Files
openmct/platform/features/layout/src/LayoutController.js
Pegah Sarram 00dc2875bf [Layout] Deselect object after removal
If the selected object is not in the composition, deselect it.

Add tests.

Fixes #1731
2017-10-10 15:39:29 -07:00

449 lines
17 KiB
JavaScript

/*****************************************************************************
* Open MCT, Copyright (c) 2014-2017, United States Government
* as represented by the Administrator of the National Aeronautics and Space
* Administration. All rights reserved.
*
* Open MCT is licensed under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations
* under the License.
*
* Open MCT includes source code licensed under additional open source
* licenses. See the Open Source Licenses file (LICENSES.md) included with
* this source code distribution or the Licensing information page available
* at runtime from the About dialog for additional information.
*****************************************************************************/
/**
* This bundle implements object types and associated views for
* display-building.
* @namespace platform/features/layout
*/
define(
[
'./LayoutDrag'
],
function (
LayoutDrag
) {
var DEFAULT_DIMENSIONS = [12, 8],
DEFAULT_GRID_SIZE = [32, 32],
MINIMUM_FRAME_SIZE = [320, 180];
var DEFAULT_HIDDEN_FRAME_TYPES = [
'hyperlink'
];
/**
* The LayoutController is responsible for supporting the
* Layout view. It arranges frames according to saved configuration
* and provides methods for updating these based on mouse
* movement.
* @memberof platform/features/layout
* @constructor
* @param {Scope} $scope the controller's Angular scope
*/
function LayoutController($scope) {
var self = this,
callbackCount = 0;
// Update grid size when it changed
function updateGridSize(layoutGrid) {
var oldSize = self.gridSize;
self.gridSize = layoutGrid || DEFAULT_GRID_SIZE;
// Only update panel positions if this actually changed things
if (self.gridSize[0] !== oldSize[0] ||
self.gridSize[1] !== oldSize[1]) {
self.layoutPanels(Object.keys(self.positions));
}
}
// Position a panel after a drop event
function handleDrop(e, id, position) {
if (e.defaultPrevented) {
return;
}
$scope.configuration = $scope.configuration || {};
$scope.configuration.panels =
$scope.configuration.panels || {};
$scope.configuration.panels[id] = {
position: [
Math.floor(position.x / self.gridSize[0]),
Math.floor(position.y / self.gridSize[1])
],
dimensions: self.defaultDimensions()
};
// Store the id so that the newly-dropped object
// gets selected during refresh composition
self.droppedIdToSelectAfterRefresh = id;
// Mark change as persistable
if ($scope.commit) {
$scope.commit("Dropped a frame.");
}
// Populate template-facing position for this id
self.rawPositions[id] =
$scope.configuration.panels[id];
self.populatePosition(id);
// Layout may contain embedded views which will
// listen for drops, so call preventDefault() so
// that they can recognize that this event is handled.
e.preventDefault();
}
//Will fetch fully contextualized composed objects, and populate
// scope with them.
function refreshComposition() {
//Keep a track of how many composition callbacks have been made
var thisCount = ++callbackCount;
$scope.domainObject.useCapability('composition').then(function (composition) {
var ids;
//Is this callback for the most recent composition
// request? If not, discard it. Prevents race condition
if (thisCount === callbackCount) {
ids = composition.map(function (object) {
return object.getId();
}) || [];
$scope.composition = composition;
self.layoutPanels(ids);
self.setFrames(ids);
// If there is a newly-dropped object, select it.
if (self.droppedIdToSelectAfterRefresh) {
self.select(null, self.droppedIdToSelectAfterRefresh);
delete self.droppedIdToSelectAfterRefresh;
}
if (composition.indexOf(self.selectedId) === -1) {
self.clearSelection();
}
}
});
}
// End drag; we don't want to put $scope into this
// because it triggers "cpws" (copy window or scope)
// errors in Angular.
this.endDragInScope = function () {
// Write to configuration; this is watched and
// saved by the EditRepresenter.
$scope.configuration =
$scope.configuration || {};
$scope.configuration.panels =
$scope.configuration.panels || {};
$scope.configuration.panels[self.activeDragId] =
$scope.configuration.panels[self.activeDragId] || {};
$scope.configuration.panels[self.activeDragId].position =
self.rawPositions[self.activeDragId].position;
$scope.configuration.panels[self.activeDragId].dimensions =
self.rawPositions[self.activeDragId].dimensions;
// Mark this object as dirty to encourage persistence
if ($scope.commit) {
$scope.commit("Moved frame.");
}
};
this.positions = {};
this.rawPositions = {};
this.gridSize = DEFAULT_GRID_SIZE;
this.$scope = $scope;
// Watch for changes to the grid size in the model
$scope.$watch("model.layoutGrid", updateGridSize);
$scope.$watch("selection", function (selection) {
this.selection = selection;
}.bind(this));
// Update composed objects on screen, and position panes
$scope.$watchCollection("model.composition", refreshComposition);
// Position panes where they are dropped
$scope.$on("mctDrop", handleDrop);
}
// Utility function to copy raw positions from configuration,
// without writing directly to configuration (to avoid triggering
// persistence from watchers during drags).
function shallowCopy(obj, keys) {
var copy = {};
keys.forEach(function (k) {
copy[k] = obj[k];
});
return copy;
}
/**
* Set the frames value. If a configuration panel has "hasFrame' property,
* use that value, otherwise set a default value. A 'hyperlink' object should
* have no frame by default.
*
* @param {string[]} ids the object ids
* @private
*/
LayoutController.prototype.setFrames = function (ids) {
var panels = shallowCopy(this.$scope.configuration.panels || {}, ids);
this.frames = {};
this.$scope.composition.forEach(function (object) {
var id = object.getId();
panels[id] = panels[id] || {};
if (panels[id].hasOwnProperty('hasFrame')) {
this.frames[id] = panels[id].hasFrame;
} else {
this.frames[id] = DEFAULT_HIDDEN_FRAME_TYPES.indexOf(object.getModel().type) === -1;
}
}, this);
};
// Convert from { positions: ..., dimensions: ... } to an
// appropriate ng-style argument, to position frames.
LayoutController.prototype.convertPosition = function (raw) {
var gridSize = this.gridSize;
// Multiply position/dimensions by grid size
return {
left: (gridSize[0] * raw.position[0]) + 'px',
top: (gridSize[1] * raw.position[1]) + 'px',
width: (gridSize[0] * raw.dimensions[0]) + 'px',
height: (gridSize[1] * raw.dimensions[1]) + 'px'
};
};
// Generate default positions for a new panel
LayoutController.prototype.defaultDimensions = function () {
var gridSize = this.gridSize;
return MINIMUM_FRAME_SIZE.map(function (min, i) {
return Math.max(
Math.ceil(min / gridSize[i]),
DEFAULT_DIMENSIONS[i]
);
});
};
// Generate a default position (in its raw format) for a frame.
// Use an index to ensure that default positions are unique.
LayoutController.prototype.defaultPosition = function (index) {
return {
position: [index, index],
dimensions: this.defaultDimensions()
};
};
// Store a computed position for a contained frame by its
// domain object id. Called in a forEach loop, so arguments
// are as expected there.
LayoutController.prototype.populatePosition = function (id, index) {
this.rawPositions[id] =
this.rawPositions[id] || this.defaultPosition(index || 0);
this.positions[id] =
this.convertPosition(this.rawPositions[id]);
};
/**
* Get a style object for a frame with the specified domain
* object identifier, suitable for use in an `ng-style`
* directive to position a frame as configured for this layout.
* @param {string} id the object identifier
* @returns {Object.<string, string>} an object with
* appropriate left, width, etc fields for positioning
*/
LayoutController.prototype.getFrameStyle = function (id) {
// Called in a loop, so just look up; the "positions"
// object is kept up to date by a watch.
return this.positions[id];
};
/**
* Start a drag gesture to move/resize a frame.
*
* The provided position and dimensions factors will determine
* whether this is a move or a resize, and what type it
* will be. For instance, a position factor of [1, 1]
* will move a frame along with the mouse as the drag
* proceeds, while a dimension factor of [0, 0] will leave
* dimensions unchanged. Combining these in different
* ways results in different handles; a position factor of
* [1, 0] and a dimensions factor of [-1, 0] will implement
* a left-edge resize, as the horizontal position will move
* with the mouse while the horizontal dimensions shrink in
* kind (and vertical properties remain unmodified.)
*
* @param {string} id the identifier of the domain object
* in the frame being manipulated
* @param {number[]} posFactor the position factor
* @param {number[]} dimFactor the dimensions factor
*/
LayoutController.prototype.startDrag = function (id, posFactor, dimFactor) {
this.activeDragId = id;
this.activeDrag = new LayoutDrag(
this.rawPositions[id],
posFactor,
dimFactor,
this.gridSize
);
};
/**
* Continue an active drag gesture.
* @param {number[]} delta the offset, in pixels,
* of the current pointer position, relative
* to its position when the drag started
*/
LayoutController.prototype.continueDrag = function (delta) {
if (this.activeDrag) {
this.rawPositions[this.activeDragId] =
this.activeDrag.getAdjustedPosition(delta);
this.populatePosition(this.activeDragId);
}
};
/**
* Compute panel positions based on the layout's object model.
* Defined as member function to facilitate testing.
* @private
*/
LayoutController.prototype.layoutPanels = function (ids) {
var configuration = this.$scope.configuration || {},
self = this;
// Pull panel positions from configuration
this.rawPositions =
shallowCopy(configuration.panels || {}, ids);
// Clear prior computed positions
this.positions = {};
// Update width/height that we are tracking
this.gridSize =
(this.$scope.model || {}).layoutGrid || DEFAULT_GRID_SIZE;
// Compute positions and add defaults where needed
ids.forEach(function (id, index) {
self.populatePosition(id, index);
});
};
/**
* End the active drag gesture. This will update the
* view configuration.
*/
LayoutController.prototype.endDrag = function () {
this.dragInProgress = true;
setTimeout(function () {
this.dragInProgress = false;
}.bind(this), 0);
this.endDragInScope();
};
/**
* Check if the object is currently selected.
*
* @param {string} obj the object to check for selection
* @returns {boolean} true if selected, otherwise false
*/
LayoutController.prototype.selected = function (obj) {
return !!this.selectedId && this.selectedId === obj.getId();
};
/**
* Set the active user selection in this view.
*
* @param event the mouse event
* @param {string} id the object id
*/
LayoutController.prototype.select = function (event, id) {
if (event) {
event.stopPropagation();
if (this.selection) {
event.preventDefault();
}
}
this.selectedId = id;
var selectedObj = {};
selectedObj[this.frames[id] ? 'hideFrame' : 'showFrame'] = this.toggleFrame.bind(this, id);
if (this.selection) {
this.selection.select(selectedObj);
}
};
/**
* Callback to show/hide the object frame.
*
* @param {string} id the object id
* @private
*/
LayoutController.prototype.toggleFrame = function (id) {
var configuration = this.$scope.configuration;
if (!configuration.panels[id]) {
configuration.panels[id] = {};
}
this.frames[id] = configuration.panels[id].hasFrame = !this.frames[id];
this.select(undefined, id); // reselect so toolbar updates
};
/**
* Clear the current user selection.
*/
LayoutController.prototype.clearSelection = function () {
if (this.dragInProgress) {
return;
}
if (this.selection) {
this.selection.deselect();
delete this.selectedId;
}
};
/**
* Check if the object has frame.
*
* @param {object} obj the object
* @return {boolean} true if object has frame, otherwise false
*/
LayoutController.prototype.hasFrame = function (obj) {
return this.frames[obj.getId()];
};
/**
* Get the size of the grid, in pixels. The returned array
* is in the form `[x, y]`.
* @returns {number[]} the grid size
*/
LayoutController.prototype.getGridSize = function () {
return this.gridSize;
};
return LayoutController;
}
);