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refactored to translate_inside method
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@@ -238,6 +238,51 @@ class Region(NamedTuple):
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width, height = size
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return cls(x, y, width, height)
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@classmethod
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def translate_inside(cls, window_region: Region, region: Region) -> Offset:
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"""Calculate the smallest offset required to move a region inside another region.
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This method is used to calculate the required offset to scroll something in to view.
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Args:
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window_region (Region): The window region.
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region (Region): The region to move inside the window.
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Returns:
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Offset: An offset required to add to region to move it inside window_region.
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"""
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if region in window_region:
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# Region is already inside the window, so no need to move it.
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return Offset(0, 0)
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window_left, window_top, window_right, window_bottom = window_region.corners
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left, top, right, bottom = region.corners
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delta_x = delta_y = 0
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if not (
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(window_right > left >= window_left)
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and (window_right > right >= window_left)
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):
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# The window needs to scroll on the X axis to bring region in to view
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delta_x = min(
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left - window_left,
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left - (window_right - region.width),
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key=abs,
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)
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if not (
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(window_bottom > top >= window_top)
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and (window_bottom > bottom >= window_top)
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):
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# The window needs to scroll on the Y axis to bring region in to view
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delta_y = min(
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top - window_top,
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top - (window_bottom - region.height),
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key=abs,
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)
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return Offset(delta_x, delta_y)
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def __bool__(self) -> bool:
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"""A Region is considered False when it has no area."""
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return bool(self.width and self.height)
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