mirror of
https://github.com/Textualize/textual.git
synced 2025-10-17 02:38:12 +03:00
fix and test for animator
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@@ -16,7 +16,7 @@ from ._types import MessageTarget
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if sys.version_info >= (3, 8):
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from typing import Protocol, runtime_checkable
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else:
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else: # pragma: no cover
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from typing_extensions import Protocol, runtime_checkable
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@@ -27,13 +27,13 @@ T = TypeVar("T")
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@runtime_checkable
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class Animatable(Protocol):
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def blend(self: T, destination: T, factor: float) -> T:
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def blend(self: T, destination: T, factor: float) -> T: # pragma: no cover
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...
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class Animation(ABC):
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@abstractmethod
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def __call__(self, time: float) -> bool:
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def __call__(self, time: float) -> bool: # pragma: no cover
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raise NotImplementedError("")
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@@ -45,26 +45,19 @@ class SimpleAnimation(Animation):
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duration: float
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start_value: float | Animatable
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end_value: float | Animatable
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final_value: float | Animatable
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final_value: object
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easing: EasingFunction
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def __call__(self, time: float) -> bool:
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def blend_float(start: float, end: float, factor: float) -> float:
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return start + (end - start) * factor
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AnimatableT = TypeVar("AnimatableT", bound=Animatable)
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def blend(start: AnimatableT, end: AnimatableT, factor: float) -> AnimatableT:
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return start.blend(end, factor)
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if self.duration == 0:
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value = self.end_value
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value = self.final_value
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else:
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factor = min(1.0, (time - self.start_time) / self.duration)
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eased_factor = self.easing(factor)
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if factor == 1.0:
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value = self.end_value
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value = self.final_value
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elif isinstance(self.start_value, Animatable):
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assert isinstance(
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self.end_value, Animatable
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@@ -88,7 +81,7 @@ class SimpleAnimation(Animation):
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+ (self.start_value - self.end_value) * eased_factor
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)
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setattr(self.obj, self.attribute, value)
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return value == self.end_value
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return value == self.final_value
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class BoundAnimator:
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@@ -101,7 +94,7 @@ class BoundAnimator:
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attribute: str,
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value: float,
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*,
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final_value: Any = ...,
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final_value: object = ...,
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duration: float | None = None,
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speed: float | None = None,
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easing: EasingFunction | str = DEFAULT_EASING,
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@@ -153,7 +146,7 @@ class Animator:
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attribute: str,
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value: Any,
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*,
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final_value: Any = ...,
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final_value: object = ...,
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duration: float | None = None,
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speed: float | None = None,
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easing: EasingFunction | str = DEFAULT_EASING,
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166
tests/test_animator.py
Normal file
166
tests/test_animator.py
Normal file
@@ -0,0 +1,166 @@
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from __future__ import annotations
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from dataclasses import dataclass
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from unittest.mock import Mock
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import pytest
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from textual._animator import SimpleAnimation
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class Animatable:
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"""An animatable object."""
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def __init__(self, value):
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self.value = value
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def blend(self, destination: Animatable, factor: float) -> Animatable:
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return Animatable(self.value + (destination.value - self.value) * factor)
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@dataclass
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class AnimateTest:
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"""An object to animate."""
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foo: float | None = 0 # Plain float that may be set to None on final_value
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bar: Animatable = Animatable(0) # A mock object supporting the animatable protocol
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def test_simple_animation():
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"""Test an animation from one float to another."""
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# Thing that may be animated
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animatable = AnimateTest()
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# Fake wall-clock time
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time = 100.0
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# Object that does the animation
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animation = SimpleAnimation(
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animatable,
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"foo",
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time,
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3.0,
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start_value=20.0,
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end_value=50.0,
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final_value=None,
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easing=lambda x: x,
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)
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assert animation(time) is False
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assert animatable.foo == 20.0
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assert animation(time + 1.0) is False
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assert animatable.foo == 30.0
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assert animation(time + 2.0) is False
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assert animatable.foo == 40.0
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assert animation(time + 2.9) is False
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assert pytest.approx(animatable.foo, 49.0)
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assert animation(time + 3.0) is True # True to indicate animation is complete
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assert animatable.foo is None # This is final_value
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assert animation(time + 3.0) is True
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assert animatable.foo is None
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def test_simple_animation_duration_zero():
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"""Test animation handles duration of 0."""
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# Thing that may be animated
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animatable = AnimateTest()
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# Fake wall-clock time
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time = 100.0
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# Object that does the animation
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animation = SimpleAnimation(
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animatable,
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"foo",
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time,
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0.0,
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start_value=20.0,
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end_value=50.0,
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final_value=50.0,
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easing=lambda x: x,
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)
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assert animation(time) is True
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assert animatable.foo == 50.0
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assert animation(time + 1.0) is True
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assert animatable.foo == 50.0
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def test_simple_animation_reverse():
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"""Test an animation from one float to another, where the end value is less than the start."""
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# Thing that may be animated
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animatable = AnimateTest()
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# Fake wall-clock time
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time = 100.0
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# Object that does the animation
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animation = SimpleAnimation(
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animatable,
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"foo",
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time,
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3.0,
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start_value=50.0,
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end_value=20.0,
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final_value=20.0,
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easing=lambda x: x,
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)
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assert animation(time) is False
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assert animatable.foo == 50.0
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assert animation(time + 1.0) is False
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assert animatable.foo == 40.0
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assert animation(time + 2.0) is False
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assert animatable.foo == 30.0
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assert animation(time + 3.0) is True
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assert animatable.foo == 20.0
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def test_animatable():
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"""Test SimpleAnimation works with the Animatable protocol"""
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animatable = AnimateTest()
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# Fake wall-clock time
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time = 100.0
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# Object that does the animation
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animation = SimpleAnimation(
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animatable,
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"bar",
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time,
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3.0,
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start_value=Animatable(20.0),
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end_value=Animatable(50.0),
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final_value=Animatable(50.0),
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easing=lambda x: x,
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)
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assert animation(time) is False
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assert animatable.bar.value == 20.0
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assert animation(time + 1.0) is False
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assert animatable.bar.value == 30.0
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assert animation(time + 2.0) is False
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assert animatable.bar.value == 40.0
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assert animation(time + 2.9) is False
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assert pytest.approx(animatable.bar.value, 49.0)
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assert animation(time + 3.0) is True # True to indicate animation is complete
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assert animatable.bar.value == 50.0
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