Add 'a' and code-markup dict

This commit is contained in:
Dave Pearson
2022-10-15 22:24:36 +01:00
parent 5f97884798
commit f14f09d80a

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@@ -47,7 +47,7 @@ The app class has a new `SCREENS` class variable. Textual uses this class variab
## Named screens ## Named screens
You can associate a screen with a name by defining a `SCREENS` class variable in your app, which should be dict that maps names on to Screen objects. The name of the screen may be used interchangeably with screen objects in much of the screen API. You can associate a screen with a name by defining a `SCREENS` class variable in your app, which should be a `dict` that maps names on to Screen objects. The name of the screen may be used interchangeably with screen objects in much of the screen API.
You can also _install_ new named screens dynamically with the [install_screen][textual.app.App.install_screen] method. The following example installs the `BSOD` screen in a mount handler rather than from the `SCREENS` variable. You can also _install_ new named screens dynamically with the [install_screen][textual.app.App.install_screen] method. The following example installs the `BSOD` screen in a mount handler rather than from the `SCREENS` variable.