mirror of
https://github.com/Textualize/textual.git
synced 2025-10-17 02:38:12 +03:00
344 lines
12 KiB
Python
344 lines
12 KiB
Python
from __future__ import annotations
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import asyncio
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import contextlib
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import io
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import sys
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from math import ceil
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from pathlib import Path
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from time import monotonic
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from typing import AsyncContextManager, cast, ContextManager
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from unittest import mock
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from rich.console import Console
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from textual import events, errors
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from textual.app import App, ComposeResult, WINDOWS
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from textual._context import active_app
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from textual.driver import Driver
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from textual.geometry import Size
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if sys.version_info >= (3, 8):
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from typing import Protocol
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else:
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from typing_extensions import Protocol
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# N.B. These classes would better be named TestApp/TestConsole/TestDriver/etc,
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# but it makes pytest emit warning as it will try to collect them as classes containing test cases :-/
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# This value is also hard-coded in Textual's `App` class:
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CLEAR_SCREEN_SEQUENCE = "\x1bP=1s\x1b\\"
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class MockedTimeMoveClockForward(Protocol):
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async def __call__(self, *, seconds: float) -> tuple[float, int]:
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"""Returns the new current (mocked) monotonic time and the number of activated Timers"""
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...
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class AppTest(App):
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def __init__(
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self,
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*,
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test_name: str,
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size: Size,
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log_verbosity: int = 2,
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):
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# Tests will log in "/tests/test.[test name].log":
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log_path = Path(__file__).parent.parent / f"test.{test_name}.log"
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super().__init__(
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driver_class=DriverTest,
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log_path=log_path,
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log_verbosity=log_verbosity,
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log_color_system="256",
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)
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# Let's disable all features by default
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self.features = frozenset()
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# We need this so the `CLEAR_SCREEN_SEQUENCE` is always sent for a screen refresh,
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# whatever the environment:
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self._sync_available = True
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self._size = size
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self._console = ConsoleTest(width=size.width, height=size.height)
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self._error_console = ConsoleTest(width=size.width, height=size.height)
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def log_tree(self) -> None:
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"""Handy shortcut when testing stuff"""
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self.log(self.tree)
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def compose(self) -> ComposeResult:
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raise NotImplementedError(
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"Create a subclass of TestApp and override its `compose()` method, rather than using TestApp directly"
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)
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def in_running_state(
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self,
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*,
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time_mocking_ticks_granularity_fps: int = 60, # i.e. when moving forward by 1 second we'll do it though 60 ticks
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waiting_duration_after_initialisation: float = 1,
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waiting_duration_after_yield: float = 0,
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) -> AsyncContextManager[MockedTimeMoveClockForward]:
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async def run_app() -> None:
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await self.process_messages()
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@contextlib.asynccontextmanager
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async def get_running_state_context_manager():
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with mock_textual_timers(
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ticks_granularity_fps=time_mocking_ticks_granularity_fps
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) as move_clock_forward:
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run_task = asyncio.create_task(run_app())
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# We have to do this because `run_app()` is running in its own async task, and our test is going to
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# run in this one - so the app must also be the active App in our current context:
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self._set_active()
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await move_clock_forward(seconds=waiting_duration_after_initialisation)
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# make sure the App has entered its main loop at this stage:
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assert self._driver is not None
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await self.force_screen_update()
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# And now it's time to pass the torch on to the test function!
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# We provide the `move_clock_forward` function to it,
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# so it can also do some time-based Textual stuff if it needs to:
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yield move_clock_forward
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await move_clock_forward(seconds=waiting_duration_after_yield)
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# Make sure our screen is up to date before exiting the context manager,
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# so tests using our `last_display_capture` for example can assert things on an up to date screen:
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await self.force_screen_update()
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# End of simulated time: we just shut down ourselves:
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assert not run_task.done()
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await self.shutdown()
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return get_running_state_context_manager()
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async def boot_and_shutdown(
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self,
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*,
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waiting_duration_after_initialisation: float = 0.001,
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waiting_duration_before_shutdown: float = 0,
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):
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"""Just a commodity shortcut for `async with app.in_running_state(): pass`, for simple cases"""
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async with self.in_running_state(
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waiting_duration_after_initialisation=waiting_duration_after_initialisation,
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waiting_duration_after_yield=waiting_duration_before_shutdown,
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):
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pass
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def get_char_at(self, x: int, y: int) -> str:
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"""Get the character at the given cell or empty string
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Args:
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x (int): X position within the Layout
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y (int): Y position within the Layout
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Returns:
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str: The character at the cell (x, y) within the Layout
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"""
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# N.B. Basically a copy-paste-and-slightly-adapt of `Compositor.get_style_at()`
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try:
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widget, region = self.get_widget_at(x, y)
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except errors.NoWidget:
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return ""
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if widget not in self.screen._compositor.regions:
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return ""
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x -= region.x
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y -= region.y
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lines = widget.get_render_lines(y, y + 1)
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if not lines:
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return ""
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end = 0
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for segment in lines[0]:
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end += segment.cell_length
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if x < end:
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return segment.text[0]
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return ""
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async def force_screen_update(
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self, *, repaint: bool = True, layout: bool = True
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) -> None:
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try:
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screen = self.screen
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except IndexError:
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return # the app may not have a screen yet
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screen.refresh(repaint=repaint, layout=layout)
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screen._on_update()
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await let_asyncio_process_some_events()
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def on_exception(self, error: Exception) -> None:
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# In tests we want the errors to be raised, rather than printed to a Console
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raise error
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def run(self):
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raise NotImplementedError(
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"Use `async with my_test_app.in_running_state()` rather than `my_test_app.run()`"
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)
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@property
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def active_app(self) -> App | None:
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return active_app.get()
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@property
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def total_capture(self) -> str | None:
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return self.console.file.getvalue()
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@property
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def last_display_capture(self) -> str | None:
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total_capture = self.total_capture
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if not total_capture:
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return None
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last_display_start_index = total_capture.rindex(CLEAR_SCREEN_SEQUENCE)
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return total_capture[last_display_start_index:]
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@property
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def console(self) -> ConsoleTest:
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return self._console
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@console.setter
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def console(self, console: Console) -> None:
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"""This is a no-op, the console is always a TestConsole"""
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return
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@property
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def error_console(self) -> ConsoleTest:
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return self._error_console
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@error_console.setter
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def error_console(self, console: Console) -> None:
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"""This is a no-op, the error console is always a TestConsole"""
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return
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class ConsoleTest(Console):
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def __init__(self, *, width: int, height: int):
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file = io.StringIO()
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super().__init__(
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color_system="256",
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file=file,
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width=width,
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height=height,
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force_terminal=False,
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legacy_windows=False,
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)
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@property
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def file(self) -> io.StringIO:
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return cast(io.StringIO, self._file)
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@property
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def is_dumb_terminal(self) -> bool:
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return False
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class DriverTest(Driver):
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def start_application_mode(self) -> None:
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size = Size(self.console.size.width, self.console.size.height)
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event = events.Resize(self._target, size, size)
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asyncio.run_coroutine_threadsafe(
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self._target.post_message(event),
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loop=asyncio.get_running_loop(),
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)
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def disable_input(self) -> None:
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pass
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def stop_application_mode(self) -> None:
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pass
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# > The resolution of the monotonic clock on Windows is usually around 15.6 msec.
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# > The best resolution is 0.5 msec.
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# @link https://docs.python.org/3/library/asyncio-platforms.html:
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ASYNCIO_EVENTS_PROCESSING_REQUIRED_PERIOD = 0.025 if WINDOWS else 0.002
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async def let_asyncio_process_some_events() -> None:
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await asyncio.sleep(ASYNCIO_EVENTS_PROCESSING_REQUIRED_PERIOD)
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def mock_textual_timers(
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*,
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ticks_granularity_fps: int = 60,
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) -> ContextManager[MockedTimeMoveClockForward]:
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single_tick_duration = 1.0 / ticks_granularity_fps
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pending_sleep_events: list[tuple[float, asyncio.Event]] = []
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@contextlib.contextmanager
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def mock_textual_timers_context_manager():
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# N.B. `start_time` is not used, but it is useful to have when we set breakpoints there :-)
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start_time = current_time = monotonic()
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# Our replacement for "textual._timer.Timer._sleep":
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async def sleep_mock(duration: float) -> None:
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event = asyncio.Event()
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target_event_monotonic_time = current_time + duration
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pending_sleep_events.append((target_event_monotonic_time, event))
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# Ok, let's wait for this Event
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# (which can only be "unlocked" by calls to `move_clock_forward()`)
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await event.wait()
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# Our replacement for "textual._timer.Timer.get_time" and "textual.message.Message._get_time":
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def get_time_mock() -> float:
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nonlocal current_time
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# let's make the time advance slightly between 2 consecutive calls of this function,
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# within the same order of magnitude than 2 consecutive calls to ` timer.monotonic()`:
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current_time += 1.1e-06
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return current_time
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async def move_clock_forward(*, seconds: float) -> tuple[float, int]:
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nonlocal current_time, start_time
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ticks_count = ceil(seconds * ticks_granularity_fps)
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activated_timers_count_total = 0
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for tick_counter in range(ticks_count):
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current_time += single_tick_duration
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activated_timers_count = check_sleep_timers_to_activate()
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activated_timers_count_total += activated_timers_count
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# Let's give an opportunity to asyncio-related stuff to happen,
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# now that we likely unlocked some occurrences of `await sleep(duration)`:
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if activated_timers_count:
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await let_asyncio_process_some_events()
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await let_asyncio_process_some_events()
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return current_time, activated_timers_count_total
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def check_sleep_timers_to_activate() -> int:
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nonlocal pending_sleep_events
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activated_timers_count = 0
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for i, (target_event_monotonic_time, event) in enumerate(
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pending_sleep_events
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):
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if current_time < target_event_monotonic_time:
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continue # not time for you yet, dear awaiter...
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# Right, let's release this waiting event!
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event.set()
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activated_timers_count += 1
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# ...and remove it from our pending sleep events list:
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del pending_sleep_events[i]
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return activated_timers_count
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with mock.patch("textual._timer._TIMERS_CAN_SKIP", new=False), mock.patch(
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"textual._timer.Timer._sleep", side_effect=sleep_mock
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), mock.patch(
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"textual._timer.Timer.get_time", side_effect=get_time_mock
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), mock.patch(
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"textual.message.Message._get_time", side_effect=get_time_mock
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):
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yield move_clock_forward
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return mock_textual_timers_context_manager()
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