.resources.GetResourceToken(ctx, call.Memory, uint64(call.CPUs), isAsync): go a.prepCold(ctx, call, tok, ch) case <-ctx.Done(): return nil, ctx.Err() } // wait for launch err or a slot to open up select { case s := <-ch: if s.Error() != nil { s.Close(ctx) return nil, s.Error() } return s, nil case <-ctx.Done(): return nil, ctx.Err() } } // implements Slot type coldSlot struct { cookie drivers.Cookie tok ResourceToken err error } func (s *coldSlot) Error() error { return s.err } func (s *coldSlot) exec(ctx context.Context, call *call) error { span, ctx := opentracing.StartSpanFromContext(ctx, "agent_cold_exec") defer span.Finish() call.requestState.UpdateState(ctx, RequestStateExec, call.slots) call.containerState.UpdateState(ctx, ContainerStateBusy, call.slots) waiter, err := s.cookie.Run(ctx) if err != nil { return err } res, err := waiter.Wait(ctx) if err != nil { return err } else if res.Error() != nil { // check for call error (oom/exit) and beam it up return res.Error() } // nil or timed out return ctx.Err() } func (s *coldSlot) Close(ctx context.Context) error { if s.cookie != nil { // call this from here so that in exec we don't have to eat container // removal latency // NOTE ensure container removal, no ctx timeout ctx = opentracing.ContextWithSpan(context.Background(), opentracing.SpanFromContext(ctx)) s.cookie.Close(ctx) } if s.tok != nil { s.tok.Close() } return nil } // implements Slot type hotSlot struct { done chan struct{} // signal we are done with slot errC <-chan error // container error container *container // TODO mask this err error } func (s *hotSlot) Close(ctx context.Context) error { close(s.done) return nil } func (s *hotSlot) Error() error { return s.err } func (s *hotSlot) exec(ctx context.Context, call *call) error { span, ctx := opentracing.StartSpanFromContext(ctx, "agent_hot_exec") defer span.Finish() call.requestState.UpdateState(ctx, RequestStateExec, call.slots) // link the container id and id in the logs [for us!] common.Logger(ctx).WithField("container_id", s.container.id).Info("starting call") // swap in fresh pipes & stat accumulator to not interlace with other calls that used this slot [and timed out] stdinRead, stdinWrite := io.Pipe() stdoutRead, stdoutWrite := io.Pipe() defer stdinRead.Close() defer stdoutWrite.Close() proto := protocol.New(protocol.Protocol(call.Format), stdinWrite, stdoutRead) swapBack := s.container.swap(stdinRead, stdoutWrite, call.stderr, &call.Stats) defer swapBack() // NOTE: it's important this runs before the pipes are closed. errApp := make(chan error, 1) go func() { ci := protocol.NewCallInfo(call.Call, call.req) errApp <- proto.Dispatch(ctx, ci, call.w) }() select { case err := <-s.errC: // error from container return err case err := <-errApp: // from dispatch return err case <-ctx.Done(): // call timeout return ctx.Err() } } func (a *agent) prepCold(ctx context.Context, call *call, tok ResourceToken, ch chan Slot) { span, ctx := opentracing.StartSpanFromContext(ctx, "agent_prep_cold") defer span.Finish() call.containerState.UpdateState(ctx, ContainerStateStart, call.slots) // add Fn-specific information to the config to shove everything into env vars for cold call.Config["FN_DEADLINE"] = strfmt.DateTime(call.execDeadline).String() call.Config["FN_METHOD"] = call.Model().Method call.Config["FN_REQUEST_URL"] = call.Model().URL call.Config["FN_CALL_ID"] = call.Model().ID // User headers are prefixed with FN_HEADER and shoved in the env vars too for k, v := range call.Headers { k = "FN_HEADER_" + k call.Config[k] = strings.Join(v, ", ") } container := &container{ id: id.New().String(), // XXX we could just let docker generate ids... image: call.Image, env: map[string]string(call.Config), memory: call.Memory, cpus: uint64(call.CPUs), timeout: time.Duration(call.Timeout) * time.Second, // this is unnecessary, but in case removal fails... stdin: call.req.Body, stdout: call.w, stderr: call.stderr, stats: &call.Stats, } // pull & create container before we return a slot, so as to be friendly // about timing out if this takes a while... cookie, err := a.driver.Prepare(ctx, container) call.containerState.UpdateState(ctx, ContainerStateIdle, call.slots) slot := &coldSlot{cookie, tok, err} select { case ch <- slot: case <-ctx.Done(): slot.Close(ctx) } } func (a *agent) runHot(ctx context.Context, call *call, tok ResourceToken, state ContainerState) { // IMPORTANT: get a context that has a child span / logger but NO timeout // TODO this is a 'FollowsFrom' ctx = opentracing.ContextWithSpan(context.Background(), opentracing.SpanFromContext(ctx)) span, ctx := opentracing.StartSpanFromContext(ctx, "agent_run_hot") defer span.Finish() defer tok.Close() // IMPORTANT: this MUST get called state.UpdateState(ctx, ContainerStateStart, call.slots) defer state.UpdateState(ctx, ContainerStateDone, call.slots) cid := id.New().String() // set up the stderr to capture any logs before the slot is executed and // between hot functions stderr := newLineWriter(&logWriter{ logrus.WithFields(logrus.Fields{"between_log": true, "app_name": call.AppName, "path": call.Path, "image": call.Image, "container_id": cid}), }) // between calls we need a reader that doesn't do anything stdin := &ghostReader{cond: sync.NewCond(new(sync.Mutex)), inner: new(waitReader)} defer stdin.Close() container := &container{ id: cid, // XXX we could just let docker generate ids... image: call.Image, env: map[string]string(call.Config), memory: call.Memory, cpus: uint64(call.CPUs), stdin: stdin, stdout: &ghostWriter{inner: stderr}, stderr: &ghostWriter{inner: stderr}, } logger := logrus.WithFields(logrus.Fields{"id": container.id, "app": call.AppName, "route": call.Path, "image": call.Image, "memory": call.Memory, "cpus": call.CPUs, "format": call.Format, "idle_timeout": call.IdleTimeout}) ctx = common.WithLogger(ctx, logger) cookie, err := a.driver.Prepare(ctx, container) if err != nil { call.slots.queueSlot(&hotSlot{done: make(chan struct{}), err: err}) return } defer cookie.Close(ctx) // NOTE ensure this ctx doesn't time out waiter, err := cookie.Run(ctx) if err != nil { call.slots.queueSlot(&hotSlot{done: make(chan struct{}), err: err}) return } // container is running state.UpdateState(ctx, ContainerStateIdle, call.slots) // buffered, in case someone has slot when waiter returns but isn't yet listening errC := make(chan error, 1) ctx, shutdownContainer := context.WithCancel(ctx) defer shutdownContainer() // close this if our waiter returns, to call off slots go func() { defer shutdownContainer() // also close if we get an agent shutdown / idle timeout for { select { // make sure everything is up before trying to send slot case <-ctx.Done(): // container shutdown return case <-a.shutdown: // server shutdown return default: // ok } slot := &hotSlot{make(chan struct{}), errC, container, nil} if !a.runHotReq(ctx, call, state, logger, cookie, slot) { return } // wait for this call to finish // NOTE do NOT select with shutdown / other channels. slot handles this. <-slot.done } }() res, err := waiter.Wait(ctx) if err != nil { errC <- err } else if res.Error() != nil { err = res.Error() errC <- err } logger.WithError(err).Info("hot function terminated") } // runHotReq enqueues a free slot to slot queue manager and watches various timers and the consumer until // the slot is consumed. A return value of false means, the container should shutdown and no subsequent // calls should be made to this function. func (a *agent) runHotReq(ctx context.Context, call *call, state ContainerState, logger logrus.FieldLogger, cookie drivers.Cookie, slot *hotSlot) bool { var err error isFrozen := false freezeTimer := time.NewTimer(a.cfg.FreezeIdleMsecs) idleTimer := time.NewTimer(time.Duration(call.IdleTimeout) * time.Second) ejectTicker := time.NewTicker(a.cfg.EjectIdleMsecs) defer freezeTimer.Stop() defer idleTimer.Stop() defer ejectTicker.Stop() // log if any error is encountered defer func() { if err != nil { logger.WithError(err).Error("hot function failure") } }() // if an immediate freeze is requested, freeze first before enqueuing at all. if a.cfg.FreezeIdleMsecs == time.Duration(0) && !isFrozen { err = cookie.Freeze(ctx) if err != nil { return false } isFrozen = true } state.UpdateState(ctx, ContainerStateIdle, call.slots) s := call.slots.queueSlot(slot) for { select { case <-s.trigger: // slot already consumed case <-ctx.Done(): // container shutdown case <-a.shutdown: // server shutdown case <-idleTimer.C: case <-freezeTimer.C: if !isFrozen { err = cookie.Freeze(ctx) if err != nil { return false } isFrozen = true } continue case <-ejectTicker.C: // if someone is waiting for resource in our slot queue, we must not terminate, // otherwise, see if other slot queues have resource waiters that are blocked. stats := call.slots.getStats() if stats.containerStates[ContainerStateWait] > 0 || a.resources.GetResourceTokenWaiterCount() <= 0 { continue } logger.Debug("attempting hot function eject") } break } // if we can acquire token, that means we are here due to // abort/shutdown/timeout, attempt to acquire and terminate, // otherwise continue processing the request if call.slots.acquireSlot(s) { slot.Close(ctx) return false } // In case, timer/acquireSlot failure landed us here, make // sure to unfreeze. if isFrozen { err = cookie.Unfreeze(ctx) if err != nil { return false } isFrozen = false } state.UpdateState(ctx, ContainerStateBusy, call.slots) return true } // container implements drivers.ContainerTask container is the execution of a // single container, which may run multiple functions [consecutively]. the id // and stderr can be swapped out by new calls in the container. input and // output must be copied in and out. type container struct { id string // contrived image string env map[string]string memory uint64 cpus uint64 timeout time.Duration // cold only (superfluous, but in case) stdin io.Reader stdout io.Writer stderr io.Writer // lock protects the stats swapping statsMu sync.Mutex stats *drivers.Stats } func (c *container) swap(stdin io.Reader, stdout, stderr io.Writer, cs *drivers.Stats) func() { // if tests don't catch this, then fuck me ostdin := c.stdin.(*ghostReader).swap(stdin) ostdout := c.stdout.(*ghostWriter).swap(stdout) ostderr := c.stderr.(*ghostWriter).swap(stderr) c.statsMu.Lock() ocs := c.stats c.stats = cs c.statsMu.Unlock() return func() { c.stdin.(*ghostReader).swap(ostdin) c.stdout.(*ghostWriter).swap(ostdout) c.stderr.(*ghostWriter).swap(ostderr) c.statsMu.Lock() c.stats = ocs c.statsMu.Unlock() } } func (c *container) Id() string { return c.id } func (c *container) Command() string { return "" } func (c *container) Input() io.Reader { return c.stdin } func (c *container) Logger() (io.Writer, io.Writer) { return c.stdout, c.stderr } func (c *container) Volumes() [][2]string { return nil } func (c *container) WorkDir() string { return "" } func (c *container) Close() {} func (c *container) Image() string { return c.image } func (c *container) Timeout() time.Duration { return c.timeout } func (c *container) EnvVars() map[string]string { return c.env } func (c *container) Memory() uint64 { return c.memory * 1024 * 1024 } // convert MB func (c *container) CPUs() uint64 { return c.cpus } // WriteStat publishes each metric in the specified Stats structure as a histogram metric func (c *container) WriteStat(ctx context.Context, stat drivers.Stat) { // Convert each metric value from uint64 to float64 // and, for backward compatibility reasons, prepend each metric name with "docker_stats_fn_" // (if we don't care about compatibility then we can remove that) var metrics = make(map[string]float64) for key, value := range stat.Metrics { metrics["docker_stats_fn_"+key] = float64(value) } common.PublishHistograms(ctx, metrics) c.statsMu.Lock() if c.stats != nil { *(c.stats) = append(*(c.stats), stat) } c.statsMu.Unlock() } //func (c *container) DockerAuth() (docker.AuthConfiguration, error) { // Implementing the docker.AuthConfiguration interface. // TODO per call could implement this stored somewhere (vs. configured on host) //} // ghostWriter is an io.Writer who will pass writes to an inner writer // that may be changed at will. it is thread safe to swap or write. type ghostWriter struct { sync.Mutex inner io.Writer } func (g *ghostWriter) swap(w io.Writer) (old io.Writer) { g.Lock() old = g.inner g.inner = w g.Unlock() return old } func (g *ghostWriter) Write(b []byte) (int, error) { // we don't need to serialize writes but swapping g.inner could be a race if unprotected g.Lock() w := g.inner g.Unlock() n, err := w.Write(b) if err == io.ErrClosedPipe { // NOTE: we need to mask this error so that docker does not get an error // from writing the output stream and shut down the container. err = nil } return n, err } // ghostReader is an io.ReadCloser who will pass reads to an inner reader // that may be changed at will. it is thread safe to swap or read. // Read will wait for a 'real' reader if inner is of type *waitReader. // Close must be called to prevent any pending readers from leaking. type ghostReader struct { cond *sync.Cond inner io.Reader closed bool } func (g *ghostReader) swap(r io.Reader) (old io.Reader) { g.cond.L.Lock() old = g.inner g.inner = r g.cond.L.Unlock() g.cond.Broadcast() return old } func (g *ghostReader) Close() { g.cond.L.Lock() g.closed = true g.cond.L.Unlock() g.cond.Broadcast() } func (g *ghostReader) awaitRealReader() (io.Reader, bool) { // wait for a real reader g.cond.L.Lock() for { if g.closed { // check this first g.cond.L.Unlock() return nil, false } if _, ok := g.inner.(*waitReader); ok { g.cond.Wait() } else { break } } // we don't need to serialize reads but swapping g.inner could be a race if unprotected r := g.inner g.cond.L.Unlock() return r, true } func (g *ghostReader) Read(b []byte) (int, error) { r, ok := g.awaitRealReader() if !ok { return 0, io.EOF } n, err := r.Read(b) if err == io.ErrClosedPipe { // NOTE: we need to mask this error so that docker does not get an error // from reading the input stream and shut down the container. err = nil } return n, err } // waitReader returns io.EOF if anyone calls Read. don't call Read, this is a sentinel type type waitReader struct{} func (e *waitReader) Read([]byte) (int, error) { panic("read on waitReader should not happen") }