Files
fn-serverless/api/agent/agent.go
Dario Domizioli 4a862212a2 Limit connection pool size on UDS: we should only need one per container (#1252)
Hopefully this reduces FD usage even further.
2018-09-28 11:07:31 -07:00

1413 lines
44 KiB
Go

package agent
import (
"bytes"
"context"
"errors"
"fmt"
"io"
"net"
"net/http"
"strings"
"sync"
"time"
"path/filepath"
"github.com/fnproject/fn/api/agent/drivers"
"github.com/fnproject/fn/api/agent/protocol"
"github.com/fnproject/fn/api/common"
"github.com/fnproject/fn/api/id"
"github.com/fnproject/fn/api/models"
"github.com/fnproject/fn/fnext"
"github.com/fsnotify/fsnotify"
docker "github.com/fsouza/go-dockerclient"
"github.com/sirupsen/logrus"
"go.opencensus.io/stats"
"go.opencensus.io/trace"
"os"
)
// TODO we should prob store async calls in db immediately since we're returning id (will 404 until post-execution)
// TODO async calls need to add route.Headers as well
// TODO handle timeouts / no response in sync & async (sync is json+503 atm, not 504, async is empty log+status)
// see also: server/runner.go wrapping the response writer there, but need to handle async too (push down?)
// TODO storing logs / call can push call over the timeout
// TODO async is still broken, but way less so. we need to modify mq semantics
// to be much more robust. now we're at least running it if we delete the msg,
// but we may never store info about that execution so still broked (if fn
// dies). need coordination w/ db.
// TODO if a cold call times out but container is created but hasn't replied, could
// end up that the client doesn't get a reply until long after the timeout (b/c of container removal, async it?)
// TODO if async would store requests (or interchange format) it would be slick, but
// if we're going to store full calls in db maybe we should only queue pointers to ids?
// TODO examine cases where hot can't start a container and the user would never see an error
// about why that may be so (say, whatever it is takes longer than the timeout, e.g.)
// TODO if an image is not found or similar issues in getting a slot, then async should probably
// mark the call as errored rather than forever trying & failing to run it
// TODO it would be really nice if we made the ramToken wrap the driver cookie (less brittle,
// if those leak the container leaks too...) -- not the allocation, but the token.Close and cookie.Close
// TODO if machine is out of ram, just timeout immediately / wait for hot slot? (discuss policy)
// Agent exposes an api to create calls from various parameters and then submit
// those calls, it also exposes a 'safe' shutdown mechanism via its Close method.
// Agent has a few roles:
// * manage the memory pool for a given server
// * manage the container lifecycle for calls (hot+cold)
// * execute calls against containers
// * invoke Start and End for each call appropriately
// * check the mq for any async calls, and submit them
//
// Overview:
// Upon submission of a call, Agent will start the call's timeout timer
// immediately. If the call is hot, Agent will attempt to find an active hot
// container for that route, and if necessary launch another container. Cold
// calls will launch one container each. Cold calls will get container input
// and output directly, whereas hot calls will be able to read/write directly
// from/to a pipe in a container via Dispatch. If it's necessary to launch a
// container, first an attempt will be made to try to reserve the ram required
// while waiting for any hot 'slot' to become available [if applicable]. If
// there is an error launching the container, an error will be returned
// provided the call has not yet timed out or found another hot 'slot' to
// execute in [if applicable]. call.Start will be called immediately before
// starting a container, if cold (i.e. after pulling), or immediately before
// sending any input, if hot. call.End will be called regardless of the
// timeout timer's status if the call was executed, and that error returned may
// be returned from Submit.
type Agent interface {
// GetCall will return a Call that is executable by the Agent, which
// can be built via various CallOpt's provided to the method.
GetCall(...CallOpt) (Call, error)
// Submit will attempt to execute a call locally, a Call may store information
// about itself in its Start and End methods, which will be called in Submit
// immediately before and after the Call is executed, respectively. An error
// will be returned if there is an issue executing the call or the error
// may be from the call's execution itself (if, say, the container dies,
// or the call times out).
Submit(Call) error
// Close will wait for any outstanding calls to complete and then exit.
// Closing the agent will invoke Close on the underlying DataAccess.
// Close is not safe to be called from multiple threads.
io.Closer
AddCallListener(fnext.CallListener)
}
type agent struct {
cfg Config
da CallHandler
callListeners []fnext.CallListener
driver drivers.Driver
slotMgr *slotQueueMgr
evictor Evictor
// track usage
resources ResourceTracker
// used to track running calls / safe shutdown
shutWg *common.WaitGroup
shutonce sync.Once
disableAsyncDequeue bool
callOverrider CallOverrider
// deferred actions to call at end of initialisation
onStartup []func()
}
// Option configures an agent at startup
type Option func(*agent) error
// RegistryToken is a reserved call extensions key to pass registry token
const RegistryToken = "FN_REGISTRY_TOKEN"
// New creates an Agent that executes functions locally as Docker containers.
func New(da CallHandler, options ...Option) Agent {
cfg, err := NewConfig()
if err != nil {
logrus.WithError(err).Fatalf("error in agent config cfg=%+v", cfg)
}
a := &agent{
cfg: *cfg,
}
a.shutWg = common.NewWaitGroup()
a.da = da
a.slotMgr = NewSlotQueueMgr()
a.evictor = NewEvictor()
// Allow overriding config
for _, option := range options {
err = option(a)
if err != nil {
logrus.WithError(err).Fatalf("error in agent options")
}
}
logrus.Infof("agent starting cfg=%+v", a.cfg)
if a.driver == nil {
d, err := NewDockerDriver(&a.cfg)
if err != nil {
logrus.WithError(err).Fatal("failed to create docker driver ")
}
a.driver = d
}
a.resources = NewResourceTracker(&a.cfg)
for _, sup := range a.onStartup {
sup()
}
return a
}
func (a *agent) addStartup(sup func()) {
a.onStartup = append(a.onStartup, sup)
}
// WithAsync Enables Async operations on the agent
func WithAsync(dqda DequeueDataAccess) Option {
return func(a *agent) error {
if !a.shutWg.AddSession(1) {
logrus.Fatalf("cannot start agent, unable to add session")
}
a.addStartup(func() {
go a.asyncDequeue(dqda) // safe shutdown can nanny this fine
})
return nil
}
}
// WithConfig sets the agent config to the provided config
func WithConfig(cfg *Config) Option {
return func(a *agent) error {
a.cfg = *cfg
return nil
}
}
// WithDockerDriver Provides a customer driver to agent
func WithDockerDriver(drv drivers.Driver) Option {
return func(a *agent) error {
if a.driver != nil {
return errors.New("cannot add driver to agent, driver already exists")
}
a.driver = drv
return nil
}
}
// WithCallOverrider registers register a CallOverrider to modify a Call and extensions on call construction
func WithCallOverrider(fn CallOverrider) Option {
return func(a *agent) error {
if a.callOverrider != nil {
return errors.New("lb-agent call overriders already exists")
}
a.callOverrider = fn
return nil
}
}
// NewDockerDriver creates a default docker driver from agent config
func NewDockerDriver(cfg *Config) (drivers.Driver, error) {
return drivers.New("docker", drivers.Config{
DockerNetworks: cfg.DockerNetworks,
DockerLoadFile: cfg.DockerLoadFile,
ServerVersion: cfg.MinDockerVersion,
PreForkPoolSize: cfg.PreForkPoolSize,
PreForkImage: cfg.PreForkImage,
PreForkCmd: cfg.PreForkCmd,
PreForkUseOnce: cfg.PreForkUseOnce,
PreForkNetworks: cfg.PreForkNetworks,
MaxTmpFsInodes: cfg.MaxTmpFsInodes,
EnableReadOnlyRootFs: !cfg.DisableReadOnlyRootFs,
EnableTini: !cfg.DisableTini,
})
}
func (a *agent) Close() error {
var err error
// wait for ongoing sessions
a.shutWg.CloseGroup()
a.shutonce.Do(func() {
// now close docker layer
if a.driver != nil {
err = a.driver.Close()
}
})
return err
}
func (a *agent) Submit(callI Call) error {
call := callI.(*call)
ctx, span := trace.StartSpan(call.req.Context(), "agent_submit")
defer span.End()
statsCalls(ctx)
if !a.shutWg.AddSession(1) {
statsTooBusy(ctx)
return models.ErrCallTimeoutServerBusy
}
defer a.shutWg.DoneSession()
err := a.submit(ctx, call)
return err
}
func (a *agent) startStateTrackers(ctx context.Context, call *call) {
if !protocol.IsStreamable(protocol.Protocol(call.Format)) {
// For cold containers, we track the container state in call
call.containerState = NewContainerState()
}
call.requestState = NewRequestState()
}
func (a *agent) endStateTrackers(ctx context.Context, call *call) {
call.requestState.UpdateState(ctx, RequestStateDone, call.slots)
// For cold containers, we are done with the container.
if call.containerState != nil {
call.containerState.UpdateState(ctx, ContainerStateDone, call.slots)
}
}
func (a *agent) submit(ctx context.Context, call *call) error {
statsEnqueue(ctx)
a.startStateTrackers(ctx, call)
defer a.endStateTrackers(ctx, call)
slot, err := a.getSlot(ctx, call)
if err != nil {
return a.handleCallEnd(ctx, call, slot, err, false)
}
err = call.Start(ctx)
if err != nil {
return a.handleCallEnd(ctx, call, slot, err, false)
}
statsDequeue(ctx)
statsStartRun(ctx)
// We are about to execute the function, set container Exec Deadline (call.Timeout)
slotCtx, cancel := context.WithTimeout(ctx, time.Duration(call.Timeout)*time.Second)
defer cancel()
// Pass this error (nil or otherwise) to end directly, to store status, etc.
err = slot.exec(slotCtx, call)
return a.handleCallEnd(ctx, call, slot, err, true)
}
func (a *agent) handleCallEnd(ctx context.Context, call *call, slot Slot, err error, isStarted bool) error {
if slot != nil {
slot.Close()
}
// This means call was routed (executed)
if isStarted {
call.End(ctx, err)
statsStopRun(ctx)
if err == nil {
statsComplete(ctx)
}
} else {
statsDequeue(ctx)
if err == CapacityFull || err == context.DeadlineExceeded {
statsTooBusy(ctx)
return models.ErrCallTimeoutServerBusy
}
}
if err == context.DeadlineExceeded {
statsTimedout(ctx)
return models.ErrCallTimeout
} else if err == context.Canceled {
statsCanceled(ctx)
} else if err != nil {
statsErrors(ctx)
}
return err
}
// getSlot returns a Slot (or error) for the request to run. Depending on hot/cold
// request type, this may launch a new container or wait for other containers to become idle
// or it may wait for resources to become available to launch a new container.
func (a *agent) getSlot(ctx context.Context, call *call) (Slot, error) {
if call.Type == models.TypeAsync {
// *) for async, slot deadline is also call.Timeout. This is because we would like to
// allocate enough time for docker-pull, slot-wait, docker-start, etc.
// and also make sure we have call.Timeout inside the container. Total time
// to run an async becomes 2 * call.Timeout.
// *) for sync, there's no slot deadline, the timeout is controlled by http-client
// context (or runner gRPC context)
tmp, cancel := context.WithTimeout(ctx, time.Duration(call.Timeout)*time.Second)
ctx = tmp
defer cancel()
}
ctx, span := trace.StartSpan(ctx, "agent_get_slot")
defer span.End()
if protocol.IsStreamable(protocol.Protocol(call.Format)) {
// For hot requests, we use a long lived slot queue, which we use to manage hot containers
var isNew bool
if call.slotHashId == "" {
call.slotHashId = getSlotQueueKey(call)
}
call.slots, isNew = a.slotMgr.getSlotQueue(call.slotHashId)
call.requestState.UpdateState(ctx, RequestStateWait, call.slots)
if isNew {
go a.hotLauncher(ctx, call)
}
s, err := a.waitHot(ctx, call)
return s, err
}
call.requestState.UpdateState(ctx, RequestStateWait, call.slots)
return a.launchCold(ctx, call)
}
// hotLauncher is spawned in a go routine for each slot queue to monitor stats and launch hot
// containers if needed. Upon shutdown or activity timeout, hotLauncher exits and during exit,
// it destroys the slot queue.
func (a *agent) hotLauncher(ctx context.Context, call *call) {
// Let use 60 minutes or 2 * IdleTimeout as hot queue idle timeout, pick
// whichever is longer. If in this time, there's no activity, then
// we destroy the hot queue.
timeout := a.cfg.HotLauncherTimeout
idleTimeout := time.Duration(call.IdleTimeout) * time.Second * 2
if timeout < idleTimeout {
timeout = idleTimeout
}
logger := common.Logger(ctx)
logger.WithField("launcher_timeout", timeout).Info("Hot function launcher starting")
// IMPORTANT: get a context that has a child span / logger but NO timeout
// TODO this is a 'FollowsFrom'
ctx = common.BackgroundContext(ctx)
ctx, span := trace.StartSpan(ctx, "agent_hot_launcher")
defer span.End()
var notifyChan chan error
for {
ctx, cancel := context.WithTimeout(ctx, timeout)
a.checkLaunch(ctx, call, notifyChan)
notifyChan = nil
select {
case <-a.shutWg.Closer(): // server shutdown
cancel()
return
case <-ctx.Done(): // timed out
cancel()
if a.slotMgr.deleteSlotQueue(call.slots) {
logger.Info("Hot function launcher timed out")
return
}
case notifyChan = <-call.slots.signaller:
cancel()
}
}
}
func tryNotify(notifyChan chan error, err error) {
if notifyChan != nil && err != nil {
select {
case notifyChan <- err:
default:
}
}
}
func (a *agent) checkLaunch(ctx context.Context, call *call, notifyChan chan error) {
curStats := call.slots.getStats()
isAsync := call.Type == models.TypeAsync
isNB := a.cfg.EnableNBResourceTracker
if !isNewContainerNeeded(&curStats) {
return
}
state := NewContainerState()
state.UpdateState(ctx, ContainerStateWait, call.slots)
mem := call.Memory + uint64(call.TmpFsSize)
// WARNING: Tricky flow below. We are here because: isNewContainerNeeded is true,
// in other words, we need to launch a new container at this time due to high load.
//
// For non-blocking mode, this means, if we cannot acquire resources (cpu+mem), then we need
// to notify the caller through notifyChan. This is not perfect as the callers and
// checkLaunch do not match 1-1. But this is OK, we can notify *any* waiter that
// has signalled us, this is because non-blocking mode is a system wide setting.
// The notifications are lossy, but callers will signal/poll again if this is the case
// or this may not matter if they've already acquired an empty slot.
//
// For Non-blocking mode, a.cfg.HotPoll should not be set to too high since a missed
// notify event from here will add a.cfg.HotPoll msec latency. Setting a.cfg.HotPoll may
// be an acceptable workaround for the short term since non-blocking mode likely to reduce
// the number of waiters which perhaps could compensate for more frequent polling.
//
// Non-blocking mode only applies to cpu+mem, and if isNewContainerNeeded decided that we do not
// need to start a new container, then waiters will wait.
select {
case tok := <-a.resources.GetResourceToken(ctx, mem, call.CPUs, isAsync, isNB):
if tok != nil && tok.Error() != nil {
// before returning error response, as a last resort, try evicting idle containers.
if tok.Error() != CapacityFull || !a.evictor.PerformEviction(call.slotHashId, mem, uint64(call.CPUs)) {
tryNotify(notifyChan, tok.Error())
}
} else if a.shutWg.AddSession(1) {
go func() {
// NOTE: runHot will not inherit the timeout from ctx (ignore timings)
a.runHot(ctx, call, tok, state)
a.shutWg.DoneSession()
}()
// early return (do not allow container state to switch to ContainerStateDone)
return
}
if tok != nil {
statsUtilization(ctx, a.resources.GetUtilization())
tok.Close()
}
// Request routines are polling us with this a.cfg.HotPoll frequency. We can use this
// same timer to assume that we waited for cpu/mem long enough. Let's try to evict an
// idle container.
case <-time.After(a.cfg.HotPoll):
a.evictor.PerformEviction(call.slotHashId, mem, uint64(call.CPUs))
case <-ctx.Done(): // timeout
case <-a.shutWg.Closer(): // server shutdown
}
state.UpdateState(ctx, ContainerStateDone, call.slots)
}
// waitHot pings and waits for a hot container from the slot queue
func (a *agent) waitHot(ctx context.Context, call *call) (Slot, error) {
ctx, span := trace.StartSpan(ctx, "agent_wait_hot")
defer span.End()
ctx, cancel := context.WithCancel(ctx)
defer cancel() // shut down dequeuer if we grab a slot
ch := call.slots.startDequeuer(ctx)
notifyChan := make(chan error)
// 1) if we can get a slot immediately, grab it.
// 2) if we don't, send a signaller every x msecs until we do.
sleep := 1 * time.Microsecond // pad, so time.After doesn't send immediately
for {
select {
case err := <-notifyChan:
return nil, err
case s := <-ch:
if call.slots.acquireSlot(s) {
if s.slot.Error() != nil {
s.slot.Close()
return nil, s.slot.Error()
}
return s.slot, nil
}
// we failed to take ownership of the token (eg. container idle timeout) => try again
case <-ctx.Done():
return nil, ctx.Err()
case <-a.shutWg.Closer(): // server shutdown
return nil, models.ErrCallTimeoutServerBusy
case <-time.After(sleep):
// ping dequeuer again
}
// set sleep to x msecs after first iteration
sleep = a.cfg.HotPoll
// send a notification to launchHot()
select {
case call.slots.signaller <- notifyChan:
default:
}
}
}
// launchCold waits for necessary resources to launch a new container, then
// returns the slot for that new container to run the request on.
func (a *agent) launchCold(ctx context.Context, call *call) (Slot, error) {
isAsync := call.Type == models.TypeAsync
isNB := a.cfg.EnableNBResourceTracker
ch := make(chan Slot)
ctx, span := trace.StartSpan(ctx, "agent_launch_cold")
defer span.End()
call.containerState.UpdateState(ctx, ContainerStateWait, call.slots)
mem := call.Memory + uint64(call.TmpFsSize)
select {
case tok := <-a.resources.GetResourceToken(ctx, mem, call.CPUs, isAsync, isNB):
if tok.Error() != nil {
return nil, tok.Error()
}
go a.prepCold(ctx, call, tok, ch)
case <-ctx.Done():
return nil, ctx.Err()
}
// wait for launch err or a slot to open up
select {
case s := <-ch:
if s.Error() != nil {
s.Close()
return nil, s.Error()
}
return s, nil
case <-ctx.Done():
return nil, ctx.Err()
}
}
// implements Slot
type coldSlot struct {
cookie drivers.Cookie
tok ResourceToken
closer func()
fatalErr error
}
func (s *coldSlot) Error() error {
return s.fatalErr
}
func (s *coldSlot) exec(ctx context.Context, call *call) error {
ctx, span := trace.StartSpan(ctx, "agent_cold_exec")
defer span.End()
call.requestState.UpdateState(ctx, RequestStateExec, call.slots)
call.containerState.UpdateState(ctx, ContainerStateBusy, call.slots)
waiter, err := s.cookie.Run(ctx)
if err != nil {
return err
}
res := waiter.Wait(ctx)
if res.Error() != nil {
// check for call error (oom/exit) and beam it up
return res.Error()
}
// nil or timed out
return ctx.Err()
}
func (s *coldSlot) Close() error {
if s.closer != nil {
s.closer()
s.closer = nil
}
return nil
}
// implements Slot
type hotSlot struct {
done chan struct{} // signal we are done with slot
errC <-chan error // container error
container *container // TODO mask this
cfg *Config
udsClient http.Client
fatalErr error
containerSpan trace.SpanContext
}
func (s *hotSlot) Close() error {
close(s.done)
return nil
}
func (s *hotSlot) Error() error {
return s.fatalErr
}
func (s *hotSlot) trySetError(err error) {
if s.fatalErr == nil {
s.fatalErr = err
}
}
func (s *hotSlot) exec(ctx context.Context, call *call) error {
ctx, span := trace.StartSpan(ctx, "agent_hot_exec")
defer span.End()
call.requestState.UpdateState(ctx, RequestStateExec, call.slots)
// link the container id and id in the logs [for us!]
common.Logger(ctx).WithField("container_id", s.container.id).Info("starting call")
// link the container span to ours for additional context (start/freeze/etc.)
span.AddLink(trace.Link{
TraceID: s.containerSpan.TraceID,
SpanID: s.containerSpan.SpanID,
Type: trace.LinkTypeChild,
})
call.req = call.req.WithContext(ctx) // TODO this is funny biz reed is bad
var errApp chan error
if call.Format == models.FormatHTTPStream {
errApp = s.dispatch(ctx, call)
} else { // TODO remove this block one glorious day
errApp = s.dispatchOldFormats(ctx, call)
}
select {
case err := <-s.errC: // error from container
s.trySetError(err)
return err
case err := <-errApp: // from dispatch
if err != nil {
if models.IsAPIError(err) {
s.trySetError(err)
} else if err == protocol.ErrExcessData {
s.trySetError(err)
// suppress excess data error, but do shutdown the container
return nil
}
}
return err
case <-ctx.Done(): // call timeout
s.trySetError(ctx.Err())
return ctx.Err()
}
}
var removeHeaders = map[string]bool{
"connection": true,
"keep-alive": true,
"trailer": true,
"transfer-encoding": true,
"te": true,
"upgrade": true,
"authorization": true,
}
func callToHTTPRequest(ctx context.Context, call *call) (*http.Request, error) {
req, err := http.NewRequest("POST", "http://localhost/call", call.req.Body)
if err != nil {
return req, err
}
// Set the context on the request to make sure transport and client handle
// it properly and close connections at the end, e.g. when using UDS.
req = req.WithContext(ctx)
req.Header = make(http.Header)
for k, vs := range call.req.Header {
if !removeHeaders[strings.ToLower(k)] {
for _, v := range vs {
req.Header.Add(k, v)
}
}
}
//req.Header.Set("FN_DEADLINE", ci.Deadline().String())
// TODO(occ) : fix compatidupes when FDKs are updated
req.Header.Set("Fn-Call-Id", call.ID)
req.Header.Set("FN_CALL_ID", call.ID)
deadline, ok := ctx.Deadline()
if ok {
deadlineStr := deadline.Format(time.RFC3339)
req.Header.Set("Fn-Deadline", deadlineStr)
req.Header.Set("FN_DEADLINE", deadlineStr)
}
return req, err
}
func (s *hotSlot) dispatch(ctx context.Context, call *call) chan error {
ctx, span := trace.StartSpan(ctx, "agent_dispatch_httpstream")
defer span.End()
// TODO we can't trust that resp.Write doesn't timeout, even if the http
// client should respect the request context (right?) so we still need this (right?)
errApp := make(chan error, 1)
req, err := callToHTTPRequest(ctx, call)
if err != nil {
errApp <- err
return errApp
}
go func() {
// TODO it's possible we can get rid of this (after getting rid of logs API) - may need for call id/debug mode still
// TODO there's a timeout race for swapping this back if the container doesn't get killed for timing out, and don't you forget it
swapBack := s.container.swap(nil, call.stderr, call.stderr, &call.Stats)
defer swapBack()
resp, err := s.udsClient.Do(req)
if err != nil {
common.Logger(ctx).WithError(err).Error("Got error from UDS socket")
errApp <- models.NewAPIError(http.StatusBadGateway, errors.New("error receiving function response"))
return
}
common.Logger(ctx).WithField("resp", resp).Debug("Got resp from UDS socket")
defer resp.Body.Close()
select {
case errApp <- writeResp(s.cfg.MaxResponseSize, resp, call.w):
case <-ctx.Done():
errApp <- ctx.Err()
}
}()
return errApp
}
// XXX(reed): dupe code in http proto (which will die...)
func writeResp(max uint64, resp *http.Response, w io.Writer) error {
rw, ok := w.(http.ResponseWriter)
if !ok {
w = common.NewClampWriter(rw, max, models.ErrFunctionResponseTooBig)
return resp.Write(w)
}
rw = newSizerRespWriter(max, rw)
// if we're writing directly to the response writer, we need to set headers
// and status code, and only copy the body. resp.Write would copy a full
// http request into the response body (not what we want).
for k, vs := range resp.Header {
for _, v := range vs {
rw.Header().Add(k, v)
}
}
if resp.StatusCode > 0 {
rw.WriteHeader(resp.StatusCode)
}
_, err := io.Copy(rw, resp.Body)
return err
}
// XXX(reed): this is a remnant of old io.pipe plumbing, we need to get rid of
// the buffers from the front-end in actuality, but only after removing other formats... so here, eat this
type sizerRespWriter struct {
http.ResponseWriter
w io.Writer
}
var _ http.ResponseWriter = new(sizerRespWriter)
func newSizerRespWriter(max uint64, rw http.ResponseWriter) http.ResponseWriter {
return &sizerRespWriter{
ResponseWriter: rw,
w: common.NewClampWriter(rw, max, models.ErrFunctionResponseTooBig),
}
}
func (s *sizerRespWriter) Write(b []byte) (int, error) { return s.w.Write(b) }
// TODO remove
func (s *hotSlot) dispatchOldFormats(ctx context.Context, call *call) chan error {
errApp := make(chan error, 1)
go func() {
// XXX(reed): this may be liable to leave the pipes fucked up if dispatch times out, eg
// we may need ye ole close() func to put the Close()/swapBack() in from the caller
// swap in fresh pipes & stat accumulator to not interlace with other calls that used this slot [and timed out]
stdinRead, stdinWrite := io.Pipe()
stdoutRead, stdoutWritePipe := io.Pipe()
defer stdinRead.Close()
defer stdoutWritePipe.Close()
// NOTE: stderr is limited separately (though line writer is vulnerable to attack?)
// limit the bytes allowed to be written to the stdout pipe, which handles any
// buffering overflows (json to a string, http to a buffer, etc)
stdoutWrite := common.NewClampWriter(stdoutWritePipe, s.cfg.MaxResponseSize, models.ErrFunctionResponseTooBig)
swapBack := s.container.swap(stdinRead, stdoutWrite, call.stderr, &call.Stats)
defer swapBack() // NOTE: it's important this runs before the pipes are closed.
// TODO this should get killed completely
// TODO we could alternatively dial in and use the conn as stdin/stdout for an interim solution
// XXX(reed): ^^^ do we need that for the cloud event dance ????
proto := protocol.New(protocol.Protocol(call.Format), stdinWrite, stdoutRead)
ci := protocol.NewCallInfo(call.IsCloudEvent, call.Call, call.req)
errApp <- proto.Dispatch(ctx, ci, call.w)
}()
return errApp
}
func (a *agent) prepCold(ctx context.Context, call *call, tok ResourceToken, ch chan Slot) {
ctx, span := trace.StartSpan(ctx, "agent_prep_cold")
defer span.End()
statsUtilization(ctx, a.resources.GetUtilization())
call.containerState.UpdateState(ctx, ContainerStateStart, call.slots)
deadline := time.Now().Add(time.Duration(call.Timeout) * time.Second)
// add Fn-specific information to the config to shove everything into env vars for cold
call.Config["FN_DEADLINE"] = common.DateTime(deadline).String()
call.Config["FN_METHOD"] = call.Model().Method
call.Config["FN_REQUEST_URL"] = call.Model().URL
call.Config["FN_CALL_ID"] = call.Model().ID
// User headers are prefixed with FN_HEADER and shoved in the env vars too
for k, v := range call.Headers {
k = "FN_HEADER_" + k
call.Config[k] = strings.Join(v, ", ")
}
container := &container{
id: id.New().String(), // XXX we could just let docker generate ids...
image: call.Image,
env: map[string]string(call.Config),
extensions: call.extensions,
memory: call.Memory,
cpus: uint64(call.CPUs),
fsSize: a.cfg.MaxFsSize,
iofs: &noopIOFS{},
timeout: time.Duration(call.Timeout) * time.Second, // this is unnecessary, but in case removal fails...
logCfg: drivers.LoggerConfig{
URL: strings.TrimSpace(call.SyslogURL),
Tags: []drivers.LoggerTag{
{Name: "app_id", Value: call.AppID},
{Name: "fn_id", Value: call.FnID},
},
},
stdin: call.req.Body,
stdout: common.NewClampWriter(call.w, a.cfg.MaxResponseSize, models.ErrFunctionResponseTooBig),
stderr: call.stderr,
stats: &call.Stats,
}
cookie, err := a.driver.CreateCookie(ctx, container)
if err == nil {
// pull & create container before we return a slot, so as to be friendly
// about timing out if this takes a while...
err = a.driver.PrepareCookie(ctx, cookie)
}
call.containerState.UpdateState(ctx, ContainerStateIdle, call.slots)
closer := func() {
if cookie != nil {
cookie.Close(ctx)
}
if tok != nil {
tok.Close()
}
statsUtilization(ctx, a.resources.GetUtilization())
}
slot := &coldSlot{cookie: cookie, tok: tok, closer: closer, fatalErr: err}
select {
case ch <- slot:
case <-ctx.Done():
slot.Close()
}
}
func (a *agent) runHot(ctx context.Context, call *call, tok ResourceToken, state ContainerState) {
// IMPORTANT: get a context that has a child span / logger but NO timeout
// TODO this is a 'FollowsFrom'
ctx = common.BackgroundContext(ctx)
ctx, span := trace.StartSpan(ctx, "agent_run_hot")
defer span.End()
statsUtilization(ctx, a.resources.GetUtilization())
defer func() {
statsUtilization(ctx, a.resources.GetUtilization())
}()
defer tok.Close() // IMPORTANT: this MUST get called
state.UpdateState(ctx, ContainerStateStart, call.slots)
defer state.UpdateState(ctx, ContainerStateDone, call.slots)
container, err := newHotContainer(ctx, call, &a.cfg)
if err != nil {
call.slots.queueSlot(&hotSlot{done: make(chan struct{}), fatalErr: err})
return
}
defer container.Close()
// NOTE: soon this isn't assigned in a branch...
var udsClient http.Client
udsAwait := make(chan error)
if call.Format == models.FormatHTTPStream {
// start our listener before starting the container, so we don't miss the pretty things whispered in our ears
go inotifyUDS(ctx, container.UDSAgentPath(), udsAwait)
udsClient = http.Client{
Transport: &http.Transport{
MaxIdleConns: 1,
MaxIdleConnsPerHost: 1,
// XXX(reed): other settings ?
IdleConnTimeout: 1 * time.Second,
DialContext: func(ctx context.Context, _, _ string) (net.Conn, error) {
var d net.Dialer
return d.DialContext(ctx, "unix", filepath.Join(container.UDSAgentPath(), udsFilename))
},
},
}
} else {
close(udsAwait) // XXX(reed): short case first / kill this
}
logger := logrus.WithFields(logrus.Fields{"id": container.id, "app_id": call.AppID, "fn_id": call.FnID, "image": call.Image, "memory": call.Memory, "cpus": call.CPUs, "format": call.Format, "idle_timeout": call.IdleTimeout})
ctx = common.WithLogger(ctx, logger)
cookie, err := a.driver.CreateCookie(ctx, container)
if err != nil {
call.slots.queueSlot(&hotSlot{done: make(chan struct{}), fatalErr: err})
return
}
defer cookie.Close(ctx)
err = a.driver.PrepareCookie(ctx, cookie)
if err != nil {
call.slots.queueSlot(&hotSlot{done: make(chan struct{}), fatalErr: err})
return
}
waiter, err := cookie.Run(ctx)
if err != nil {
call.slots.queueSlot(&hotSlot{done: make(chan struct{}), fatalErr: err})
return
}
// buffered, in case someone has slot when waiter returns but isn't yet listening
errC := make(chan error, 1)
ctx, shutdownContainer := context.WithCancel(ctx)
defer shutdownContainer() // close this if our waiter returns, to call off slots
go func() {
defer shutdownContainer() // also close if we get an agent shutdown / idle timeout
// now we wait for the socket to be created before handing out any slots, need this
// here in case the container dies before making the sock we need to bail
select {
case err := <-udsAwait: // XXX(reed): need to leave a note about pairing ctx here?
// sends a nil error if all is good, we can proceed...
if err != nil {
call.slots.queueSlot(&hotSlot{done: make(chan struct{}), fatalErr: err})
return
}
case <-ctx.Done():
call.slots.queueSlot(&hotSlot{done: make(chan struct{}), fatalErr: ctx.Err()})
return
}
for {
select { // make sure everything is up before trying to send slot
case <-ctx.Done(): // container shutdown
return
case <-a.shutWg.Closer(): // server shutdown
return
default: // ok
}
slot := &hotSlot{
done: make(chan struct{}),
errC: errC,
container: container,
cfg: &a.cfg,
udsClient: udsClient,
containerSpan: trace.FromContext(ctx).SpanContext(),
}
if !a.runHotReq(ctx, call, state, logger, cookie, slot) {
return
}
// wait for this call to finish
// NOTE do NOT select with shutdown / other channels. slot handles this.
<-slot.done
if slot.fatalErr != nil {
logger.WithError(slot.fatalErr).Info("hot function terminating")
return
}
}
}()
res := waiter.Wait(ctx)
if res.Error() != nil {
errC <- res.Error() // TODO: race condition, no guaranteed delivery fix this...
}
logger.WithError(res.Error()).Info("hot function terminated")
}
//checkSocketDestination verifies that the socket file created by the FDK is valid and permitted - notably verifying that any symlinks are relative to the socket dir
func checkSocketDestination(filename string) error {
finfo, err := os.Lstat(filename)
if err != nil {
return fmt.Errorf("error statting unix socket link file %s", err)
}
if (finfo.Mode() & os.ModeSymlink) > 0 {
linkDest, err := os.Readlink(filename)
if err != nil {
return fmt.Errorf("error reading unix socket symlink destination %s", err)
}
if filepath.Dir(linkDest) != "." {
return fmt.Errorf("invalid unix socket symlink, symlinks must be relative within the unix socket directory")
}
}
// stat the absolute path and check it is a socket
absInfo, err := os.Stat(filename)
if err != nil {
return fmt.Errorf("unable to stat unix socket file %s", err)
}
if absInfo.Mode()&os.ModeSocket == 0 {
return fmt.Errorf("listener file is not a socket")
}
return nil
}
func inotifyUDS(ctx context.Context, iofsDir string, awaitUDS chan<- error) {
// XXX(reed): I forgot how to plumb channels temporarily forgive me for this sin (inotify will timeout, this is just bad programming)
err := inotifyAwait(ctx, iofsDir)
if err == nil {
err = checkSocketDestination(filepath.Join(iofsDir, udsFilename))
}
select {
case awaitUDS <- err:
case <-ctx.Done():
}
}
func inotifyAwait(ctx context.Context, iofsDir string) error {
ctx, span := trace.StartSpan(ctx, "inotify_await")
defer span.End()
fsWatcher, err := fsnotify.NewWatcher()
if err != nil {
return fmt.Errorf("error getting fsnotify watcher: %v", err)
}
defer func() {
if err := fsWatcher.Close(); err != nil {
common.Logger(ctx).WithError(err).Error("Failed to close inotify watcher")
}
}()
err = fsWatcher.Add(iofsDir)
if err != nil {
return fmt.Errorf("error adding iofs dir to fswatcher: %v", err)
}
for {
select {
case <-ctx.Done():
// XXX(reed): damn it would sure be nice to tell users they didn't make a uds and that's why it timed out
return ctx.Err()
case err := <-fsWatcher.Errors:
return fmt.Errorf("error watching for iofs: %v", err)
case event := <-fsWatcher.Events:
common.Logger(ctx).WithField("event", event).Debug("fsnotify event")
if event.Op&fsnotify.Create == fsnotify.Create && event.Name == filepath.Join(iofsDir, udsFilename) {
// wait until the socket file is created by the container
return nil
}
}
}
}
// runHotReq enqueues a free slot to slot queue manager and watches various timers and the consumer until
// the slot is consumed. A return value of false means, the container should shutdown and no subsequent
// calls should be made to this function.
func (a *agent) runHotReq(ctx context.Context, call *call, state ContainerState, logger logrus.FieldLogger, cookie drivers.Cookie, slot *hotSlot) bool {
var err error
isFrozen := false
isEvictEvent := false
freezeTimer := time.NewTimer(a.cfg.FreezeIdle)
idleTimer := time.NewTimer(time.Duration(call.IdleTimeout) * time.Second)
evictor := a.evictor.GetEvictor(call.ID, call.slotHashId, call.Memory+uint64(call.TmpFsSize), uint64(call.CPUs))
defer func() {
a.evictor.UnregisterEvictor(evictor)
freezeTimer.Stop()
idleTimer.Stop()
// log if any error is encountered
if err != nil {
logger.WithError(err).Error("hot function failure")
}
}()
a.evictor.RegisterEvictor(evictor)
state.UpdateState(ctx, ContainerStateIdle, call.slots)
s := call.slots.queueSlot(slot)
for {
select {
case <-s.trigger: // slot already consumed
case <-ctx.Done(): // container shutdown
case <-a.shutWg.Closer(): // server shutdown
case <-idleTimer.C:
case <-freezeTimer.C:
if !isFrozen {
err = cookie.Freeze(ctx)
if err != nil {
return false
}
isFrozen = true
state.UpdateState(ctx, ContainerStatePaused, call.slots)
}
continue
case <-evictor.C:
logger.Debug("attempting hot function eviction")
isEvictEvent = true
}
break
}
a.evictor.UnregisterEvictor(evictor)
// if we can acquire token, that means we are here due to
// abort/shutdown/timeout, attempt to acquire and terminate,
// otherwise continue processing the request
if call.slots.acquireSlot(s) {
slot.Close()
if isEvictEvent {
statsContainerEvicted(ctx)
}
return false
}
// In case, timer/acquireSlot failure landed us here, make
// sure to unfreeze.
if isFrozen {
err = cookie.Unfreeze(ctx)
if err != nil {
return false
}
isFrozen = false
}
state.UpdateState(ctx, ContainerStateBusy, call.slots)
return true
}
// container implements drivers.ContainerTask container is the execution of a
// single container, which may run multiple functions [consecutively]. the id
// and stderr can be swapped out by new calls in the container. input and
// output must be copied in and out.
type container struct {
id string // contrived
image string
env map[string]string
extensions map[string]string
memory uint64
cpus uint64
fsSize uint64
tmpFsSize uint64
iofs iofs
timeout time.Duration // cold only (superfluous, but in case)
logCfg drivers.LoggerConfig
close func()
stdin io.Reader
stdout io.Writer
stderr io.Writer
// swapMu protects the stats swapping
swapMu sync.Mutex
stats *drivers.Stats
}
//newHotContainer creates a container that can be used for multiple sequential events
func newHotContainer(ctx context.Context, call *call, cfg *Config) (*container, error) {
// if freezer is enabled, be consistent with freezer behavior and
// block stdout and stderr between calls.
isBlockIdleIO := MaxMsDisabled != cfg.FreezeIdle
id := id.New().String()
stdin := common.NewGhostReader()
stderr := common.NewGhostWriter()
stdout := common.NewGhostWriter()
// for use if no freezer (or we ever make up our minds)
var bufs []*bytes.Buffer
// when not processing a request, do we block IO?
if !isBlockIdleIO {
// IMPORTANT: we are not operating on a TTY allocated container. This means, stderr and stdout are multiplexed
// from the same stream internally via docker using a multiplexing protocol. Therefore, stderr/stdout *BOTH*
// have to be read or *BOTH* blocked consistently. In other words, we cannot block one and continue
// reading from the other one without risking head-of-line blocking.
// wrap the syslog and debug loggers in the same (respective) line writer
// syslog complete chain for this (from top):
// stderr -> line writer
// TODO(reed): I guess this is worth it
// TODO(reed): there's a bug here where the between writers could have
// bytes in there, get swapped for real stdout/stderr, come back and write
// bytes in and the bytes are [really] stale. I played with fixing this
// and mostly came to the conclusion that life is meaningless.
buf1 := bufPool.Get().(*bytes.Buffer)
buf2 := bufPool.Get().(*bytes.Buffer)
bufs = []*bytes.Buffer{buf1, buf2}
soc := &nopCloser{&logWriter{
logrus.WithFields(logrus.Fields{"tag": "stdout", "app_id": call.AppID, "fn_id": call.FnID, "image": call.Image, "container_id": id}),
}}
sec := &nopCloser{&logWriter{
logrus.WithFields(logrus.Fields{"tag": "stderr", "app_id": call.AppID, "fn_id": call.FnID, "image": call.Image, "container_id": id}),
}}
stdout.Swap(newLineWriterWithBuffer(buf1, soc))
stderr.Swap(newLineWriterWithBuffer(buf2, sec))
}
var iofs iofs
var err error
if call.Format == models.FormatHTTPStream {
// XXX(reed): we should also point stdout to stderr, and not have stdin
if cfg.IOFSEnableTmpfs {
iofs, err = newTmpfsIOFS(ctx, cfg)
} else {
iofs, err = newDirectoryIOFS(ctx, cfg)
}
if err != nil {
return nil, err
}
} else {
iofs = &noopIOFS{}
}
return &container{
id: id, // XXX we could just let docker generate ids...
image: call.Image,
env: map[string]string(call.Config),
extensions: call.extensions,
memory: call.Memory,
cpus: uint64(call.CPUs),
fsSize: cfg.MaxFsSize,
tmpFsSize: uint64(call.TmpFsSize),
iofs: iofs,
logCfg: drivers.LoggerConfig{
URL: strings.TrimSpace(call.SyslogURL),
Tags: []drivers.LoggerTag{
{Name: "app_id", Value: call.AppID},
{Name: "fn_id", Value: call.FnID},
},
},
stdin: stdin,
stdout: stdout,
stderr: stderr,
close: func() {
stdin.Close()
stderr.Close()
stdout.Close()
for _, b := range bufs {
bufPool.Put(b)
}
// iofs.Close MUST be called here or we will leak directories and/or tmpfs mounts!
if err = iofs.Close(); err != nil {
// Note: This is logged with the context of the container creation
common.Logger(ctx).WithError(err).Error("Error closing IOFS")
}
},
}, nil
}
func (c *container) swap(stdin io.Reader, stdout, stderr io.Writer, cs *drivers.Stats) func() {
// if tests don't catch this, then fuck me
ostdin := c.stdin.(common.GhostReader).Swap(stdin)
ostdout := c.stdout.(common.GhostWriter).Swap(stdout)
ostderr := c.stderr.(common.GhostWriter).Swap(stderr)
c.swapMu.Lock()
ocs := c.stats
c.stats = cs
c.swapMu.Unlock()
return func() {
c.stdin.(common.GhostReader).Swap(ostdin)
c.stdout.(common.GhostWriter).Swap(ostdout)
c.stderr.(common.GhostWriter).Swap(ostderr)
c.swapMu.Lock()
c.stats = ocs
c.swapMu.Unlock()
}
}
func (c *container) Id() string { return c.id }
func (c *container) Command() string { return "" }
func (c *container) Input() io.Reader { return c.stdin }
func (c *container) Logger() (io.Writer, io.Writer) { return c.stdout, c.stderr }
func (c *container) Volumes() [][2]string { return nil }
func (c *container) WorkDir() string { return "" }
func (c *container) Close() { c.close() }
func (c *container) Image() string { return c.image }
func (c *container) Timeout() time.Duration { return c.timeout }
func (c *container) EnvVars() map[string]string { return c.env }
func (c *container) Memory() uint64 { return c.memory * 1024 * 1024 } // convert MB
func (c *container) CPUs() uint64 { return c.cpus }
func (c *container) FsSize() uint64 { return c.fsSize }
func (c *container) TmpFsSize() uint64 { return c.tmpFsSize }
func (c *container) Extensions() map[string]string { return c.extensions }
func (c *container) LoggerConfig() drivers.LoggerConfig { return c.logCfg }
func (c *container) UDSAgentPath() string { return c.iofs.AgentPath() }
func (c *container) UDSDockerPath() string { return c.iofs.DockerPath() }
func (c *container) UDSDockerDest() string { return iofsDockerMountDest }
// WriteStat publishes each metric in the specified Stats structure as a histogram metric
func (c *container) WriteStat(ctx context.Context, stat drivers.Stat) {
for key, value := range stat.Metrics {
if m, ok := dockerMeasures[key]; ok {
stats.Record(ctx, m.M(int64(value)))
}
}
c.swapMu.Lock()
if c.stats != nil {
*(c.stats) = append(*(c.stats), stat)
}
c.swapMu.Unlock()
}
// DockerAuth implements the docker.AuthConfiguration interface.
func (c *container) DockerAuth() (*docker.AuthConfiguration, error) {
registryToken := c.extensions[RegistryToken]
if registryToken != "" {
return &docker.AuthConfiguration{
RegistryToken: registryToken,
}, nil
}
return nil, nil
}