mirror of
https://github.com/Textualize/textual.git
synced 2025-10-17 02:38:12 +03:00
On decorator (#2453)
* Add on decorator * decorator code * docs for on decorator * Examples * test errors * simplify listing * words * changelog * Update docs/guide/events.md Co-authored-by: Dave Pearson <davep@davep.org> * Update docs/guide/events.md Co-authored-by: Dave Pearson <davep@davep.org> * Update docs/examples/events/on_decorator.css Co-authored-by: Rodrigo Girão Serrão <5621605+rodrigogiraoserrao@users.noreply.github.com> * Update docs/guide/events.md Co-authored-by: Rodrigo Girão Serrão <5621605+rodrigogiraoserrao@users.noreply.github.com> * rewording * comment * clarification * Added note --------- Co-authored-by: Dave Pearson <davep@davep.org> Co-authored-by: Rodrigo Girão Serrão <5621605+rodrigogiraoserrao@users.noreply.github.com>
This commit is contained in:
3
docs/api/on.md
Normal file
3
docs/api/on.md
Normal file
@@ -0,0 +1,3 @@
|
||||
# On
|
||||
|
||||
::: textual.on
|
||||
@@ -1,6 +1,6 @@
|
||||
from textual.app import App, ComposeResult
|
||||
from textual.color import Color
|
||||
from textual.message import Message, MessageTarget
|
||||
from textual.message import Message
|
||||
from textual.widgets import Static
|
||||
|
||||
|
||||
|
||||
8
docs/examples/events/on_decorator.css
Normal file
8
docs/examples/events/on_decorator.css
Normal file
@@ -0,0 +1,8 @@
|
||||
Screen {
|
||||
align: center middle;
|
||||
layout: horizontal;
|
||||
}
|
||||
|
||||
Button {
|
||||
margin: 2 4;
|
||||
}
|
||||
27
docs/examples/events/on_decorator01.py
Normal file
27
docs/examples/events/on_decorator01.py
Normal file
@@ -0,0 +1,27 @@
|
||||
from textual import on
|
||||
from textual.app import App, ComposeResult
|
||||
from textual.widgets import Button
|
||||
|
||||
|
||||
class OnDecoratorApp(App):
|
||||
CSS_PATH = "on_decorator.css"
|
||||
|
||||
def compose(self) -> ComposeResult:
|
||||
"""Three buttons."""
|
||||
yield Button("Bell", id="bell")
|
||||
yield Button("Toggle dark", classes="toggle dark")
|
||||
yield Button("Quit", id="quit")
|
||||
|
||||
def on_button_pressed(self, event: Button.Pressed) -> None:
|
||||
"""Handle all button pressed events."""
|
||||
if event.button.id == "bell":
|
||||
self.bell()
|
||||
elif event.button.has_class("toggle", "dark"):
|
||||
self.dark = not self.dark
|
||||
elif event.button.id == "quit":
|
||||
self.exit()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = OnDecoratorApp()
|
||||
app.run()
|
||||
33
docs/examples/events/on_decorator02.py
Normal file
33
docs/examples/events/on_decorator02.py
Normal file
@@ -0,0 +1,33 @@
|
||||
from textual import on
|
||||
from textual.app import App, ComposeResult
|
||||
from textual.widgets import Button
|
||||
|
||||
|
||||
class OnDecoratorApp(App):
|
||||
CSS_PATH = "on_decorator.css"
|
||||
|
||||
def compose(self) -> ComposeResult:
|
||||
"""Three buttons."""
|
||||
yield Button("Bell", id="bell")
|
||||
yield Button("Toggle dark", classes="toggle dark")
|
||||
yield Button("Quit", id="quit")
|
||||
|
||||
@on(Button.Pressed, "#bell") # (1)!
|
||||
def play_bell(self):
|
||||
"""Called when the bell button is pressed."""
|
||||
self.bell()
|
||||
|
||||
@on(Button.Pressed, ".toggle.dark") # (2)!
|
||||
def toggle_dark(self):
|
||||
"""Called when the 'toggle dark' button is pressed."""
|
||||
self.dark = not self.dark
|
||||
|
||||
@on(Button.Pressed, "#quit") # (3)!
|
||||
def quit(self):
|
||||
"""Called when the quit button is pressed."""
|
||||
self.exit()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
app = OnDecoratorApp()
|
||||
app.run()
|
||||
@@ -155,9 +155,74 @@ Textual uses the following scheme to map messages classes on to a Python method.
|
||||
--8<-- "docs/images/events/naming.excalidraw.svg"
|
||||
</div>
|
||||
|
||||
### On decorator
|
||||
|
||||
In addition to the naming convention, message handlers may be created with the [`on`][textual.on] decorator, which turns a method into a handler for the given message or event.
|
||||
|
||||
For instance, the two methods declared below are equivalent:
|
||||
|
||||
```python
|
||||
@on(Button.Pressed)
|
||||
def handle_button_pressed(self):
|
||||
...
|
||||
|
||||
def on_button_pressed(self):
|
||||
...
|
||||
```
|
||||
|
||||
While this allows you to name your method handlers anything you want, the main advantage of the decorator approach over the naming convention is that you can specify *which* widget(s) you want to handle messages for.
|
||||
|
||||
Let's first explore where this can be useful.
|
||||
In the following example we have three buttons, each of which does something different; one plays the bell, one toggles dark mode, and the other quits the app.
|
||||
|
||||
=== "on_decorator01.py"
|
||||
|
||||
```python title="on_decorator01.py"
|
||||
--8<-- "docs/examples/events/on_decorator01.py"
|
||||
```
|
||||
|
||||
=== "Output"
|
||||
|
||||
```{.textual path="docs/examples/events/on_decorator01.py"}
|
||||
```
|
||||
|
||||
Note how the message handler has a chained `if` statement to match the action to the button.
|
||||
While this works just fine, it can be a little hard to follow when the number of buttons grows.
|
||||
|
||||
The `on` decorator takes a [CSS selector](./CSS.md#selectors) in addition to the event type which will be used to select which controls the handler should work with.
|
||||
We can use this to write a handler per control rather than manage them all in a single handler.
|
||||
|
||||
The following example uses the decorator approach to write individual message handlers for each of the three buttons:
|
||||
|
||||
=== "on_decorator02.py"
|
||||
|
||||
```python title="on_decorator02.py"
|
||||
--8<-- "docs/examples/events/on_decorator02.py"
|
||||
```
|
||||
|
||||
1. Matches the button with an id of "bell" (note the `#` to match the id)
|
||||
2. Matches the button with class names "toggle" *and* "dark"
|
||||
3. Matches the button with an id of "quit"
|
||||
|
||||
=== "Output"
|
||||
|
||||
```{.textual path="docs/examples/events/on_decorator02.py"}
|
||||
```
|
||||
|
||||
While there are a few more lines of code, it is clearer what will happen when you click any given button.
|
||||
|
||||
Note that the decorator requires that the message class has a `control` attribute which should be the widget associated with the message.
|
||||
Messages from builtin controls will have this attribute, but you may need to add `control` to any [custom messages](#custom-messages) you write.
|
||||
|
||||
!!! note
|
||||
|
||||
If multiple decorated handlers match the `control`, then they will *all* be called in the order they are defined.
|
||||
|
||||
The naming convention handler will be called *after* any decorated handlers.
|
||||
|
||||
### Handler arguments
|
||||
|
||||
Message handler methods can be written with or without a positional argument. If you add a positional argument, Textual will call the handler with the event object. The following handler (taken from custom01.py above) contains a `message` parameter. The body of the code makes use of the message to set a preset color.
|
||||
Message handler methods can be written with or without a positional argument. If you add a positional argument, Textual will call the handler with the event object. The following handler (taken from `custom01.py` above) contains a `message` parameter. The body of the code makes use of the message to set a preset color.
|
||||
|
||||
```python
|
||||
def on_color_button_selected(self, message: ColorButton.Selected) -> None:
|
||||
|
||||
Reference in New Issue
Block a user