Files
fn-serverless/api/runnerpool/ch_placer.go
Tolga Ceylan 9f29d824d6 fn: New timeout for LB Placer (#1137)
* fn: New timeout for LB Placer

Previously, LB Placers worked hard as long as
client contexts allowed for. Adding a Placer
config setting to bound this by 360 seconds by
default.

The new timeout is not accounted during actual
function execution and only applies to the amount
of wait time in Placers when the call is not
being executed.
2018-07-26 10:19:25 -07:00

77 lines
1.8 KiB
Go

/* The consistent hash ring from the original fnlb.
The behaviour of this depends on changes to the runner list leaving it relatively stable.
*/
package runnerpool
import (
"context"
"github.com/fnproject/fn/api/models"
"github.com/dchest/siphash"
"github.com/sirupsen/logrus"
)
type chPlacer struct {
cfg PlacerConfig
}
func NewCHPlacer(cfg *PlacerConfig) Placer {
logrus.Infof("Creating new CH runnerpool placer with config=%+v", cfg)
return &chPlacer{
cfg: *cfg,
}
}
// This borrows the CH placement algorithm from the original FNLB.
// Because we ask a runner to accept load (queuing on the LB rather than on the nodes), we don't use
// the LB_WAIT to drive placement decisions: runners only accept work if they have the capacity for it.
func (p *chPlacer) PlaceCall(rp RunnerPool, ctx context.Context, call RunnerCall) error {
state := NewPlacerTracker(ctx, &p.cfg)
defer state.HandleDone()
// The key is just the path in this case
key := call.Model().Path
sum64 := siphash.Hash(0, 0x4c617279426f6174, []byte(key))
for {
runners, err := rp.Runners(call)
if err != nil {
state.HandleFindRunnersFailure(err)
return err
}
i := int(jumpConsistentHash(sum64, int32(len(runners))))
for j := 0; j < len(runners) && !state.IsDone(); j++ {
r := runners[i]
placed, err := state.TryRunner(r, call)
if placed {
return err
}
i = (i + 1) % len(runners)
}
if !state.RetryAllBackoff(len(runners)) {
break
}
}
return models.ErrCallTimeoutServerBusy
}
// A Fast, Minimal Memory, Consistent Hash Algorithm:
// https://arxiv.org/ftp/arxiv/papers/1406/1406.2294.pdf
func jumpConsistentHash(key uint64, num_buckets int32) int32 {
var b, j int64 = -1, 0
for j < int64(num_buckets) {
b = j
key = key*2862933555777941757 + 1
j = (b + 1) * int64((1<<31)/(key>>33)+1)
}
return int32(b)
}