Files
fn-serverless/api/id/id.go
Reed Allman b9ff601098 fix machine id to 48 bits, add test (#877)
another bone head fail here. hopefully can leave this alone meow...

newID does not get inlined, but doesn't allocate to trigger any stack
expansion either. net perf hit on my laptop is 5ns, and we get a test out of
it. it will push a new stack, so it's not negligible overhead and we could
avoid it. we could keep the logic in both places just to have a test for it
separate instead of re-using the function in the hot path. up to us.
2018-03-21 16:01:18 -07:00

243 lines
8.4 KiB
Go

package id
import (
"errors"
"net"
"sync/atomic"
"time"
)
type Id [16]byte
var (
machineID uint64
counter uint32
)
// SetMachineId may only be called by one thread before any id generation
// is done. It must be set if multiple machines are generating ids in order
// to avoid collisions. Only the least significant 48 bits are used.
func SetMachineId(ID uint64) {
machineID = ID
}
// SetMachineIdHost is a convenience wrapper to hide bit twiddling of
// calling SetMachineId, it has the same constraints as SetMachineId
// with an addition that net.IP must be a ipv4 address.
func SetMachineIdHost(addr net.IP, port uint16) {
var machineID uint64 // 48 bits
machineID |= uint64(addr[0]) << 40
machineID |= uint64(addr[1]) << 32
machineID |= uint64(addr[2]) << 24
machineID |= uint64(addr[3]) << 16
machineID |= uint64(port)
SetMachineId(machineID)
}
// New will generate a new Id for use. New is safe to be called from
// concurrent threads. SetMachineId should be called once before any calls to
// New are made. 2^32 calls to New per millisecond will be unique, provided
// machine id is seeded correctly across machines.
//
// binary format: [ [ 48 bits time ] [ 48 bits machineID ] [ 32 bits counter ] ]
//
// Ids are sortable within (not between, thanks to clocks) each machine, with
// a modified base32 encoding exposed for convenience in API usage.
func New() Id {
t := time.Now()
// NOTE compiler optimizes out division by constant for us
ms := uint64(t.Unix())*1000 + uint64(t.Nanosecond()/int(time.Millisecond))
count := atomic.AddUint32(&counter, 1)
return newID(ms, machineID, count)
}
func newID(ms, machineID uint64, count uint32) Id {
var id Id
id[0] = byte(ms >> 40)
id[1] = byte(ms >> 32)
id[2] = byte(ms >> 24)
id[3] = byte(ms >> 16)
id[4] = byte(ms >> 8)
id[5] = byte(ms)
id[6] = byte(machineID >> 40)
id[7] = byte(machineID >> 32)
id[8] = byte(machineID >> 24)
id[9] = byte(machineID >> 16)
id[10] = byte(machineID >> 8)
id[11] = byte(machineID)
id[12] = byte(count >> 24)
id[13] = byte(count >> 16)
id[14] = byte(count >> 8)
id[15] = byte(count)
return id
}
// following encodings are slightly modified from https://github.com/oklog/ulid
// String returns a lexicographically sortable string encoded Id
// (26 characters, non-standard base 32) e.g. 01AN4Z07BY79KA1307SR9X4MV3
// Format: ttttttttttmmmmmmmmmmeeeeee where t is time, m is machine id
// and c is a counter
func (id Id) String() string {
var b [EncodedSize]byte
_ = id.MarshalTextTo(b[:])
return string(b[:])
}
// MarshalBinary implements the encoding.BinaryMarshaler interface by
// returning the Id as a byte slice.
func (id Id) MarshalBinary() ([]byte, error) {
var b [EncodedSize]byte
return b[:], id.MarshalBinaryTo(b[:])
}
// MarshalBinaryTo writes the binary encoding of the Id to the given buffer.
// ErrBufferSize is returned when the len(dst) != 16.
func (id Id) MarshalBinaryTo(dst []byte) error {
if len(dst) != len(id) {
return errors.New("provided buffer not large enough to marshal id")
}
copy(dst, id[:])
return nil
}
// UnmarshalBinary implements the encoding.BinaryUnmarshaler interface by
// copying the passed data and converting it to an Id. ErrDataSize is
// returned if the data length is different from Id length.
func (id *Id) UnmarshalBinary(data []byte) error {
if len(data) != len(*id) {
return errors.New("can't unmarshal id from unexpected byte slice size")
}
copy((*id)[:], data)
return nil
}
// Encoding is the base 32 encoding alphabet used in Id strings.
const Encoding = "0123456789ABCDEFGHJKMNPQRSTVWXYZ"
// MarshalText implements the encoding.TextMarshaler interface by
// returning the string encoded Id.
func (id Id) MarshalText() ([]byte, error) {
var b [EncodedSize]byte
return b[:], id.MarshalTextTo(b[:])
}
// MarshalTextTo writes the Id as a string to the given buffer.
// an error is returned when the len(dst) != 26.
func (id Id) MarshalTextTo(dst []byte) error {
// Optimized unrolled loop ahead.
// From https://github.com/RobThree/NUlid
if len(dst) != EncodedSize {
return errors.New("not enough bytes to marshal id to")
}
// 10 byte timestamp
dst[0] = Encoding[(id[0]&224)>>5]
dst[1] = Encoding[id[0]&31]
dst[2] = Encoding[(id[1]&248)>>3]
dst[3] = Encoding[((id[1]&7)<<2)|((id[2]&192)>>6)]
dst[4] = Encoding[(id[2]&62)>>1]
dst[5] = Encoding[((id[2]&1)<<4)|((id[3]&240)>>4)]
dst[6] = Encoding[((id[3]&15)<<1)|((id[4]&128)>>7)]
dst[7] = Encoding[(id[4]&124)>>2]
dst[8] = Encoding[((id[4]&3)<<3)|((id[5]&224)>>5)]
dst[9] = Encoding[id[5]&31]
// 16 bytes of entropy
dst[10] = Encoding[(id[6]&248)>>3]
dst[11] = Encoding[((id[6]&7)<<2)|((id[7]&192)>>6)]
dst[12] = Encoding[(id[7]&62)>>1]
dst[13] = Encoding[((id[7]&1)<<4)|((id[8]&240)>>4)]
dst[14] = Encoding[((id[8]&15)<<1)|((id[9]&128)>>7)]
dst[15] = Encoding[(id[9]&124)>>2]
dst[16] = Encoding[((id[9]&3)<<3)|((id[10]&224)>>5)]
dst[17] = Encoding[id[10]&31]
dst[18] = Encoding[(id[11]&248)>>3]
dst[19] = Encoding[((id[11]&7)<<2)|((id[12]&192)>>6)]
dst[20] = Encoding[(id[12]&62)>>1]
dst[21] = Encoding[((id[12]&1)<<4)|((id[13]&240)>>4)]
dst[22] = Encoding[((id[13]&15)<<1)|((id[14]&128)>>7)]
dst[23] = Encoding[(id[14]&124)>>2]
dst[24] = Encoding[((id[14]&3)<<3)|((id[15]&224)>>5)]
dst[25] = Encoding[id[15]&31]
return nil
}
// Byte to index table for O(1) lookups when unmarshaling.
// We use 0xFF as sentinel value for invalid indexes.
var dec = [...]byte{
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x01,
0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
0x0F, 0x10, 0x11, 0xFF, 0x12, 0x13, 0xFF, 0x14, 0x15, 0xFF,
0x16, 0x17, 0x18, 0x19, 0x1A, 0xFF, 0x1B, 0x1C, 0x1D, 0x1E,
0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x0A, 0x0B, 0x0C,
0x0D, 0x0E, 0x0F, 0x10, 0x11, 0xFF, 0x12, 0x13, 0xFF, 0x14,
0x15, 0xFF, 0x16, 0x17, 0x18, 0x19, 0x1A, 0xFF, 0x1B, 0x1C,
0x1D, 0x1E, 0x1F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
}
// EncodedSize is the length of a text encoded Id.
const EncodedSize = 26
// UnmarshalText implements the encoding.TextUnmarshaler interface by
// parsing the data as string encoded Id.
//
// an error is returned if the len(v) is different from an encoded
// Id's length. Invalid encodings produce undefined Ids.
func (id *Id) UnmarshalText(v []byte) error {
// Optimized unrolled loop ahead.
// From https://github.com/RobThree/NUlid
if len(v) != EncodedSize {
return errors.New("id to unmarshal is of unexpected size")
}
// 6 bytes timestamp (48 bits)
(*id)[0] = ((dec[v[0]] << 5) | dec[v[1]])
(*id)[1] = ((dec[v[2]] << 3) | (dec[v[3]] >> 2))
(*id)[2] = ((dec[v[3]] << 6) | (dec[v[4]] << 1) | (dec[v[5]] >> 4))
(*id)[3] = ((dec[v[5]] << 4) | (dec[v[6]] >> 1))
(*id)[4] = ((dec[v[6]] << 7) | (dec[v[7]] << 2) | (dec[v[8]] >> 3))
(*id)[5] = ((dec[v[8]] << 5) | dec[v[9]])
// 10 bytes of entropy (80 bits)
(*id)[6] = ((dec[v[10]] << 3) | (dec[v[11]] >> 2))
(*id)[7] = ((dec[v[11]] << 6) | (dec[v[12]] << 1) | (dec[v[13]] >> 4))
(*id)[8] = ((dec[v[13]] << 4) | (dec[v[14]] >> 1))
(*id)[9] = ((dec[v[14]] << 7) | (dec[v[15]] << 2) | (dec[v[16]] >> 3))
(*id)[10] = ((dec[v[16]] << 5) | dec[v[17]])
(*id)[11] = ((dec[v[18]] << 3) | dec[v[19]]>>2)
(*id)[12] = ((dec[v[19]] << 6) | (dec[v[20]] << 1) | (dec[v[21]] >> 4))
(*id)[13] = ((dec[v[21]] << 4) | (dec[v[22]] >> 1))
(*id)[14] = ((dec[v[22]] << 7) | (dec[v[23]] << 2) | (dec[v[24]] >> 3))
(*id)[15] = ((dec[v[24]] << 5) | dec[v[25]])
return nil
}