Files
fn-serverless/api/agent/protocol/json.go
Travis Reeder 96cfc9f5c1 Update json (#463)
* wip

* wip

* Added more fields to JSON and added blank line between objects.

* Update tests.

* wip

* Updated to represent recent discussions.

* Fixed up the json test

* More docs

* Changed from blank line to bracket, newline, open bracket.

* Blank line added back, easier for delimiting.
2017-11-16 09:59:13 -08:00

191 lines
4.5 KiB
Go

package protocol
import (
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"net/http"
)
// This is sent into the function
// All HTTP request headers should be set in env
type jsonio struct {
Body string `json:"body"`
ContentType string `json:"content_type"`
}
// CallRequestHTTP for the protocol that was used by the end user to call this function. We only have HTTP right now.
type CallRequestHTTP struct {
Type string `json:"type"`
RequestURL string `json:"request_url"`
Headers http.Header `json:"headers"`
}
// CallResponseHTTP for the protocol that was used by the end user to call this function. We only have HTTP right now.
type CallResponseHTTP struct {
StatusCode int `json:"status_code,omitempty"`
Headers http.Header `json:"headers,omitempty"`
}
// jsonIn We're not using this since we're writing JSON directly right now, but trying to keep it current anyways, much easier to read/follow
type jsonIn struct {
jsonio
CallID string `json:"call_id"`
Protocol *CallRequestHTTP `json:"protocol"`
}
// jsonOut the expected response from the function container
type jsonOut struct {
jsonio
Protocol *CallResponseHTTP `json:"protocol,omitempty"`
}
// JSONProtocol converts stdin/stdout streams from HTTP into JSON format.
type JSONProtocol struct {
// These are the container input streams, not the input from the request or the output for the response
in io.Writer
out io.Reader
}
func (p *JSONProtocol) IsStreamable() bool {
return true
}
func writeString(err error, dst io.Writer, str string) error {
if err != nil {
return err
}
_, err = io.WriteString(dst, str)
return err
}
// TODO(xxx): headers, query parameters, body - what else should we add to func's payload?
// TODO(xxx): get rid of request body buffering somehow
// @treeder: I don't know why we don't just JSON marshal this, this is rough...
func (h *JSONProtocol) writeJSONToContainer(ci CallInfo) error {
stdin := json.NewEncoder(h.in)
bb := new(bytes.Buffer)
_, err := bb.ReadFrom(ci.Input())
// todo: better/simpler err handling
if err != nil {
return err
}
// open
err = writeString(err, h.in, "{\n")
if err != nil {
return err
}
// call_id
err = writeString(err, h.in, `"call_id":`)
if err != nil {
return err
}
err = stdin.Encode(ci.CallID())
if err != nil {
return err
}
// content_type
err = writeString(err, h.in, ",")
err = writeString(err, h.in, `"content_type":`)
if err != nil {
return err
}
err = stdin.Encode(ci.ContentType())
if err != nil {
return err
}
// body
err = writeString(err, h.in, ",")
err = writeString(err, h.in, `"body":`)
if err != nil {
return err
}
err = stdin.Encode(bb.String())
if err != nil {
return err
}
// now the extras
err = writeString(err, h.in, ",")
err = writeString(err, h.in, `"protocol":{`) // OK name? This is what OpenEvents is calling it in initial proposal
{
err = writeString(err, h.in, `"type":`)
if err != nil {
return err
}
err = stdin.Encode(ci.ProtocolType())
// request URL
err = writeString(err, h.in, ",")
err = writeString(err, h.in, `"request_url":`)
if err != nil {
return err
}
err = stdin.Encode(ci.RequestURL())
if err != nil {
return err
}
// HTTP headers
err = writeString(err, h.in, ",")
err = writeString(err, h.in, `"headers":`)
if err != nil {
return err
}
err = stdin.Encode(ci.Headers())
}
err = writeString(err, h.in, "}")
// close
err = writeString(err, h.in, "\n}\n\n")
return err
}
func (h *JSONProtocol) Dispatch(ctx context.Context, ci CallInfo, w io.Writer) error {
// write input into container
err := h.writeJSONToContainer(ci)
if err != nil {
return err
}
// now read the container output
jout := new(jsonOut)
dec := json.NewDecoder(h.out)
if err := dec.Decode(jout); err != nil {
return fmt.Errorf("error decoding JSON from user function: %v", err)
}
if rw, ok := w.(http.ResponseWriter); ok {
// this has to be done for pulling out:
// - status code
// - body
// - headers
if jout.Protocol != nil {
p := jout.Protocol
for k, v := range p.Headers {
for _, vv := range v {
rw.Header().Add(k, vv) // on top of any specified on the route
}
}
if p.StatusCode != 0 {
rw.WriteHeader(p.StatusCode)
}
}
_, err = io.WriteString(rw, jout.Body) // TODO timeout
if err != nil {
return err
}
} else {
// logs can just copy the full thing in there, headers and all.
err = json.NewEncoder(w).Encode(jout)
if err != nil {
return err
}
}
return nil
}