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tweak to anim test
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@@ -41,10 +41,7 @@ class Pilot:
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delay (float, optional): Seconds to pause. Defaults to 50ms.
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delay (float, optional): Seconds to pause. Defaults to 50ms.
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"""
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"""
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# These sleep zeros, are to force asyncio to give up a time-slice,
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# These sleep zeros, are to force asyncio to give up a time-slice,
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# So that any pending coroutines have ran
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await asyncio.sleep(0)
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await asyncio.sleep(delay)
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await asyncio.sleep(delay)
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await asyncio.sleep(0)
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async def wait_for_animation(self) -> None:
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async def wait_for_animation(self) -> None:
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"""Wait for any animation to complete."""
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"""Wait for any animation to complete."""
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@@ -26,16 +26,10 @@ async def test_animate_height() -> None:
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async with app.run_test() as pilot:
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async with app.run_test() as pilot:
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static = app.query_one(Static)
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static = app.query_one(Static)
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assert static.size.height == 1
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assert static.size.height == 1
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assert static.styles.height.value == 1
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static.styles.animate("height", 100, duration=0.5, easing="linear")
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static.styles.animate("height", 100, duration=0.5, easing="linear")
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start = perf_counter()
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start = perf_counter()
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# Wait for half the animation
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await pilot.pause(0.25)
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# Check we reached the half way point
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assert abs(static.styles.height.value - 50) < 5
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elapsed = perf_counter() - start
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# Check at least that much time has elapsed
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assert 0.5 > elapsed > 0.25
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# Wait for the animation to finished
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# Wait for the animation to finished
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await pilot.wait_for_animation()
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await pilot.wait_for_animation()
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elapsed = perf_counter() - start
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elapsed = perf_counter() - start
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