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Swap game_playable to use the simplified disable ability
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@@ -194,8 +194,7 @@ class Game(Screen):
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Args:
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playable (bool): Should the game currently be playable?
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"""
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for cell in self.query(GameCell):
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cell.disabled = not playable
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self.query_one(GameGrid).disabled = not playable
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def cell(self, row: int, col: int) -> GameCell:
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"""Get the cell at a given location.
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