Files
fn-serverless/vendor/github.com/ugorji/go/codec/helper.go
Reed Allman 51ff7caeb2 Bye bye openapi (#1081)
* add DateTime sans mgo

* change all uses of strfmt.DateTime to common.DateTime, remove test strfmt usage

* remove api tests, system-test dep on api test

multiple reasons to remove the api tests:

* awkward dependency with fn_go meant generating bindings on a branched fn to
vendor those to test new stuff. this is at a minimum not at all intuitive,
worth it, nor a fun way to spend the finite amount of time we have to live.
* api tests only tested a subset of functionality that the server/ api tests
already test, and we risk having tests where one tests some thing and the
other doesn't. let's not. we have too many test suites as it is, and these
pretty much only test that we updated the fn_go bindings, which is actually a
hassle as noted above and the cli will pretty quickly figure out anyway.
* fn_go relies on openapi, which relies on mgo, which is deprecated and we'd
like to remove as a dependency. openapi is a _huge_ dep built in a NIH
fashion, that cannot simply remove the mgo dep as users may be using it.
we've now stolen their date time and otherwise killed usage of it in fn core,
for fn_go it still exists but that's less of a problem.

* update deps

removals:

* easyjson
* mgo
* go-openapi
* mapstructure
* fn_go
* purell
* go-validator

also, had to lock docker. we shouldn't use docker on master anyway, they
strongly advise against that. had no luck with latest version rev, so i locked
it to what we were using before. until next time.

the rest is just playing dep roulette, those end up removing a ton tho

* fix exec test to work

* account for john le cache
2018-06-21 11:09:16 -07:00

2415 lines
64 KiB
Go

// Copyright (c) 2012-2018 Ugorji Nwoke. All rights reserved.
// Use of this source code is governed by a MIT license found in the LICENSE file.
package codec
// Contains code shared by both encode and decode.
// Some shared ideas around encoding/decoding
// ------------------------------------------
//
// If an interface{} is passed, we first do a type assertion to see if it is
// a primitive type or a map/slice of primitive types, and use a fastpath to handle it.
//
// If we start with a reflect.Value, we are already in reflect.Value land and
// will try to grab the function for the underlying Type and directly call that function.
// This is more performant than calling reflect.Value.Interface().
//
// This still helps us bypass many layers of reflection, and give best performance.
//
// Containers
// ------------
// Containers in the stream are either associative arrays (key-value pairs) or
// regular arrays (indexed by incrementing integers).
//
// Some streams support indefinite-length containers, and use a breaking
// byte-sequence to denote that the container has come to an end.
//
// Some streams also are text-based, and use explicit separators to denote the
// end/beginning of different values.
//
// During encode, we use a high-level condition to determine how to iterate through
// the container. That decision is based on whether the container is text-based (with
// separators) or binary (without separators). If binary, we do not even call the
// encoding of separators.
//
// During decode, we use a different high-level condition to determine how to iterate
// through the containers. That decision is based on whether the stream contained
// a length prefix, or if it used explicit breaks. If length-prefixed, we assume that
// it has to be binary, and we do not even try to read separators.
//
// Philosophy
// ------------
// On decode, this codec will update containers appropriately:
// - If struct, update fields from stream into fields of struct.
// If field in stream not found in struct, handle appropriately (based on option).
// If a struct field has no corresponding value in the stream, leave it AS IS.
// If nil in stream, set value to nil/zero value.
// - If map, update map from stream.
// If the stream value is NIL, set the map to nil.
// - if slice, try to update up to length of array in stream.
// if container len is less than stream array length,
// and container cannot be expanded, handled (based on option).
// This means you can decode 4-element stream array into 1-element array.
//
// ------------------------------------
// On encode, user can specify omitEmpty. This means that the value will be omitted
// if the zero value. The problem may occur during decode, where omitted values do not affect
// the value being decoded into. This means that if decoding into a struct with an
// int field with current value=5, and the field is omitted in the stream, then after
// decoding, the value will still be 5 (not 0).
// omitEmpty only works if you guarantee that you always decode into zero-values.
//
// ------------------------------------
// We could have truncated a map to remove keys not available in the stream,
// or set values in the struct which are not in the stream to their zero values.
// We decided against it because there is no efficient way to do it.
// We may introduce it as an option later.
// However, that will require enabling it for both runtime and code generation modes.
//
// To support truncate, we need to do 2 passes over the container:
// map
// - first collect all keys (e.g. in k1)
// - for each key in stream, mark k1 that the key should not be removed
// - after updating map, do second pass and call delete for all keys in k1 which are not marked
// struct:
// - for each field, track the *typeInfo s1
// - iterate through all s1, and for each one not marked, set value to zero
// - this involves checking the possible anonymous fields which are nil ptrs.
// too much work.
//
// ------------------------------------------
// Error Handling is done within the library using panic.
//
// This way, the code doesn't have to keep checking if an error has happened,
// and we don't have to keep sending the error value along with each call
// or storing it in the En|Decoder and checking it constantly along the way.
//
// The disadvantage is that small functions which use panics cannot be inlined.
// The code accounts for that by only using panics behind an interface;
// since interface calls cannot be inlined, this is irrelevant.
//
// We considered storing the error is En|Decoder.
// - once it has its err field set, it cannot be used again.
// - panicing will be optional, controlled by const flag.
// - code should always check error first and return early.
// We eventually decided against it as it makes the code clumsier to always
// check for these error conditions.
import (
"bytes"
"encoding"
"encoding/binary"
"errors"
"fmt"
"io"
"math"
"reflect"
"sort"
"strconv"
"strings"
"sync"
"time"
)
const (
scratchByteArrayLen = 32
// initCollectionCap = 16 // 32 is defensive. 16 is preferred.
// Support encoding.(Binary|Text)(Unm|M)arshaler.
// This constant flag will enable or disable it.
supportMarshalInterfaces = true
// for debugging, set this to false, to catch panic traces.
// Note that this will always cause rpc tests to fail, since they need io.EOF sent via panic.
recoverPanicToErr = true
// arrayCacheLen is the length of the cache used in encoder or decoder for
// allowing zero-alloc initialization.
arrayCacheLen = 8
// size of the cacheline: defaulting to value for archs: amd64, arm64, 386
// should use "runtime/internal/sys".CacheLineSize, but that is not exposed.
cacheLineSize = 64
wordSizeBits = 32 << (^uint(0) >> 63) // strconv.IntSize
wordSize = wordSizeBits / 8
maxLevelsEmbedding = 15 // use this, so structFieldInfo fits into 8 bytes
)
var (
oneByteArr = [1]byte{0}
zeroByteSlice = oneByteArr[:0:0]
)
var refBitset bitset32
var pool pooler
var panicv panicHdl
func init() {
pool.init()
refBitset.set(byte(reflect.Map))
refBitset.set(byte(reflect.Ptr))
refBitset.set(byte(reflect.Func))
refBitset.set(byte(reflect.Chan))
}
type charEncoding uint8
const (
cRAW charEncoding = iota
cUTF8
cUTF16LE
cUTF16BE
cUTF32LE
cUTF32BE
)
// valueType is the stream type
type valueType uint8
const (
valueTypeUnset valueType = iota
valueTypeNil
valueTypeInt
valueTypeUint
valueTypeFloat
valueTypeBool
valueTypeString
valueTypeSymbol
valueTypeBytes
valueTypeMap
valueTypeArray
valueTypeTime
valueTypeExt
// valueTypeInvalid = 0xff
)
var valueTypeStrings = [...]string{
"Unset",
"Nil",
"Int",
"Uint",
"Float",
"Bool",
"String",
"Symbol",
"Bytes",
"Map",
"Array",
"Timestamp",
"Ext",
}
func (x valueType) String() string {
if int(x) < len(valueTypeStrings) {
return valueTypeStrings[x]
}
return strconv.FormatInt(int64(x), 10)
}
type seqType uint8
const (
_ seqType = iota
seqTypeArray
seqTypeSlice
seqTypeChan
)
// note that containerMapStart and containerArraySend are not sent.
// This is because the ReadXXXStart and EncodeXXXStart already does these.
type containerState uint8
const (
_ containerState = iota
containerMapStart // slot left open, since Driver method already covers it
containerMapKey
containerMapValue
containerMapEnd
containerArrayStart // slot left open, since Driver methods already cover it
containerArrayElem
containerArrayEnd
)
// // sfiIdx used for tracking where a (field/enc)Name is seen in a []*structFieldInfo
// type sfiIdx struct {
// name string
// index int
// }
// do not recurse if a containing type refers to an embedded type
// which refers back to its containing type (via a pointer).
// The second time this back-reference happens, break out,
// so as not to cause an infinite loop.
const rgetMaxRecursion = 2
// Anecdotally, we believe most types have <= 12 fields.
// - even Java's PMD rules set TooManyFields threshold to 15.
// However, go has embedded fields, which should be regarded as
// top level, allowing structs to possibly double or triple.
// In addition, we don't want to keep creating transient arrays,
// especially for the sfi index tracking, and the evtypes tracking.
//
// So - try to keep typeInfoLoadArray within 2K bytes
const (
typeInfoLoadArraySfisLen = 16
typeInfoLoadArraySfiidxLen = 8 * 112
typeInfoLoadArrayEtypesLen = 12
typeInfoLoadArrayBLen = 8 * 4
)
type typeInfoLoad struct {
// fNames []string
// encNames []string
etypes []uintptr
sfis []structFieldInfo
}
type typeInfoLoadArray struct {
// fNames [typeInfoLoadArrayLen]string
// encNames [typeInfoLoadArrayLen]string
sfis [typeInfoLoadArraySfisLen]structFieldInfo
sfiidx [typeInfoLoadArraySfiidxLen]byte
etypes [typeInfoLoadArrayEtypesLen]uintptr
b [typeInfoLoadArrayBLen]byte // scratch - used for struct field names
}
// mirror json.Marshaler and json.Unmarshaler here,
// so we don't import the encoding/json package
type jsonMarshaler interface {
MarshalJSON() ([]byte, error)
}
type jsonUnmarshaler interface {
UnmarshalJSON([]byte) error
}
type isZeroer interface {
IsZero() bool
}
// type byteAccepter func(byte) bool
var (
bigen = binary.BigEndian
structInfoFieldName = "_struct"
mapStrIntfTyp = reflect.TypeOf(map[string]interface{}(nil))
mapIntfIntfTyp = reflect.TypeOf(map[interface{}]interface{}(nil))
intfSliceTyp = reflect.TypeOf([]interface{}(nil))
intfTyp = intfSliceTyp.Elem()
reflectValTyp = reflect.TypeOf((*reflect.Value)(nil)).Elem()
stringTyp = reflect.TypeOf("")
timeTyp = reflect.TypeOf(time.Time{})
rawExtTyp = reflect.TypeOf(RawExt{})
rawTyp = reflect.TypeOf(Raw{})
uintptrTyp = reflect.TypeOf(uintptr(0))
uint8Typ = reflect.TypeOf(uint8(0))
uint8SliceTyp = reflect.TypeOf([]uint8(nil))
uintTyp = reflect.TypeOf(uint(0))
intTyp = reflect.TypeOf(int(0))
mapBySliceTyp = reflect.TypeOf((*MapBySlice)(nil)).Elem()
binaryMarshalerTyp = reflect.TypeOf((*encoding.BinaryMarshaler)(nil)).Elem()
binaryUnmarshalerTyp = reflect.TypeOf((*encoding.BinaryUnmarshaler)(nil)).Elem()
textMarshalerTyp = reflect.TypeOf((*encoding.TextMarshaler)(nil)).Elem()
textUnmarshalerTyp = reflect.TypeOf((*encoding.TextUnmarshaler)(nil)).Elem()
jsonMarshalerTyp = reflect.TypeOf((*jsonMarshaler)(nil)).Elem()
jsonUnmarshalerTyp = reflect.TypeOf((*jsonUnmarshaler)(nil)).Elem()
selferTyp = reflect.TypeOf((*Selfer)(nil)).Elem()
iszeroTyp = reflect.TypeOf((*isZeroer)(nil)).Elem()
uint8TypId = rt2id(uint8Typ)
uint8SliceTypId = rt2id(uint8SliceTyp)
rawExtTypId = rt2id(rawExtTyp)
rawTypId = rt2id(rawTyp)
intfTypId = rt2id(intfTyp)
timeTypId = rt2id(timeTyp)
stringTypId = rt2id(stringTyp)
mapStrIntfTypId = rt2id(mapStrIntfTyp)
mapIntfIntfTypId = rt2id(mapIntfIntfTyp)
intfSliceTypId = rt2id(intfSliceTyp)
// mapBySliceTypId = rt2id(mapBySliceTyp)
intBitsize = uint8(intTyp.Bits())
uintBitsize = uint8(uintTyp.Bits())
bsAll0x00 = []byte{0, 0, 0, 0, 0, 0, 0, 0}
bsAll0xff = []byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}
chkOvf checkOverflow
errNoFieldNameToStructFieldInfo = errors.New("no field name passed to parseStructFieldInfo")
)
var defTypeInfos = NewTypeInfos([]string{"codec", "json"})
var immutableKindsSet = [32]bool{
// reflect.Invalid: ,
reflect.Bool: true,
reflect.Int: true,
reflect.Int8: true,
reflect.Int16: true,
reflect.Int32: true,
reflect.Int64: true,
reflect.Uint: true,
reflect.Uint8: true,
reflect.Uint16: true,
reflect.Uint32: true,
reflect.Uint64: true,
reflect.Uintptr: true,
reflect.Float32: true,
reflect.Float64: true,
reflect.Complex64: true,
reflect.Complex128: true,
// reflect.Array
// reflect.Chan
// reflect.Func: true,
// reflect.Interface
// reflect.Map
// reflect.Ptr
// reflect.Slice
reflect.String: true,
// reflect.Struct
// reflect.UnsafePointer
}
// Selfer defines methods by which a value can encode or decode itself.
//
// Any type which implements Selfer will be able to encode or decode itself.
// Consequently, during (en|de)code, this takes precedence over
// (text|binary)(M|Unm)arshal or extension support.
//
// Note: *the first set of bytes of any value MUST NOT represent nil in the format*.
// This is because, during each decode, we first check the the next set of bytes
// represent nil, and if so, we just set the value to nil.
type Selfer interface {
CodecEncodeSelf(*Encoder)
CodecDecodeSelf(*Decoder)
}
// MapBySlice is a tag interface that denotes wrapped slice should encode as a map in the stream.
// The slice contains a sequence of key-value pairs.
// This affords storing a map in a specific sequence in the stream.
//
// Example usage:
// type T1 []string // or []int or []Point or any other "slice" type
// func (_ T1) MapBySlice{} // T1 now implements MapBySlice, and will be encoded as a map
// type T2 struct { KeyValues T1 }
//
// var kvs = []string{"one", "1", "two", "2", "three", "3"}
// var v2 = T2{ KeyValues: T1(kvs) }
// // v2 will be encoded like the map: {"KeyValues": {"one": "1", "two": "2", "three": "3"} }
//
// The support of MapBySlice affords the following:
// - A slice type which implements MapBySlice will be encoded as a map
// - A slice can be decoded from a map in the stream
// - It MUST be a slice type (not a pointer receiver) that implements MapBySlice
type MapBySlice interface {
MapBySlice()
}
// BasicHandle encapsulates the common options and extension functions.
//
// Deprecated: DO NOT USE DIRECTLY. EXPORTED FOR GODOC BENEFIT. WILL BE REMOVED.
type BasicHandle struct {
// BasicHandle is always a part of a different type.
// It doesn't have to fit into it own cache lines.
// TypeInfos is used to get the type info for any type.
//
// If not configured, the default TypeInfos is used, which uses struct tag keys: codec, json
TypeInfos *TypeInfos
// Note: BasicHandle is not comparable, due to these slices here (extHandle, intf2impls).
// If *[]T is used instead, this becomes comparable, at the cost of extra indirection.
// Thses slices are used all the time, so keep as slices (not pointers).
extHandle
intf2impls
RPCOptions
// ---- cache line
DecodeOptions
// ---- cache line
EncodeOptions
// noBuiltInTypeChecker
}
func (x *BasicHandle) getBasicHandle() *BasicHandle {
return x
}
func (x *BasicHandle) getTypeInfo(rtid uintptr, rt reflect.Type) (pti *typeInfo) {
if x.TypeInfos == nil {
return defTypeInfos.get(rtid, rt)
}
return x.TypeInfos.get(rtid, rt)
}
// Handle is the interface for a specific encoding format.
//
// Typically, a Handle is pre-configured before first time use,
// and not modified while in use. Such a pre-configured Handle
// is safe for concurrent access.
type Handle interface {
Name() string
getBasicHandle() *BasicHandle
recreateEncDriver(encDriver) bool
newEncDriver(w *Encoder) encDriver
newDecDriver(r *Decoder) decDriver
isBinary() bool
hasElemSeparators() bool
// IsBuiltinType(rtid uintptr) bool
}
// Raw represents raw formatted bytes.
// We "blindly" store it during encode and retrieve the raw bytes during decode.
// Note: it is dangerous during encode, so we may gate the behaviour
// behind an Encode flag which must be explicitly set.
type Raw []byte
// RawExt represents raw unprocessed extension data.
// Some codecs will decode extension data as a *RawExt
// if there is no registered extension for the tag.
//
// Only one of Data or Value is nil.
// If Data is nil, then the content of the RawExt is in the Value.
type RawExt struct {
Tag uint64
// Data is the []byte which represents the raw ext. If nil, ext is exposed in Value.
// Data is used by codecs (e.g. binc, msgpack, simple) which do custom serialization of types
Data []byte
// Value represents the extension, if Data is nil.
// Value is used by codecs (e.g. cbor, json) which leverage the format to do
// custom serialization of the types.
Value interface{}
}
// BytesExt handles custom (de)serialization of types to/from []byte.
// It is used by codecs (e.g. binc, msgpack, simple) which do custom serialization of the types.
type BytesExt interface {
// WriteExt converts a value to a []byte.
//
// Note: v is a pointer iff the registered extension type is a struct or array kind.
WriteExt(v interface{}) []byte
// ReadExt updates a value from a []byte.
//
// Note: dst is always a pointer kind to the registered extension type.
ReadExt(dst interface{}, src []byte)
}
// InterfaceExt handles custom (de)serialization of types to/from another interface{} value.
// The Encoder or Decoder will then handle the further (de)serialization of that known type.
//
// It is used by codecs (e.g. cbor, json) which use the format to do custom serialization of types.
type InterfaceExt interface {
// ConvertExt converts a value into a simpler interface for easy encoding
// e.g. convert time.Time to int64.
//
// Note: v is a pointer iff the registered extension type is a struct or array kind.
ConvertExt(v interface{}) interface{}
// UpdateExt updates a value from a simpler interface for easy decoding
// e.g. convert int64 to time.Time.
//
// Note: dst is always a pointer kind to the registered extension type.
UpdateExt(dst interface{}, src interface{})
}
// Ext handles custom (de)serialization of custom types / extensions.
type Ext interface {
BytesExt
InterfaceExt
}
// addExtWrapper is a wrapper implementation to support former AddExt exported method.
type addExtWrapper struct {
encFn func(reflect.Value) ([]byte, error)
decFn func(reflect.Value, []byte) error
}
func (x addExtWrapper) WriteExt(v interface{}) []byte {
bs, err := x.encFn(reflect.ValueOf(v))
if err != nil {
panic(err)
}
return bs
}
func (x addExtWrapper) ReadExt(v interface{}, bs []byte) {
if err := x.decFn(reflect.ValueOf(v), bs); err != nil {
panic(err)
}
}
func (x addExtWrapper) ConvertExt(v interface{}) interface{} {
return x.WriteExt(v)
}
func (x addExtWrapper) UpdateExt(dest interface{}, v interface{}) {
x.ReadExt(dest, v.([]byte))
}
type extWrapper struct {
BytesExt
InterfaceExt
}
type bytesExtFailer struct{}
func (bytesExtFailer) WriteExt(v interface{}) []byte {
panicv.errorstr("BytesExt.WriteExt is not supported")
return nil
}
func (bytesExtFailer) ReadExt(v interface{}, bs []byte) {
panicv.errorstr("BytesExt.ReadExt is not supported")
}
type interfaceExtFailer struct{}
func (interfaceExtFailer) ConvertExt(v interface{}) interface{} {
panicv.errorstr("InterfaceExt.ConvertExt is not supported")
return nil
}
func (interfaceExtFailer) UpdateExt(dest interface{}, v interface{}) {
panicv.errorstr("InterfaceExt.UpdateExt is not supported")
}
type binaryEncodingType struct{}
func (binaryEncodingType) isBinary() bool { return true }
type textEncodingType struct{}
func (textEncodingType) isBinary() bool { return false }
// noBuiltInTypes is embedded into many types which do not support builtins
// e.g. msgpack, simple, cbor.
// type noBuiltInTypeChecker struct{}
// func (noBuiltInTypeChecker) IsBuiltinType(rt uintptr) bool { return false }
// type noBuiltInTypes struct{ noBuiltInTypeChecker }
type noBuiltInTypes struct{}
func (noBuiltInTypes) EncodeBuiltin(rt uintptr, v interface{}) {}
func (noBuiltInTypes) DecodeBuiltin(rt uintptr, v interface{}) {}
// type noStreamingCodec struct{}
// func (noStreamingCodec) CheckBreak() bool { return false }
// func (noStreamingCodec) hasElemSeparators() bool { return false }
type noElemSeparators struct{}
func (noElemSeparators) hasElemSeparators() (v bool) { return }
func (noElemSeparators) recreateEncDriver(e encDriver) (v bool) { return }
// bigenHelper.
// Users must already slice the x completely, because we will not reslice.
type bigenHelper struct {
x []byte // must be correctly sliced to appropriate len. slicing is a cost.
w encWriter
}
func (z bigenHelper) writeUint16(v uint16) {
bigen.PutUint16(z.x, v)
z.w.writeb(z.x)
}
func (z bigenHelper) writeUint32(v uint32) {
bigen.PutUint32(z.x, v)
z.w.writeb(z.x)
}
func (z bigenHelper) writeUint64(v uint64) {
bigen.PutUint64(z.x, v)
z.w.writeb(z.x)
}
type extTypeTagFn struct {
rtid uintptr
rtidptr uintptr
rt reflect.Type
tag uint64
ext Ext
_ [1]uint64 // padding
}
type extHandle []extTypeTagFn
// AddExt registes an encode and decode function for a reflect.Type.
// To deregister an Ext, call AddExt with nil encfn and/or nil decfn.
//
// Deprecated: Use SetBytesExt or SetInterfaceExt on the Handle instead.
func (o *extHandle) AddExt(rt reflect.Type, tag byte,
encfn func(reflect.Value) ([]byte, error),
decfn func(reflect.Value, []byte) error) (err error) {
if encfn == nil || decfn == nil {
return o.SetExt(rt, uint64(tag), nil)
}
return o.SetExt(rt, uint64(tag), addExtWrapper{encfn, decfn})
}
// SetExt will set the extension for a tag and reflect.Type.
// Note that the type must be a named type, and specifically not a pointer or Interface.
// An error is returned if that is not honored.
// To Deregister an ext, call SetExt with nil Ext.
//
// Deprecated: Use SetBytesExt or SetInterfaceExt on the Handle instead.
func (o *extHandle) SetExt(rt reflect.Type, tag uint64, ext Ext) (err error) {
// o is a pointer, because we may need to initialize it
rk := rt.Kind()
for rk == reflect.Ptr {
rt = rt.Elem()
rk = rt.Kind()
}
if rt.PkgPath() == "" || rk == reflect.Interface { // || rk == reflect.Ptr {
return fmt.Errorf("codec.Handle.SetExt: Takes named type, not a pointer or interface: %v", rt)
}
rtid := rt2id(rt)
switch rtid {
case timeTypId, rawTypId, rawExtTypId:
// all natively supported type, so cannot have an extension
return // TODO: should we silently ignore, or return an error???
}
// if o == nil {
// return errors.New("codec.Handle.SetExt: extHandle not initialized")
// }
o2 := *o
// if o2 == nil {
// return errors.New("codec.Handle.SetExt: extHandle not initialized")
// }
for i := range o2 {
v := &o2[i]
if v.rtid == rtid {
v.tag, v.ext = tag, ext
return
}
}
rtidptr := rt2id(reflect.PtrTo(rt))
*o = append(o2, extTypeTagFn{rtid, rtidptr, rt, tag, ext, [1]uint64{}})
return
}
func (o extHandle) getExt(rtid uintptr) (v *extTypeTagFn) {
for i := range o {
v = &o[i]
if v.rtid == rtid || v.rtidptr == rtid {
return
}
}
return nil
}
func (o extHandle) getExtForTag(tag uint64) (v *extTypeTagFn) {
for i := range o {
v = &o[i]
if v.tag == tag {
return
}
}
return nil
}
type intf2impl struct {
rtid uintptr // for intf
impl reflect.Type
// _ [1]uint64 // padding // not-needed, as *intf2impl is never returned.
}
type intf2impls []intf2impl
// Intf2Impl maps an interface to an implementing type.
// This allows us support infering the concrete type
// and populating it when passed an interface.
// e.g. var v io.Reader can be decoded as a bytes.Buffer, etc.
//
// Passing a nil impl will clear the mapping.
func (o *intf2impls) Intf2Impl(intf, impl reflect.Type) (err error) {
if impl != nil && !impl.Implements(intf) {
return fmt.Errorf("Intf2Impl: %v does not implement %v", impl, intf)
}
rtid := rt2id(intf)
o2 := *o
for i := range o2 {
v := &o2[i]
if v.rtid == rtid {
v.impl = impl
return
}
}
*o = append(o2, intf2impl{rtid, impl})
return
}
func (o intf2impls) intf2impl(rtid uintptr) (rv reflect.Value) {
for i := range o {
v := &o[i]
if v.rtid == rtid {
if v.impl == nil {
return
}
if v.impl.Kind() == reflect.Ptr {
return reflect.New(v.impl.Elem())
}
return reflect.New(v.impl).Elem()
}
}
return
}
type structFieldInfoFlag uint8
const (
_ structFieldInfoFlag = 1 << iota
structFieldInfoFlagReady
structFieldInfoFlagOmitEmpty
)
func (x *structFieldInfoFlag) flagSet(f structFieldInfoFlag) {
*x = *x | f
}
func (x *structFieldInfoFlag) flagClr(f structFieldInfoFlag) {
*x = *x &^ f
}
func (x structFieldInfoFlag) flagGet(f structFieldInfoFlag) bool {
return x&f != 0
}
func (x structFieldInfoFlag) omitEmpty() bool {
return x.flagGet(structFieldInfoFlagOmitEmpty)
}
func (x structFieldInfoFlag) ready() bool {
return x.flagGet(structFieldInfoFlagReady)
}
type structFieldInfo struct {
encName string // encode name
fieldName string // field name
is [maxLevelsEmbedding]uint16 // (recursive/embedded) field index in struct
nis uint8 // num levels of embedding. if 1, then it's not embedded.
structFieldInfoFlag
}
func (si *structFieldInfo) setToZeroValue(v reflect.Value) {
if v, valid := si.field(v, false); valid {
v.Set(reflect.Zero(v.Type()))
}
}
// rv returns the field of the struct.
// If anonymous, it returns an Invalid
func (si *structFieldInfo) field(v reflect.Value, update bool) (rv2 reflect.Value, valid bool) {
// replicate FieldByIndex
for i, x := range si.is {
if uint8(i) == si.nis {
break
}
if v, valid = baseStructRv(v, update); !valid {
return
}
v = v.Field(int(x))
}
return v, true
}
// func (si *structFieldInfo) fieldval(v reflect.Value, update bool) reflect.Value {
// v, _ = si.field(v, update)
// return v
// }
func parseStructInfo(stag string) (toArray, omitEmpty bool, keytype valueType) {
keytype = valueTypeString // default
if stag == "" {
return
}
for i, s := range strings.Split(stag, ",") {
if i == 0 {
} else {
switch s {
case "omitempty":
omitEmpty = true
case "toarray":
toArray = true
case "int":
keytype = valueTypeInt
case "uint":
keytype = valueTypeUint
case "float":
keytype = valueTypeFloat
// case "bool":
// keytype = valueTypeBool
case "string":
keytype = valueTypeString
}
}
}
return
}
func (si *structFieldInfo) parseTag(stag string) {
// if fname == "" {
// panic(errNoFieldNameToStructFieldInfo)
// }
if stag == "" {
return
}
for i, s := range strings.Split(stag, ",") {
if i == 0 {
if s != "" {
si.encName = s
}
} else {
switch s {
case "omitempty":
si.flagSet(structFieldInfoFlagOmitEmpty)
// si.omitEmpty = true
// case "toarray":
// si.toArray = true
}
}
}
}
type sfiSortedByEncName []*structFieldInfo
func (p sfiSortedByEncName) Len() int {
return len(p)
}
func (p sfiSortedByEncName) Less(i, j int) bool {
return p[i].encName < p[j].encName
}
func (p sfiSortedByEncName) Swap(i, j int) {
p[i], p[j] = p[j], p[i]
}
const structFieldNodeNumToCache = 4
type structFieldNodeCache struct {
rv [structFieldNodeNumToCache]reflect.Value
idx [structFieldNodeNumToCache]uint32
num uint8
}
func (x *structFieldNodeCache) get(key uint32) (fv reflect.Value, valid bool) {
for i, k := range &x.idx {
if uint8(i) == x.num {
return // break
}
if key == k {
return x.rv[i], true
}
}
return
}
func (x *structFieldNodeCache) tryAdd(fv reflect.Value, key uint32) {
if x.num < structFieldNodeNumToCache {
x.rv[x.num] = fv
x.idx[x.num] = key
x.num++
return
}
}
type structFieldNode struct {
v reflect.Value
cache2 structFieldNodeCache
cache3 structFieldNodeCache
update bool
}
func (x *structFieldNode) field(si *structFieldInfo) (fv reflect.Value) {
// return si.fieldval(x.v, x.update)
// Note: we only cache if nis=2 or nis=3 i.e. up to 2 levels of embedding
// This mostly saves us time on the repeated calls to v.Elem, v.Field, etc.
var valid bool
switch si.nis {
case 1:
fv = x.v.Field(int(si.is[0]))
case 2:
if fv, valid = x.cache2.get(uint32(si.is[0])); valid {
fv = fv.Field(int(si.is[1]))
return
}
fv = x.v.Field(int(si.is[0]))
if fv, valid = baseStructRv(fv, x.update); !valid {
return
}
x.cache2.tryAdd(fv, uint32(si.is[0]))
fv = fv.Field(int(si.is[1]))
case 3:
var key uint32 = uint32(si.is[0])<<16 | uint32(si.is[1])
if fv, valid = x.cache3.get(key); valid {
fv = fv.Field(int(si.is[2]))
return
}
fv = x.v.Field(int(si.is[0]))
if fv, valid = baseStructRv(fv, x.update); !valid {
return
}
fv = fv.Field(int(si.is[1]))
if fv, valid = baseStructRv(fv, x.update); !valid {
return
}
x.cache3.tryAdd(fv, key)
fv = fv.Field(int(si.is[2]))
default:
fv, _ = si.field(x.v, x.update)
}
return
}
func baseStructRv(v reflect.Value, update bool) (v2 reflect.Value, valid bool) {
for v.Kind() == reflect.Ptr {
if v.IsNil() {
if !update {
return
}
v.Set(reflect.New(v.Type().Elem()))
}
v = v.Elem()
}
return v, true
}
type typeInfoFlag uint8
const (
typeInfoFlagComparable = 1 << iota
typeInfoFlagIsZeroer
typeInfoFlagIsZeroerPtr
)
// typeInfo keeps information about each (non-ptr) type referenced in the encode/decode sequence.
//
// During an encode/decode sequence, we work as below:
// - If base is a built in type, en/decode base value
// - If base is registered as an extension, en/decode base value
// - If type is binary(M/Unm)arshaler, call Binary(M/Unm)arshal method
// - If type is text(M/Unm)arshaler, call Text(M/Unm)arshal method
// - Else decode appropriately based on the reflect.Kind
type typeInfo struct {
rt reflect.Type
elem reflect.Type
pkgpath string
rtid uintptr
// rv0 reflect.Value // saved zero value, used if immutableKind
numMeth uint16 // number of methods
kind uint8
chandir uint8
anyOmitEmpty bool // true if a struct, and any of the fields are tagged "omitempty"
toArray bool // whether this (struct) type should be encoded as an array
keyType valueType // if struct, how is the field name stored in a stream? default is string
mbs bool // base type (T or *T) is a MapBySlice
// ---- cpu cache line boundary?
sfiSort []*structFieldInfo // sorted. Used when enc/dec struct to map.
sfiSrc []*structFieldInfo // unsorted. Used when enc/dec struct to array.
key reflect.Type
// ---- cpu cache line boundary?
// sfis []structFieldInfo // all sfi, in src order, as created.
sfiNamesSort []byte // all names, with indexes into the sfiSort
// format of marshal type fields below: [btj][mu]p? OR csp?
bm bool // T is a binaryMarshaler
bmp bool // *T is a binaryMarshaler
bu bool // T is a binaryUnmarshaler
bup bool // *T is a binaryUnmarshaler
tm bool // T is a textMarshaler
tmp bool // *T is a textMarshaler
tu bool // T is a textUnmarshaler
tup bool // *T is a textUnmarshaler
jm bool // T is a jsonMarshaler
jmp bool // *T is a jsonMarshaler
ju bool // T is a jsonUnmarshaler
jup bool // *T is a jsonUnmarshaler
cs bool // T is a Selfer
csp bool // *T is a Selfer
// other flags, with individual bits representing if set.
flags typeInfoFlag
// _ [2]byte // padding
_ [3]uint64 // padding
}
func (ti *typeInfo) isFlag(f typeInfoFlag) bool {
return ti.flags&f != 0
}
func (ti *typeInfo) indexForEncName(name []byte) (index int16) {
var sn []byte
if len(name)+2 <= 32 {
var buf [32]byte // should not escape
sn = buf[:len(name)+2]
} else {
sn = make([]byte, len(name)+2)
}
copy(sn[1:], name)
sn[0], sn[len(sn)-1] = tiSep2(name), 0xff
j := bytes.Index(ti.sfiNamesSort, sn)
if j < 0 {
return -1
}
index = int16(uint16(ti.sfiNamesSort[j+len(sn)+1]) | uint16(ti.sfiNamesSort[j+len(sn)])<<8)
return
}
type rtid2ti struct {
rtid uintptr
ti *typeInfo
}
// TypeInfos caches typeInfo for each type on first inspection.
//
// It is configured with a set of tag keys, which are used to get
// configuration for the type.
type TypeInfos struct {
// infos: formerly map[uintptr]*typeInfo, now *[]rtid2ti, 2 words expected
infos atomicTypeInfoSlice
mu sync.Mutex
tags []string
_ [2]uint64 // padding
}
// NewTypeInfos creates a TypeInfos given a set of struct tags keys.
//
// This allows users customize the struct tag keys which contain configuration
// of their types.
func NewTypeInfos(tags []string) *TypeInfos {
return &TypeInfos{tags: tags}
}
func (x *TypeInfos) structTag(t reflect.StructTag) (s string) {
// check for tags: codec, json, in that order.
// this allows seamless support for many configured structs.
for _, x := range x.tags {
s = t.Get(x)
if s != "" {
return s
}
}
return
}
func (x *TypeInfos) find(s []rtid2ti, rtid uintptr) (idx int, ti *typeInfo) {
// binary search. adapted from sort/search.go.
// if sp == nil {
// return -1, nil
// }
// s := *sp
h, i, j := 0, 0, len(s)
for i < j {
h = i + (j-i)/2
if s[h].rtid < rtid {
i = h + 1
} else {
j = h
}
}
if i < len(s) && s[i].rtid == rtid {
return i, s[i].ti
}
return i, nil
}
func (x *TypeInfos) get(rtid uintptr, rt reflect.Type) (pti *typeInfo) {
sp := x.infos.load()
var idx int
if sp != nil {
idx, pti = x.find(sp, rtid)
if pti != nil {
return
}
}
rk := rt.Kind()
if rk == reflect.Ptr { // || (rk == reflect.Interface && rtid != intfTypId) {
panicv.errorf("invalid kind passed to TypeInfos.get: %v - %v", rk, rt)
}
// do not hold lock while computing this.
// it may lead to duplication, but that's ok.
ti := typeInfo{rt: rt, rtid: rtid, kind: uint8(rk), pkgpath: rt.PkgPath()}
// ti.rv0 = reflect.Zero(rt)
// ti.comparable = rt.Comparable()
ti.numMeth = uint16(rt.NumMethod())
ti.bm, ti.bmp = implIntf(rt, binaryMarshalerTyp)
ti.bu, ti.bup = implIntf(rt, binaryUnmarshalerTyp)
ti.tm, ti.tmp = implIntf(rt, textMarshalerTyp)
ti.tu, ti.tup = implIntf(rt, textUnmarshalerTyp)
ti.jm, ti.jmp = implIntf(rt, jsonMarshalerTyp)
ti.ju, ti.jup = implIntf(rt, jsonUnmarshalerTyp)
ti.cs, ti.csp = implIntf(rt, selferTyp)
b1, b2 := implIntf(rt, iszeroTyp)
if b1 {
ti.flags |= typeInfoFlagIsZeroer
}
if b2 {
ti.flags |= typeInfoFlagIsZeroerPtr
}
if rt.Comparable() {
ti.flags |= typeInfoFlagComparable
}
switch rk {
case reflect.Struct:
var omitEmpty bool
if f, ok := rt.FieldByName(structInfoFieldName); ok {
ti.toArray, omitEmpty, ti.keyType = parseStructInfo(x.structTag(f.Tag))
} else {
ti.keyType = valueTypeString
}
pp, pi := pool.tiLoad()
pv := pi.(*typeInfoLoadArray)
pv.etypes[0] = ti.rtid
// vv := typeInfoLoad{pv.fNames[:0], pv.encNames[:0], pv.etypes[:1], pv.sfis[:0]}
vv := typeInfoLoad{pv.etypes[:1], pv.sfis[:0]}
x.rget(rt, rtid, omitEmpty, nil, &vv)
// ti.sfis = vv.sfis
ti.sfiSrc, ti.sfiSort, ti.sfiNamesSort, ti.anyOmitEmpty = rgetResolveSFI(rt, vv.sfis, pv)
pp.Put(pi)
case reflect.Map:
ti.elem = rt.Elem()
ti.key = rt.Key()
case reflect.Slice:
ti.mbs, _ = implIntf(rt, mapBySliceTyp)
ti.elem = rt.Elem()
case reflect.Chan:
ti.elem = rt.Elem()
ti.chandir = uint8(rt.ChanDir())
case reflect.Array, reflect.Ptr:
ti.elem = rt.Elem()
}
// sfi = sfiSrc
x.mu.Lock()
sp = x.infos.load()
if sp == nil {
pti = &ti
vs := []rtid2ti{{rtid, pti}}
x.infos.store(vs)
} else {
idx, pti = x.find(sp, rtid)
if pti == nil {
pti = &ti
vs := make([]rtid2ti, len(sp)+1)
copy(vs, sp[:idx])
copy(vs[idx+1:], sp[idx:])
vs[idx] = rtid2ti{rtid, pti}
x.infos.store(vs)
}
}
x.mu.Unlock()
return
}
func (x *TypeInfos) rget(rt reflect.Type, rtid uintptr, omitEmpty bool,
indexstack []uint16, pv *typeInfoLoad) {
// Read up fields and store how to access the value.
//
// It uses go's rules for message selectors,
// which say that the field with the shallowest depth is selected.
//
// Note: we consciously use slices, not a map, to simulate a set.
// Typically, types have < 16 fields,
// and iteration using equals is faster than maps there
flen := rt.NumField()
if flen > (1<<maxLevelsEmbedding - 1) {
panicv.errorf("codec: types with > %v fields are not supported - has %v fields",
(1<<maxLevelsEmbedding - 1), flen)
}
// pv.sfis = make([]structFieldInfo, flen)
LOOP:
for j, jlen := uint16(0), uint16(flen); j < jlen; j++ {
f := rt.Field(int(j))
fkind := f.Type.Kind()
// skip if a func type, or is unexported, or structTag value == "-"
switch fkind {
case reflect.Func, reflect.Complex64, reflect.Complex128, reflect.UnsafePointer:
continue LOOP
}
isUnexported := f.PkgPath != ""
if isUnexported && !f.Anonymous {
continue
}
stag := x.structTag(f.Tag)
if stag == "-" {
continue
}
var si structFieldInfo
var parsed bool
// if anonymous and no struct tag (or it's blank),
// and a struct (or pointer to struct), inline it.
if f.Anonymous && fkind != reflect.Interface {
// ^^ redundant but ok: per go spec, an embedded pointer type cannot be to an interface
ft := f.Type
isPtr := ft.Kind() == reflect.Ptr
for ft.Kind() == reflect.Ptr {
ft = ft.Elem()
}
isStruct := ft.Kind() == reflect.Struct
// Ignore embedded fields of unexported non-struct types.
// Also, from go1.10, ignore pointers to unexported struct types
// because unmarshal cannot assign a new struct to an unexported field.
// See https://golang.org/issue/21357
if (isUnexported && !isStruct) || (!allowSetUnexportedEmbeddedPtr && isUnexported && isPtr) {
continue
}
doInline := stag == ""
if !doInline {
si.parseTag(stag)
parsed = true
doInline = si.encName == ""
// doInline = si.isZero()
}
if doInline && isStruct {
// if etypes contains this, don't call rget again (as fields are already seen here)
ftid := rt2id(ft)
// We cannot recurse forever, but we need to track other field depths.
// So - we break if we see a type twice (not the first time).
// This should be sufficient to handle an embedded type that refers to its
// owning type, which then refers to its embedded type.
processIt := true
numk := 0
for _, k := range pv.etypes {
if k == ftid {
numk++
if numk == rgetMaxRecursion {
processIt = false
break
}
}
}
if processIt {
pv.etypes = append(pv.etypes, ftid)
indexstack2 := make([]uint16, len(indexstack)+1)
copy(indexstack2, indexstack)
indexstack2[len(indexstack)] = j
// indexstack2 := append(append(make([]int, 0, len(indexstack)+4), indexstack...), j)
x.rget(ft, ftid, omitEmpty, indexstack2, pv)
}
continue
}
}
// after the anonymous dance: if an unexported field, skip
if isUnexported {
continue
}
if f.Name == "" {
panic(errNoFieldNameToStructFieldInfo)
}
// pv.fNames = append(pv.fNames, f.Name)
// if si.encName == "" {
if !parsed {
si.encName = f.Name
si.parseTag(stag)
parsed = true
} else if si.encName == "" {
si.encName = f.Name
}
si.fieldName = f.Name
si.flagSet(structFieldInfoFlagReady)
// pv.encNames = append(pv.encNames, si.encName)
// si.ikind = int(f.Type.Kind())
if len(indexstack) > maxLevelsEmbedding-1 {
panicv.errorf("codec: only supports up to %v depth of embedding - type has %v depth",
maxLevelsEmbedding-1, len(indexstack))
}
si.nis = uint8(len(indexstack)) + 1
copy(si.is[:], indexstack)
si.is[len(indexstack)] = j
if omitEmpty {
si.flagSet(structFieldInfoFlagOmitEmpty)
}
pv.sfis = append(pv.sfis, si)
}
}
func tiSep(name string) uint8 {
// (xn[0]%64) // (between 192-255 - outside ascii BMP)
// return 0xfe - (name[0] & 63)
// return 0xfe - (name[0] & 63) - uint8(len(name))
// return 0xfe - (name[0] & 63) - uint8(len(name)&63)
// return ((0xfe - (name[0] & 63)) & 0xf8) | (uint8(len(name) & 0x07))
return 0xfe - (name[0] & 63) - uint8(len(name)&63)
}
func tiSep2(name []byte) uint8 {
return 0xfe - (name[0] & 63) - uint8(len(name)&63)
}
// resolves the struct field info got from a call to rget.
// Returns a trimmed, unsorted and sorted []*structFieldInfo.
func rgetResolveSFI(rt reflect.Type, x []structFieldInfo, pv *typeInfoLoadArray) (
y, z []*structFieldInfo, ss []byte, anyOmitEmpty bool) {
sa := pv.sfiidx[:0]
sn := pv.b[:]
n := len(x)
var xn string
var ui uint16
var sep byte
for i := range x {
ui = uint16(i)
xn = x[i].encName // fieldName or encName? use encName for now.
if len(xn)+2 > cap(pv.b) {
sn = make([]byte, len(xn)+2)
} else {
sn = sn[:len(xn)+2]
}
// use a custom sep, so that misses are less frequent,
// since the sep (first char in search) is as unique as first char in field name.
sep = tiSep(xn)
sn[0], sn[len(sn)-1] = sep, 0xff
copy(sn[1:], xn)
j := bytes.Index(sa, sn)
if j == -1 {
sa = append(sa, sep)
sa = append(sa, xn...)
sa = append(sa, 0xff, byte(ui>>8), byte(ui))
} else {
index := uint16(sa[j+len(sn)+1]) | uint16(sa[j+len(sn)])<<8
// one of them must be reset to nil,
// and the index updated appropriately to the other one
if x[i].nis == x[index].nis {
} else if x[i].nis < x[index].nis {
sa[j+len(sn)], sa[j+len(sn)+1] = byte(ui>>8), byte(ui)
if x[index].ready() {
x[index].flagClr(structFieldInfoFlagReady)
n--
}
} else {
if x[i].ready() {
x[i].flagClr(structFieldInfoFlagReady)
n--
}
}
}
}
var w []structFieldInfo
sharingArray := len(x) <= typeInfoLoadArraySfisLen // sharing array with typeInfoLoadArray
if sharingArray {
w = make([]structFieldInfo, n)
}
// remove all the nils (non-ready)
y = make([]*structFieldInfo, n)
n = 0
var sslen int
for i := range x {
if !x[i].ready() {
continue
}
if !anyOmitEmpty && x[i].omitEmpty() {
anyOmitEmpty = true
}
if sharingArray {
w[n] = x[i]
y[n] = &w[n]
} else {
y[n] = &x[i]
}
sslen = sslen + len(x[i].encName) + 4
n++
}
if n != len(y) {
panicv.errorf("failure reading struct %v - expecting %d of %d valid fields, got %d",
rt, len(y), len(x), n)
}
z = make([]*structFieldInfo, len(y))
copy(z, y)
sort.Sort(sfiSortedByEncName(z))
sharingArray = len(sa) <= typeInfoLoadArraySfiidxLen
if sharingArray {
ss = make([]byte, 0, sslen)
} else {
ss = sa[:0] // reuse the newly made sa array if necessary
}
for i := range z {
xn = z[i].encName
sep = tiSep(xn)
ui = uint16(i)
ss = append(ss, sep)
ss = append(ss, xn...)
ss = append(ss, 0xff, byte(ui>>8), byte(ui))
}
return
}
func implIntf(rt, iTyp reflect.Type) (base bool, indir bool) {
return rt.Implements(iTyp), reflect.PtrTo(rt).Implements(iTyp)
}
// isEmptyStruct is only called from isEmptyValue, and checks if a struct is empty:
// - does it implement IsZero() bool
// - is it comparable, and can i compare directly using ==
// - if checkStruct, then walk through the encodable fields
// and check if they are empty or not.
func isEmptyStruct(v reflect.Value, tinfos *TypeInfos, deref, checkStruct bool) bool {
// v is a struct kind - no need to check again.
// We only check isZero on a struct kind, to reduce the amount of times
// that we lookup the rtid and typeInfo for each type as we walk the tree.
vt := v.Type()
rtid := rt2id(vt)
if tinfos == nil {
tinfos = defTypeInfos
}
ti := tinfos.get(rtid, vt)
if ti.rtid == timeTypId {
return rv2i(v).(time.Time).IsZero()
}
if ti.isFlag(typeInfoFlagIsZeroerPtr) && v.CanAddr() {
return rv2i(v.Addr()).(isZeroer).IsZero()
}
if ti.isFlag(typeInfoFlagIsZeroer) {
return rv2i(v).(isZeroer).IsZero()
}
if ti.isFlag(typeInfoFlagComparable) {
return rv2i(v) == rv2i(reflect.Zero(vt))
}
if !checkStruct {
return false
}
// We only care about what we can encode/decode,
// so that is what we use to check omitEmpty.
for _, si := range ti.sfiSrc {
sfv, valid := si.field(v, false)
if valid && !isEmptyValue(sfv, tinfos, deref, checkStruct) {
return false
}
}
return true
}
// func roundFloat(x float64) float64 {
// t := math.Trunc(x)
// if math.Abs(x-t) >= 0.5 {
// return t + math.Copysign(1, x)
// }
// return t
// }
func panicToErr(h errstrDecorator, err *error) {
// Note: This method MUST be called directly from defer i.e. defer panicToErr ...
// else it seems the recover is not fully handled
if recoverPanicToErr {
if x := recover(); x != nil {
// fmt.Printf("panic'ing with: %v\n", x)
// debug.PrintStack()
panicValToErr(h, x, err)
}
}
}
func panicValToErr(h errstrDecorator, v interface{}, err *error) {
switch xerr := v.(type) {
case nil:
case error:
switch xerr {
case nil:
case io.EOF, io.ErrUnexpectedEOF, errEncoderNotInitialized, errDecoderNotInitialized:
// treat as special (bubble up)
*err = xerr
default:
h.wrapErrstr(xerr.Error(), err)
}
case string:
if xerr != "" {
h.wrapErrstr(xerr, err)
}
case fmt.Stringer:
if xerr != nil {
h.wrapErrstr(xerr.String(), err)
}
default:
h.wrapErrstr(v, err)
}
}
func isImmutableKind(k reflect.Kind) (v bool) {
return immutableKindsSet[k]
}
// ----
type codecFnInfo struct {
ti *typeInfo
xfFn Ext
xfTag uint64
seq seqType
addrD bool
addrF bool // if addrD, this says whether decode function can take a value or a ptr
addrE bool
ready bool // ready to use
}
// codecFn encapsulates the captured variables and the encode function.
// This way, we only do some calculations one times, and pass to the
// code block that should be called (encapsulated in a function)
// instead of executing the checks every time.
type codecFn struct {
i codecFnInfo
fe func(*Encoder, *codecFnInfo, reflect.Value)
fd func(*Decoder, *codecFnInfo, reflect.Value)
_ [1]uint64 // padding
}
type codecRtidFn struct {
rtid uintptr
fn *codecFn
}
type codecFner struct {
// hh Handle
h *BasicHandle
s []codecRtidFn
be bool
js bool
_ [6]byte // padding
_ [3]uint64 // padding
}
func (c *codecFner) reset(hh Handle) {
bh := hh.getBasicHandle()
// only reset iff extensions changed or *TypeInfos changed
var hhSame = true &&
c.h == bh && c.h.TypeInfos == bh.TypeInfos &&
len(c.h.extHandle) == len(bh.extHandle) &&
(len(c.h.extHandle) == 0 || &c.h.extHandle[0] == &bh.extHandle[0])
if !hhSame {
// c.hh = hh
c.h, bh = bh, c.h // swap both
_, c.js = hh.(*JsonHandle)
c.be = hh.isBinary()
for i := range c.s {
c.s[i].fn.i.ready = false
}
}
}
func (c *codecFner) get(rt reflect.Type, checkFastpath, checkCodecSelfer bool) (fn *codecFn) {
rtid := rt2id(rt)
for _, x := range c.s {
if x.rtid == rtid {
// if rtid exists, then there's a *codenFn attached (non-nil)
fn = x.fn
if fn.i.ready {
return
}
break
}
}
var ti *typeInfo
if fn == nil {
fn = new(codecFn)
if c.s == nil {
c.s = make([]codecRtidFn, 0, 8)
}
c.s = append(c.s, codecRtidFn{rtid, fn})
} else {
ti = fn.i.ti
*fn = codecFn{}
fn.i.ti = ti
// fn.fe, fn.fd = nil, nil
}
fi := &(fn.i)
fi.ready = true
if ti == nil {
ti = c.h.getTypeInfo(rtid, rt)
fi.ti = ti
}
rk := reflect.Kind(ti.kind)
if checkCodecSelfer && (ti.cs || ti.csp) {
fn.fe = (*Encoder).selferMarshal
fn.fd = (*Decoder).selferUnmarshal
fi.addrF = true
fi.addrD = ti.csp
fi.addrE = ti.csp
} else if rtid == timeTypId {
fn.fe = (*Encoder).kTime
fn.fd = (*Decoder).kTime
} else if rtid == rawTypId {
fn.fe = (*Encoder).raw
fn.fd = (*Decoder).raw
} else if rtid == rawExtTypId {
fn.fe = (*Encoder).rawExt
fn.fd = (*Decoder).rawExt
fi.addrF = true
fi.addrD = true
fi.addrE = true
} else if xfFn := c.h.getExt(rtid); xfFn != nil {
fi.xfTag, fi.xfFn = xfFn.tag, xfFn.ext
fn.fe = (*Encoder).ext
fn.fd = (*Decoder).ext
fi.addrF = true
fi.addrD = true
if rk == reflect.Struct || rk == reflect.Array {
fi.addrE = true
}
} else if supportMarshalInterfaces && c.be && (ti.bm || ti.bmp) && (ti.bu || ti.bup) {
fn.fe = (*Encoder).binaryMarshal
fn.fd = (*Decoder).binaryUnmarshal
fi.addrF = true
fi.addrD = ti.bup
fi.addrE = ti.bmp
} else if supportMarshalInterfaces && !c.be && c.js && (ti.jm || ti.jmp) && (ti.ju || ti.jup) {
//If JSON, we should check JSONMarshal before textMarshal
fn.fe = (*Encoder).jsonMarshal
fn.fd = (*Decoder).jsonUnmarshal
fi.addrF = true
fi.addrD = ti.jup
fi.addrE = ti.jmp
} else if supportMarshalInterfaces && !c.be && (ti.tm || ti.tmp) && (ti.tu || ti.tup) {
fn.fe = (*Encoder).textMarshal
fn.fd = (*Decoder).textUnmarshal
fi.addrF = true
fi.addrD = ti.tup
fi.addrE = ti.tmp
} else {
if fastpathEnabled && checkFastpath && (rk == reflect.Map || rk == reflect.Slice) {
if ti.pkgpath == "" { // un-named slice or map
if idx := fastpathAV.index(rtid); idx != -1 {
fn.fe = fastpathAV[idx].encfn
fn.fd = fastpathAV[idx].decfn
fi.addrD = true
fi.addrF = false
}
} else {
// use mapping for underlying type if there
var rtu reflect.Type
if rk == reflect.Map {
rtu = reflect.MapOf(ti.key, ti.elem)
} else {
rtu = reflect.SliceOf(ti.elem)
}
rtuid := rt2id(rtu)
if idx := fastpathAV.index(rtuid); idx != -1 {
xfnf := fastpathAV[idx].encfn
xrt := fastpathAV[idx].rt
fn.fe = func(e *Encoder, xf *codecFnInfo, xrv reflect.Value) {
xfnf(e, xf, xrv.Convert(xrt))
}
fi.addrD = true
fi.addrF = false // meaning it can be an address(ptr) or a value
xfnf2 := fastpathAV[idx].decfn
fn.fd = func(d *Decoder, xf *codecFnInfo, xrv reflect.Value) {
if xrv.Kind() == reflect.Ptr {
xfnf2(d, xf, xrv.Convert(reflect.PtrTo(xrt)))
} else {
xfnf2(d, xf, xrv.Convert(xrt))
}
}
}
}
}
if fn.fe == nil && fn.fd == nil {
switch rk {
case reflect.Bool:
fn.fe = (*Encoder).kBool
fn.fd = (*Decoder).kBool
case reflect.String:
fn.fe = (*Encoder).kString
fn.fd = (*Decoder).kString
case reflect.Int:
fn.fd = (*Decoder).kInt
fn.fe = (*Encoder).kInt
case reflect.Int8:
fn.fe = (*Encoder).kInt8
fn.fd = (*Decoder).kInt8
case reflect.Int16:
fn.fe = (*Encoder).kInt16
fn.fd = (*Decoder).kInt16
case reflect.Int32:
fn.fe = (*Encoder).kInt32
fn.fd = (*Decoder).kInt32
case reflect.Int64:
fn.fe = (*Encoder).kInt64
fn.fd = (*Decoder).kInt64
case reflect.Uint:
fn.fd = (*Decoder).kUint
fn.fe = (*Encoder).kUint
case reflect.Uint8:
fn.fe = (*Encoder).kUint8
fn.fd = (*Decoder).kUint8
case reflect.Uint16:
fn.fe = (*Encoder).kUint16
fn.fd = (*Decoder).kUint16
case reflect.Uint32:
fn.fe = (*Encoder).kUint32
fn.fd = (*Decoder).kUint32
case reflect.Uint64:
fn.fe = (*Encoder).kUint64
fn.fd = (*Decoder).kUint64
case reflect.Uintptr:
fn.fe = (*Encoder).kUintptr
fn.fd = (*Decoder).kUintptr
case reflect.Float32:
fn.fe = (*Encoder).kFloat32
fn.fd = (*Decoder).kFloat32
case reflect.Float64:
fn.fe = (*Encoder).kFloat64
fn.fd = (*Decoder).kFloat64
case reflect.Invalid:
fn.fe = (*Encoder).kInvalid
fn.fd = (*Decoder).kErr
case reflect.Chan:
fi.seq = seqTypeChan
fn.fe = (*Encoder).kSlice
fn.fd = (*Decoder).kSlice
case reflect.Slice:
fi.seq = seqTypeSlice
fn.fe = (*Encoder).kSlice
fn.fd = (*Decoder).kSlice
case reflect.Array:
fi.seq = seqTypeArray
fn.fe = (*Encoder).kSlice
fi.addrF = false
fi.addrD = false
rt2 := reflect.SliceOf(ti.elem)
fn.fd = func(d *Decoder, xf *codecFnInfo, xrv reflect.Value) {
d.cfer().get(rt2, true, false).fd(d, xf, xrv.Slice(0, xrv.Len()))
}
// fn.fd = (*Decoder).kArray
case reflect.Struct:
if ti.anyOmitEmpty {
fn.fe = (*Encoder).kStruct
} else {
fn.fe = (*Encoder).kStructNoOmitempty
}
fn.fd = (*Decoder).kStruct
case reflect.Map:
fn.fe = (*Encoder).kMap
fn.fd = (*Decoder).kMap
case reflect.Interface:
// encode: reflect.Interface are handled already by preEncodeValue
fn.fd = (*Decoder).kInterface
fn.fe = (*Encoder).kErr
default:
// reflect.Ptr and reflect.Interface are handled already by preEncodeValue
fn.fe = (*Encoder).kErr
fn.fd = (*Decoder).kErr
}
}
}
return
}
type codecFnPooler struct {
cf *codecFner
cfp *sync.Pool
hh Handle
}
func (d *codecFnPooler) cfer() *codecFner {
if d.cf == nil {
var v interface{}
d.cfp, v = pool.codecFner()
d.cf = v.(*codecFner)
d.cf.reset(d.hh)
}
return d.cf
}
func (d *codecFnPooler) alwaysAtEnd() {
if d.cf != nil {
d.cfp.Put(d.cf)
d.cf, d.cfp = nil, nil
}
}
// ----
// these "checkOverflow" functions must be inlinable, and not call anybody.
// Overflow means that the value cannot be represented without wrapping/overflow.
// Overflow=false does not mean that the value can be represented without losing precision
// (especially for floating point).
type checkOverflow struct{}
// func (checkOverflow) Float16(f float64) (overflow bool) {
// panicv.errorf("unimplemented")
// if f < 0 {
// f = -f
// }
// return math.MaxFloat32 < f && f <= math.MaxFloat64
// }
func (checkOverflow) Float32(v float64) (overflow bool) {
if v < 0 {
v = -v
}
return math.MaxFloat32 < v && v <= math.MaxFloat64
}
func (checkOverflow) Uint(v uint64, bitsize uint8) (overflow bool) {
if bitsize == 0 || bitsize >= 64 || v == 0 {
return
}
if trunc := (v << (64 - bitsize)) >> (64 - bitsize); v != trunc {
overflow = true
}
return
}
func (checkOverflow) Int(v int64, bitsize uint8) (overflow bool) {
if bitsize == 0 || bitsize >= 64 || v == 0 {
return
}
if trunc := (v << (64 - bitsize)) >> (64 - bitsize); v != trunc {
overflow = true
}
return
}
func (checkOverflow) SignedInt(v uint64) (overflow bool) {
//e.g. -127 to 128 for int8
pos := (v >> 63) == 0
ui2 := v & 0x7fffffffffffffff
if pos {
if ui2 > math.MaxInt64 {
overflow = true
}
} else {
if ui2 > math.MaxInt64-1 {
overflow = true
}
}
return
}
func (x checkOverflow) Float32V(v float64) float64 {
if x.Float32(v) {
panicv.errorf("float32 overflow: %v", v)
}
return v
}
func (x checkOverflow) UintV(v uint64, bitsize uint8) uint64 {
if x.Uint(v, bitsize) {
panicv.errorf("uint64 overflow: %v", v)
}
return v
}
func (x checkOverflow) IntV(v int64, bitsize uint8) int64 {
if x.Int(v, bitsize) {
panicv.errorf("int64 overflow: %v", v)
}
return v
}
func (x checkOverflow) SignedIntV(v uint64) int64 {
if x.SignedInt(v) {
panicv.errorf("uint64 to int64 overflow: %v", v)
}
return int64(v)
}
// ------------------ SORT -----------------
func isNaN(f float64) bool { return f != f }
// -----------------------
type ioFlusher interface {
Flush() error
}
type ioPeeker interface {
Peek(int) ([]byte, error)
}
type ioBuffered interface {
Buffered() int
}
// -----------------------
type intSlice []int64
type uintSlice []uint64
// type uintptrSlice []uintptr
type floatSlice []float64
type boolSlice []bool
type stringSlice []string
// type bytesSlice [][]byte
func (p intSlice) Len() int { return len(p) }
func (p intSlice) Less(i, j int) bool { return p[i] < p[j] }
func (p intSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p uintSlice) Len() int { return len(p) }
func (p uintSlice) Less(i, j int) bool { return p[i] < p[j] }
func (p uintSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
// func (p uintptrSlice) Len() int { return len(p) }
// func (p uintptrSlice) Less(i, j int) bool { return p[i] < p[j] }
// func (p uintptrSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p floatSlice) Len() int { return len(p) }
func (p floatSlice) Less(i, j int) bool {
return p[i] < p[j] || isNaN(p[i]) && !isNaN(p[j])
}
func (p floatSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p stringSlice) Len() int { return len(p) }
func (p stringSlice) Less(i, j int) bool { return p[i] < p[j] }
func (p stringSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
// func (p bytesSlice) Len() int { return len(p) }
// func (p bytesSlice) Less(i, j int) bool { return bytes.Compare(p[i], p[j]) == -1 }
// func (p bytesSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p boolSlice) Len() int { return len(p) }
func (p boolSlice) Less(i, j int) bool { return !p[i] && p[j] }
func (p boolSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
// ---------------------
type intRv struct {
v int64
r reflect.Value
}
type intRvSlice []intRv
type uintRv struct {
v uint64
r reflect.Value
}
type uintRvSlice []uintRv
type floatRv struct {
v float64
r reflect.Value
}
type floatRvSlice []floatRv
type boolRv struct {
v bool
r reflect.Value
}
type boolRvSlice []boolRv
type stringRv struct {
v string
r reflect.Value
}
type stringRvSlice []stringRv
type bytesRv struct {
v []byte
r reflect.Value
}
type bytesRvSlice []bytesRv
type timeRv struct {
v time.Time
r reflect.Value
}
type timeRvSlice []timeRv
func (p intRvSlice) Len() int { return len(p) }
func (p intRvSlice) Less(i, j int) bool { return p[i].v < p[j].v }
func (p intRvSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p uintRvSlice) Len() int { return len(p) }
func (p uintRvSlice) Less(i, j int) bool { return p[i].v < p[j].v }
func (p uintRvSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p floatRvSlice) Len() int { return len(p) }
func (p floatRvSlice) Less(i, j int) bool {
return p[i].v < p[j].v || isNaN(p[i].v) && !isNaN(p[j].v)
}
func (p floatRvSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p stringRvSlice) Len() int { return len(p) }
func (p stringRvSlice) Less(i, j int) bool { return p[i].v < p[j].v }
func (p stringRvSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p bytesRvSlice) Len() int { return len(p) }
func (p bytesRvSlice) Less(i, j int) bool { return bytes.Compare(p[i].v, p[j].v) == -1 }
func (p bytesRvSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p boolRvSlice) Len() int { return len(p) }
func (p boolRvSlice) Less(i, j int) bool { return !p[i].v && p[j].v }
func (p boolRvSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
func (p timeRvSlice) Len() int { return len(p) }
func (p timeRvSlice) Less(i, j int) bool { return p[i].v.Before(p[j].v) }
func (p timeRvSlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
// -----------------
type bytesI struct {
v []byte
i interface{}
}
type bytesISlice []bytesI
func (p bytesISlice) Len() int { return len(p) }
func (p bytesISlice) Less(i, j int) bool { return bytes.Compare(p[i].v, p[j].v) == -1 }
func (p bytesISlice) Swap(i, j int) { p[i], p[j] = p[j], p[i] }
// -----------------
type set []uintptr
func (s *set) add(v uintptr) (exists bool) {
// e.ci is always nil, or len >= 1
x := *s
if x == nil {
x = make([]uintptr, 1, 8)
x[0] = v
*s = x
return
}
// typically, length will be 1. make this perform.
if len(x) == 1 {
if j := x[0]; j == 0 {
x[0] = v
} else if j == v {
exists = true
} else {
x = append(x, v)
*s = x
}
return
}
// check if it exists
for _, j := range x {
if j == v {
exists = true
return
}
}
// try to replace a "deleted" slot
for i, j := range x {
if j == 0 {
x[i] = v
return
}
}
// if unable to replace deleted slot, just append it.
x = append(x, v)
*s = x
return
}
func (s *set) remove(v uintptr) (exists bool) {
x := *s
if len(x) == 0 {
return
}
if len(x) == 1 {
if x[0] == v {
x[0] = 0
}
return
}
for i, j := range x {
if j == v {
exists = true
x[i] = 0 // set it to 0, as way to delete it.
// copy(x[i:], x[i+1:])
// x = x[:len(x)-1]
return
}
}
return
}
// ------
// bitset types are better than [256]bool, because they permit the whole
// bitset array being on a single cache line and use less memory.
// given x > 0 and n > 0 and x is exactly 2^n, then pos/x === pos>>n AND pos%x === pos&(x-1).
// consequently, pos/32 === pos>>5, pos/16 === pos>>4, pos/8 === pos>>3, pos%8 == pos&7
type bitset256 [32]byte
func (x *bitset256) isset(pos byte) bool {
return x[pos>>3]&(1<<(pos&7)) != 0
}
func (x *bitset256) issetv(pos byte) byte {
return x[pos>>3] & (1 << (pos & 7))
}
func (x *bitset256) set(pos byte) {
x[pos>>3] |= (1 << (pos & 7))
}
// func (x *bitset256) unset(pos byte) {
// x[pos>>3] &^= (1 << (pos & 7))
// }
type bitset128 [16]byte
func (x *bitset128) isset(pos byte) bool {
return x[pos>>3]&(1<<(pos&7)) != 0
}
func (x *bitset128) set(pos byte) {
x[pos>>3] |= (1 << (pos & 7))
}
// func (x *bitset128) unset(pos byte) {
// x[pos>>3] &^= (1 << (pos & 7))
// }
type bitset32 [4]byte
func (x *bitset32) isset(pos byte) bool {
return x[pos>>3]&(1<<(pos&7)) != 0
}
func (x *bitset32) set(pos byte) {
x[pos>>3] |= (1 << (pos & 7))
}
// func (x *bitset32) unset(pos byte) {
// x[pos>>3] &^= (1 << (pos & 7))
// }
// type bit2set256 [64]byte
// func (x *bit2set256) set(pos byte, v1, v2 bool) {
// var pos2 uint8 = (pos & 3) << 1 // returning 0, 2, 4 or 6
// if v1 {
// x[pos>>2] |= 1 << (pos2 + 1)
// }
// if v2 {
// x[pos>>2] |= 1 << pos2
// }
// }
// func (x *bit2set256) get(pos byte) uint8 {
// var pos2 uint8 = (pos & 3) << 1 // returning 0, 2, 4 or 6
// return x[pos>>2] << (6 - pos2) >> 6 // 11000000 -> 00000011
// }
// ------------
type pooler struct {
dn sync.Pool // for decNaked
cfn sync.Pool // for codecFner
tiload sync.Pool
strRv8, strRv16, strRv32, strRv64, strRv128 sync.Pool // for stringRV
}
func (p *pooler) init() {
p.strRv8.New = func() interface{} { return new([8]stringRv) }
p.strRv16.New = func() interface{} { return new([16]stringRv) }
p.strRv32.New = func() interface{} { return new([32]stringRv) }
p.strRv64.New = func() interface{} { return new([64]stringRv) }
p.strRv128.New = func() interface{} { return new([128]stringRv) }
p.dn.New = func() interface{} { x := new(decNaked); x.init(); return x }
p.tiload.New = func() interface{} { return new(typeInfoLoadArray) }
p.cfn.New = func() interface{} { return new(codecFner) }
}
func (p *pooler) stringRv8() (sp *sync.Pool, v interface{}) {
return &p.strRv8, p.strRv8.Get()
}
func (p *pooler) stringRv16() (sp *sync.Pool, v interface{}) {
return &p.strRv16, p.strRv16.Get()
}
func (p *pooler) stringRv32() (sp *sync.Pool, v interface{}) {
return &p.strRv32, p.strRv32.Get()
}
func (p *pooler) stringRv64() (sp *sync.Pool, v interface{}) {
return &p.strRv64, p.strRv64.Get()
}
func (p *pooler) stringRv128() (sp *sync.Pool, v interface{}) {
return &p.strRv128, p.strRv128.Get()
}
func (p *pooler) decNaked() (sp *sync.Pool, v interface{}) {
return &p.dn, p.dn.Get()
}
func (p *pooler) codecFner() (sp *sync.Pool, v interface{}) {
return &p.cfn, p.cfn.Get()
}
func (p *pooler) tiLoad() (sp *sync.Pool, v interface{}) {
return &p.tiload, p.tiload.Get()
}
// func (p *pooler) decNaked() (v *decNaked, f func(*decNaked) ) {
// sp := &(p.dn)
// vv := sp.Get()
// return vv.(*decNaked), func(x *decNaked) { sp.Put(vv) }
// }
// func (p *pooler) decNakedGet() (v interface{}) {
// return p.dn.Get()
// }
// func (p *pooler) codecFnerGet() (v interface{}) {
// return p.cfn.Get()
// }
// func (p *pooler) tiLoadGet() (v interface{}) {
// return p.tiload.Get()
// }
// func (p *pooler) decNakedPut(v interface{}) {
// p.dn.Put(v)
// }
// func (p *pooler) codecFnerPut(v interface{}) {
// p.cfn.Put(v)
// }
// func (p *pooler) tiLoadPut(v interface{}) {
// p.tiload.Put(v)
// }
type panicHdl struct{}
func (panicHdl) errorv(err error) {
if err != nil {
panic(err)
}
}
func (panicHdl) errorstr(message string) {
if message != "" {
panic(message)
}
}
func (panicHdl) errorf(format string, params ...interface{}) {
if format != "" {
if len(params) == 0 {
panic(format)
} else {
panic(fmt.Sprintf(format, params...))
}
}
}
type errstrDecorator interface {
wrapErrstr(interface{}, *error)
}
type errstrDecoratorDef struct{}
func (errstrDecoratorDef) wrapErrstr(v interface{}, e *error) { *e = fmt.Errorf("%v", v) }
type must struct{}
func (must) String(s string, err error) string {
if err != nil {
panicv.errorv(err)
}
return s
}
func (must) Int(s int64, err error) int64 {
if err != nil {
panicv.errorv(err)
}
return s
}
func (must) Uint(s uint64, err error) uint64 {
if err != nil {
panicv.errorv(err)
}
return s
}
func (must) Float(s float64, err error) float64 {
if err != nil {
panicv.errorv(err)
}
return s
}
// xdebugf prints the message in red on the terminal.
// Use it in place of fmt.Printf (which it calls internally)
func xdebugf(pattern string, args ...interface{}) {
var delim string
if len(pattern) > 0 && pattern[len(pattern)-1] != '\n' {
delim = "\n"
}
fmt.Printf("\033[1;31m"+pattern+delim+"\033[0m", args...)
}
// func isImmutableKind(k reflect.Kind) (v bool) {
// return false ||
// k == reflect.Int ||
// k == reflect.Int8 ||
// k == reflect.Int16 ||
// k == reflect.Int32 ||
// k == reflect.Int64 ||
// k == reflect.Uint ||
// k == reflect.Uint8 ||
// k == reflect.Uint16 ||
// k == reflect.Uint32 ||
// k == reflect.Uint64 ||
// k == reflect.Uintptr ||
// k == reflect.Float32 ||
// k == reflect.Float64 ||
// k == reflect.Bool ||
// k == reflect.String
// }
// func timeLocUTCName(tzint int16) string {
// if tzint == 0 {
// return "UTC"
// }
// var tzname = []byte("UTC+00:00")
// //tzname := fmt.Sprintf("UTC%s%02d:%02d", tzsign, tz/60, tz%60) //perf issue using Sprintf. inline below.
// //tzhr, tzmin := tz/60, tz%60 //faster if u convert to int first
// var tzhr, tzmin int16
// if tzint < 0 {
// tzname[3] = '-' // (TODO: verify. this works here)
// tzhr, tzmin = -tzint/60, (-tzint)%60
// } else {
// tzhr, tzmin = tzint/60, tzint%60
// }
// tzname[4] = timeDigits[tzhr/10]
// tzname[5] = timeDigits[tzhr%10]
// tzname[7] = timeDigits[tzmin/10]
// tzname[8] = timeDigits[tzmin%10]
// return string(tzname)
// //return time.FixedZone(string(tzname), int(tzint)*60)
// }