Merge branch 'css' into compositor-granularity

This commit is contained in:
Will McGugan
2022-05-10 16:06:00 +01:00
9 changed files with 177 additions and 47 deletions

View File

@@ -14,7 +14,7 @@ App.-show-focus *:focus {
}
.list-item {
height: 10;
height: 6;
color: #12a0;
background: #ffffff00;
}

View File

@@ -50,17 +50,17 @@ class ReflowResult(NamedTuple):
resized: set[Widget] # Widgets that have been resized
class RenderRegion(NamedTuple):
class MapGeometry(NamedTuple):
"""Defines the absolute location of a Widget."""
region: Region # The region occupied by the widget
order: tuple[int, ...] # A tuple of ints defining the painting order
clip: Region # A region to clip the widget by (if a Widget is within a container)
virtual_size: Size # The virtual size (scrollable region) of a widget if it is a container
container_size: Size # The container size (area no occupied by scrollbars)
container_size: Size # The container size (area not occupied by scrollbars)
RenderRegionMap: TypeAlias = "dict[Widget, RenderRegion]"
CompositorMap: TypeAlias = "dict[Widget, MapGeometry]"
@rich.repr.auto
@@ -114,7 +114,7 @@ class Compositor:
def __init__(self) -> None:
# A mapping of Widget on to its "render location" (absolute position / depth)
self.map: RenderRegionMap = {}
self.map: CompositorMap = {}
# All widgets considered in the arrangement
# Note this may be a superset of self.map.keys() as some widgets may be invisible for various reasons
@@ -221,7 +221,7 @@ class Compositor:
resized=resized_widgets,
)
def _arrange_root(self, root: Widget) -> tuple[RenderRegionMap, set[Widget]]:
def _arrange_root(self, root: Widget) -> tuple[CompositorMap, set[Widget]]:
"""Arrange a widgets children based on its layout attribute.
Args:
@@ -234,7 +234,7 @@ class Compositor:
ORIGIN = Offset(0, 0)
size = root.size
map: RenderRegionMap = {}
map: CompositorMap = {}
widgets: set[Widget] = set()
get_order = attrgetter("order")
@@ -303,7 +303,7 @@ class Compositor:
for chrome_widget, chrome_region in widget._arrange_scrollbars(
container_size
):
map[chrome_widget] = RenderRegion(
map[chrome_widget] = MapGeometry(
chrome_region + container_region.origin + layout_offset,
order,
clip,
@@ -312,7 +312,7 @@ class Compositor:
)
# Add the container widget, which will render a background
map[widget] = RenderRegion(
map[widget] = MapGeometry(
region + layout_offset,
order,
clip,
@@ -322,7 +322,7 @@ class Compositor:
else:
# Add the widget to the map
map[widget] = RenderRegion(
map[widget] = MapGeometry(
region + layout_offset, order, clip, region.size, container_size
)
@@ -392,8 +392,8 @@ class Compositor:
return segment.style or Style.null()
return Style.null()
def get_widget_region(self, widget: Widget) -> Region:
"""Get the Region of a Widget contained in this Layout.
def find_widget(self, widget: Widget) -> MapGeometry:
"""Get information regarding the relative position of a widget in the Compositor.
Args:
widget (Widget): The Widget in this layout you wish to know the Region of.
@@ -402,11 +402,11 @@ class Compositor:
NoWidget: If the Widget is not contained in this Layout.
Returns:
Region: The Region of the Widget.
MapGeometry: Widget's composition information.
"""
try:
region, *_ = self.map[widget]
region = self.map[widget]
except KeyError:
raise errors.NoWidget("Widget is not in layout")
else:

View File

@@ -241,7 +241,13 @@ class StylesBase(ABC):
Returns:
Spacing: Space around widget.
"""
spacing = Spacing() + self.padding + self.border.spacing
spacing = self.padding + self.border.spacing
return spacing
@property
def content_gutter(self) -> Spacing:
"""The spacing that surrounds the content area of the widget."""
spacing = self.padding + self.border.spacing + self.margin
return spacing
@abstractmethod

View File

@@ -395,9 +395,9 @@ class Blur(Event, bubble=False):
pass
class DescendantFocus(Event, bubble=True):
class DescendantFocus(Event, verbosity=2, bubble=True):
pass
class DescendantBlur(Event, bubble=True):
class DescendantBlur(Event, verbosity=2, bubble=True):
pass

View File

@@ -275,6 +275,24 @@ class Region(NamedTuple):
"""Get the start point of the region."""
return Offset(self.x, self.y)
@property
def bottom_left(self) -> Offset:
"""Bottom left offset of the region."""
x, y, _width, height = self
return Offset(x, y + height)
@property
def top_right(self) -> Offset:
"""Top right offset of the region."""
x, y, width, _height = self
return Offset(x + width, y)
@property
def bottom_right(self) -> Offset:
"""Bottom right of the region."""
x, y, width, height = self
return Offset(x + width, y + height)
@property
def size(self) -> Size:
"""Get the size of the region."""
@@ -292,17 +310,17 @@ class Region(NamedTuple):
@property
def x_range(self) -> range:
"""A range object for X coordinates"""
"""A range object for X coordinates."""
return range(self.x, self.x + self.width)
@property
def y_range(self) -> range:
"""A range object for Y coordinates"""
"""A range object for Y coordinates."""
return range(self.y, self.y + self.height)
@property
def reset_origin(self) -> Region:
"""An region of the same size at the origin."""
"""An region of the same size at (0, 0)."""
_, _, width, height = self
return Region(0, 0, width, height)

View File

@@ -8,8 +8,7 @@ from rich.style import Style
from . import events, messages, errors
from .geometry import Offset, Region
from ._compositor import Compositor
from ._timer import Timer
from ._compositor import Compositor, MapGeometry
from .reactive import Reactive
from .widget import Widget
@@ -77,7 +76,7 @@ class Screen(Widget):
"""
return self._compositor.get_style_at(x, y)
def get_widget_region(self, widget: Widget) -> Region:
def find_widget(self, widget: Widget) -> MapGeometry:
"""Get the screen region of a Widget.
Args:
@@ -86,7 +85,7 @@ class Screen(Widget):
Returns:
Region: Region relative to screen.
"""
return self._compositor.get_widget_region(widget)
return self._compositor.find_widget(widget)
def on_idle(self, event: events.Idle) -> None:
# Check for any widgets marked as 'dirty' (needs a repaint)
@@ -165,7 +164,7 @@ class Screen(Widget):
try:
if self.app.mouse_captured:
widget = self.app.mouse_captured
region = self.get_widget_region(widget)
region = self.find_widget(widget).region
else:
widget, region = self.get_widget_at(event.x, event.y)
except errors.NoWidget:
@@ -204,7 +203,7 @@ class Screen(Widget):
try:
if self.app.mouse_captured:
widget = self.app.mouse_captured
region = self.get_widget_region(widget)
region = self.find_widget(widget).region
else:
widget, region = self.get_widget_at(event.x, event.y)
except errors.NoWidget:

View File

@@ -298,17 +298,21 @@ class Widget(DOMNode):
y: float | None = None,
*,
animate: bool = True,
speed: float | None = None,
duration: float | None = None,
) -> bool:
"""Scroll to a given (absolute) coordinate, optionally animating.
Args:
scroll_x (int | None, optional): X coordinate (column) to scroll to, or ``None`` for no change. Defaults to None.
scroll_y (int | None, optional): Y coordinate (row) to scroll to, or ``None`` for no change. Defaults to None.
x (int | None, optional): X coordinate (column) to scroll to, or ``None`` for no change. Defaults to None.
y (int | None, optional): Y coordinate (row) to scroll to, or ``None`` for no change. Defaults to None.
animate (bool, optional): Animate to new scroll position. Defaults to False.
Returns:
bool: True if the scroll position changed, otherwise False.
"""
scrolled_x = False
scrolled_y = False
scrolled_x = scrolled_y = False
if animate:
# TODO: configure animation speed
@@ -316,67 +320,142 @@ class Widget(DOMNode):
self.scroll_target_x = x
if x != self.scroll_x:
self.animate(
"scroll_x", self.scroll_target_x, speed=80, easing="out_cubic"
"scroll_x",
self.scroll_target_x,
speed=speed,
duration=duration,
easing="out_cubic",
)
scrolled_x = True
if y is not None:
self.scroll_target_y = y
if y != self.scroll_y:
self.animate(
"scroll_y", self.scroll_target_y, speed=80, easing="out_cubic"
"scroll_y",
self.scroll_target_y,
speed=speed,
duration=duration,
easing="out_cubic",
)
scrolled_y = True
else:
if x is not None:
self.scroll_target_x = self.scroll_x = x
if x != self.scroll_x:
self.scroll_target_x = self.scroll_x = x
scrolled_x = True
if y is not None:
self.scroll_target_y = self.scroll_y = y
if y != self.scroll_y:
self.scroll_target_y = self.scroll_y = y
scrolled_y = True
if scrolled_x or scrolled_y:
self.refresh(repaint=False, layout=True)
return scrolled_x or scrolled_y
def scroll_home(self, animate: bool = True) -> bool:
def scroll_relative(
self,
x: float | None = None,
y: float | None = None,
*,
animate: bool = True,
speed: float | None = None,
duration: float | None = None,
) -> bool:
"""Scroll relative to current position.
Args:
x (int | None, optional): X distance (columns) to scroll, or ``None`` for no change. Defaults to None.
y (int | None, optional): Y distance (rows) to scroll, or ``None`` for no change. Defaults to None.
animate (bool, optional): Animate to new scroll position. Defaults to False.
Returns:
bool: True if the scroll position changed, otherwise False.
"""
return self.scroll_to(
None if x is None else (self.scroll_x + x),
None if y is None else (self.scroll_y + y),
animate=animate,
speed=speed,
duration=duration,
)
def scroll_home(self, *, animate: bool = True) -> bool:
return self.scroll_to(0, 0, animate=animate)
def scroll_end(self, animate: bool = True) -> bool:
def scroll_end(self, *, animate: bool = True) -> bool:
return self.scroll_to(0, self.max_scroll_y, animate=animate)
def scroll_left(self, animate: bool = True) -> bool:
def scroll_left(self, *, animate: bool = True) -> bool:
return self.scroll_to(x=self.scroll_target_x - 1, animate=animate)
def scroll_right(self, animate: bool = True) -> bool:
def scroll_right(self, *, animate: bool = True) -> bool:
return self.scroll_to(x=self.scroll_target_x + 1, animate=animate)
def scroll_up(self, animate: bool = True) -> bool:
def scroll_up(self, *, animate: bool = True) -> bool:
return self.scroll_to(y=self.scroll_target_y + 1, animate=animate)
def scroll_down(self, animate: bool = True) -> bool:
def scroll_down(self, *, animate: bool = True) -> bool:
return self.scroll_to(y=self.scroll_target_y - 1, animate=animate)
def scroll_page_up(self, animate: bool = True) -> bool:
def scroll_page_up(self, *, animate: bool = True) -> bool:
return self.scroll_to(
y=self.scroll_target_y - self.container_size.height, animate=animate
)
def scroll_page_down(self, animate: bool = True) -> bool:
def scroll_page_down(self, *, animate: bool = True) -> bool:
return self.scroll_to(
y=self.scroll_target_y + self.container_size.height, animate=animate
)
def scroll_page_left(self, animate: bool = True) -> bool:
def scroll_page_left(self, *, animate: bool = True) -> bool:
return self.scroll_to(
x=self.scroll_target_x - self.container_size.width, animate=animate
)
def scroll_page_right(self, animate: bool = True) -> bool:
def scroll_page_right(self, *, animate: bool = True) -> bool:
return self.scroll_to(
x=self.scroll_target_x + self.container_size.width, animate=animate
)
def scroll_to_widget(self, widget: Widget, *, animate: bool = True) -> bool:
"""Scroll so that a child widget is in the visible area.
Args:
widget (Widget): A Widget in the children.
animate (bool, optional): True to animate, or False to jump. Defaults to True.
Returns:
bool: True if the scroll position changed, otherwise False.
"""
screen = self.screen
try:
widget_geometry = screen.find_widget(widget)
container_geometry = screen.find_widget(self)
except errors.NoWidget:
return False
widget_region = widget.content_region + widget_geometry.region.origin
container_region = self.content_region + container_geometry.region.origin
if widget_region in container_region:
# Widget is visible, nothing to do
return False
# We can either scroll so the widget is at the top of the container, or so that
# it is at the bottom. We want to pick which has the shortest distance
top_delta = widget_region.origin - container_region.origin
bottom_delta = widget_region.origin - (
container_region.origin
+ Offset(0, container_region.height - widget_region.height)
)
delta_x = min(top_delta.x, bottom_delta.x, key=abs)
delta_y = min(top_delta.y, bottom_delta.y, key=abs)
return self.scroll_relative(
delta_x or None, delta_y or None, animate=animate, duration=0.2
)
def __init_subclass__(
cls, can_focus: bool = True, can_focus_children: bool = True
) -> None:
@@ -517,14 +596,28 @@ class Widget(DOMNode):
def container_size(self) -> Size:
return self._container_size
@property
def content_region(self) -> Region:
"""A region relative to the Widget origin that contains the content."""
x, y = self.styles.content_gutter.top_left
width, height = self._container_size
return Region(x, y, width, height)
@property
def content_offset(self) -> Offset:
"""An offset from the Widget origin where the content begins."""
x, y = self.styles.content_gutter.top_left
return Offset(x, y)
@property
def virtual_size(self) -> Size:
return self._virtual_size
@property
def region(self) -> Region:
"""The region occupied by this widget, relative to the Screen."""
try:
return self.screen._compositor.get_widget_region(self)
return self.screen.find_widget(self).region
except errors.NoWidget:
return Region()
@@ -766,6 +859,8 @@ class Widget(DOMNode):
def on_descendant_focus(self, event: events.DescendantFocus) -> None:
self.descendant_has_focus = True
if self.is_container and isinstance(event.sender, Widget):
self.scroll_to_widget(event.sender, animate=True)
def on_descendant_blur(self, event: events.DescendantBlur) -> None:
self.descendant_has_focus = False

View File

@@ -143,6 +143,18 @@ def test_region_origin():
assert Region(1, 2, 3, 4).origin == Offset(1, 2)
def test_region_bottom_left():
assert Region(1, 2, 3, 4).bottom_left == Offset(1, 6)
def test_region_top_right():
assert Region(1, 2, 3, 4).top_right == Offset(4, 2)
def test_region_bottom_right():
assert Region(1, 2, 3, 4).bottom_right == Offset(4, 6)
def test_region_add():
assert Region(1, 2, 3, 4) + (10, 20) == Region(11, 22, 3, 4)
with pytest.raises(TypeError):

View File

@@ -155,7 +155,7 @@ async def test_composition_of_vertical_container_with_children(
# root widget checks:
root_widget = cast(Widget, app.get_child("root"))
assert root_widget.size == expected_screen_size
root_widget_region = app.screen.get_widget_region(root_widget)
root_widget_region = app.screen.find_widget(root_widget).region
assert root_widget_region == (
0,
0,