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mirror of https://github.com/pyscript/pyscript.git synced 2022-05-01 19:47:48 +03:00

move examples from public to their own examples folder

This commit is contained in:
Fabio Pliger
2022-04-09 15:44:15 -05:00
parent 6d39e5b97b
commit 00d4277437
62 changed files with 224 additions and 19 deletions

View File

@@ -0,0 +1,34 @@
(function() {
if (typeof Mario === 'undefined')
window.Mario = {};
var Entity = Mario.Entity = function(options) {
this.vel = [0,0];
this.acc = [0,0];
this.standing = true;
this.pos = options.pos;
this.sprite = options.sprite;
this.hitbox = options.hitbox;
this.left = false;
}
Entity.prototype.render = function(ctx, vX, vY) {
this.sprite.render(ctx, this.pos[0], this.pos[1], vX, vY)
}
Entity.prototype.collideWall = function(wall) {
//the wall will always be a 16x16 block with hitbox = [0,0,16,16].
if (this.pos[0] > wall.pos[0]) {
//from the right
this.pos[0] = wall.pos[0] + wall.hitbox[2] - this.hitbox[0];
this.vel[0] = Math.max(0, this.vel[0]);
this.acc[0] = Math.max(0, this.acc[0]);
} else {
this.pos[0] = wall.pos[0] + wall.hitbox[0] - this.hitbox[2] - this.hitbox[0];
this.vel[0] = Math.min(0, this.vel[0]);
this.acc[0] = Math.min(0, this.acc[0]);
}
}
Entity.prototype.bump = function() {;}
})();