Files
openmct/platform/features/layout/src/LayoutDrag.js
Victor Woeltjen 6de973c11e [Layout] Add JSDoc to new scripts
Add in-line documentation to new scripts introduced to
support the transitioned Layout view, WTD-535.
2014-12-05 18:01:38 -08:00

93 lines
3.6 KiB
JavaScript

/*global define*/
define(
[],
function () {
"use strict";
/**
* Handles drag interactions on frames in layouts. This will
* provides new positions/dimensions for frames based on
* relative pixel positions provided; these will take into account
* the grid size (in a snap-to sense) and will enforce some minimums
* on both position and dimensions.
*
* The provided position and dimensions factors will determine
* whether this is a move or a resize, and what type of resize it
* will be. For instance, a position factor of [1, 1]
* will move a frame along with the mouse as the drag
* proceeds, while a dimension factor of [0, 0] will leave
* dimensions unchanged. Combining these in different
* ways results in different handles; a position factor of
* [1, 0] and a dimensions factor of [-1, 0] will implement
* a left-edge resize, as the horizontal position will move
* with the mouse while the horizontal dimensions shrink in
* kind (and vertical properties remain unmodified.)
*
* @param {object} rawPosition the initial position/dimensions
* of the frame being interacted with
* @param {number[]} posFactor the position factor
* @param {number[]} dimFactor the dimensions factor
* @param {number[]} the size of each grid element, in pixels
*/
function LayoutDrag(rawPosition, posFactor, dimFactor, gridSize) {
// Convert a delta from pixel coordinates to grid coordinates,
// rounding to whole-number grid coordinates.
function toGridDelta(pixelDelta) {
return pixelDelta.map(function (v, i) {
return Math.round(v / gridSize[i]);
});
}
// Utility function to perform element-by-element multiplication
function multiply(array, factors) {
return array.map(function (v, i) {
return v * factors[i];
});
}
// Utility function to perform element-by-element addition
function add(array, other) {
return array.map(function (v, i) {
return v + other[i];
});
}
// Utility function to perform element-by-element max-choosing
function max(array, other) {
return array.map(function (v, i) {
return Math.max(v, other[i]);
});
}
function getAdjustedPosition(pixelDelta) {
var gridDelta = toGridDelta(pixelDelta);
return {
position: max(add(
rawPosition.position,
multiply(gridDelta, posFactor)
), [0, 0]),
dimensions: max(add(
rawPosition.dimensions,
multiply(gridDelta, dimFactor)
), [1, 1])
};
}
return {
/**
* Get a new position object in grid coordinates, with
* position and dimensions both offset appropriately
* according to the factors supplied in the constructor.
* @param {number[]} pixelDelta the offset from the
* original position, in pixels
*/
getAdjustedPosition: getAdjustedPosition
};
}
return LayoutDrag;
}
);