Files
humanlayer/hld/approval/manager.go
2025-08-18 17:33:46 -05:00

288 lines
9.0 KiB
Go

package approval
import (
"context"
"encoding/json"
"fmt"
"log/slog"
"time"
"github.com/google/uuid"
"github.com/humanlayer/humanlayer/hld/bus"
"github.com/humanlayer/humanlayer/hld/store"
)
// manager manages approvals locally without HumanLayer API
type manager struct {
store store.ConversationStore
eventBus bus.EventBus
}
// NewManager creates a new local approval manager
func NewManager(store store.ConversationStore, eventBus bus.EventBus) Manager {
return &manager{
store: store,
eventBus: eventBus,
}
}
// CreateApproval creates a new local approval
func (m *manager) CreateApproval(ctx context.Context, runID, toolName string, toolInput json.RawMessage) (string, error) {
// Look up session by run_id
session, err := m.store.GetSessionByRunID(ctx, runID)
if err != nil {
return "", fmt.Errorf("failed to get session by run_id: %w", err)
}
if session == nil {
return "", fmt.Errorf("session not found for run_id: %s", runID)
}
// Check if auto-accept is enabled (either mode)
status := store.ApprovalStatusLocalPending
comment := ""
// Check dangerously skip permissions first (overrides edit mode)
if session.DangerouslySkipPermissions {
// Check if it has an expiry and if it's expired
if session.DangerouslySkipPermissionsExpiresAt != nil && time.Now().After(*session.DangerouslySkipPermissionsExpiresAt) {
// Expired - disable it
update := store.SessionUpdate{
DangerouslySkipPermissions: &[]bool{false}[0],
DangerouslySkipPermissionsExpiresAt: &[]*time.Time{nil}[0],
}
if err := m.store.UpdateSession(ctx, session.ID, update); err != nil {
slog.Error("failed to disable expired dangerously skip permissions", "session_id", session.ID, "error", err)
}
// Continue with normal approval
} else {
// Dangerously skip permissions is active (no expiry or not expired)
status = store.ApprovalStatusLocalApproved
comment = "Auto-accepted (dangerous skip permissions enabled)"
}
} else if session.AutoAcceptEdits && isEditTool(toolName) {
// Regular auto-accept edits mode
status = store.ApprovalStatusLocalApproved
comment = "Auto-accepted (auto-accept mode enabled)"
}
// Create approval
approval := &store.Approval{
ID: "local-" + uuid.New().String(),
RunID: runID,
SessionID: session.ID,
Status: status,
CreatedAt: time.Now(),
ToolName: toolName,
ToolInput: toolInput,
Comment: comment,
}
// Store it
if err := m.store.CreateApproval(ctx, approval); err != nil {
return "", fmt.Errorf("failed to store approval: %w", err)
}
// Try to correlate with the most recent uncorrelated tool call
if err := m.correlateApproval(ctx, approval); err != nil {
// Log but don't fail - correlation is best effort
slog.Warn("failed to correlate approval with tool call",
"error", err,
"approval_id", approval.ID,
"session_id", session.ID)
}
// Publish event for real-time updates
m.publishNewApprovalEvent(approval)
// Handle status-specific post-creation tasks
switch status {
case store.ApprovalStatusLocalPending:
// Update session status to waiting_input for pending approvals
if err := m.updateSessionStatus(ctx, session.ID, store.SessionStatusWaitingInput); err != nil {
slog.Warn("failed to update session status",
"error", err,
"session_id", session.ID)
}
case store.ApprovalStatusLocalApproved:
// For auto-approved, update correlation status immediately
if err := m.store.UpdateApprovalStatus(ctx, approval.ID, store.ApprovalStatusApproved); err != nil {
slog.Warn("failed to update approval status in conversation events",
"error", err,
"approval_id", approval.ID)
}
// Publish resolved event for auto-approved
m.publishApprovalResolvedEvent(approval, true, comment)
}
logLevel := slog.LevelInfo
if status == store.ApprovalStatusLocalApproved {
logLevel = slog.LevelDebug // Less noise for auto-approved
}
slog.Log(ctx, logLevel, "created local approval",
"approval_id", approval.ID,
"session_id", session.ID,
"tool_name", toolName,
"status", status,
"auto_accepted", status == store.ApprovalStatusLocalApproved)
return approval.ID, nil
}
// GetPendingApprovals retrieves pending approvals for a session
func (m *manager) GetPendingApprovals(ctx context.Context, sessionID string) ([]*store.Approval, error) {
approvals, err := m.store.GetPendingApprovals(ctx, sessionID)
if err != nil {
return nil, fmt.Errorf("failed to get pending approvals: %w", err)
}
return approvals, nil
}
// GetApproval retrieves a specific approval by ID
func (m *manager) GetApproval(ctx context.Context, id string) (*store.Approval, error) {
approval, err := m.store.GetApproval(ctx, id)
if err != nil {
return nil, fmt.Errorf("failed to get approval: %w", err)
}
return approval, nil
}
// ApproveToolCall approves a tool call
func (m *manager) ApproveToolCall(ctx context.Context, id string, comment string) error {
// Get the approval first
approval, err := m.store.GetApproval(ctx, id)
if err != nil {
return fmt.Errorf("failed to get approval: %w", err)
}
// Update approval status
if err := m.store.UpdateApprovalResponse(ctx, id, store.ApprovalStatusLocalApproved, comment); err != nil {
return fmt.Errorf("failed to update approval: %w", err)
}
// Update correlation status in conversation events
if err := m.store.UpdateApprovalStatus(ctx, id, store.ApprovalStatusApproved); err != nil {
slog.Warn("failed to update approval status in conversation events",
"error", err,
"approval_id", id)
}
// Publish event
m.publishApprovalResolvedEvent(approval, true, comment)
// Update session status back to running
if err := m.updateSessionStatus(ctx, approval.SessionID, store.SessionStatusRunning); err != nil {
slog.Warn("failed to update session status",
"error", err,
"session_id", approval.SessionID)
}
slog.Info("approved tool call",
"approval_id", id,
"comment", comment)
return nil
}
// DenyToolCall denies a tool call
func (m *manager) DenyToolCall(ctx context.Context, id string, reason string) error {
// Get the approval first
approval, err := m.store.GetApproval(ctx, id)
if err != nil {
return fmt.Errorf("failed to get approval: %w", err)
}
// Update approval status
if err := m.store.UpdateApprovalResponse(ctx, id, store.ApprovalStatusLocalDenied, reason); err != nil {
return fmt.Errorf("failed to update approval: %w", err)
}
// Update correlation status in conversation events
if err := m.store.UpdateApprovalStatus(ctx, id, store.ApprovalStatusDenied); err != nil {
slog.Warn("failed to update approval status in conversation events",
"error", err,
"approval_id", id)
}
// Publish event
m.publishApprovalResolvedEvent(approval, false, reason)
// Update session status back to running
if err := m.updateSessionStatus(ctx, approval.SessionID, store.SessionStatusRunning); err != nil {
slog.Warn("failed to update session status",
"error", err,
"session_id", approval.SessionID)
}
slog.Info("denied tool call",
"approval_id", id,
"reason", reason)
return nil
}
// correlateApproval tries to correlate an approval with a tool call
func (m *manager) correlateApproval(ctx context.Context, approval *store.Approval) error {
// Find the most recent uncorrelated pending tool call
toolCall, err := m.store.GetUncorrelatedPendingToolCall(ctx, approval.SessionID, approval.ToolName)
if err != nil {
return fmt.Errorf("failed to find pending tool call: %w", err)
}
if toolCall == nil {
return fmt.Errorf("no matching tool call found")
}
// Correlate by tool ID
if err := m.store.CorrelateApprovalByToolID(ctx, approval.SessionID, toolCall.ToolID, approval.ID); err != nil {
return fmt.Errorf("failed to correlate approval: %w", err)
}
return nil
}
// publishNewApprovalEvent publishes an event when a new approval is created
func (m *manager) publishNewApprovalEvent(approval *store.Approval) {
if m.eventBus != nil {
event := bus.Event{
Type: bus.EventNewApproval,
Timestamp: time.Now(),
Data: map[string]interface{}{
"approval_id": approval.ID,
"session_id": approval.SessionID,
"tool_name": approval.ToolName,
},
}
m.eventBus.Publish(event)
}
}
// publishApprovalResolvedEvent publishes an event when an approval is resolved
func (m *manager) publishApprovalResolvedEvent(approval *store.Approval, approved bool, responseText string) {
if m.eventBus != nil {
event := bus.Event{
Type: bus.EventApprovalResolved,
Timestamp: time.Now(),
Data: map[string]interface{}{
"approval_id": approval.ID,
"session_id": approval.SessionID,
"approved": approved,
"response_text": responseText,
},
}
m.eventBus.Publish(event)
}
}
// updateSessionStatus updates the session status
func (m *manager) updateSessionStatus(ctx context.Context, sessionID, status string) error {
updates := store.SessionUpdate{
Status: &status,
LastActivityAt: &[]time.Time{time.Now()}[0],
}
return m.store.UpdateSession(ctx, sessionID, updates)
}
// isEditTool checks if a tool name is one of the edit tools
func isEditTool(toolName string) bool {
return toolName == "Edit" || toolName == "Write" || toolName == "MultiEdit"
}