Files
fn-serverless/api/agent/func_logger.go

223 lines
6.0 KiB
Go

package agent
import (
"bytes"
"context"
"fmt"
"io"
"sync"
"github.com/fnproject/fn/api/common"
"github.com/fnproject/fn/api/models"
"github.com/sirupsen/logrus"
)
var (
bufPool = &sync.Pool{New: func() interface{} { return new(bytes.Buffer) }}
logPool = &sync.Pool{New: func() interface{} { return new(bytes.Buffer) }}
)
// setupLogger returns a ReadWriteCloser that may have:
// * [always] writes bytes to a size limited buffer, that can be read from using io.Reader
// * [always] writes bytes per line to stderr as DEBUG
//
// To prevent write failures from failing the call or any other writes,
// multiWriteCloser ignores errors. Close will flush the line writers
// appropriately. The returned io.ReadWriteCloser is not safe for use after
// calling Close.
func setupLogger(ctx context.Context, maxSize uint64, c *models.Call) io.ReadWriteCloser {
lbuf := bufPool.Get().(*bytes.Buffer)
dbuf := logPool.Get().(*bytes.Buffer)
close := func() error {
// TODO we may want to toss out buffers that grow to grotesque size but meh they will prob get GC'd
lbuf.Reset()
dbuf.Reset()
bufPool.Put(lbuf)
logPool.Put(dbuf)
return nil
}
// we don't need to log per line to db, but we do need to limit it
limitw := &nopCloser{newLimitWriter(int(maxSize), dbuf)}
// accumulate all line writers, wrap in same line writer (to re-use buffer)
stderrLogger := common.Logger(ctx).WithFields(logrus.Fields{"user_log": true, "app_id": c.AppID, "path": c.Path, "image": c.Image, "call_id": c.ID})
loggo := &nopCloser{&logWriter{stderrLogger}}
// we don't need to limit the log writer(s), but we do need it to dispense lines
linew := newLineWriterWithBuffer(lbuf, loggo)
mw := multiWriteCloser{linew, limitw, &fCloser{close}}
return &rwc{mw, dbuf}
}
// implements io.ReadWriteCloser, fmt.Stringer and Bytes()
// TODO WriteString and ReadFrom would be handy to implement,
// ReadFrom is a little involved.
type rwc struct {
io.WriteCloser
// buffer is not embedded since it would bypass calls to WriteCloser.Write
// in cases such as WriteString and ReadFrom
b *bytes.Buffer
}
func (r *rwc) Read(b []byte) (int, error) { return r.b.Read(b) }
func (r *rwc) String() string { return r.b.String() }
func (r *rwc) Bytes() []byte { return r.b.Bytes() }
// implements passthrough Write & closure call in Close
type fCloser struct {
close func() error
}
func (f *fCloser) Write(b []byte) (int, error) { return len(b), nil }
func (f *fCloser) Close() error { return f.close() }
type nopCloser struct {
io.Writer
}
func (n *nopCloser) Close() error { return nil }
type nullReadWriter struct {
io.ReadCloser
}
func (n nullReadWriter) Close() error {
return nil
}
func (n nullReadWriter) Read(b []byte) (int, error) {
return 0, io.EOF
}
func (n nullReadWriter) Write(b []byte) (int, error) {
return len(b), io.EOF
}
// multiWriteCloser ignores all errors from inner writers. you say, oh, this is a bad idea?
// yes, well, we were going to silence them all individually anyway, so let's not be shy about it.
// the main thing we need to ensure is that every close is called, even if another errors.
// XXX(reed): maybe we should log it (for syslog, it may help debug, maybe we just log that one)
type multiWriteCloser []io.WriteCloser
func (m multiWriteCloser) Write(b []byte) (n int, err error) {
for _, mw := range m {
mw.Write(b)
}
return len(b), nil
}
func (m multiWriteCloser) Close() (err error) {
for _, mw := range m {
mw.Close()
}
return nil
}
// logWriter will log (to real stderr) every call to Write as a line. it should
// be wrapped with a lineWriter so that the output makes sense.
type logWriter struct {
logrus.FieldLogger
}
func (l *logWriter) Write(b []byte) (int, error) {
l.Debug(string(b))
return len(b), nil
}
// lineWriter buffers all calls to Write and will call Write
// on the underlying writer once per new line. Close must
// be called to ensure that the buffer is flushed, and a newline
// will be appended in Close if none is present.
type lineWriter struct {
b *bytes.Buffer
w io.WriteCloser
}
func newLineWriter(w io.WriteCloser) io.WriteCloser {
return &lineWriter{b: new(bytes.Buffer), w: w}
}
func newLineWriterWithBuffer(b *bytes.Buffer, w io.WriteCloser) io.WriteCloser {
return &lineWriter{b: b, w: w}
}
func (li *lineWriter) Write(ogb []byte) (int, error) {
li.b.Write(ogb) // bytes.Buffer is guaranteed, read it!
for {
b := li.b.Bytes()
i := bytes.IndexByte(b, '\n')
if i < 0 {
break // no more newlines in buffer
}
// write in this line and advance buffer past it
l := b[:i+1]
ns, err := li.w.Write(l)
if err != nil {
return ns, err
}
li.b.Next(len(l))
}
// technically we wrote all the bytes, so make things appear normal
return len(ogb), nil
}
func (li *lineWriter) Close() error {
defer li.w.Close() // MUST close this (after writing last line)
// flush the remaining bytes in the buffer to underlying writer, adding a
// newline if needed
b := li.b.Bytes()
if len(b) == 0 {
return nil
}
if b[len(b)-1] != '\n' {
b = append(b, '\n')
}
_, err := li.w.Write(b)
return err
}
// io.Writer that allows limiting bytes written to w
// TODO change to use clamp writer, this is dupe code
type limitDiscardWriter struct {
n, max int
io.Writer
}
func newLimitWriter(max int, w io.Writer) io.Writer {
return &limitDiscardWriter{max: max, Writer: w}
}
func (l *limitDiscardWriter) Write(b []byte) (int, error) {
inpLen := len(b)
if l.n >= l.max {
return inpLen, nil
}
if l.n+inpLen >= l.max {
// cut off to prevent gigantic line attack
b = b[:l.max-l.n]
}
n, err := l.Writer.Write(b)
l.n += n
if l.n >= l.max {
// write in truncation message to log once
l.Writer.Write([]byte(fmt.Sprintf("\n-----max log size %d bytes exceeded, truncating log-----\n", l.max)))
} else if n != len(b) {
// Is this truly a partial write? We'll be honest if that's the case.
return n, err
}
// yes, we lie... this is to prevent callers to blow up, we always pretend
// that we were able to write the entire buffer.
return inpLen, err
}