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sqlx has nice facilities for using structs to do queries and using their fields, so decided to move us all over to this. now when you take a look at models.Call it's really obvious what's in db and what's not. added omitempty to some json fields that were bleeding through api too. deletes a lot of code in the sql package for scanning and made some queries use struct based sqlx methods now which seem easier to read than what we previously had. moves all json stuff into sql.Valuer and sql.Scanner methods in models/config.go, these are the only 2 types that ever need this. sadly, sqlx would have done this marshaling for us, but to keep compat, I added json. we can do some migrations later maybe for a more efficient encoding, but did not want to fuss with it today. it seems like we should probably aim to keep models.Call as small as possible in the db as there will be a lot of them. interestingly, most functions platforms I looked at do not seem to expose this kind of information that I could find. so, i think only having timestamps, status, id, app, path and maybe docker stats is really all that should be in here (agree w/ Denys on 284 as these and logs will end up taking up most db space in prod. notably, payload, headers, and env vars could be extremely large and in the general case they are always a copy of the routes (this breaks apart when routes are updated, which would be useful considering we don't have versioning -- versioning may be cheaper). removed unused field in apps too this is lined up behind #349 so that I could use the tests... closes #345 closes #142 closes #284
140 lines
4.9 KiB
Go
140 lines
4.9 KiB
Go
package models
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import (
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"github.com/go-openapi/strfmt"
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)
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const (
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// TypeNone ...
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TypeNone = ""
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// TypeSync ...
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TypeSync = "sync"
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// TypeAsync ...
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TypeAsync = "async"
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)
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const (
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// FormatDefault ...
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FormatDefault = "default"
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// FormatHTTP ...
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FormatHTTP = "http"
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)
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var possibleStatuses = [...]string{"delayed", "queued", "running", "success", "error", "cancelled"}
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type CallLog struct {
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CallID string `json:"call_id" db:"id"`
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Log string `json:"log" db:"log"`
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AppName string `json:"app_name" db:"app_name"`
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}
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// Call is a representation of a specific invocation of a route.
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type Call struct {
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// Unique identifier representing a specific call.
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ID string `json:"id" db:"id"`
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// NOTE: this is stale, retries are not implemented atm, but this is nice, so leaving
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// States and valid transitions.
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//
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// +---------+
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// +---------> delayed <----------------+
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// +----+----+ |
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// | |
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// | |
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// +----v----+ |
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// +---------> queued <----------------+
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// +----+----+ *
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// | *
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// | retry * creates new call
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// +----v----+ *
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// | running | *
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// +--+-+-+--+ |
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// +---------|-|-|-----+-------------+
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// +---|---------+ | +-----|---------+ |
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// | | | | | |
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// +-----v---^-+ +--v-------^+ +--v---^-+
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// | success | | cancelled | | error |
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// +-----------+ +-----------+ +--------+
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//
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// * delayed - has a delay.
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// * queued - Ready to be consumed when it's turn comes.
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// * running - Currently consumed by a runner which will attempt to process it.
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// * success - (or complete? success/error is common javascript terminology)
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// * error - Something went wrong. In this case more information can be obtained
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// by inspecting the "reason" field.
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// - timeout
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// - killed - forcibly killed by worker due to resource restrictions or access
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// violations.
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// - bad_exit - exited with non-zero status due to program termination/crash.
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// * cancelled - cancelled via API. More information in the reason field.
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// - client_request - Request was cancelled by a client.
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Status string `json:"status" db:"status"`
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// App this call belongs to.
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AppName string `json:"app_name" db:"app_name"`
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// Path of the route that is responsible for this call
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Path string `json:"path" db:"path"`
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// Name of Docker image to use.
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Image string `json:"image,omitempty" db:"-"`
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// Number of seconds to wait before queueing the call for consumption for the
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// first time. Must be a positive integer. Calls with a delay start in state
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// "delayed" and transition to "running" after delay seconds.
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Delay int32 `json:"delay,omitempty" db:"-"`
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// Type indicates whether a task is to be run synchronously or asynchronously.
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Type string `json:"type,omitempty" db:"-"`
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// Format is the format to pass input into the function.
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Format string `json:"format,omitempty" db:"-"`
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// Payload for the call. This is only used by async calls, to store their input.
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// TODO should we copy it into here too for debugging sync?
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Payload string `json:"payload,omitempty" db:"-"`
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// Full request url that spawned this invocation.
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URL string `json:"url,omitempty" db:"-"`
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// Method of the http request used to make this call.
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Method string `json:"method,omitempty" db:"-"`
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// Priority of the call. Higher has more priority. 3 levels from 0-2. Calls
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// at same priority are processed in FIFO order.
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Priority *int32 `json:"priority,omitempty" db:"-"`
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// Maximum runtime in seconds.
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Timeout int32 `json:"timeout,omitempty" db:"-"`
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// Hot function idle timeout in seconds before termination.
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IdleTimeout int32 `json:"idle_timeout,omitempty" db:"-"`
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// Memory is the amount of RAM this call is allocated.
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Memory uint64 `json:"memory,omitempty" db:"-"`
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// BaseEnv are the env vars for hot containers, not request specific.
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BaseEnv map[string]string `json:"base_env,omitempty" db:"-"`
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// Env vars for the call. Comes from the ones set on the Route.
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EnvVars map[string]string `json:"env_vars,omitempty" db:"-"`
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// Time when call completed, whether it was successul or failed. Always in UTC.
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CompletedAt strfmt.DateTime `json:"completed_at,omitempty" db:"completed_at"`
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// Time when call was submitted. Always in UTC.
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CreatedAt strfmt.DateTime `json:"created_at,omitempty" db:"created_at"`
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// Time when call started execution. Always in UTC.
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StartedAt strfmt.DateTime `json:"started_at,omitempty" db:"started_at"`
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}
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type CallFilter struct {
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Path string // match
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AppName string // match
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FromTime strfmt.DateTime
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ToTime strfmt.DateTime
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Cursor string
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PerPage int
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}
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