/***************************************************************************** * Open MCT Web, Copyright (c) 2014-2015, United States Government * as represented by the Administrator of the National Aeronautics and Space * Administration. All rights reserved. * * Open MCT Web is licensed under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0. * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * * Open MCT Web includes source code licensed under additional open source * licenses. See the Open Source Licenses file (LICENSES.md) included with * this source code distribution or the Licensing information page available * at runtime from the About dialog for additional information. *****************************************************************************/ /*global define,Promise*/ /** * Module defining MCTRTDataTable. Created by shale on 06/25/2015. */ define( ['text!../../res/templates/mct-rt-data-table.html'], function (dataTableTemplate) { "use strict"; function MCTRTDataTable($window) { return { restrict: "E", template: dataTableTemplate, scope: { headers: "=", rows: "=", ascendingScroll: "=" }, link: function ($scope, $element) { var currentHeight, previousHeight, scrollParent; // If the scroll is set to ascending, we want to // check when elements are added to the table, and move the scroll // bar accordingly. // (When viewing at the bottom of the page, the scroll bar will // stay at the bottom despite additions to the table) if ($scope.ascendingScroll) { $scope.$watchCollection("rows", function () { // Wait until the page as been repainted (otherwise the // height will always be zero) $window.requestAnimationFrame(function () { previousHeight = currentHeight; // The height of the table body currentHeight = $element[0].firstElementChild.firstElementChild.nextElementSibling.clientHeight; // One of the parents is a div that has vscroll scrollParent = $element[0].parentElement.parentElement.parentElement.parentElement.parentElement; // Move the scrollbar down the amount that the height has changed scrollParent.scrollTop = scrollParent.scrollTop + (currentHeight - previousHeight); }); }); } } }; } return MCTRTDataTable; } );