Will McGugan
4f4696e832
docs and examples polish
2022-10-20 14:55:07 +01:00
Dave Pearson
e0cea53d2f
Sweep up some on->filled naming changes
2022-10-20 14:49:30 +01:00
Dave Pearson
db976348cc
Swap the docstrings away from Sphinx style to Google style
...
See https://github.com/Textualize/textual/pull/963#discussion_r1000547282
2022-10-20 14:46:18 +01:00
Will McGugan
b1319da51f
Merge pull request #968 from davep/fix-calculator
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Update the calculator example to make all keyboard keys work again
2022-10-20 14:43:29 +01:00
Dave Pearson
615a1997b9
Drop using __file__ to work out the name of the CSS file
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See https://github.com/Textualize/textual/pull/963#discussion_r1000546514
Personally I prefer the approach I was using in that it's one less bit of
hard-coded metadata. On the other hand I can appreciate that reducing the
number of possibly-confusing things in an example plays better with people
who may be both new to Textual *and* to Python.
2022-10-20 14:26:28 +01:00
Dave Pearson
b19144abfe
Rename "on" things to "filled" things
...
Because Textual uses on_ for event handlers there was the danger of a name
clash; so to keep things as clear as possible this renames anything to do
with "on" (method names, properties, style classes) so that it talks about
"filled" instead.
See https://github.com/Textualize/textual/pull/963#discussion_r1000544563
2022-10-20 14:11:00 +01:00
Dave Pearson
3e9b30ee2e
Handle importing of Final for Python 3.7
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See https://github.com/Textualize/textual/pull/963#pullrequestreview-1149139158
2022-10-20 14:04:14 +01:00
Will McGugan
e620011a5d
screenshot
2022-10-20 14:02:55 +01:00
Dave Pearson
da0f3911fb
Make Enter act as equals too
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I suspect folk will hit enter when they mean = (see macOS calculator,
Windows calculator (I thin), etc...).
2022-10-20 13:40:15 +01:00
Dave Pearson
d7337c343e
Make the calculator example keyboard-friendly again
2022-10-20 13:38:54 +01:00
Will McGugan
087c557f05
Merge pull request #967 from Textualize/colors-preview-fix
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Fix color preview
2022-10-20 13:18:00 +01:00
Will McGugan
e2d5bc7d52
Merge pull request #964 from Textualize/color-animate-alpha
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Color animate alpha
2022-10-20 13:17:04 +01:00
Darren Burns
08e5433bc8
Fix color preview
2022-10-20 12:33:13 +01:00
Will McGugan
24b39fc5dd
demo update
2022-10-20 11:23:58 +01:00
Darren Burns
e6c9d1df1a
Fix color addition
2022-10-20 10:05:38 +01:00
Darren Burns
ad2af62029
Update sandbox example to test animated dark mode toggle
2022-10-20 10:01:24 +01:00
Darren Burns
c793869f65
Merge branch 'css' of github.com:Textualize/textual into color-animate-alpha
2022-10-20 09:49:12 +01:00
Darren Burns
311108f779
Animating alpha colors
2022-10-20 09:47:03 +01:00
Dave Pearson
685f13cfcd
Drop the app namespace from some binding actions
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It had been suggested to me that these would be needed, but in testing here
I'm not seeing that. So, until I find out otherwise, let's simplify things
and drop that.
2022-10-20 08:43:57 +01:00
Dave Pearson
c629826940
Be nice to the vi(m) crowd
2022-10-20 08:42:38 +01:00
Dave Pearson
4ab660a02a
Drop 'h' as a help key01
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I'm going to repurpos.e it
2022-10-20 08:37:51 +01:00
Will McGugan
a790910d7a
demo update
2022-10-19 22:02:58 +01:00
Dave Pearson
b3d8ebb2f4
Simplify the tests for a focused game cell
2022-10-19 21:28:50 +01:00
Dave Pearson
59fb6f1ec5
Declutter the status line
2022-10-19 21:23:17 +01:00
Dave Pearson
aa4e4fe2cc
Move all the new game logic into the new game action
2022-10-19 21:18:21 +01:00
Dave Pearson
be997409e0
Add keyboard navigation
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Uses arrow keys or WASD.
Also note moving the dark mode toggle off 'd' and onto 'D'.
2022-10-19 21:13:41 +01:00
Will McGugan
c83b12ac1a
Merge branch 'css' into demo
2022-10-19 21:07:37 +01:00
Will McGugan
b56a87b941
more demo
2022-10-19 21:07:26 +01:00
Dave Pearson
851a759e67
Add a central method for getting a cell
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Also settle focus on the middle cell at the start of a game -- this is the
start of adding keyboard navigation.
2022-10-19 20:50:19 +01:00
Dave Pearson
eb11984442
Simplify toggle_cells
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Rather than repeat the same code over a number of lines, use a loop.
2022-10-19 20:42:25 +01:00
Dave Pearson
056fb70e2a
Stop overloading the cell IDs as cargo/data
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Originally I was doing everything in the DOM, using just the primitive
widgets. Given that I recently created an actual GameCell widget (which
simply inherits from a Button, but still...) it makes sense to now have
row/col properties as part of that.
2022-10-19 20:16:28 +01:00
Dave Pearson
41bf93abf4
Correct binding to the escape key
2022-10-19 20:10:08 +01:00
Dave Pearson
3fcb00da81
Merge branch 'css' into 5x5
2022-10-19 20:08:45 +01:00
Will McGugan
585fc8b6c7
more demo
2022-10-19 18:00:36 +01:00
Will McGugan
b18842b46b
Merge pull request #962 from Textualize/binding-tuple-fix
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Fix bindings as tuples
2022-10-19 17:23:51 +01:00
Dave Pearson
06d1865acc
Add 5x5 as an example
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*evil grin*
2022-10-19 16:47:25 +01:00
Darren Burns
f28cfec06e
Fix bindings as tuples
2022-10-19 16:41:29 +01:00
Will McGugan
48d59bb4fe
Merge pull request #961 from davep/bug/939/loss-of-focus-tidy-up
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Post-PR #954 tidy up
2022-10-19 16:15:03 +01:00
Dave Pearson
76e9654535
Merge pull request #958 from davep/toll-free
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Review the use of the bell in various examples and documentation files
2022-10-19 15:56:21 +01:00
Dave Pearson
7bbfd8ff87
Stop casting walk_children to a list
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As of
b56fb018f1
it now returns a list so the cast isn't needed any more.
2022-10-19 15:45:18 +01:00
darrenburns
3e46f5dbdd
Populate character on simulated key presses ( #960 )
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* Populate character on simulated key presses
* Undo example
2022-10-19 15:42:54 +01:00
Dave Pearson
2e5e58e599
Don't check that a focusable widget can be focused
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As per https://github.com/Textualize/textual/pull/954#discussion_r999501580
Good catch!
2022-10-19 15:42:11 +01:00
Dave Pearson
84e514e9e6
Merge pull request #954 from davep/bug/939/loss-of-focus-take-2
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Try and better settle focus after a focused widget is removed (redux)
2022-10-19 15:35:23 +01:00
Dave Pearson
d4859495c6
Merge pull request #952 from davep/css-walk-children-listify
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Modify DOMNode.walk_children to return a list
2022-10-19 15:33:45 +01:00
Dave Pearson
d22353d2ec
Correct the description of what the button example does
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Originally it was partially correct in that it did sound the bell, but it
also then exited the application and printed the details of the button --
the text didn't mention the latter aspect. This corrects that and removes
mention of the bell sound because we've now removed that.
2022-10-19 15:28:15 +01:00
Dave Pearson
836a4e5291
Correct the file included for the second key example
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Not an issue with removing the bell, actually a pre-existing mistake in the
docs. The wrong file was being included.
2022-10-19 15:24:44 +01:00
Dave Pearson
f648457c1e
action03 doesn't ring the bell on button press any more
2022-10-19 15:21:22 +01:00
Dave Pearson
6f93568f77
Remove the bell from the borders Textual CLI command
2022-10-19 15:19:41 +01:00
Dave Pearson
c4f920be67
Remove the bell from the Button documentation example
2022-10-19 15:15:53 +01:00
Dave Pearson
e8bb084538
Remove intro02.py
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It doesn't appear to be referenced anywhere in the docs.
2022-10-19 15:12:54 +01:00