Commit Graph

2853 Commits

Author SHA1 Message Date
Will McGugan
4f4696e832 docs and examples polish 2022-10-20 14:55:07 +01:00
Dave Pearson
e0cea53d2f Sweep up some on->filled naming changes 2022-10-20 14:49:30 +01:00
Dave Pearson
db976348cc Swap the docstrings away from Sphinx style to Google style
See https://github.com/Textualize/textual/pull/963#discussion_r1000547282
2022-10-20 14:46:18 +01:00
Will McGugan
b1319da51f Merge pull request #968 from davep/fix-calculator
Update the calculator example to make all keyboard keys work again
2022-10-20 14:43:29 +01:00
Dave Pearson
615a1997b9 Drop using __file__ to work out the name of the CSS file
See https://github.com/Textualize/textual/pull/963#discussion_r1000546514

Personally I prefer the approach I was using in that it's one less bit of
hard-coded metadata. On the other hand I can appreciate that reducing the
number of possibly-confusing things in an example plays better with people
who may be both new to Textual *and* to Python.
2022-10-20 14:26:28 +01:00
Dave Pearson
b19144abfe Rename "on" things to "filled" things
Because Textual uses on_ for event handlers there was the danger of a name
clash; so to keep things as clear as possible this renames anything to do
with "on" (method names, properties, style classes) so that it talks about
"filled" instead.

See https://github.com/Textualize/textual/pull/963#discussion_r1000544563
2022-10-20 14:11:00 +01:00
Dave Pearson
3e9b30ee2e Handle importing of Final for Python 3.7
See https://github.com/Textualize/textual/pull/963#pullrequestreview-1149139158
2022-10-20 14:04:14 +01:00
Will McGugan
e620011a5d screenshot 2022-10-20 14:02:55 +01:00
Dave Pearson
da0f3911fb Make Enter act as equals too
I suspect folk will hit enter when they mean = (see macOS calculator,
Windows calculator (I thin), etc...).
2022-10-20 13:40:15 +01:00
Dave Pearson
d7337c343e Make the calculator example keyboard-friendly again 2022-10-20 13:38:54 +01:00
Will McGugan
087c557f05 Merge pull request #967 from Textualize/colors-preview-fix
Fix color preview
2022-10-20 13:18:00 +01:00
Will McGugan
e2d5bc7d52 Merge pull request #964 from Textualize/color-animate-alpha
Color animate alpha
2022-10-20 13:17:04 +01:00
Darren Burns
08e5433bc8 Fix color preview 2022-10-20 12:33:13 +01:00
Will McGugan
24b39fc5dd demo update 2022-10-20 11:23:58 +01:00
Darren Burns
e6c9d1df1a Fix color addition 2022-10-20 10:05:38 +01:00
Darren Burns
ad2af62029 Update sandbox example to test animated dark mode toggle 2022-10-20 10:01:24 +01:00
Darren Burns
c793869f65 Merge branch 'css' of github.com:Textualize/textual into color-animate-alpha 2022-10-20 09:49:12 +01:00
Darren Burns
311108f779 Animating alpha colors 2022-10-20 09:47:03 +01:00
Dave Pearson
685f13cfcd Drop the app namespace from some binding actions
It had been suggested to me that these would be needed, but in testing here
I'm not seeing that. So, until I find out otherwise, let's simplify things
and drop that.
2022-10-20 08:43:57 +01:00
Dave Pearson
c629826940 Be nice to the vi(m) crowd 2022-10-20 08:42:38 +01:00
Dave Pearson
4ab660a02a Drop 'h' as a help key01
I'm going to repurpos.e it
2022-10-20 08:37:51 +01:00
Will McGugan
a790910d7a demo update 2022-10-19 22:02:58 +01:00
Dave Pearson
b3d8ebb2f4 Simplify the tests for a focused game cell 2022-10-19 21:28:50 +01:00
Dave Pearson
59fb6f1ec5 Declutter the status line 2022-10-19 21:23:17 +01:00
Dave Pearson
aa4e4fe2cc Move all the new game logic into the new game action 2022-10-19 21:18:21 +01:00
Dave Pearson
be997409e0 Add keyboard navigation
Uses arrow keys or WASD.

Also note moving the dark mode toggle off 'd' and onto 'D'.
2022-10-19 21:13:41 +01:00
Will McGugan
c83b12ac1a Merge branch 'css' into demo 2022-10-19 21:07:37 +01:00
Will McGugan
b56a87b941 more demo 2022-10-19 21:07:26 +01:00
Dave Pearson
851a759e67 Add a central method for getting a cell
Also settle focus on the middle cell at the start of a game -- this is the
start of adding keyboard navigation.
2022-10-19 20:50:19 +01:00
Dave Pearson
eb11984442 Simplify toggle_cells
Rather than repeat the same code over a number of lines, use a loop.
2022-10-19 20:42:25 +01:00
Dave Pearson
056fb70e2a Stop overloading the cell IDs as cargo/data
Originally I was doing everything in the DOM, using just the primitive
widgets. Given that I recently created an actual GameCell widget (which
simply inherits from a Button, but still...) it makes sense to now have
row/col properties as part of that.
2022-10-19 20:16:28 +01:00
Dave Pearson
41bf93abf4 Correct binding to the escape key 2022-10-19 20:10:08 +01:00
Dave Pearson
3fcb00da81 Merge branch 'css' into 5x5 2022-10-19 20:08:45 +01:00
Will McGugan
585fc8b6c7 more demo 2022-10-19 18:00:36 +01:00
Will McGugan
b18842b46b Merge pull request #962 from Textualize/binding-tuple-fix
Fix bindings as tuples
2022-10-19 17:23:51 +01:00
Dave Pearson
06d1865acc Add 5x5 as an example
*evil grin*
2022-10-19 16:47:25 +01:00
Darren Burns
f28cfec06e Fix bindings as tuples 2022-10-19 16:41:29 +01:00
Will McGugan
48d59bb4fe Merge pull request #961 from davep/bug/939/loss-of-focus-tidy-up
Post-PR #954 tidy up
2022-10-19 16:15:03 +01:00
Dave Pearson
76e9654535 Merge pull request #958 from davep/toll-free
Review the use of the bell in various examples and documentation files
2022-10-19 15:56:21 +01:00
Dave Pearson
7bbfd8ff87 Stop casting walk_children to a list
As of
b56fb018f1
it now returns a list so the cast isn't needed any more.
2022-10-19 15:45:18 +01:00
darrenburns
3e46f5dbdd Populate character on simulated key presses (#960)
* Populate character on simulated key presses

* Undo example
2022-10-19 15:42:54 +01:00
Dave Pearson
2e5e58e599 Don't check that a focusable widget can be focused
As per https://github.com/Textualize/textual/pull/954#discussion_r999501580

Good catch!
2022-10-19 15:42:11 +01:00
Dave Pearson
84e514e9e6 Merge pull request #954 from davep/bug/939/loss-of-focus-take-2
Try and better settle focus after a focused widget is removed (redux)
2022-10-19 15:35:23 +01:00
Dave Pearson
d4859495c6 Merge pull request #952 from davep/css-walk-children-listify
Modify DOMNode.walk_children to return a list
2022-10-19 15:33:45 +01:00
Dave Pearson
d22353d2ec Correct the description of what the button example does
Originally it was partially correct in that it did sound the bell, but it
also then exited the application and printed the details of the button --
the text didn't mention the latter aspect. This corrects that and removes
mention of the bell sound because we've now removed that.
2022-10-19 15:28:15 +01:00
Dave Pearson
836a4e5291 Correct the file included for the second key example
Not an issue with removing the bell, actually a pre-existing mistake in the
docs. The wrong file was being included.
2022-10-19 15:24:44 +01:00
Dave Pearson
f648457c1e action03 doesn't ring the bell on button press any more 2022-10-19 15:21:22 +01:00
Dave Pearson
6f93568f77 Remove the bell from the borders Textual CLI command 2022-10-19 15:19:41 +01:00
Dave Pearson
c4f920be67 Remove the bell from the Button documentation example 2022-10-19 15:15:53 +01:00
Dave Pearson
e8bb084538 Remove intro02.py
It doesn't appear to be referenced anywhere in the docs.
2022-10-19 15:12:54 +01:00