Files
fn-serverless/api/agent
Reed Allman c0df9496a7 reduce allocs in getSlotQueueKey (#778)
this somewhat minimally comes up in profiling, but it was an itch i needed to
scratch. this does 10x less allocations and is 3x faster (with 3x less bytes),
and they're the small painful kind of allocation. we're only reading these
strings so the uses of unsafe are fine (I think audit me).  the byte array
we're casting to a string at the end is also heap allocated and does
escape. I only count 2 allocations, but there's 3 (`hash.Sum` and
`make([]string)`), using a pool of sha1 hash.Hash shaves 120 byte and an alloc
off so seems worth it (it's minimal). if we set a max size of config vals with
a constant we could avoid that allocation and we could probably find a
checksum package that doesn't use the `hash.Hash` that would speed things up a
little (no dynamic dispatch, doesn't allocate in Sum) but there's not one I
know of in stdlib.

master:
```
✗: go test -run=yodawg -bench . -benchmem -benchtime 1s -cpuprofile cpu.out
goos: linux
goarch: amd64
pkg: github.com/fnproject/fn/api/agent
BenchmarkSlotKey          200000              6068 ns/op             696 B/op         31 allocs/op
PASS
ok      github.com/fnproject/fn/api/agent       1.454s
```

now:
```
✗: go test -run=yodawg -bench . -benchmem -benchtime 1s -cpuprofile cpu.out
goos: linux
goarch: amd64
pkg: github.com/fnproject/fn/api/agent
BenchmarkSlotKey         1000000              1901 ns/op             168 B/op          3 allocs/op
PASS
ok      github.com/fnproject/fn/api/agent       2.092s
```

once we have versioned apps/routes we don't need to build a sha or sort
configs so this will get a lot faster.

anyway, mostly funsies here... my life is that sad now.
2018-02-16 11:39:10 -08:00
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