[Time API] Modified public Time API to support registration of time systems and clocks, setting of active clock, simplification of clocks and time systems, setting of offsets(deltas) and other changes as per #1265 and #1474. Refactoring of UI code to support changes.
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src/plugins/utcTimeSystem/LocalClock.js
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110
src/plugins/utcTimeSystem/LocalClock.js
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/*****************************************************************************
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* Open MCT Web, Copyright (c) 2014-2015, United States Government
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* as represented by the Administrator of the National Aeronautics and Space
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* Administration. All rights reserved.
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*
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* Open MCT Web is licensed under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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* http://www.apache.org/licenses/LICENSE-2.0.
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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* Open MCT Web includes source code licensed under additional open source
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* licenses. See the Open Source Licenses file (LICENSES.md) included with
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* this source code distribution or the Licensing information page available
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* at runtime from the About dialog for additional information.
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*****************************************************************************/
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define(['EventEmitter'], function (EventEmitter) {
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/**
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* @implements TickSource
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* @constructor
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*/
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function LocalClock(period) {
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EventEmitter.call(this);
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/*
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Metadata fields
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*/
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this.key = 'local';
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this.cssClass = 'icon-clock';
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this.label = 'Local Clock';
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this.name = 'Local Clock';
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this.description = "Updates every second, providing UTC timestamps from " +
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"user's local computer.";
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this.period = period;
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this.timeoutHandle = undefined;
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this.lastTick = Date.now();
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}
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LocalClock.prototype = Object.create(EventEmitter.prototype);
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/**
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* @private
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*/
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LocalClock.prototype.start = function () {
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this.timeoutHandle = setTimeout(this.tick.bind(this), this.period);
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};
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/**
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* @private
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*/
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LocalClock.prototype.stop = function () {
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if (this.timeoutHandle) {
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clearTimeout(this.timeoutHandle);
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this.timeoutHandle = undefined;
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}
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};
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LocalClock.prototype.tick = function () {
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var now = Date.now();
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this.emit("tick", now);
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this.lastTick = now;
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this.timeoutHandle = setTimeout(this.tick.bind(this), this.period);
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};
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/**
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* Register a listener for the local clock. When it ticks, the local
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* clock will provide the current local system time
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*
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* @param listener
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* @returns {function} a function for deregistering the provided listener
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*/
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LocalClock.prototype.on = function (event, listener) {
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var result = EventEmitter.prototype.on.apply(this, arguments);
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if (this.listeners(event).length === 1) {
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this.start();
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}
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return result;
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};
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/**
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* Register a listener for the local clock. When it ticks, the local
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* clock will provide the current local system time
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*
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* @param listener
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* @returns {function} a function for deregistering the provided listener
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*/
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LocalClock.prototype.off = function (event, listener) {
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var result = EventEmitter.prototype.off.apply(this, arguments);
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if (this.listeners(event).length === 0) {
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this.stop();
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}
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return result;
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};
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LocalClock.prototype.currentValue = function () {
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return this.lastTick;
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};
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return LocalClock;
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});
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