adds wait time based scaling across nodes

this works by having every request from the functions server kick back a
FXLB-WAIT header on every request with the wait time for that function to
start. the lb then keeps track on a per node+function basis an ewma of the
last 10 request's wait times (to reduce jitter).  now that we don't have max
concurrency it's actually pretty challenging to get the wait time stuff to
tick. i expect in the near future we will be throttling functions on a given
node in order to induce this, but that is for another day as that code needs a
lot of reworking. i tested this by introducing some arbitrary throttling (not
checked in) and load spreads over nodes correctly (see images). we will also
need to play with the intervals we want to use, as if you have a func with
50ms run time then basically 10 of those will rev up another node (this was
before removing max_c, with max_c=1) but in any event this wires in the basic
plumbing.

* make docs great again. renamed lb dir to fnlb
* added wait time to dashboard
* wires in a ready channel to await the first pull for hot images to count in
the wait time (should be otherwise useful)

future:
TODO rework lb code api to be pluggable + wire in data store
TODO toss out first data point containing pull to not jump onto another node
immediately (maybe this is actually a good thing?)
This commit is contained in:
Reed Allman
2017-05-22 14:03:03 -07:00
parent c23d893da6
commit 75c5e83936
15 changed files with 285 additions and 116 deletions

12
fnlb/README.md Normal file
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# Oracle Functions LoadBalancer
## Loadbalancing several Oracle Functions
You can run multiple Oracle Functions instances and balance the load amongst them using `fnlb` as follows:
```sh
fnlb --listen <address-for-incoming> --nodes <node1>,<node2>,<node3>
```
And redirect all traffic to the load balancer.
**NOTE: For the load balancer to work all function nodes need to be sharing the same DB.**

213
fnlb/ch.go Normal file
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package main
import (
"errors"
"math/rand"
"sort"
"sync"
"sync/atomic"
"time"
"github.com/dchest/siphash"
)
// consistentHash will maintain a list of strings which can be accessed by
// keying them with a separate group of strings
type consistentHash struct {
// protects nodes
sync.RWMutex
nodes []string
loadMu sync.RWMutex
load map[string]*int64
rng *rand.Rand
}
func newCH() *consistentHash {
return &consistentHash{
rng: rand.New(&lockedSource{src: rand.NewSource(time.Now().Unix()).(rand.Source64)}),
load: make(map[string]*int64),
}
}
type lockedSource struct {
lk sync.Mutex
src rand.Source64
}
func (r *lockedSource) Int63() (n int64) {
r.lk.Lock()
n = r.src.Int63()
r.lk.Unlock()
return n
}
func (r *lockedSource) Uint64() (n uint64) {
r.lk.Lock()
n = r.src.Uint64()
r.lk.Unlock()
return n
}
func (r *lockedSource) Seed(seed int64) {
r.lk.Lock()
r.src.Seed(seed)
r.lk.Unlock()
}
func (ch *consistentHash) add(newb string) {
ch.Lock()
defer ch.Unlock()
// filter dupes, under lock. sorted, so binary search
i := sort.SearchStrings(ch.nodes, newb)
if i < len(ch.nodes) && ch.nodes[i] == newb {
return
}
ch.nodes = append(ch.nodes, newb)
// need to keep in sorted order so that hash index works across nodes
sort.Sort(sort.StringSlice(ch.nodes))
}
func (ch *consistentHash) remove(ded string) {
ch.Lock()
i := sort.SearchStrings(ch.nodes, ded)
if i < len(ch.nodes) && ch.nodes[i] == ded {
ch.nodes = append(ch.nodes[:i], ch.nodes[i+1:]...)
}
ch.Unlock()
}
// return a copy
func (ch *consistentHash) list() []string {
ch.RLock()
ret := make([]string, len(ch.nodes))
copy(ret, ch.nodes)
ch.RUnlock()
return ret
}
func (ch *consistentHash) get(key string) (string, error) {
// crc not unique enough & sha is too slow, it's 1 import
sum64 := siphash.Hash(0, 0x4c617279426f6174, []byte(key))
ch.RLock()
defer ch.RUnlock()
i := int(jumpConsistentHash(sum64, int32(len(ch.nodes))))
return ch.besti(key, i)
}
// A Fast, Minimal Memory, Consistent Hash Algorithm:
// https://arxiv.org/ftp/arxiv/papers/1406/1406.2294.pdf
func jumpConsistentHash(key uint64, num_buckets int32) int32 {
var b, j int64 = -1, 0
for j < int64(num_buckets) {
b = j
key = key*2862933555777941757 + 1
j = (b + 1) * int64((1<<31)/(key>>33)+1)
}
return int32(b)
}
// tracks last 10 samples (very fast)
const DECAY = 0.1
func ewma(old, new int64) int64 {
// TODO could 'warm' it up and drop first few samples since we'll have docker pulls / hot starts
return int64((float64(new) * DECAY) + (float64(old) * (1 - DECAY)))
}
func (ch *consistentHash) setLoad(key string, load int64) {
ch.loadMu.RLock()
l, ok := ch.load[key]
ch.loadMu.RUnlock()
if ok {
// this is a lossy ewma w/ or w/o CAS but if things are moving fast we have plenty of sample
prev := atomic.LoadInt64(l)
atomic.StoreInt64(l, ewma(prev, load))
} else {
ch.loadMu.Lock()
if _, ok := ch.load[key]; !ok {
ch.load[key] = &load
}
ch.loadMu.Unlock()
}
}
var (
ErrNoNodes = errors.New("no nodes available")
)
func loadKey(node, key string) string {
return node + "\x00" + key
}
// XXX (reed): push down fails / load into ch
func (ch *consistentHash) besti(key string, i int) (string, error) {
ch.RLock()
defer ch.RUnlock()
if len(ch.nodes) < 1 {
return "", ErrNoNodes
}
f := func(n string) string {
var load time.Duration
ch.loadMu.RLock()
loadPtr := ch.load[loadKey(n, key)]
ch.loadMu.RUnlock()
if loadPtr != nil {
load = time.Duration(atomic.LoadInt64(loadPtr))
}
const (
lowerLat = 500 * time.Millisecond
upperLat = 2 * time.Second
)
// TODO flesh out these values.
// if we send < 50% of traffic off to other nodes when loaded
// then as function scales nodes will get flooded, need to be careful.
//
// back off loaded node/function combos slightly to spread load
// TODO do we need a kind of ref counter as well so as to send functions
// to a different node while there's an outstanding call to another?
if load < lowerLat {
return n
} else if load > upperLat {
// really loaded
if ch.rng.Intn(100) < 10 { // XXX (reed): 10% could be problematic, should sliding scale prob with log(x) ?
return n
}
} else {
// 10 < x < 40, as load approaches upperLat, x decreases [linearly]
x := translate(int64(load), int64(lowerLat), int64(upperLat), 10, 40)
if ch.rng.Intn(100) < x {
return n
}
}
// return invalid node to try next node
return ""
}
for ; ; i++ {
// theoretically this could take infinite time, but practically improbable...
node := f(ch.nodes[i])
if node != "" {
return node, nil
} else if i == len(ch.nodes)-1 {
i = -1 // reset i to 0
}
}
panic("strange things are afoot at the circle k")
}
func translate(val, inFrom, inTo, outFrom, outTo int64) int {
outRange := outTo - outFrom
inRange := inTo - inFrom
inVal := val - inFrom
// we want the number to be lower as intensity increases
return int(float64(outTo) - (float64(inVal)/float64(inRange))*float64(outRange))
}

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fnlb/dash.js Normal file
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var example = 'dynamic-update',
theme = 'default';
var chart; // global
var seriesMapper = {}; // map by node+func name to chart[i] index
Highcharts.setOptions({
global: {
useUTC: false
}
});
function requestData() {
$.ajax({
url: '/1/lb/stats',
success: function(point) {
var jason = JSON.parse(point);
if (!jason["stats"] || jason["stats"].length == 0) {
// XXX (reed): using server timestamps for real data this can drift easily
// XXX (reed): uh how to insert empty data point w/o node data? enum all series names?
//series.addPoint([(new Date()).getTime(), 0], true, shift);
//series: [{
//name: 'Random data',
//data: []
//}]
setTimeout(requestData, 1000);
return
}
for (var i = 0; i < jason["stats"].length; i++) {
stat = jason["stats"][i];
var node = stat["node"];
var func = stat["func"];
var key = node + func
if (seriesMapper[key] == null) {
chart.addSeries({name: key, data: []});
waitChart.addSeries({name: key, data: []});
seriesMapper[key] = chart.series.length - 1;
}
series = chart.series[seriesMapper[key]];
waitSeries = waitChart.series[seriesMapper[key]];
// XXX (reed): hack
shift = series.data.length > 20 && i == jason["stats"].length + 1;
timestamp = Date.parse(stat["timestamp"]);
console.log(series.data.length, timestamp, stat["tp"], stat["wait"]);
series.addPoint([timestamp, stat["tp"]], false, shift);
waitSeries.addPoint([timestamp, stat["wait"]], false, shift);
}
if (jason["stats"].length > 0) {
chart.redraw();
waitChart.redraw();
}
// call it again after one second
// XXX (reed): this won't work perfectly cuz if the endpoint fails then we won't ask for more datas
setTimeout(requestData, 1000);
},
cache: false
});
}
$(document).ready(function() {
chart = new Highcharts.Chart({
chart: {
renderTo: 'throughput_chart',
events: {
load: requestData
}
},
rangeSelector: {
buttons: [{
count: 1,
type: 'minute',
text: '1M'
}, {
count: 5,
type: 'minute',
text: '5M'
}, {
type: 'all',
text: 'All'
}],
//inputEnabled: false,
selected: 0
},
title: {
text: 'lb data'
},
exporting: {
enabled: false
},
xAxis: {
type: 'datetime',
tickPixelInterval: 150,
maxZoom: 20 * 1000
},
yAxis: {
minPadding: 0.2,
maxPadding: 0.2,
title: {
text: 'throughput (/s)',
margin: 80
}
},
series: []
});
waitChart = new Highcharts.Chart({
chart: {
renderTo: 'wait_chart',
events: {
load: requestData
}
},
rangeSelector: {
buttons: [{
count: 1,
type: 'minute',
text: '1M'
}, {
count: 5,
type: 'minute',
text: '5M'
}, {
type: 'all',
text: 'All'
}],
//inputEnabled: false,
selected: 0
},
title: {
text: 'lb data'
},
exporting: {
enabled: false
},
xAxis: {
type: 'datetime',
tickPixelInterval: 150,
maxZoom: 20 * 1000
},
yAxis: {
minPadding: 0.2,
maxPadding: 0.2,
title: {
text: 'wait time (seconds)',
margin: 80
}
},
series: []
});
});

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package main
import (
"context"
"encoding/json"
"flag"
"fmt"
"io/ioutil"
"net/http"
"os"
"os/signal"
"strings"
"sync"
"syscall"
"time"
"github.com/Sirupsen/logrus"
)
// TODO the load balancers all need to have the same list of nodes. gossip?
// also gossip would handle failure detection instead of elb style. or it can
// be pluggable and then we can read from where bmc is storing them and use that
// or some OSS alternative
// TODO when node goes offline should try to redirect request instead of 5xxing
// TODO we could add some kind of pre-warming call to the functions server where
// the lb could send an image to it to download before the lb starts sending traffic
// there, otherwise when load starts expanding a few functions are going to eat
// the pull time
// TODO config
// TODO TLS
func main() {
// XXX (reed): normalize
fnodes := flag.String("nodes", "", "comma separated list of IronFunction nodes")
var conf config
flag.StringVar(&conf.Listen, "listen", ":8081", "port to run on")
flag.IntVar(&conf.HealthcheckInterval, "hc-interval", 3, "how often to check f(x) nodes, in seconds")
flag.StringVar(&conf.HealthcheckEndpoint, "hc-path", "/version", "endpoint to determine node health")
flag.IntVar(&conf.HealthcheckUnhealthy, "hc-unhealthy", 2, "threshold of failed checks to declare node unhealthy")
flag.IntVar(&conf.HealthcheckTimeout, "hc-timeout", 5, "timeout of healthcheck endpoint, in seconds")
flag.Parse()
conf.Nodes = strings.Split(*fnodes, ",")
ch := newProxy(conf)
err := serve(conf.Listen, ch)
if err != nil {
logrus.WithError(err).Error("server error")
}
}
func serve(addr string, handler http.Handler) error {
server := &http.Server{Addr: addr, Handler: handler}
var wg sync.WaitGroup
wg.Add(1)
defer wg.Wait()
ch := make(chan os.Signal, 1)
signal.Notify(ch, syscall.SIGQUIT, syscall.SIGINT)
go func() {
defer wg.Done()
for sig := range ch {
logrus.WithFields(logrus.Fields{"signal": sig}).Info("received signal")
server.Shutdown(context.Background()) // safe shutdown
return
}
}()
return server.ListenAndServe()
}
type config struct {
Listen string `json:"port"`
Nodes []string `json:"nodes"`
HealthcheckInterval int `json:"healthcheck_interval"`
HealthcheckEndpoint string `json:"healthcheck_endpoint"`
HealthcheckUnhealthy int `json:"healthcheck_unhealthy"`
HealthcheckTimeout int `json:"healthcheck_timeout"`
}
// XXX (reed): clean up mess
var dashPage []byte
func init() {
jsb, err := ioutil.ReadFile("dash.js")
if err != nil {
logrus.WithError(err).Fatal("couldn't open dash.js file")
}
dashPage = []byte(fmt.Sprintf(dashStr, string(jsb)))
}
func (ch *chProxy) ServeHTTP(w http.ResponseWriter, r *http.Request) {
switch r.URL.Path {
// XXX (reed): probably do these on a separate port to avoid conflicts
case "/1/lb/nodes":
switch r.Method {
case "PUT":
ch.addNode(w, r)
return
case "DELETE":
ch.removeNode(w, r)
return
case "GET":
ch.listNodes(w, r)
return
}
case "/1/lb/stats":
ch.statsGet(w, r)
return
case "/1/lb/dash":
ch.dash(w, r)
return
}
ch.proxy.ServeHTTP(w, r)
}
func (ch *chProxy) statsGet(w http.ResponseWriter, r *http.Request) {
stats := ch.getStats()
type st struct {
Timestamp time.Time `json:"timestamp"`
Throughput int `json:"tp"`
Node string `json:"node"`
Func string `json:"func"`
Wait float64 `json:"wait"` // seconds
}
var sts []st
// roll up and calculate throughput per second. idk why i hate myself
aggs := make(map[string][]*stat)
for _, s := range stats {
key := s.node + "/" + s.fx
if t := aggs[key]; len(t) > 0 && t[0].timestamp.Before(s.timestamp.Add(-1*time.Second)) {
sts = append(sts, st{
Timestamp: t[0].timestamp,
Throughput: len(t),
Node: t[0].node,
Func: t[0].fx,
Wait: avgWait(t),
})
aggs[key] = append(aggs[key][:0], s)
} else {
aggs[key] = append(aggs[key], s)
}
}
// leftovers
for _, t := range aggs {
sts = append(sts, st{
Timestamp: t[0].timestamp,
Throughput: len(t),
Node: t[0].node,
Func: t[0].fx,
Wait: avgWait(t),
})
}
json.NewEncoder(w).Encode(struct {
Stats []st `json:"stats"`
}{
Stats: sts,
})
}
func avgWait(stats []*stat) float64 {
var sum time.Duration
for _, s := range stats {
sum += s.wait
}
return (sum / time.Duration(len(stats))).Seconds()
}
func (ch *chProxy) addNode(w http.ResponseWriter, r *http.Request) {
var bod struct {
Node string `json:"node"`
}
err := json.NewDecoder(r.Body).Decode(&bod)
if err != nil {
sendError(w, http.StatusBadRequest, err.Error())
return
}
ch.ch.add(bod.Node)
sendSuccess(w, "node added")
}
func (ch *chProxy) removeNode(w http.ResponseWriter, r *http.Request) {
var bod struct {
Node string `json:"node"`
}
err := json.NewDecoder(r.Body).Decode(&bod)
if err != nil {
sendError(w, http.StatusBadRequest, err.Error())
return
}
ch.ch.remove(bod.Node)
sendSuccess(w, "node deleted")
}
func (ch *chProxy) listNodes(w http.ResponseWriter, r *http.Request) {
nodes := ch.ch.list()
dead := ch.dead()
out := make(map[string]string, len(nodes)+len(dead))
for _, n := range nodes {
if ch.isDead(n) {
out[n] = "offline"
} else {
out[n] = "online"
}
}
for _, n := range dead {
out[n] = "offline"
}
sendValue(w, struct {
Nodes map[string]string `json:"nodes"`
}{
Nodes: out,
})
}
func (ch *chProxy) isDead(node string) bool {
ch.RLock()
val, ok := ch.ded[node]
ch.RUnlock()
return ok && val >= ch.hcUnhealthy
}
func (ch *chProxy) dead() []string {
ch.RLock()
defer ch.RUnlock()
nodes := make([]string, 0, len(ch.ded))
for n, val := range ch.ded {
if val >= ch.hcUnhealthy {
nodes = append(nodes, n)
}
}
return nodes
}
var dashStr = `<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>lb dash</title>
<script type="text/javascript" src="https://code.jquery.com/jquery-1.10.1.js"></script>
<script type="text/javascript" src="https://code.highcharts.com/stock/highstock.js"></script>
<script type="text/javascript" src="https://code.highcharts.com/stock/modules/exporting.js"></script>
<script>
%s
</script>
</head>
<body>
<div id="throughput_chart" style="height: 400px; min-width: 310px"></div>
<div id="wait_chart" style="height: 400px; min-width: 310px"></div>
</body>
</html>
`
func (ch *chProxy) dash(w http.ResponseWriter, r *http.Request) {
w.Write(dashPage)
}
func sendValue(w http.ResponseWriter, v interface{}) {
err := json.NewEncoder(w).Encode(v)
if err != nil {
logrus.WithError(err).Error("error writing response response")
}
}
func sendSuccess(w http.ResponseWriter, msg string) {
err := json.NewEncoder(w).Encode(struct {
Msg string `json:"msg"`
}{
Msg: msg,
})
if err != nil {
logrus.WithError(err).Error("error writing response response")
}
}
func sendError(w http.ResponseWriter, code int, msg string) {
w.WriteHeader(code)
err := json.NewEncoder(w).Encode(struct {
Msg string `json:"msg"`
}{
Msg: msg,
})
if err != nil {
logrus.WithError(err).Error("error writing response response")
}
}

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package main
import "testing"
func TestCHAdd(t *testing.T) {
var ch consistentHash
nodes := []string{"1", "2", "3"}
for _, n := range nodes {
ch.add(n)
}
if len(ch.nodes) != 3 {
t.Fatal("nodes list should be len of 3, got:", len(ch.nodes))
}
// test dupes don't get added
for _, n := range nodes {
ch.add(n)
}
if len(ch.nodes) != 3 {
t.Fatal("nodes list should be len of 3, got:", len(ch.nodes))
}
}
func TestCHRemove(t *testing.T) {
var ch consistentHash
nodes := []string{"1", "2", "3"}
for _, n := range nodes {
ch.add(n)
}
if len(ch.nodes) != 3 {
t.Fatal("nodes list should be len of 3, got:", len(ch.nodes))
}
ch.remove("4")
if len(ch.nodes) != 3 {
t.Fatal("nodes list should be len of 3, got:", len(ch.nodes))
}
ch.remove("3")
if len(ch.nodes) != 2 {
t.Fatal("nodes list should be len of 2, got:", len(ch.nodes))
}
ch.remove("3")
if len(ch.nodes) != 2 {
t.Fatal("nodes list should be len of 2, got:", len(ch.nodes))
}
}
func TestCHGet(t *testing.T) {
var ch consistentHash
nodes := []string{"1", "2", "3"}
for _, n := range nodes {
ch.add(n)
}
if len(ch.nodes) != 3 {
t.Fatal("nodes list should be len of 3, got:", len(ch.nodes))
}
keys := []string{"a", "b", "c"}
for _, k := range keys {
_, err := ch.get(k)
if err != nil {
t.Fatal("CHGet returned an error: ", err)
}
// testing this doesn't panic basically? could test distro but meh
}
}

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package main
import (
"context"
"crypto/tls"
"io"
"io/ioutil"
"net"
"net/http"
"net/http/httputil"
"sync"
"time"
"github.com/Sirupsen/logrus"
)
type chProxy struct {
ch *consistentHash
sync.RWMutex
// TODO map[string][]time.Time
ded map[string]int64
hcInterval time.Duration
hcEndpoint string
hcUnhealthy int64
hcTimeout time.Duration
// XXX (reed): right now this only supports one client basically ;) use some real stat backend
statsMu sync.Mutex
stats []*stat
proxy *httputil.ReverseProxy
httpClient *http.Client
transport http.RoundTripper
}
type stat struct {
timestamp time.Time
latency time.Duration
node string
code int
fx string
wait time.Duration
}
func (ch *chProxy) addStat(s *stat) {
ch.statsMu.Lock()
// delete last 1 minute of data if nobody is watching
for i := 0; i < len(ch.stats) && ch.stats[i].timestamp.Before(time.Now().Add(-1*time.Minute)); i++ {
ch.stats = ch.stats[:i]
}
ch.stats = append(ch.stats, s)
ch.statsMu.Unlock()
}
func (ch *chProxy) getStats() []*stat {
ch.statsMu.Lock()
stats := ch.stats
ch.stats = ch.stats[:0]
ch.statsMu.Unlock()
return stats
}
func newProxy(conf config) *chProxy {
tranny := &http.Transport{
Proxy: http.ProxyFromEnvironment,
Dial: (&net.Dialer{
Timeout: 10 * time.Second,
KeepAlive: 120 * time.Second,
}).Dial,
MaxIdleConnsPerHost: 512,
TLSHandshakeTimeout: 10 * time.Second,
TLSClientConfig: &tls.Config{
ClientSessionCache: tls.NewLRUClientSessionCache(4096),
},
}
ch := &chProxy{
ded: make(map[string]int64),
// XXX (reed): need to be reconfigurable at some point
hcInterval: time.Duration(conf.HealthcheckInterval) * time.Second,
hcEndpoint: conf.HealthcheckEndpoint,
hcUnhealthy: int64(conf.HealthcheckUnhealthy),
hcTimeout: time.Duration(conf.HealthcheckTimeout) * time.Second,
httpClient: &http.Client{Transport: tranny},
transport: tranny,
ch: newCH(),
}
director := func(req *http.Request) {
target, err := ch.ch.get(req.URL.Path)
if err != nil {
logrus.WithError(err).WithFields(logrus.Fields{"url": req.URL.Path}).Error("getting index failed")
target = "error"
}
req.URL.Scheme = "http" // XXX (reed): h2 support
req.URL.Host = target
}
ch.proxy = &httputil.ReverseProxy{
Director: director,
Transport: ch,
BufferPool: newBufferPool(),
}
for _, n := range conf.Nodes {
ch.ch.add(n)
}
go ch.healthcheck()
return ch
}
type bufferPool struct {
bufs *sync.Pool
}
func newBufferPool() httputil.BufferPool {
return &bufferPool{
bufs: &sync.Pool{
// 32KB is what the proxy would've used without recycling them
New: func() interface{} { return make([]byte, 32*1024) },
},
}
}
func (b *bufferPool) Get() []byte { return b.bufs.Get().([]byte) }
func (b *bufferPool) Put(x []byte) { b.bufs.Put(x) }
func (ch *chProxy) RoundTrip(req *http.Request) (*http.Response, error) {
if req != nil && req.URL.Host == "error" {
if req.Body != nil {
io.Copy(ioutil.Discard, req.Body)
req.Body.Close()
}
// XXX (reed): if we let the proxy code write the response it will be body-less. ok?
return nil, ErrNoNodes
}
then := time.Now()
resp, err := ch.transport.RoundTrip(req)
if err == nil {
ch.intercept(req, resp, time.Since(then))
}
return resp, err
}
func (ch *chProxy) intercept(req *http.Request, resp *http.Response, latency time.Duration) {
load, _ := time.ParseDuration(resp.Header.Get("XXX-FXLB-WAIT"))
// XXX (reed): we should prob clear this from user response?
// resp.Header.Del("XXX-FXLB-WAIT") // don't show this to user
// XXX (reed): need to validate these prob
ch.ch.setLoad(loadKey(req.URL.Host, req.URL.Path), int64(load))
ch.addStat(&stat{
timestamp: time.Now(),
latency: latency,
node: req.URL.Host,
code: resp.StatusCode,
fx: req.URL.Path,
wait: load,
})
}
func (ch *chProxy) healthcheck() {
for range time.Tick(ch.hcInterval) {
nodes := ch.ch.list()
nodes = append(nodes, ch.dead()...)
for _, n := range nodes {
go ch.ping(n)
}
}
}
func (ch *chProxy) ping(node string) {
req, _ := http.NewRequest("GET", "http://"+node+ch.hcEndpoint, nil)
ctx, cancel := context.WithTimeout(context.Background(), ch.hcTimeout)
defer cancel()
req = req.WithContext(ctx)
resp, err := ch.httpClient.Do(req)
if resp != nil && resp.Body != nil {
io.Copy(ioutil.Discard, resp.Body)
resp.Body.Close()
}
if err != nil || resp.StatusCode < 200 || resp.StatusCode > 299 {
logrus.WithFields(logrus.Fields{"node": node}).Error("health check failed")
ch.fail(node)
} else {
ch.alive(node)
}
}
func (ch *chProxy) fail(node string) {
// shouldn't be a hot path so shouldn't be too contended on since health
// checks are infrequent
ch.Lock()
ch.ded[node]++
failed := ch.ded[node]
ch.Unlock()
if failed >= ch.hcUnhealthy {
ch.ch.remove(node) // TODO under lock?
}
}
func (ch *chProxy) alive(node string) {
ch.RLock()
_, ok := ch.ded[node]
ch.RUnlock()
if ok {
ch.Lock()
delete(ch.ded, node)
ch.Unlock()
ch.ch.add(node) // TODO under lock?
}
}